<?xmlversion="1.0" encoding="US-ASCII"?>version='1.0' encoding='utf-8'?> <!DOCTYPE rfc SYSTEM"rfc2629.dtd"> <?rfc toc="yes"?> <?rfc tocompact="yes"?> <?rfc tocdepth="3"?> <?rfc tocindent="yes"?> <?rfc symrefs="yes"?> <?rfc sortrefs="yes"?> <?rfc comments="yes"?> <?rfc inline="yes"?> <?rfc compact="yes"?> <?rfc subcompact="no"?>"rfc2629-xhtml.ent"> <rfc xmlns:xi="http://www.w3.org/2001/XInclude" number="8836" category="info"docName="draft-ietf-rmcat-cc-requirements-09" ipr="trust200902">submissionType="IETF" consensus="true" ipr="trust200902" obsoletes="" updates="" xml:lang="en" tocInclude="true" symRefs="true" sortRefs="true" version="3" docName="draft-ietf-rmcat-cc-requirements-09"> <!-- xml2rfc v2v3 conversion 2.34.0 --> <front> <title abbrev="RTP Media Congestion ControlRequirements ">CongestionRequirements">Congestion Control Requirements for Interactive Real-Time Media</title> <seriesInfo name="RFC" value="8836"/> <author fullname="Randell Jesup" initials="R." surname="Jesup"> <organization>Mozilla</organization> <address> <postal><street></street><street/> <country>USA</country> </postal> <email>randell-ietf@jesup.org</email> </address> </author> <author fullname="Zaheduzzaman Sarker" initials="Z." role="editor" surname="Sarker"> <organization>Ericsson</organization> <address> <postal><street></street> <city></city> <region></region> <code></code><street/> <city/> <region/> <code/> <country>Sweden</country> </postal><phone></phone> <facsimile></facsimile><phone/> <email>zaheduzzaman.sarker@ericsson.com</email><uri></uri><uri/> </address> </author> <date/>month="October" year="2020"/> <keyword>Interactive multimedia</keyword> <keyword>webrtc</keyword> <keyword>video communication</keyword> <keyword>RTP/RTCP</keyword> <abstract> <t>Congestion control is needed for all data transported across the Internet, in order to promote fair usage and prevent congestion collapse. The requirements for interactive, point-to-point real-time multimedia, which needs low-delay, semi-reliable data delivery, are different from the requirements for bulk transfer like FTP or bursty transfers likeWebweb pages. Due to an increasing amount of RTP-based real-time media traffic on the Internet(e.g.(e.g., with the introduction of the Web Real-Time Communication (WebRTC)), it is especially important to ensure that this kind of traffic is congestion controlled.</t> <t>This document describes a set of requirements that can be used to evaluate other congestion control mechanisms in order to figure out their fitness for this purpose, and in particular to provide a set of possible requirements for a real-time media congestion avoidance technique.</t> </abstract><note title="Requirements Language"> <t>The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in <xref target="RFC2119">RFC 2119</xref>. The terms are presented in many cases using lowercase for readability.</t> </note></front> <middle> <sectiontitle="Introduction">numbered="true" toc="default"> <name>Introduction</name> <t>Most of today's TCP congestion control schemes were developed with a focus onana use of the Internet for reliable bulk transfer of non-time-critical data, such as transfer of large files. They have also been used successfully to govern the reliable transfer of smaller chunks of data in as short a time as possible, such as when fetchingWebweb pages.</t> <t>These algorithms have also been used for transfer of media streams that are viewed in a non-interactive manner, such as "streaming" video, where having the data ready when the viewer wants it is important, but the exact timing of the delivery is not.</t> <t>Whendoinghandling real-time interactive media, the requirements aredifferent; onedifferent. One needs to provide the data continuously, within a very limited time window (no more delay than100shundreds of millisecondsend-to-end delay),end-to-end). In addition, the sources of data may be able to adapt the amount of data that needs sending within fairly widemarginsmargins, but they can be rate limited by theapplication-application -- even not alwayshavehaving data tosend, andsend. They may tolerate some amount of packet loss, but since the data is generated inreal-time,real time, sending "future" data is impossible, and since it's consumed inreal-time,real time, data delivered late is commonly useless.</t> <t>While the requirements for real-time interactive media differ from the requirements for the other flow types, these other flow types will be present in the network. The congestion control algorithm for real-time interactive media must work properly when these other flow types are present as cross traffic on the network.</t> <t>One particular protocol portfolio being developed for this use case is WebRTC <xreftarget="I-D.ietf-rtcweb-overview"></xref>,target="RFC8825" format="default"/>, where one envisions sending multiple flows using the Real-time Transport Protocol (RTP) <xreftarget="RFC3550"></xref>target="RFC3550" format="default"/> between two peers, in conjunction with data flows, all at the same time, without having special arrangements with the intervening service providers. As RTP does not provide any congestion controlmechanism;mechanism, a set of circuit breakers, such as those described in <xreftarget="I-D.ietf-avtcore-rtp-circuit-breakers"></xref>,target="RFC8083" format="default"/>, are required to protect the network from excessive congestion caused bythe non-congestion controllednon-congestion-controlled flows. When the real-time interactive media is congestion controlled, it is recommended that the congestion control mechanismoperatesoperate within the constraints defined by these circuit breakers when a circuit breaker is present and that it should not cause congestion collapse when a circuit breaker is not implemented.</t> <t>Given that this use case is the focus of this document, use cases involving non-interactive media such as videostreaming,streaming anduse casesthose using multicast/broadcast-type technologies, are out of scope.</t> <t>The terminology defined in <xreftarget="I-D.ietf-rtcweb-overview"></xref>target="RFC8825" format="default"/> is used in this memo.</t> </section> <sectiontitle="Requirements"> <t><list style="numbers">numbered="true" toc="default"> <name>Requirements</name> <ol spacing="normal" type="1"> <li> <t>The congestion control algorithm must attempt to provide as-low-as-possible-delay transit for interactive real-time traffic while still providing a useful amount of bandwidth. There may be lower limits on the amount of bandwidth that is useful, but this is largelyapplication-specificapplication specific, and the application may be able to modify or remove flows in order to allow some useful flows to get enough bandwidth.(Example:For example, although there might not be enough bandwidth for low-latency video+audio,butthere could be enough foraudio-only.) <list style="letters"> <t>Jitteraudio only. </t> <ol spacing="normal" type="a"> <li>Jitter (variation in the bitrate over shorttime scales) alsotimescales) is also relevant, though moderate amounts of jitter will be absorbed by jitter buffers. Transit delay should be considered to track the short-term maximums ofdelaydelay, includingjitter.</t> <t>Itjitter.</li> <li>The algorithm should provide this as-low-as-possible-delay transit and minimize self-induced latency even when faced with intermediate bottlenecks and competing flows. Competing flows may limit what's possible toachieve.</t> <t>Itachieve.</li> <li>The algorithm should beresilienceresilient to the effects oftheevents, such as routing changes, which may alter or remove bottlenecks or change the bandwidthavailableavailable, especially if there is a reduction in available bandwidth or increase in observed delay. It is expected that the mechanism reacts quickly tothesuch events to avoid delay buildup. In the context of this memo, a'quick'"quick" reaction is on the order of a few RTTs, subject to the constraints of the media codec, but is likely within a second. Reaction on the next RTT is explicitly not required, since many codecs cannot adapt their sending rate that quickly, butequallyat the same time a response cannot be arbitrarilydelayed.</t> <t>Itdelayed.</li> <li>The algorithm should react quickly to handle both local and remote interface changes(WLAN(e.g., WLAN to 3Gdata, etc) whichdata) that may radically change the bandwidth available or bottlenecks, especially if there is a reduction in available bandwidth or an increase in bottleneck delay. It is assumed that an interface change can generate a notification to thealgorithm.</t> <t>Thealgorithm.</li> <li>The real-time interactive media applications can be rate limited. This means the offered loads can be less than the available bandwidth at any givenmoment,moment and may vary dramatically over time, including dropping to no load and then resuming a high load, such as in a mute/unmute operation. Hence, the algorithm must be designed to handle such behavior from a media source or application. Note that the reaction time between a change in the bandwidth available from the algorithm and a change in the offered load is variable, and it may be different when increasing versusdecreasing.</t> <t>Thedecreasing.</li> <li>The algorithmrequiresis required to avoid building up queues when competing with short-term bursts of traffic (for example, traffic generated byweb-browsing)web browsing), which can quickly saturate a local-bottleneck router orlink,link butalsoclear quickly. The algorithm should also react quickly to regain its previous share of the bandwidth when thelocal-bottlenecklocal bottleneck or link iscleared.</t> <t>Similarlycleared.</li> <li>Similarly, periodic bursty flows such as MPEG DASH <xreftarget="MPEG_DASH"></xref>target="MPEG_DASH" format="default"/> or proprietary media streaming algorithms may compete in bursts with thealgorithm,algorithm and may not be adaptive within a burst. They are often layered on top of TCP but use TCP in a bursty manner that can interact poorly with competing flows during the bursts. The algorithm must not increase the already existing delay buildup during those bursts. Note that this competing traffic may be on a shared access link, or the traffic burst may cause a shift in the location of the bottleneck for the duration of theburst.</t> </list></t>burst.</li> </ol> </li> <li> <t>The algorithm must be fair to other flows, both real-time flows (such as other instances ofitself),itself) and TCP flows, both long-lived flows and bursts such as the traffic generated by a typicalweb browsingweb-browsing session. Note that'fair'"fair" is a rather hard-to-define term. It should be fair with itself, giving a fair share of the bandwidth to multiple flows with similar RTTs, and if possible to multiple flows with differentRTTs.<list style="letters"> <t>ExistingRTTs. </t> <ol spacing="normal" type="a"> <li>Existing flows at a bottleneck must also be fair to new flows to thatbottleneck,bottleneck and must allow new flows to ramp up to a useful share of the bottleneck bandwidth as quickly as possible. A useful share will depend on the media types involved, total bandwidthavailableavailable, and theuser experienceuser-experience requirements of a particular service. Note that relative RTTs may affect the rate at which new flows can ramp up to a reasonableshare.</t> </list></t>share.</li> </ol> </li> <li> <t>The algorithm should not starve competing TCPflows,flows andshouldshould, as best aspossiblepossible, avoid starvation by TCPflows.<list style="letters"> <t>Theflows.</t> <ol spacing="normal" type="a"> <li>The congestion control shouldprioritiseprioritize achieving a useful share of the bandwidth depending on the media types and total available bandwidth over achievingas low as possibleas-low-as-possible transit delay, when these two requirements are inconflict.</t> </list></t>conflict.</li> </ol> </li> <li> <t>The algorithm should adapt as quickly as possibleadaptto initial network conditions at the start of a flow. This should occurboth ifwhether the initial bandwidth is above or below the bottleneck bandwidth.<list style="letters"> <t>The</t> <ol spacing="normal" type="a"> <li>The algorithm should allow different modes ofadaptationadaptation; forexample,theexample, the startup adaptation may be faster than adaptation later in a flow. It should allow for both slow-start operation (adapt up) and history-based startup (start at a point expected to be at or below channel bandwidth from historical information, which may need to adapt down quickly if the initial guess is wrong). Starting too low and/or adapting up too slowly can cause a critical point in a personal communication to be poor ("Hello!"). Startingover-bandwidthtoo high above the available bandwidth causes other problems for user experience, so there's a tension here. Alternative methods to helpstartup likestartup, such as probing during setup with dummydatadata, may be useful in some applications; in somecasescases, there will be a considerable gap in time between flow creation and the initial flow of data. Again,Aa flow may need to change adaptation rates due to network conditions or changes in the provided flows (such asun-mutingunmuting or sending data after agap).</t> </list></t>gap).</li> </ol> </li> <li> <t>The algorithm should be stable if the RTP streams are halted or discontinuous (forexample -example, when using Voice Activity Detection).<list style="letters"> <t>After</t> <ol spacing="normal" type="a"> <li>After stream resumption, the algorithm should attempt to rapidly regain its previous share of the bandwidth; the aggressiveness with which this is done will decay with the length of thepause.</t> </list></t> <t>Thepause.</li> </ol> </li> <li> <t>Where possible, the algorithm shouldwhere possiblemerge information across multiple RTP streams sent between twoendpoints,endpoints when those RTP streams share a common bottleneck, whether or not those streams are multiplexed onto the sameports, in order toports. This will allow congestion control of the set of streams together instead of as multiple independent streams.This allowsIt will also allow better overall bandwidth management, faster response to changing conditions, and fairer sharing of bandwidth with other networkusers.<list style="letters"> <t>Theusers.</t> <ol spacing="normal" type="a"> <li>The algorithm should also share information and adaptation with other non-RTP flows between the same endpoints, such as a WebRTCDataChanneldata channel <xreftarget="I-D.ietf-rtcweb-data-channel"></xref>,target="RFC8831" format="default"/>, whenpossible.</t> <t>Whenpossible.</li> <li>When there are multiple streams across the same 5-tuple coordinating their bandwidth use and congestion control, the algorithm should allow the application to control the relative split of available bandwidth. The most correlated bandwidth usage would be with other flows on the same 5-tuple, but there may be use in coordinating measurement and control of the local link(s). Use of information about previous flows, especially on the same 5-tuple, may be useful input to the algorithm, especiallytoregarding startup performance of a newflow.</t> </list></t>flow.</li> </ol> </li> <li> <t>The algorithm should not require any special support from network elements toconvey congestion related information tobefunctional.able to convey congestion-related information. As much as possible, it should leverage available information about the incoming flow to provide feedback to the sender. Examples of this information are the packet arrival times, acknowledgements and feedback, packet timestamps,andpacket losses, and Explicit Congestion Notification (ECN) <xreftarget="RFC3168"></xref>;target="RFC3168" format="default"/>; all of these can provide information about the state of the path and any bottlenecks. However, the use of available information is algorithmdependent.<list style="letters"> <t>Extradependent.</t> <ol spacing="normal" type="a"> <li>Extra information could be added to the packets to provide more detailed information on actual send times (as opposed to sampling times), but such information should not berequired.</t> </list></t>required.</li> </ol> </li> <li> <t>Since the assumption here is a set of RTP streams, the backchannel typically should be done viaRTCP<xref target="RFC3550"></xref>;the RTP Control Protocol (RTCP) <xref target="RFC3550" format="default"/>; instead, one alternative would be to include itinsteadin areverse RTPreverse-RTP channel using headerextensions.<list style="letters"> <t>Inextensions.</t> <ol spacing="normal" type="a"> <li>In order to react sufficiently quickly when using RTCP for a backchannel, an RTP profile such as RTP/AVPF <xreftarget="RFC4585"></xref>target="RFC4585" format="default"/> or RTP/SAVPF <xreftarget="RFC5124"></xref>target="RFC5124" format="default"/> that allows sufficiently frequent feedback must be used. Note that in some cases, backchannel messages may be delayed until the RTCP channel can be allocated enough bandwidth, even under AVPF rules. This may also imply negotiating a higher maximum percentage for RTCP data or allowing solutions to violate or modify the rules specified forAVPF.</t> <t>BandwidthAVPF.</li> <li>Bandwidth for the feedback messages should be minimized(suchusing techniques such asvia RFC 5506those in <xreftarget="RFC5506"></xref>totarget="RFC5506" format="default"/>, to allow RTCP withoutSender Reports/Receiver Reports)</t> <t>BackchannelSender/Receiver Reports.</li> <li>Backchannel data should be minimized to avoid taking too much reverse-channel bandwidth (since this will often be used in a bidirectional set of flows). In areas of stability, backchannel data may be sent more infrequently so long as algorithm stability and fairness are maintained. When the channel is unstable or has not yet reached equilibrium after a change, backchannel feedback may be more frequent and use more reverse-channel bandwidth. This is an area with considerable flexibility of design, and different approaches to backchannel messages and frequency are expected to beevaluated.</t> </list></t>evaluated.</li> </ol> </li> <li> <t>Flows managed by this algorithm and flows competing against each other at a bottleneck may have differentDSCP<xref target="RFC5865"></xref>Differentiated Services Code Point (DSCP) <xref target="RFC5865" format="default"/> markings depending on the type oftraffic,traffic or may be subject to flow-based QoS. A particular bottleneck or section of the network path may or may not honor DSCP markings. The algorithm should attempt to leverage DSCP markings when they'reavailable.<list style="letters"> <t>In WebRTC, a division of packets into 4 classes is envisioned in order of priority: faster-than-audio, audio, video, best-effort, and bulk-transfer. Typically the flows managed by this algorithm would be audio or video in that hierarchy, and feedback flows would be faster-than-audio.</t> </list></t> <t>Theavailable.</t> </li> <li>The algorithm should sense the unexpected lack of backchannel information as a possible indication of achannel overusechannel-overuse problem and react accordingly to avoid burst events causing a congestioncollapse.</t> <t>Thecollapse.</li> <li>The algorithm should be stable and maintainlow-delaylow delay when faced with Active Queue Management (AQM) algorithms. Also note that these algorithms may apply across multiple queues in thebottleneck,bottleneck or to a singlequeue</t> </list></t>queue.</li> </ol> </section> <sectiontitle="Deficienciesnumbered="true" toc="default"> <name>Deficiencies ofexisting mechanisms ">Existing Mechanisms</name> <t>Among the existing congestion controlmechanismsmechanisms, TCP Friendly Rate Control (TFRC) <xreftarget="RFC5348"></xref>target="RFC5348" format="default"/> is the onewhichthat claims to be suitable for real-time interactive media. TFRCis,is anequation based,equation-based congestion control mechanismwhichthat provides a reasonably fair share ofthebandwidth when competing with TCP flows and offers much lower throughput variations than TCP. This is achieved by a slower response to the available bandwidth change than TCP. TFRC is designed to perform best with applicationswhich hasthat have a fixed packet size anddoesdo not have a fixed period between sending packets.</t> <t>TFRCoperates on detectingdetects loss events and reacts to congestion-caused losscaused by congestionby reducing its sending rate. It allows applications to increase the sending rate until loss is observed in the flows. Asit isnoted in IAB/IRTF report <xreftarget="RFC7295"></xref>target="RFC7295" format="default"/>, large buffers are available in the networkelementselements, whichintroducesintroduce additional delay in thecommunication, itcommunication. It becomes important to take all possible congestion indications intoconsiderations.consideration. Looking at the current Internet deployment, TFRC's biggest deficiency is that it onlyconsideration ofconsiders loss events as a congestionindication can be considered as biggest lacking.</t>indication. </t> <t>A typical real-time interactive communication includeslive encodedlive-encoded audio and video flow(s). In such a communicationscenarioscenario, an audio source typically needs a fixed interval betweenpackets,packets and needs to varytheirthe segment size of the packets instead oftheirthe packet rate in response tocongestion andcongestion; therefore, it sends smallerpackets, apackets. A variant ofTFRC ,TFRC, Small-Packet TFRC (TFRC-SP) <xreftarget="RFC4828"></xref>target="RFC4828" format="default"/>, addresses the issues related to such kind ofsources ; asources. A video source generally varies video frame sizes, can produce large frameswhichthat need to be further fragmented to fit into path Maximum Transmission Unit (MTU) size, andhavehas an almost fixed interval between producing frames under a certain framerate,rate. TFRC is known to be less optimal when usingwithsuch video sources.</t> <t>There are also some mismatches between TFRC's design assumptions and how the media sources in a typical real-time interactive applicationworks.work. TFRC isdesigndesigned to maintain a smooth sendingrate howeverrate; however, media sources can change rates in steps for both rate increase and rate decrease. TFRC can operate in twomodes -modes: i)Bytesbytes per second and ii) packets per second, where typical real-time interactive media sourcesoperatesoperate on bit per second. There are also limitations on how quickly the media sources can adapt to specific sending rates.The modernModern video encoders can operateonin a modewherein which they can vary the output bitrate a lot depending on the waytherethey are configured, the current sceneit is encodingthey are encoding, and more. Therefore, it is possible that the video sourcedoeswill not always output ata bitrate they are allowed to.an allowable bitrate. TFRC tries toraiseincrease its sending rate when transmitting at the maximum allowedraterate, and it increases only twice the current transmissionrate hencerate; hence, it may create issues when the videosourcesources vary their bitrates.</t> <t>Moreover, there are a number of studies on TFRCwhich shows it's limitations which includesthat show its limitations, including TFRC's unfairnessonto low statistically multiplexed links, oscillatory behavior, performanceissueissues in highly dynamicloss rates conditionsloss-rate conditions, and more <xreftarget="CH09"></xref>.</t>target="CH09" format="default"/>.</t> <t>Looking at all thesedeficienciesdeficiencies, it can be concluded that the requirementsoffor a congestion control mechanism for real-time interactive media cannot be met by TFRC as defined in the standard.</t> </section> <section anchor="IANA"title="IANA Considerations">numbered="true" toc="default"> <name>IANA Considerations</name> <t>This documentmakeshas norequest of IANA.</t> <t>Note to RFC Editor: this section may be removed on publication as an RFC.</t>IANA actions.</t> </section> <section anchor="Security"title="Security Considerations">numbered="true" toc="default"> <name>Security Considerations</name> <t>An attacker with the ability to delete,delaydelay, or insert messagesininto the flow can fake congestion signals, unless they are passed on a tamper-proof path. Since some possible algorithms depend on the timing of packet arrival, even atraditionaltraditional, protected channel does not fully mitigate such attacks.</t> <t>An attack that reduces bandwidth is not necessarily significant, since an on-path attacker could break the connection by discarding all packets. Attacks that increase the perceived available bandwidth areconceivable,conceivable and need to be evaluated. Such attacks could result in starvation of competing flows and permit amplification attacks.</t> <t>Algorithm designers should consider the possibility of malicious on-path attackers.</t> </section><section anchor="Acknowledgements" title="Acknowledgements"> <t>This document is the result of discussions in various fora of the WebRTC effort, in particular on the rtp-congestion@alvestrand.no mailing list. Many people contributed their thoughts to this.</t> </section></middle> <back><references title="Normative References"> <?rfc include="reference.RFC.2119"?> <?rfc include='reference.RFC.3550'?> <?rfc include='reference.RFC.4585'?> <?rfc include='reference.RFC.5124'?> <?rfc include='reference.I-D.ietf-rtcweb-overview'?><references> <name>References</name> <references> <name>Normative References</name> <xi:include href="https://xml2rfc.tools.ietf.org/public/rfc/bibxml/reference.RFC.3550.xml"/> <xi:include href="https://xml2rfc.tools.ietf.org/public/rfc/bibxml/reference.RFC.4585.xml"/> <xi:include href="https://xml2rfc.tools.ietf.org/public/rfc/bibxml/reference.RFC.5124.xml"/> <!-- draft-ietf-rtcweb-overview: RFC 8825 --> <reference anchor="RFC8825" target="https://www.rfc-editor.org/info/rfc8825"> <front> <title>Overview: Real-Time Protocols for Browser-Based Applications</title> <author initials="H." surname="Alvestrand" fullname="Harald T. Alvestrand"> <organization /> </author> <date month="October" year="2020" /> </front> <seriesInfo name="RFC" value="8825" /> <seriesInfo name="DOI" value="10.17487/RFC8825"/> </reference> </references><references title="Informative References"> <?rfc include='reference.RFC.3168'?> <?rfc include='reference.RFC.5506'?> <?rfc include='reference.RFC.5865'?> <?rfc include='reference.RFC.5348'?> <?rfc include='reference.RFC.4828'?> <?rfc include='reference.RFC.7295'?> <?rfc include='reference.I-D.ietf-rtcweb-data-channel'?> <?rfc include='reference.I-D.ietf-avtcore-rtp-circuit-breakers'?><references> <name>Informative References</name> <xi:include href="https://xml2rfc.tools.ietf.org/public/rfc/bibxml/reference.RFC.3168.xml"/> <xi:include href="https://xml2rfc.tools.ietf.org/public/rfc/bibxml/reference.RFC.5506.xml"/> <xi:include href="https://xml2rfc.tools.ietf.org/public/rfc/bibxml/reference.RFC.5865.xml"/> <xi:include href="https://xml2rfc.tools.ietf.org/public/rfc/bibxml/reference.RFC.5348.xml"/> <xi:include href="https://xml2rfc.tools.ietf.org/public/rfc/bibxml/reference.RFC.4828.xml"/> <xi:include href="https://xml2rfc.tools.ietf.org/public/rfc/bibxml/reference.RFC.7295.xml"/> <!-- draft-ietf-rtcweb-data-channel: 8831 --> <reference anchor="RFC8831" target="https://www.rfc-editor.org/info/rfc8831"> <front> <title>WebRTC Data Channels</title> <author initials="R" surname="Jesup" fullname="Randell Jesup"> <organization/> </author> <author initials="S" surname="Loreto" fullname="Salvatore Loreto"> <organization/> </author> <author initials="M" surname="Tüxen" fullname="Michael Tüxen"> <organization/> </author> <date month='October' year='2020'/> </front> <seriesInfo name="RFC" value="8831"/> <seriesInfo name="DOI" value="10.17487/RFC8831"/> </reference> <!-- draft-ietf-avtcore-rtp-circuit-breakers; RFC 8083 (Published) --> <xi:include href="https://xml2rfc.tools.ietf.org/public/rfc/bibxml/reference.RFC.8083.xml"/> <referenceanchor="MPEG_DASH">anchor="MPEG_DASH" target="https://www.iso.org/standard/79329.html"> <front><title>Dynamic<title>Information Technology -- Dynamic adaptive streaming over HTTP (DASH) -- Part 1: Media presentation description and segment formats</title><author></author><author> <organization>ISO</organization> </author> <datemonth="April" year="2012" />month="December" year="2019"/> </front><format target="http://standards.iso.org/ittf/PubliclyAvailableStandards/c057623_ISO_IEC_23009-1_2012.zip" type="TXT" /><seriesInfo name="ISO/IEC" value="23009-1:2019"/> </reference> <reference anchor="CH09"> <front> <title>Designing TCP-Friendly Window-based Congestion Control for Real-time Multimedia Applications</title> <author fullname="Soo-Hyun Choi" initials="S" surname="Choi"><organization></organization><organization/> </author> <author fullname="Mark Handley" initials="M" surname="Handley"><organization></organization> <address> <postal> <street></street> <city></city> <region></region> <code></code> <country></country> </postal> <phone></phone> <facsimile></facsimile> <email></email> <uri></uri> </address><organization/> </author> <dateday="21"month="May"year="2009" />year="2009"/> </front><seriesInfo name="PFLDNeT 2009 Workshop" value="" /> <format target="www.hpcc.jp/pfldnet2009/Program_files/1569199301.pdf" type="PDF" /><refcontent>Proceedings of PFLDNeT</refcontent> </reference> </references> </references> <section anchor="Acknowledgements" numbered="false" toc="default"> <name>Acknowledgements</name> <t>This document is the result of discussions in various fora of the WebRTC effort, in particular on the <rtp-congestion@alvestrand.no> mailing list. Many people contributed their thoughts to this.</t> </section> </back> </rfc>