# File: q_pref.txt

# Preferences for quest features

# F:letter:feature:cave_info:monster:object:ego:artifact:trap:special

# Permanent wall
F:X:61:8

# Floor with random object
F:T:1:8:0:*

# Floor
F:.:1:8

# Door
F:D:32:8

# up staircase
F:<:6:8

# Deep water
F:W:83:8

# Shallow water
F:V:84:8

# Granite wall
F:%:58:8

# Floor with monster (9 levels out of deep) and object (7 levels out of deep)
F:9:1:8:*9:*7

# Floor with monster (11 levels out of deep)
F:@:1:8:*11

# Random trap or object
# (25% chance for trap, 75% chance for object hardcoded)
F:*:1:8:0:*:0:0:*

