#JZ# Zangband {: q
#JZ# u#J0#vŎn܂Rg͓{ Angband ̂Ƃ񂳂ɂ
#JZ# ̂ŁAu#JZ#vŎn܂Rg͓{ Zangband ŐV
#JZ# ڂłB{AOohlAiqjȊO̕
#JZ# Rgɂ̖͂̕OLڂĂ܂B
#JZ#
#JZ#  ȉ͓{ Angband ɂRgł 
#J0# {Ɠ{Ő : Ƃ
#J0#
#J0# {łł̓IWiƔrĐݒ荀ڂĂ܂B
#J0# "E:" ȉ̍sŁAɂ͉pꖼLq܂B
#J0#
#J0# ACe̖|ɂĂ͑̕ɂւ񂨐bɂȂ܂B
#J0#
#J0# (Rg)
#J0#
#J0# hɂFXƓǂݕ悤łA{I "name.doc" 
#J0# M҂ł VOLKO ̓ǂݕɏ]܂B
#J0#
#J0# {I restore ƂPɂ́uvƂĂāAȊỎ񕜌n
#J0# ̒Pɂ́u񕜁vƂĂĂ܂Brestore u񕜁vłǂ̂ł
#J0# Arestore ACéȕԂɖ߂vƂʂ̂ŁA
#J0# 錾tƂāuvIт܂B
#J0#
#J0# identify ƂP͑̓{Ń[OCNł́uʁvƂ󂪎g
#J0# Ăꍇ̂łAidentify ̌ʂ̓ACe̐mȖ̂
#J0# ʂ𖾂炩ɂ̂ł̂ŁAuӒv͋̕C߂ƍlĂ
#J0# ܂B̃[OCNƈقȂĂ܂Ă邱Ƃ͋CɂȂ܂B
# CVS: Last edit by $Author: iks $ on $Date: 2005/03/22 14:31:16 $
# File: k_info.txt


# This file is used to initialize the "lib/raw/k_info.raw" file, which is
# used to initialize the "object kind" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.

# After modifying this file, delete the "lib/raw/k_info.raw" file.

# Available slots (?):
#   29, 29, 90, 177, 178, 179, 182, 183, 195, 196, 205,
#   268, 270, 293, 299, 350, 351, 399, 413, 414, 423-479

# XXX XXX Add some "IGNORE_XXX" flags to Rings, Amulets, etc.

# The old "MULTI_HUED" objects are now "violet", and no other object
# is violet, so all six violet objects can be made "multi-hued", though
# this would be a heinous hack.  XXX XXX

# Note that object zero is used for the "stack" picture (unused).

# === Understanding k_info.txt ===

# N: serial number : & object name~
# G: symbol : color
# I: tval : sval : pval
# W: depth : rarity : weight : cost
# P: base armor class : base damage : plus to-hit : plus to-dam : plus to-ac
# A: depth/rarity : depth/rarity : etc
# F: flag | flag | etc

# 'N' indicates the beginning of an entry. The serial number must
# increase for each new item. The '&' and '~' symbols are use to
# include articles and pluralization as necessary to ensure
# grammatical correctness in object descriptions.

# 'G' is for graphics - symbol and color. There are 16 colors, as
# follows:

# D - Black        w - White          s - Gray          o - Orange
# r - Red          g - Green          b - Blue          u - Brown
# d - Dark Gray    W - Light Gray     v - Violet        y - Yellow
# R - Light Red    G - Light Green    B - Light Blue    U - Light Brown

# 'I' is for basic information. The tval is for the type of item, the
# sval identifies the subtype and the pval indicates the amount of
# effect the item has, if applicable. 

# 'W' is for extra information. Depth is the depth the object is
# normally found at, rarity determines how common the object is,
# weight is in tenth-pounds and cost is the items value.

# 'P' is for power information. The items base armor class, its base
# damage and pluses to-hit, to-dam and to-ac.

# 'A' is for allocation - depth and rarity, in pairs. This allows an
# item to have multiple natural depths and rarities. It is used to
# ensure that certain vital items such as food and identify scrolls
# are found throughout the dungeon.

# 'F' is for flags. These are fairly self-explanatory. As many F:
# lines may be used as are needed to specify all the flags and flags
# are separated by the '|' symbol.


# Version stamp (required)

V:2.8.1


##### Something special #####

N:0:
E:something
G:&:w


##### Normal Food (1-5) #####

N:1:H
E:& Ration~ of Food
G:,:U
I:80:35:5000
W:0:0:10:3
A:0/1:5/1:10/1

N:2:XCh
E:& Slime Mold~
G:,:g
I:80:36:3000
W:1:0:5:2
A:1/1

N:3:Gt̍s
E:& Piece~ of Elvish Waybread
G:,:B
I:80:37:7500
W:5:0:3:10
A:5/1:10/1:20/1
#D:It heals you 4d8 and cures poison when you eat it.
D:͐HׂƑ̗͂4d8񕜂AłB


##### Edged Weapons (6-30) #####

N:6:܂ꂽ_K[
E:& Broken Dagger~
G:|:D
I:23:1:0
W:0:0:5:1
A:0/1
P:0:1d1:-2:-4:0
F:SHOW_MODS

N:7:܂ꂽ
E:& Broken Sword~
G:|:D
I:23:2:0
W:0:0:30:2
A:0/1
P:0:1d2:-2:-4:0
F:SHOW_MODS

N:8:_K[
E:& Dagger~
G:|:W
I:23:4:0
W:0:0:12:10
A:0/1:5/1
P:0:1d4:0:0:0
F:THROW | SHOW_MODS

N:9:}ES[V
E:& Main Gauche~
G:|:W
I:23:5:0
W:3:0:30:25
A:3/1
P:0:1d5:0:0:0
F:SHOW_MODS

N:10:CsA
E:& Rapier~
G:|:W
I:23:7:0
W:5:0:40:42
A:5/1
P:0:1d6:0:0:0
F:SHOW_MODS

N:11:X[E\[h
E:& Small Sword~
G:|:W
I:23:8:0
W:5:0:75:48
A:5/1
P:0:1d6:0:0:0
F:SHOW_MODS

N:12:V[gE\[h
E:& Short Sword~
G:|:W
I:23:10:0
W:5:0:80:90
A:5/1
P:0:1d7:0:0:0
F:SHOW_MODS

N:13:T[x
E:& Sabre~
G:|:W
I:23:11:0
W:5:0:50:50
A:5/1
P:0:1d7:0:0:0
F:SHOW_MODS

N:14:JbgX
E:& Cutlass~
G:|:W
I:23:12:0
W:5:0:110:85
A:5/1
P:0:1d7:0:0:0
F:SHOW_MODS

N:15:^[
E:& Tulwar~
G:|:W
I:23:15:0
W:5:0:100:200
A:5/1
P:0:2d4:0:0:0
F:SHOW_MODS

N:16:u[hE\[h
E:& Broad Sword~
G:|:W
I:23:16:0
W:10:0:150:255
A:10/1:15/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:17:OE\[h
E:& Long Sword~
G:|:W
I:23:17:0
W:10:0:130:300
A:10/1:20/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:18:V~^[
E:& Scimitar~
G:|:W
I:23:18:0
W:10:0:130:250
A:10/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:19:J^i
E:& Katana~
G:|:W
I:23:20:0
W:20:0:120:400
A:20/1
P:0:3d4:0:0:0
F:SHOW_MODS

N:20:oX^[hE\[h
E:& Bastard Sword~
G:|:W
I:23:21:0
W:15:0:140:350
A:15/1
P:0:3d4:0:0:0
F:SHOW_MODS

#JZ#
N:21:GXph
E:& Espadon~
G:|:W
I:23:24:0
W:40:0:200:600
A:40/3
P:0:2d9:0:0:0
F:SHOW_MODS

N:22:O[gE\[h
E:& Two-Handed Sword~
G:|:W
I:23:25:0
W:30:0:200:775
A:30/1:40/1
P:0:3d6:0:0:0
F:SHOW_MODS

#JZ#
N:23:txW
E:& Flamberge~
G:|:W
I:23:26:0
W:40:0:230:600
A:40/2
P:0:3d7:0:0:0
F:SHOW_MODS

#JZ#
N:24:쑾
E:& No-dachi~
G:|:W
I:23:27:0
W:35:0:190:579
A:35/3
P:0:5d4:0:0:0
F:SHOW_MODS

N:25:؂\[h
E:& Executioner's Sword~
G:|:r
I:23:28:0
W:40:0:260:850
A:40/1
P:0:4d5:0:0:0
F:SHOW_MODS

#JZ#
N:26:c@Cn_[
E:& Zweihander~
G:|:w
I:23:29:0
W:40:0:280:580
A:40/3
P:0:4d6:0:0:0
F:SHOW_MODS

N:27:JIXEu[h
E:& Blade~ of Chaos
G:|:v
I:23:30:0
W:70:0:180:4000
A:70/8
P:0:6d5:0:0:0
F:RES_CHAOS | SHOW_MODS

N:28:_ChEGbW
E:& Diamond Edge~
G:|:w
I:23:31:0
W:90:0:150:10000
A:90/16
P:0:7d5:10:10:0
F:SHOW_MODS | VORPAL 


##### Hafted Weapons (31-50) #####

N:31:`
E:& Whip~
G:\:D
I:21:2:0
W:3:0:30:30
A:3/1
P:0:1d6:0:0:0
F:SHOW_MODS

N:32:NH[^[X^bt
E:& Quarterstaff~
G:\:U
I:21:3:0
W:10:0:150:200
A:10/1
P:0:1d9:0:0:0
F:SHOW_MODS

#JZ#
N:33:k`N
E:& Nunchaku~
G:\:u
I:21:4:0
W:16:0:60:120
A:16/2
P:0:2d3:0:0:0
F:SHOW_MODS

N:34:CX
E:& Mace~
G:\:D
I:21:5:0
W:5:0:120:130
A:5/1
P:0:2d4:0:0:0
F:SHOW_MODS

N:35:S
E:& Ball-and-Chain~
G:\:D
I:21:6:0
W:20:0:150:200
A:20/1
P:0:2d4:0:0:0
F:SHOW_MODS

#JZ#
N:36:
E:& Jo Staff~
G:\:U
I:21:7:0
W:11:0:70:200
A:11/2
P:0:1d7:0:0:0
F:SHOW_MODS

N:37:EH[En}[
E:& War Hammer~
G:\:D
I:21:8:0
W:5:0:120:225
A:5/1
P:0:3d3:0:0:0
F:SHOW_MODS

N:38:[jOEX^[
E:& Morning Star~
G:\:D
I:21:12:0
W:10:0:150:396
A:10/1
P:0:2d6:0:0:0
F:SHOW_MODS

N:39:tC
E:& Flail~
G:\:D
I:21:13:0
W:10:0:150:353
A:10/1
P:0:2d6:0:0:0
F:SHOW_MODS

#JZ#
N:40:Zږ_
E:& Bo Staff~
G:\:U
I:21:14:0
W:20:0:160:310
A:20/1
P:0:1d11:0:0:0
F:SHOW_MODS

N:41:l߃CX
E:& Lead-Filled Mace~
G:\:D
I:21:15:0
W:15:0:180:502
A:15/1
P:0:3d4:0:0:0
F:SHOW_MODS

#JZ#
N:42:S_
E:& Tetsubo~
G:\:u
I:21:16:0
W:25:0:190:570
A:25/2
P:0:2d7:0:0:0
F:SHOW_MODS

N:43:wBEtC
E:& Two-Handed Flail~
G:\:y
I:21:18:0
W:45:0:280:590
A:45/1
P:0:3d6:0:0:0
F:SHOW_MODS

#JZ#
N:44:O[gEn}[
E:& Great Hammer~
G:\:D
I:21:19:0
W:45:0:300:350
A:45/3
P:0:4d6:0:0:0
F:SHOW_MODS

N:45:ӂ̃CX
E:& Mace~ of Disruption
G:\:v
I:21:20:0
W:80:0:400:4300
A:80/8
P:0:5d8:0:0:0
F:SLAY_UNDEAD | SHOW_MODS

N:46:pt̏
E:& Wizardstaff~
G:\:y
I:21:21:0
W:25:0:40:4000
A:25/32:50/16:80/8
P:0:1d2:0:0:0
F:SHOW_MODS | DEC_MANA


##### Polearms (51-70) #####

N:51:XsA
E:& Spear~
G:/:s
I:22:2:0
W:5:0:50:36
A:5/1
P:0:1d6:0:0:0
F:THROW | SHOW_MODS

N:52:IEEpCN
E:& Awl-Pike~
G:/:s
I:22:4:0
W:10:0:160:340
A:10/1
P:0:1d8:0:0:0
F:SHOW_MODS

N:53:gCfg
E:& Trident~
G:/:y
I:22:5:0
W:5:0:70:120
A:5/1
P:0:1d8:0:0:0
F:SHOW_MODS

#JZ#
N:54:u[hEXsA
E:& Broad Spear~
G:/:w
I:22:7:0
W:14:0:100:240
A:14/3
P:0:1d9:0:0:0
F:SHOW_MODS

N:55:pCN
E:& Pike~
G:/:s
I:22:8:0
W:15:0:160:358
A:15/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:56:r[NhEAbNX
E:& Beaked Axe~
G:/:s
I:22:10:0
W:15:0:180:408
A:15/1
P:0:2d6:0:0:0
F:SHOW_MODS

N:57:u[hEAbNX
E:& Broad Axe~
G:/:s
I:22:11:0
W:15:0:160:304
A:15/1
P:0:2d6:0:0:0
F:SHOW_MODS

N:58:cFEn}[
E:& Lucerne Hammer~
G:/:B
I:22:12:0
W:10:0:120:376
A:10/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:59:OCu
E:& Glaive~
G:/:s
I:22:13:0
W:20:0:190:363
A:20/1
P:0:2d6:0:0:0
F:SHOW_MODS

N:60:nxg
E:& Halberd~
G:/:s
I:22:15:0
W:25:0:190:430
A:25/1
P:0:3d5:0:0:0
F:SHOW_MODS

N:61:劙
E:& Scythe~
G:/:s
I:22:17:0
W:45:0:250:800
A:45/1
P:0:5d3:0:0:0
F:SHOW_MODS

N:62:X
E:& Lance~
G:/:s
I:22:20:0
W:10:0:300:230
A:10/1
P:0:2d8:0:0:0
F:SHOW_MODS

N:63:ogEAbNX
E:& Battle Axe~
G:/:s
I:22:22:0
W:15:0:170:334
A:15/1
P:0:2d8:0:0:0
F:SHOW_MODS

N:64:O[gEAbNX
E:& Great Axe~
G:/:s
I:22:25:0
W:40:0:230:500
A:40/1
P:0:4d4:0:0:0
F:SHOW_MODS

N:65:bzA[o[EAbNX
E:& Lochaber Axe~
G:/:D
I:22:28:0
W:45:0:250:750
A:45/1
P:0:3d8:0:0:0
F:SHOW_MODS

#JZ#
N:66:wBEX
E:& Heavy Lance~
G:/:s
I:22:29:0
W:43:0:400:700
A:43/2
P:0:4d8:0:0:0
F:SHOW_MODS

N:67:؂􂫂̑劙
E:& Scythe~ of Slicing
G:/:r
I:22:30:0
W:60:0:250:3500
A:60/4
P:0:8d4:0:0:0
F:SHOW_MODS


##### Bows, Crossbows, Slings (71-75) #####

N:71:V[g{E
E:& Short Bow~
G:}:U
I:19:12:0
W:3:0:30:50
A:3/1
F:SHOW_MODS

N:72:O{E
E:& Long Bow~
G:}:U
I:19:13:0
W:10:0:40:120
A:10/1
F:SHOW_MODS

N:73:CgENX{E
E:& Light Crossbow~
G:}:s
I:19:23:0
W:15:0:60:140
A:15/1
F:SHOW_MODS

N:74:wBENX{E
E:& Heavy Crossbow~
G:}:s
I:19:24:0
W:30:0:100:300
A:30/1
F:SHOW_MODS

N:75:XO
E:& Sling~
G:}:u
I:19:2:0
W:1:0:5:5
A:1/1
F:SHOW_MODS


##### Missiles (76-85) #####

#JZ#
N:76:ז
E:& Flight Arrow~
G:{:y
I:17:0:0
W:3:0:1:1
A:3/2:10/2
P:0:1d4:0:0:0
F:SHOW_MODS

N:77:
E:& Arrow~
G:{:U
I:17:1:0
W:3:0:2:5
A:10/1:25/1
P:0:2d4:0:0:0
F:SHOW_MODS

#JZ#
N:78:
E:& Sheaf Arrow~
G:{:o
I:17:1:0
W:10:0:4:10
A:10/8:20/4:30/2:50/1
P:0:3d4:0:0:0
F:SHOW_MODS

N:79:ǔ̖
E:& Seeker Arrow~
G:{:G
I:17:2:0
W:55:0:2:20
A:55/2:75/1:100/1
P:0:6d4:0:0:0
F:SHOW_MODS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:80:NX{E̖
E:& Bolt~
G:{:s
I:18:0:0
W:3:0:3:2
A:3/1:25/1:45/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:81:|S̃NX{E̖
E:& Steel Bolt~
G:{:W
I:18:1:0
W:3:0:3:2
A:25/1:50/1:75/1
P:0:3d5:0:0:0
F:SHOW_MODS

N:82:ǔNX{E̖
E:& Seeker Bolt~
G:{:B
I:18:2:0
W:65:0:3:25
A:65/4:85/4
P:0:6d5:0:0:0
F:SHOW_MODS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:83:ۂ
E:& Rounded Pebble~
G:{:s
I:16:0:0
W:0:0:6:1
A:0/1
P:0:1d2:0:0:0
F:SHOW_MODS

N:84:Se
E:& Iron Shot~
G:{:s
I:16:1:0
W:3:0:8:2
A:10/1
P:0:2d2:0:0:0
F:SHOW_MODS

#JZ#
N:85:~X̒e
E:& Mithril Shot~
G:{:B
I:16:2:0
W:25:0:8:15
A:25/3:50/3:75/1
P:0:6d2:0:0:0
F:SHOW_MODS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD


##### Shovels and Picks (86-95) #####

N:86:Vx
E:& Shovel~
G:\:s
I:20:1:1
W:1:0:60:10
A:5/16
P:0:1d2:0:0:0
F:SHOW_MODS | TUNNEL

N:87:m[̃Vx
E:& Gnomish Shovel~
G:\:G
I:20:2:2
W:20:0:60:100
A:20/4
P:0:1d3:0:0:0
F:SHOW_MODS | TUNNEL

N:88:h[t̃Vx
E:& Dwarven Shovel~
G:\:B
I:20:3:3
W:40:0:120:200
A:40/1
P:0:1d4:0:0:0
F:SHOW_MODS | TUNNEL

N:89:͂
E:& Pick~
G:\:s
I:20:4:1
W:5:0:150:50
A:10/16
P:0:1d3:0:0:0
F:SHOW_MODS | TUNNEL

N:90:I[N̂͂
E:& Orcish Pick~
G:\:g
I:20:5:2
W:20:0:150:300
A:20/4
P:0:2d3:0:0:0
F:SHOW_MODS | TUNNEL

N:91:h[t̂͂
E:& Dwarven Pick~
G:\:b
I:20:6:3
W:40:0:200:600
A:40/1
P:0:2d4:0:0:0
F:SHOW_MODS | TUNNEL

#JZ#
N:92:퓬p͂
E:& Mattock~
G:\:D
I:20:7:2
W:40:0:250:700
A:40/1
P:0:1d8:0:0:0
F:SHOW_MODS | TUNNEL


##### Boots (96-100) #####

N:96:vu[c
E:& Pair~ of Soft Leather Boots
G:]:U
I:30:2:0
W:3:0:20:7
A:3/1
P:2:1d1:0:0:0

N:97:dvu[c
E:& Pair~ of Hard Leather Boots
G:]:U
I:30:3:0
W:5:0:40:12
A:5/1
P:3:1d1:0:0:0

N:98:SěC
E:& Pair~ of Metal Shod Boots
G:]:s
I:30:6:0
W:20:0:80:50
A:20/1
P:6:1d1:0:0:0


##### Helm/Crown (101-110) #####

N:101:dvXq
E:& Hard Leather Cap~
G:]:u
I:32:2:0
W:3:0:15:12
A:3/1
P:2:0d0:0:0:0

N:102:Xq
E:& Metal Cap~
G:]:s
I:32:3:0
W:10:0:20:30
A:10/1
P:3:1d1:0:0:0

#JZ#
N:103:
E:& Kabuto~
G:]:s
I:32:4:0
W:16:0:30:60
A:16/2
P:4:1d2:0:0:0

N:104:Swbg
E:& Iron Helm~
G:]:s
I:32:5:0
W:20:0:75:75
A:20/1
P:5:1d3:0:0:0

N:105:|Swbg
E:& Steel Helm~
G:]:W
I:32:6:0
W:40:0:60:200
A:40/1
P:6:1d3:0:0:0

#JZ#
N:106:H
E:& Wing Kabuto~
G:]:D
I:32:8:0
W:50:0:80:300
A:50/3
P:7:1d2:0:0:0

N:107:S
E:& Iron Crown~
G:]:s
I:33:10:0
W:45:0:20:500
A:45/1
P:0:1d1:0:0:0

N:108:̊
E:& Golden Crown~
G:]:y
I:33:11:0
W:45:0:30:1000
A:45/1
P:0:1d1:0:0:0
F:IGNORE_ACID

N:109:
E:& Jewel Encrusted Crown~
G:]:v
I:33:12:0
W:50:0:40:2000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID


##### Soft Armor (111-120) #####

N:111:sVc
E:& T-shirt~
G:~:w
I:36:0:0
W:1:0:10:0
A:1/255
P:1:1d1:0:0:0

N:112:ꂽ{
E:& Filthy Rag~
G:(:D
I:36:1:0
W:0:0:20:1
A:0/1
P:1:0d0:0:0:-1

N:113:[u
E:& Robe~
G:(:b
I:36:2:0
W:1:0:20:4
A:1/1:50/1
P:2:0d0:0:0:0

N:114:v낢
E:Soft Leather Armour~
G:(:U
I:36:4:0
W:3:0:80:18
A:3/1
P:4:0d0:0:0:0

N:115:etv낢
E:Soft Studded Leather~
G:(:U
I:36:5:0
W:3:0:90:35
A:3/1
P:5:1d1:0:0:0

N:116:dv낢
E:Hard Leather Armour~
G:(:U
I:36:6:0
W:5:0:100:150
A:5/1
P:6:1d1:-1:0:0

N:117:etdv낢
E:Hard Studded Leather~
G:(:U
I:36:7:0
W:10:0:110:200
A:10/1
P:7:1d2:-1:0:0

N:118:vXPCEC
E:Leather Scale Mail~
G:(:U
I:36:11:0
W:15:0:140:450
A:15/1
P:11:1d1:-1:0:0

#JZ#
N:119:WPbg
E:& Leather Jacket~
G:(:U
I:36:12:0
W:20:0:130:550
A:20/3
P:12:1d2:-1:0:0


##### Hard Armor (121-135) #####

N:121:Kтт
E:Rusty Chain Mail~
G:[:r
I:37:1:0
W:25:0:200:550
A:25/1
P:14:1d4:-5:0:-8

#JZ#
N:122:OEC
E:& Ring Mail~
G:[:s
I:37:2:0
W:20:0:200:500
A:20/1
P:12:1d4:-2:0:0

N:123:XPCEC
E:Metal Scale Mail~
G:[:s
I:37:3:0
W:25:0:250:550
A:25/1
P:13:1d4:-2:0:0

N:124:т
E:Chain Mail~
G:[:s
I:37:4:0
W:25:0:220:750
A:25/1
P:14:1d4:-2:0:0

N:125:dт
E:Augmented Chain Mail~
G:[:s
I:37:6:0
W:30:0:270:900
A:30/1
P:16:1d4:-2:0:0

N:126:т
E:Bar Chain Mail~
G:[:s
I:37:8:0
W:35:0:280:950
A:35/1
P:18:1d4:-2:0:0

N:127:uK_CEA[}[
E:Metal Brigandine Armour~
G:[:s
I:37:9:0
W:35:0:290:1100
A:35/1
P:19:1d4:-3:0:0

#JZ#
N:128:XvgEC
E:& Splint Mail~
G:[:D
I:37:10:0
W:35:0:250:950
A:35/1
P:19:1d4:-2:0:0

N:129:p[VEv[gEC
E:Partial Plate Armour~
G:[:W
I:37:12:0
W:45:0:260:1200
A:45/1
P:22:1d6:-3:0:0

N:130:[EA[}[
E:Metal Lamellar Armour~
G:[:W
I:37:13:0
W:45:0:340:1250
A:45/1
P:23:1d6:-3:0:0

N:131:tEv[gEC
E:Full Plate Armour~
G:[:W
I:37:15:0
W:45:0:380:1350
A:45/1
P:25:2d4:-3:0:0

N:132:v[gEA[}[
E:Ribbed Plate Armour~
G:[:W
I:37:18:0
W:50:0:380:1500
A:50/1
P:28:2d4:-3:0:0

N:133:~Xт
E:Mithril Chain Mail~
G:[:B
I:37:20:0
W:55:0:150:7000
A:55/4
P:28:1d4:-1:0:0
F:IGNORE_ACID

N:134:~Xv[gEC
E:Mithril Plate Mail~
G:[:B
I:37:25:0
W:60:0:300:15000
A:60/4
P:35:2d4:-3:0:0
F:IGNORE_ACID

N:135:A_}^Cgv[gEC
E:Adamantite Plate Mail~
G:[:G
I:37:30:0
W:75:0:420:20000
A:75/8
P:40:2d4:-4:0:0
F:IGNORE_ACID


##### The Cloaks (136-140) #####

N:136:N[N
E:& Cloak~
G:(:g
I:35:1:0
W:1:0:10:3
A:1/1:20/1
P:1:0d0:0:0:0

#JZ#
N:137:Gt̃N[N
E:& Elven Cloak~
G:(:G
I:35:2:0
W:30:0:5:1500
A:30/4
P:4:0d0:0:0:4
F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
F:STEALTH | SEARCH

#JZ#
N:138:є̃N[N
E:& Fur Cloak~
G:(:W
I:35:3:0
W:20:0:30:300
A:20/2:30/2
P:3:0d0:0:0:0

N:139:ẽN[N
E:& Shadow Cloak~
G:(:D
I:35:6:0
W:60:0:5:7500
A:75/5
P:6:0d0:0:0:4
F:RES_DARK | RES_LITE


##### The Gloves (141-145) #####

N:141:vO[u
E:& Set~ of Leather Gloves
G:]:U
I:31:1:0
W:1:0:5:3
A:1/1
P:1:0d0:0:0:0

N:142:Kgbg
E:& Set~ of Gauntlets
G:]:U
I:31:2:0
W:10:0:25:35
A:10/1
P:2:1d1:0:0:0

N:143:ZX^X
E:& Set~ of Cesti
G:]:W
I:31:5:0
W:50:0:40:100
A:50/1
P:5:1d1:0:0:0


##### The shields (146-150) #####

N:146:vX[EV[h
E:& Small Leather Shield~
G:):U
I:34:2:0
W:3:0:50:30
A:3/1
P:3:1d2:0:0:0

N:147:v[WEV[h
E:& Large Leather Shield~
G:):U
I:34:4:0
W:15:0:100:120
A:15/1
P:6:1d4:0:0:0

N:148:X[EV[h
E:& Small Metal Shield~
G:):s
I:34:3:0
W:10:0:65:50
A:10/1
P:5:1d3:0:0:0

N:149:[WEV[h
E:& Large Metal Shield~
G:):s
I:34:5:0
W:30:0:120:200
A:30/1
P:8:1d5:0:0:0

N:150:~[EV[h
E:& Mirror Shield~
G:[:B
I:34:10:0
W:70:0:100:10000
A:70/8
P:14:1d4:0:0:10
F:IGNORE_ACID | REFLECT


##### Rings (151-195) #####

N:151:r:ΐ΂
E:Strength:Alexandrite
G:=:g
I:45:24:0
W:30:0:2:500
A:30/1
F:STR | HIDE_TYPE

N:152:p:AWXg
E:Dexterity:Amethyst
G:=:v
I:45:26:0
W:30:0:2:500
A:30/1
F:DEX | HIDE_TYPE

N:153:ϋv:ANA}
E:Constitution:Aquamarine
G:=:B
I:45:27:0
W:30:0:2:500
A:30/1
F:CON | HIDE_TYPE

N:154:Xs[h:߂̂
E:Speed:Azurite
G:=:B
I:45:31:0
W:60:0:2:100000
A:60/4:80/1
F:SPEED | HIDE_TYPE

N:155:T:Β΂
E:Searching:Beryl
G:=:G
I:45:23:0
W:5:0:2:250
A:5/1
F:SEARCH | HIDE_TYPE

N:156:x:ʐ
E:Slow Digestion:Bloodstone
G:=:r
I:45:6:0
W:5:0:2:250
A:5/1
F:SLOW_DIGEST

#JZ#
N:157:V:΂
E:Levitation:Calcite
G:=:w
I:45:7:0
W:5:0:2:200
A:5/1
F:FEATHER

N:158:ω:Ԃ߂̂
E:Resist Fire:Carnelian
G:=:r
I:45:8:0
W:10:0:2:250
A:10/1
F:RES_FIRE | IGNORE_FIRE

N:159:ϗ:jʂ
E:Resist Cold:Corundum
G:=:s
I:45:9:0
W:10:0:2:250
A:10/1
F:RES_COLD | IGNORE_COLD

N:160:̊m:_CAh
E:See Invisible:Diamond
G:=:w
I:45:22:0
W:30:0:2:340
A:30/1
F:SEE_INVIS

N:161:გm炸:Gh
E:Free Action:Emerald
G:=:g
I:45:21:0
W:20:0:2:1500
A:20/1
F:FREE_ACT

N:162:_:z^΂
E:Acid:Fluorite
G:=:G
I:45:17:0
W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
F:RES_ACID | IGNORE_ACID | ACTIVATE

N:163:d:K[lbg
E:Electricity:Garnet
G:=:r
I:45:25:0
W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
F:RES_ELEC | IGNORE_ELEC | ACTIVATE

N:164:X:e΂
E:Ice:Granite
G:=:D
I:45:19:0
W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
F:RES_COLD | IGNORE_COLD | ACTIVATE

N:165:Ή:Ђ
E:Flames:Jade
G:=:G
I:45:18:0
W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
F:RES_FIRE | IGNORE_FIRE | ACTIVATE

N:166:_[W:WXp[
E:Damage:Jasper
G:=:u
I:45:29:0
W:20:0:2:500
A:20/1
P:0:0d0:0:1:0

N:167:x:ڗ
E:Skill:Lapis Lazuli
G:=:b
I:45:28:0
W:20:0:2:500
A:20/1
P:0:0d0:1:0:0

N:168:EC:NWN΂
E:Slaying:Malachite
G:=:g
I:45:30:0
W:40:0:2:1000
A:40/1
P:0:0d0:1:1:0
F:SHOW_MODS

N:169::嗝΂
E:Protection:Marble
G:=:w
I:45:16:0
W:10:0:2:500
A:10/1

N:170:r͈ێ:[Xg[
E:Sustain Strength:Moonstone
G:=:W
I:45:10:0
W:20:0:2:750
A:20/1
F:SUST_STR

N:171:m\ێ:Ȃ߂̂
E:Sustain Intelligence:Onyx
G:=:R
I:45:11:0
W:20:0:2:600
A:20/1
F:SUST_INT

N:172:ێ:Ip[
E:Sustain Wisdom:Opal
G:=:W
I:45:12:0
W:20:0:2:600
A:20/1
F:SUST_WIS

N:173:ϋv͈ێ:^
E:Sustain Constitution:Pearl
G:=:w
I:45:13:0
W:20:0:2:750
A:20/1
F:SUST_CON

N:174:pێ:
E:Sustain Dexterity:Quartz
G:=:W
I:45:14:0
W:20:0:2:750
A:20/1
F:SUST_DEX

N:175:͈ێ:Ήp
E:Sustain Charisma:Quartzite
G:=:W
I:45:15:0
W:20:0:2:500
A:20/1
F:SUST_CHR

#JZ#
N:176:m炸:UN΂
E:Fear Resistance:Rhodonite
G:=:R
I:45:38:0
W:10:0:2:300 
A:10/2
F:RES_FEAR

#JZ#
N:177:όψ:r[
E:Light and Darkness Resistance:Ruby
G:=:r
I:45:39:0
W:30:0:2:3000
A:30/2
F:RES_LITE | RES_DARK

N:178:ϓ:Tt@CA
E:Poison Resistance:Sapphire
G:=:b
I:45:20:0
W:40:0:2:16000
A:40/2
F:RES_POIS

#JZ#
N:179:ϒn:^CK[AC
E:Nether Resistance:Tiger Eye
G:=:y
I:45:40:0
W:34:0:2:14500
A:34/2
F:RES_NETHER | HOLD_LIFE

#JZ#
N:180:ψʍ:gp[Y
E:Nexus Resistance:Topaz
G:=:y
I:45:41:0
W:24:0:2:3000
A:24/2
F:RES_NEXUS

#JZ#
N:181:ύ:gR΂
E:Sound Resistance:Turquoise
G:=:B
I:45:42:0
W:26:0:2:3000
A:26/2
F:RES_SOUND

#JZ#
N:182:ύ:WR
E:Confusion Resistance:Zircon
G:=:U
I:45:43:0
W:22:0:2:3000
A:22/2
F:RES_CONF

#JZ#
N:183:ϔj:v`i
E:Shard Resistance:Platinum
G:=:w
I:45:44:0
W:25:0:2:3000
A:25/2
F:RES_SHARDS

#JZ#
N:184:ϗ:uY
E:Disenchantment Resistance:Bronze
G:=:U
I:45:45:0
W:50:0:2:15000
A:50/4
F:RES_DISEN

#JZ#
N:185:σJIX:
E:Chaos Resistance:Gold
G:=:y
I:45:46:0
W:50:0:2:13000
A:50/2
F:RES_CHAOS | RES_CONF

#JZ#
N:186:ϖӖ:j΂
E:Blindness Resistance:Obsidian
G:=:D
I:45:47:0
W:60:0:2:7500
A:60/2
F:RES_BLIND

#JZ#
N:187:҂̉:
E:Lordly Protection:Silver
G:=:W
I:45:48:0
W:100:0:2:100000
A:100/5
F:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT

#JZ#
N:188:ǉU:ׂb
E:Extra Attacks:Tortoise Shell
G:=:g
I:45:49:0
W:50:0:2:100000
A:50/2
F:BLOWS

N:189:̋:~X
E:of Muscle:Mithril
G:=:B
I:45:50:0
W:50:0:2:10000
A:50/4
F:STR | DEX | CON | SUST_STR | SUST_DEX | SUST_CON | HIDE_TYPE

N:190:͌:ʂ
E:Mana:Jet
G:=:D
I:45:51:0
W:80:0:2:30000
A:80/8
F:DEC_MANA

N:191:ǉˌ:
E:Extra Shots:Engagement
G:=:y
I:45:52:0
W:50:0:2:20000
A:50/2
F:XTRA_SHOTS

N:192:HS:A_}^Cg
E:Wraith:Adamantite
G:=:v
I:45:53:0
W:100:0:2:100000

##### Amulets (196-210) #####

#JZ#
N:196:m:߂
E:Brilliance:Amber
G:":y
I:40:6:0
W:20:0:3:500
A:20/1
F:INT | WIS | HIDE_TYPE

N:197::؂
E:Charisma:Driftwood
G:":U
I:40:7:0
W:20:0:3:500
A:20/1
F:CHR | HIDE_TYPE

N:198:T:TS
E:Searching:Coral
G:":w
I:40:5:0
W:30:0:3:600
A:30/4
F:SEARCH | HIDE_TYPE

N:199:x:߂̂
E:Slow Digestion:Agate
G:":W
I:40:3:0
W:15:0:3:200
A:15/1
F:SLOW_DIGEST

N:200:ώ_:ۉ
E:Resist Acid:Ivory
G:":w
I:40:4:0
W:20:0:3:300
A:20/1
F:RES_ACID | IGNORE_ACID

N:201::j΂
E:Adornment:Obsidian
G:":D
I:40:2:0
W:15:0:3:20
A:15/1

N:202::
E:the Magi:Bone
G:":w
I:40:8:0
W:75:0:3:30000
A:75/8
P:0:0d0:0:0:3
F:FREE_ACT | SEE_INVIS | SEARCH | INFRA | SUST_INT | SUST_WIS |
F:RES_BLIND | RES_CONF | WARNING |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:203::^J
E:Reflection:Brass
G:":U
I:40:9:0
W:60:0:3:30000
A:60/4
F:REFLECT |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:204:@:
E:Anti-Magic:Bronze
G:":U
I:40:13:0
W:40:0:3:30000
A:40/4
F:NO_MAGIC
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:205:e|[g:߂
E:Anti-Teleportation:Pewter
G:":s
I:40:14:0
W:30:0:3:15000
A:30/4
F:NO_TELE
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:206:ϐ:ׂb
E:Resistance:Tortoise Shell
G:":g
I:40:15:0
W:50:0:3:25000
A:50/4
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:207:\͈ێ:
E:the Magi:Golden
G:":y
I:40:16:0
W:60:0:3:20000
A:60/4
F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR |
F:HOLD_LIFE | SLOW_DIGEST |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:208:epV[:ڗ
E:ESP:Azure
G:":B
I:40:17:0
W:50:0:3:20000
A:50/6
F:TELEPATHY |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:209::
E:Health:Crystal
G:":B
I:40:20:0
W:20:0:3:500
A:20/2
F:REGEN

N:210:E:
E:the Hero:Silver
G:":W
I:40:22:0
W:75:0:3:30000
A:75/8
P:0:0d0:5:5:3
F:FREE_ACT | SEE_INVIS | SUST_STR | SUST_DEX |
F:INFRA | RES_FEAR | REGEN | SH_FIRE | HIDE_TYPE |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD


##### Scrolls (211-250) #####

# Scroll names are generated from randomly combined syllables

N:211:퐸x:*syllables*************************************
E:Enchant Weapon Skill:*syllables*****
G:?:w
I:70:17:0
W:15:0:5:125
A:15/1
#D:It increases a weapon's to-hit when you read it.
D:͓ǂނƕ̖CB

N:212:E͋:*syllables*************************************
E:Enchant Weapon Deadliness:*syllables*****
G:?:w
I:70:18:0
W:15:0:5:125
A:15/1
#D:It increases a weapon's to-dam when you read it.
D:͓ǂނƕ̃_[WCB

N:213:h:*syllables*************************************
E:Enchant Armor:*syllables*****
G:?:w
I:70:16:0
W:15:0:5:125
A:15/1
#D:It increases an armour's to-AC when you read it.
D:͓ǂނƖhACCB

N:214:Ӓ:*syllables*************************************
E:Identify:*syllables*****
G:?:w
I:70:12:0
W:1:0:5:50
A:1/1:5/1:10/1:30/1
#D:It identifies an item when you read it.
D:͓ǂނ1̃ACeӒ肷B

N:215:*Ӓ*:*syllables*************************************
E:*Identify*:*syllables*****
G:?:w
I:70:13:0
W:30:0:5:1500
A:30/1:50/2:80/1:100/1
#D:It reveals all information about an item when you read it.
D:͓ǂނ1̃ACe̔\͂SɒmB

N:216::*syllables*************************************
E:Remove Curse:*syllables*****
G:?:w
I:70:14:0
W:10:0:5:100
A:10/1:20/2:40/2
#D:It removes normal curses from equipped items when you read it.
D:͓ǂނƑĂACeɂア􂢂B

N:217::*syllables*************************************
E:Light:*syllables*****
G:?:w
I:70:24:0
W:0:0:5:15
A:0/1:3/1:10/1
#D:It lights up nearby area or the current room permanently when you read it.
D:͓ǂނƎ͕̎͂ŜivɏƂ炷B

N:218:V[ge|[g:*syllables*************************************
E:Phase Door:*syllables*****
G:?:w
I:70:8:0
W:1:0:5:15
A:1/1
#D:It teleports you a short distance when you read it.
D:͓ǂނƋߋ̃e|[gB

N:219:e|[g:*syllables*************************************
E:Teleportation:*syllables*****
G:?:w
I:70:9:0
W:10:0:5:40
A:10/1
#D:It teleports you a long distance when you read it.
D:͓ǂނƉ̃e|[gB

N:220:xEe|[g:*syllables*************************************
E:Teleport Level:*syllables*****
G:?:w
I:70:10:0
W:20:0:5:50
A:20/1
#D:It teleports you one dungeon level up or down immediately when you read it.
D:͓ǂނƏuɏォ̊KɃe|[gB

N:221:pjbNEX^[:*syllables*************************************
E:Monster Confusion:*syllables*****
G:?:w
I:70:36:0
W:5:0:5:30
A:5/1
#D:You can confuse monster you hit just for once when you read it.
D:͓ǂނ1xX^[Ōō悤ɂȂB

N:222:@̒n}:*syllables*************************************
E:Magic Mapping:*syllables*****
G:?:w
I:70:25:0
W:5:0:5:40
A:5/1
#D:It maps your vicinity when you read it.
D:͓ǂނƎ̎ӂ̒n`mB

N:223:̃[:*syllables*************************************
E:Rune of Protection:*syllables*****
G:?:w
I:70:38:0
W:50:0:5:500
A:50/2:90/4
#D:It creates a glyph on the floor you stand when you read it.
D:͓ǂނƎ̑̏ɉ̒oB

N:224:**:*syllables*************************************
E:*Remove Curse*:*syllables*****
G:?:w
I:70:15:0
W:50:0:5:8000
A:50/2:75/2:85/2:95/1
#D:It removes normal and heavy curses from equipped items when you read it.
D:͓ǂނƑĂACeɂア􂢂Əd􂢂B

N:225:󊴒m:*syllables*************************************
E:Treasure Detection:*syllables*****
G:?:w
I:70:26:0
W:0:0:5:15
A:0/1
#D:It detects all treasures in your vicinity when you read it.
D:͓ǂނƎ̎ӂ̍mB

N:226:ACem:*syllables*************************************
E:Object Detection:*syllables*****
G:?:w
I:70:27:0
W:0:0:5:15
A:0/1
#D:It detects all items in your vicinity when you read it.
D:͓ǂނƎ̎ӂ̃ACemB

N:227:gbvm:*syllables*************************************
E:Trap Detection:*syllables*****
G:?:w
I:70:28:0
W:5:0:5:35
A:5/1:10/1
#D:It detects all traps in your vicinity when you read it.
D:͓ǂނƎ̎ӂ̃gbvmB

N:228:hA/Kim:*syllables*************************************
E:Door/Stair Location:*syllables*****
G:?:w
I:70:29:0
W:5:0:5:35
A:5/1:10/1:15/1
#D:It detects all doors and stairs in your vicinity when you read it.
D:͓ǂނƎ̎ӂ̃hAEKimB

N:229:l:*syllables*************************************
E:Acquirement:*syllables*****
G:?:w
I:70:46:0
W:20:0:5:100000
A:20/8
#D:It creates one great item when you read it.
D:͓ǂނ1̍ȃACeoB

N:230:*l*:*syllables*************************************
E:*Acquirement*:*syllables*****
G:?:w
I:70:47:0
W:60:0:5:200000
A:60/16
#D:It creates some great items when you read it.
D:͓ǂނƕ̍ȃACeoB

N:231:ӖE:*syllables*************************************
E:Mass Genocide:*syllables*****
G:?:w
I:70:45:0
W:50:0:5:1000
A:50/4:100/4
#D:It removes all monsters nearby you from current dungeon level unless 
#D:resisted when you read it.
D:͓ǂނƎ̎͂̃X^[݂̊KBRƖB

N:232:̊m:*syllables*************************************
E:Detect Invisible:*syllables*****
G:?:w
I:70:30:0
W:1:0:5:15
A:1/1
#D:It detects all invisible monsters in your vicinity when you read it.
D:͓ǂނƎ̎ӂ̓ȃX^[mB

N:233:gbv/hAj:*syllables*************************************
E:Trap/Door Destruction:*syllables*****
G:?:w
I:70:39:0
W:10:0:5:50
A:10/1
#D:It destroys traps on the floors adjacent to you when you read it.
D:͓ǂނƎƗאڂgbvhAj󂷂B

#JZ#
N:234:A[eBt@Ng:*syllables*************************************
E:Artifact Creation:*syllables*****
G:?:w
I:70:52:0
W:70:0:5:200000
A:70/16
#D:It creates an artifact from a nameless weapon or armour when you read it. 
#D:Don't be greedy - you will get only one artifact.
D:͓ǂނƖ̕EhA[eBt@NgoBi
D:ςݏdȂĂꍇ1cĉB

N:235:͏[U:*syllables*************************************
E:Recharging:*syllables*****
G:?:w
I:70:22:0
W:40:0:5:200
A:40/1
#D:It recharges wands, staffs or rods when you read it.
D:͓ǂނƃh/X^bt̏[U񕜂, [Ũbh̏[UԂ
D:k߂肷B

N:236:E:*syllables*************************************
E:Genocide:*syllables*****
G:?:w
I:70:44:0
W:40:0:5:750
A:40/4:80/4
#D:It removes all monsters of the specified symbol from current dungeon level 
#D:unless resisted when you read it.
D:͓ǂނƎw肵̃X^[݂̊KBR
D:B

N:237:Ύ׈E:*syllables*************************************
E:Protection from Evil:*syllables*****
G:?:w
I:70:37:0
W:30:0:5:250
A:30/1
#D:It gives temporary protection from lesser evil creatures when you read it.
D:͓ǂނƈꎞIɎア׈Ȏ҂̍U₷Ȃ錋E𒣂B

N:238:󕠏[:*syllables*************************************
E:Satisfy Hunger:*syllables*****
G:?:w
I:70:32:0
W:5:0:5:10
A:5/1:20/1:50/1:75/1
#D:It satisfies hunger when you read it.
D:͓ǂނƖɂȂB

N:239:AfbhގU:*syllables*************************************
E:Dispel Undead:*syllables*****
G:?:w
I:70:42:0
W:40:0:5:200
A:40/1
#D:It does 60 damage to all undead monsters in sight when you read it.
D:͓ǂނƎẼAfbh̃X^[60̃_[W^B

N:240:*틭*:*syllables*************************************
E:*Enchant Weapon*:*syllables*****
G:?:w
I:70:21:0
W:50:0:5:500
A:50/1
#D:It increases a weapon's to-hit and to-dam when you read it.
D:͓ǂނƕ̖Cƃ_[WCB

N:241:*h*:*syllables*************************************
E:*Enchant Armor*:*syllables*****
G:?:w
I:70:20:0
W:50:0:5:500
A:50/1:50/1
#D:It increases an armour's to-ac powerfully when you read it.
D:͓ǂނƖhACC𕡐񋭉B

N:242:Vb:*syllables*************************************
E:Blessing:*syllables*****
G:?:w
I:70:33:0
W:1:0:5:15
A:1/1
#D:It blesses you temporarily when you read it.
D:͓ǂނƈꎞIɏjB

N:243::*syllables*************************************
E:Holy Chant:*syllables*****
G:?:w
I:70:34:0
W:10:0:5:40
A:10/1
#D:It blesses you temporarily when you read it.
D:͓ǂނƈꎞIɏjB

N:244:F:*syllables*************************************
E:Holy Prayer:*syllables*****
G:?:w
I:70:35:0
W:25:0:5:80
A:25/1
#D:It blesses you temporarily when you read it.
D:͓ǂނƈꎞIɏjB

N:245:A҂̏:*syllables*************************************
E:Word of Recall:*syllables*****
G:?:w
I:70:11:0
W:5:0:5:150
A:5/1
#D:It recalls you to the town, or back into the dungeon you have entered when 
#D:you read it.
D:͓ǂނƒnɂ鎞͍sƂ̂_W̍Ő[KցA
D:_Wɂ鎞͒nւƈړB

N:246:*j*:*syllables*************************************
E:*Destruction*:*syllables*****
G:?:w
I:70:41:0
W:40:0:5:250
A:40/1
#D:It destroys everything nearby you when you read it.
D:͓ǂނƎ̎ӂ̑SĂ̂̂j󂷂B

N:247:}f:*syllables*************************************
E:Mundanity:*syllables*****
G:?:w
I:70:23:0
W:13:0:5:1000
A:13/10
#D:This removes the ego or artifact status and all enchantment of an item. 
#D:As a bonus, if you have a stack of them, the extras are destroyed.
D:͓ǂނƃACe1̃ACeɕςB̃ACe܂Ƃ܂
D:ꍇ1cĉB

##### Potions (251-290) #####

N:251:S:F
E:Restoring:Azure
G:!:B
I:75:64:0
W:25:0:4:1500
A:25/8:40/1
P:0:1d1:0:0:0
#D:It restores all your stats when you quaff it.
D:͈ނƑSXe[^X񕜂B

N:252:r͕:
E:Restore Strength:Blue
G:!:b
I:75:42:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0
#D:It restores your strength when you quaff it.
D:͈ނƘr͂񕜂B

N:253:m\:
E:Restore Intelligence:Blue Speckled
G:!:b
I:75:43:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0
#D:It restores your intelligence when you quaff it.
D:͈ނƒm\񕜂B

N:254::
E:Restore Wisdom:Black
G:!:D
I:75:44:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0
#D:It restores your wisdom when you quaff it.
D:͈ނƌ񕜂B

N:255:p:F
E:Restore Dexterity:Brown
G:!:u
I:75:45:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0
#D:It restores your dexterity when you quaff it.
D:͈ނƊp񕜂B

N:256:ϋv͕:
E:Restore Constitution:Brown Speckled
G:!:u
I:75:46:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0
#D:It restores your constitution when you quaff it.
D:͈ނƑϋv͂񕜂B

N:257:͕:A
E:Restore Charisma:Bubbling
G:!:W
I:75:47:0
W:20:0:4:300
A:20/1
P:0:1d1:0:0:0
#D:It restores your charisma when you quaff it.
D:͈ނƖ͂񕜂B

N:258:r:ΐF
E:Strength:Chartreuse
G:!:G
I:75:48:0
W:20:0:4:8000
A:20/6:25/3:30/1
P:0:1d1:0:0:0
#D:It increases your strength when you quaff it.
D:͈ނƘr͂̍őlオB

N:259:m\:
E:Intelligence:Cloudy
G:!:w
I:75:49:0
W:20:0:4:8000
A:20/6:25/3:30/1
P:0:1d1:0:0:0
#D:It increases your intellingence when you quaff it.
D:͈ނƒm\̍őlオB

N:260::
E:Wisdom:Copper Speckled
G:!:U
I:75:50:0
W:20:0:4:8000
A:20/6:25/3:30/1
P:0:1d1:0:0:0
#D:It increases your wisdom when you quaff it.
D:͈ނƌ̍őlオB

N:261:p:[g
E:Dexterity:Crimson
G:!:r
I:75:51:0
W:20:0:4:8000
A:20/6:25/3:30/1
P:0:1d1:0:0:0
#D:It increases your dexterity when you quaff it.
D:͈ނƊp̍őlオB

N:262:ϋv:VAF
E:Constitution:Cyan
G:!:B
I:75:52:0
W:20:0:4:8000
A:20/6:25/3:30/1
P:0:1d1:0:0:0
#D:It increases your constitution when you quaff it.
D:͈ނƑϋv͂̍őlオB

N:263::QF
E:Charisma:Dark Blue
G:!:b
I:75:53:0
W:20:0:4:1000
A:20/1:25/1
P:0:1d1:0:0:0
#D:It increases your charisma when you quaff it.
D:͈ނƖ͂̍őlオB

N:264::[΂
E:Augmentation:Dark Green
G:!:g
I:75:55:0
W:40:0:4:60000
A:40/16
P:0:1d1:0:0:0
#D:It increases all your stats when you quaff it.
D:͈ނƑSXe[^X̍őlオB

N:265:ԊO:[ԐF
E:Infra-vision:Dark Red
G:!:r
I:75:24:0
W:3:0:4:20
A:3/1
P:0:1d1:0:0:0
#D:It gives temporary infravision when you quaff it.
D:͈ނƈꎞIɐԊO͂߂B

N:266:̊m:
E:Detect Invisible:Gold Speckled
G:!:y
I:75:25:0
W:3:0:4:50
A:3/1
P:0:1d1:0:0:0
#D:It gives temporary see invisible when you quaff it.
D:͈ނƈꎞIɓȂ̂\͂𓾂B

N:267::ΐF
E:Neutralize Poison:Green
G:!:g
I:75:27:0
W:5:0:4:75
A:1/1
P:0:1d1:0:0:0
#D:It cures poison when you quaff it.
D:͈ނƓłB

N:268:y̎:Δ
E:Cure Light Wounds:Green Speckled
G:!:g
I:75:34:50
W:0:0:4:15
A:0/1:1/1:3/1
P:0:1d1:0:0:0
#D:It heals you 2d8, cures blindness and berserk and reduces cuts when you 
#D:quaff it.
D:͈ނƑ̗͂2d8񕜂AӖځEmA؂菝a炰B

N:269:d̎:O[
E:Cure Serious Wounds:Grey
G:!:s
I:75:35:100
W:3:0:4:40
A:3/1
P:0:1d1:0:0:0
#D:It heals you 6d8, cures blindness, confusion and berserk and reduces cuts 
#D:when you quaff it.
D:͈ނƑ̗͂4d8񕜂AӖځEEmA؂菝a炰B

N:270:v̎:D
E:Cure Critical Wounds:Grey Speckled
G:!:s
I:75:36:100
W:5:0:4:100
A:5/1
P:0:1d1:0:0:0
#D:It heals you 6d8 and cures blindness, confusion, poison, stunned, cuts and 
#D:berserk when you quaff it.
D:͈ނƑ̗͂6d8񕜂AӖځEEŁENOE؂菝EmB

N:271::ڂ₯F
E:Curing:Hazy
G:!:W
I:75:61:100
W:18:0:4:250
A:18/1:40/1
P:0:1d1:0:0:0
#D:It heals you 50 and cures blindness, poison, confusion, stunning, cuts 
#D:and hallucination when you quaff it.
D:͈ނƑ̗͂50񕜂AӖځEŁEENOE؂菝EoB

N:272:̗͉:F
E:Healing:Indigo
G:!:v
I:75:37:200
W:15:0:4:300
A:15/1:30/1:60/1:80/1
P:0:1d1:0:0:0
#D:It heals you 300 and cures blindness, confusion, poison, stunned, cuts and 
#D:berserk when you quaff it.
D:͈ނƑ̗͂300񕜂AӖځEEŁENOE؂菝EmB

N:273:*̗͉*:
E:*Healing*:Light Blue
G:!:B
I:75:38:0
W:40:0:4:1500
A:40/4:60/2:80/1:100/1
P:0:1d1:0:0:0
#D:It heals you 1200 and cures blindness, confusion, poison, stunned, cuts and 
#D:berserk when you quaff it.
D:͈ނƑ̗͂1200񕜂AӖځEEŁENOE؂菝EmB

N:274::΂
E:Life:Light Green
G:!:G
I:75:39:0
W:60:0:4:5000
A:60/4:100/2
P:0:1d1:0:0:0
#D:It heals you 5000, restores experience and all your stats and cures 
#D:blindness, confusion, poison, hallucination, stunned, cuts and berserk 
#D:when you quaff it.
D:͈ނƑ̗͂5000񕜂AolƑSXe[^X񕜂AӖځEEŁE
D:oENOE؂菝EmB

N:275:͕:}[^
E:Restore Mana:Magenta
G:!:r
I:75:40:0
W:25:0:4:350
A:25/1
P:0:1d1:0:0:0
#D:It restores mana to full and cures berserk when you quaff it.
D:͈ނƖ͂ő܂ŉ񕜂AmB

N:276:ol:P
E:Restore Life Levels:Metallic Blue
G:!:b
I:75:41:0
W:40:0:4:400
A:40/1
P:0:1d1:0:0:0
#D:It restores your experience when you quaff it.
D:͈ނƌol񕜂B

N:277:o:ԂP
E:Experience:Metallic Red
G:!:r
I:75:59:0
W:65:0:4:25000
A:65/1
P:0:1d1:0:0:0
#D:You gain experience half of your experience (max: 100000) when you quaff it.
D:͈ނƌ݂̌ol̔(100000𒴂Ȃ)̌o𓾂B

#JZ#
N:278:*o*:΂ɋP
E:*Experience*:Metallic Green
G:!:g
I:75:63:100
W:50:0:4:50000
A:50/9:80/3
P:0:1d1:0:0:0
#D:You gain experience enough to next levels.
D:͈ނƃx1B

N:279:Xs[h:ɋP
E:Speed:Metallic Purple
G:!:v
I:75:29:0
W:1:0:4:75
A:1/1:40/1:60/1
P:0:1d1:0:0:0
#D:It hastes you temporarily when you quaff it.
D:͈ނƈꎞIɉB

N:280:q[[:
E:Heroism:Misty
G:!:W
I:75:32:0
W:1:0:4:35
A:1/1
P:0:1d1:0:0:0
#D:It removes fear, causes you temporary heroism and heals you 10 when you 
#D:quaff it.
D:͈ނƋ|菜AꎞIɃq[[CɂȂA̗͂10񕜂B

N:281:̖b:IW
E:Berserk Strength:Orange
G:!:o
I:75:33:0
W:3:0:4:100
A:3/1
P:0:1d1:0:0:0
#D:It removes fear, causes you to go berserk and heals you 30 when you 
#D:quaff it.
D:͈ނƋ|菜AꎞIɋmA̗͂30񕜂B

# Note! Invulnerability decreases your food...

#JZ#
N:282:G:IW
E:Invulnerability:Orange Speckled
G:!:o
I:75:62:-2500
W:90:0:4:100000
A:90/9
P:0:1d1:0:0:0
#D:You get invulnerable temporarily when you quaff it.
D:͈ނƈꎞIɖGB

N:283:ω:sN
E:Resist Heat:Pink
G:!:R
I:75:30:0
W:1:0:4:30
A:1/1
P:0:1d1:0:0:0
#D:You get temporary resistance to fire when you quaff it. This resistance 
#D:is cumulative with equipment.
D:͈ނƈꎞIɉΉ̑ϐ𓾂BɂϐɗݐςB

N:284:ϗ:sN
E:Resist Cold:Pink Speckled
G:!:R
I:75:31:0
W:1:0:4:30
A:1/1
P:0:1d1:0:0:0
#D:You get temporary resistance to cold when you quaff it. This resistance 
#D:is cumulative with equipment.
D:͈ނƈꎞIɗC̑ϐ𓾂BɂϐɗݐςB

#JZ#
N:285:ϐ:F
E:Resistance:Puce
G:!:v
I:75:60:100
W:20:0:4:250
A:20/1:45/1:80/1:100/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
#D:You get temporary resistances to elements and poison when you quaff it. 
#D:These resistances is cumulative with equipment.
D:͈ނƈꎞIɎ_EdEΉECEł̑ϐ𓾂B
D:ɂϐɗݐςB

N:286:[:[F
E:Enlightenment:Purple
G:!:v
I:75:56:0
W:25:0:4:800
A:25/1:50/1:100/1
P:0:1d1:0:0:0
#D:It maps, lights permanently and detects all items on the entire level when 
#D:you quaff it.
D:͈ނƂ̊K̒n`Sɒm邱ƂłÅKŜiv
D:Ƃ炳ÅK̑SẴACemB

N:287:*[*:[
E:*Enlightenment*:Purple Speckled
G:!:v
I:75:57:0
W:70:0:4:80000
A:70/4
P:0:1d1:0:0:0
#D:It maps, lights permanently and detects all items on the entire level, 
#D:increases your intelligence and wisdom, detects all traps, doors, stairs, 
#D:treasures in your vicinity, identifies all items in pack and gives 
#D:information about yourself when you quaff it.
D:͈ނƂ̊K̒n`Sɒm邱ƂłÅKŜivɏƂ炳A
D:̊KŜ̃ACemAm\E̍őlグA̎ӂ
D:gbvEhAEKiEmASĂӒ肵AɂĂ̏
D:B

N:289:ȕ:Ԃ
E:Self Knowledge:Red
G:!:r
I:75:58:0
W:40:0:4:2000
A:40/1
P:0:1d1:0:0:0
#D:It gives information about yourself when you quaff it.
D:͈ނƎɂĂ̏𓾂B

N:290::Ԕ
E:Detonations:Red Speckled
G:!:r
I:75:22:0
W:60:0:4:10000
A:60/8
P:0:25d25:0:0:0
#D:You take 50d20 damage and stuns and cuts you when you quaff it.
D:͈ނ50d20̃_[W󂯁ANOƐ؂菝󂯂B


##### Wands (291-320) #####
# Note : some of the old wands have been taken higher (low level characters
# really need them and they used to be higher in earlier versions...)

N:291::A~
E:Light:Aluminum
G:-:B
I:65:7:17
W:3:0:10:200
A:3/1
P:0:1d1:0:0:0
#D:It fires a line of light when you use it.
D:͎gƌB

N:292:}WbNE~TC:S
E:Magic Missile:Cast Iron
G:-:D
I:65:15:17
W:2:0:10:200
A:2/1
P:0:1d1:0:0:0
#D:It fires a bolt or beam of magic (damage: 2d6) when you use it.
D:͎gƃ_[W2d6̖@̖܂̓r[B

N:293:AVbhE{g:N
E:Acid Bolts:Chromium
G:-:w
I:65:16:15
W:30:0:10:950
A:30/1
P:0:1d1:0:0:0
#D:It fires a bolt or beam of acid (damage: 6d8) when you use it.
D:͎gƃ_[W6d8̎_̖܂̓r[B

N:294:ACXE{g:
E:Frost Bolts:Copper
G:-:U
I:65:19:12
W:20:0:10:800
A:20/1
P:0:1d1:0:0:0
#D:It fires a bolt or beam of cold (damage: 5d8) when you use it.
D:͎gƃ_[W5d8̗C̖܂̓r[B

N:295:t@CAE{g:
E:Fire Bolts:Gold
G:-:y
I:65:18:15
W:30:0:10:1000
A:30/1
P:0:1d1:0:0:0
#D:It fires a bolt or beam of fire (damage: 7d8) when you use it.
D:͎gƃ_[W7d8̉Ή̖܂̓r[B

N:296:͋z:S
E:Drain Life:Iron
G:-:s
I:65:12:7
W:50:0:10:1200
A:50/1
P:0:1d1:0:0:0
#D:It fires a bolt of drain life (damage: 80+d50) when you use it.
D:͎gƃ_[W80+d50̐͂B

N:297:L_:}OlVE
E:Stinking Cloud:Magnesium
G:-:W
I:65:14:15
W:5:0:10:400
A:5/1
P:0:1d1:0:0:0
#D:It fires a ball of poison (damage: 12) when you use it.
D:͎gƃ_[W12̓ł̋B

N:298:AVbhE{[:uf
E:Acid Balls:Molybdenum
G:-:W
I:65:20:8
W:50:0:10:1650
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID
#D:It fires a ball of acid (damage: 60+d25) when you use it.
D:͎gƃ_[W60+d25̎_̋B

N:299:T_[E{[:jbP
E:Lightning Balls:Nickel
G:-:U
I:65:21:13
W:35:0:10:1200
A:35/1
P:0:1d1:0:0:0
F:IGNORE_ELEC
#D:It fires a ball of lightning (damage: 40+d25) when you use it.
D:͎gƃ_[W40+d25̓d̋B

N:300:ACXE{[:Kт
E:Cold Balls:Rusty
G:-:r
I:65:23:9
W:40:0:10:1500
A:40/1
P:0:1d1:0:0:0
F:IGNORE_COLD
#D:It fires a ball of cold (damage: 50+d25) when you use it.
D:͎gƃ_[W50+d25̗C̋B

N:301:t@CAE{[:
E:Fire Balls:Silver
G:-:W
I:65:22:7
W:50:0:10:1800
A:50/1
P:0:1d1:0:0:0
F:IGNORE_FIRE
#D:It fires a ball of fire (damage: 70+d25) when you use it.
D:͎gƃ_[W70+d25̉Ή̋B

#JZ#
N:302:_:|S
E:Tame Monster:Steel
G:-:W
I:65:17:9
W:30:0:10:1500
A:30/2
P:0:1d1:0:0:0
#D:It charms a monster into your pet when you use it.
D:͎g1̂̃X^[𖣗ăybgɂB

N:303:`FWEX^[:uL
E:Polymorph:Tin
G:-:W
I:65:13:15
W:20:0:10:400
A:20/1
P:0:1d1:0:0:0
#D:It changes a monster into another when you use it.
D:͎g1̂̃X^[ϐgB

N:304:XEEX^[:`^
E:Slow Monster:Titanium
G:-:w
I:65:9:17
W:5:0:10:500
A:2/1
P:0:1d1:0:0:0
#D:It slows a monster down when you use it.
D:͎g1̂̃X^[B

N:305:pjbNEX^[:^OXe
E:Confuse Monster:Tungsten
G:-:w
I:65:10:19
W:5:0:10:500
A:3/1
P:0:1d1:0:0:0
#D:It confuses a monster when you use it.
D:͎g1̂̃X^[B

N:306:X[vEX^[:WR
E:Sleep Monster:Zirconium
G:-:W
I:65:8:24
W:5:0:10:500
A:5/1
P:0:1d1:0:0:0
#D:It puts a monster to sleep when you use it.
D:͎g1̂̃X^[𖰂点B

N:307:QX^[:
E:Scare Monster:Zinc
G:-:W
I:65:11:9
W:10:0:10:500
A:10/4
P:0:1d1:0:0:0
#D:It scares a monster when you use it.
D:͎g1̂̃X^[|B

N:308::A~bL
E:Annihilation:Aluminum-Plated
G:-:B
I:65:5:4
W:60:0:10:10000
A:60/4
P:0:1d1:0:0:0
#D:It removes a monster from current dungeon level unless resisted when you 
#D:use it.
D:͎g1̂̃X^[݂̊KBRƖB

N:309:gbv:bL
E:Disarming:Copper-Plated
G:-:U
I:65:4:10
W:20:0:10:700
A:20/1
P:0:1d1:0:0:0
#D:It fires a beam destroys all traps on the line when you use it.
D:͎gƃgbvj󂷂r[B

N:310:e|[gEAEFC:bL
E:Teleport Other:Gold-Plated
G:-:y
I:65:3:12
W:20:0:10:350
A:20/1
P:0:1d1:0:0:0
#D:It fires a beam teleports all monsters on the line when you use it.
D:͎gƃX^[e|[gr[B

# More common now...
N:311:Ηn:bL
E:Stone to Mud:Nickel-Plated
G:-:U
I:65:6:12
W:10:0:10:300
A:10/1:40/1:80/1
P:0:1d1:0:0:0
#D:It turns a door, rock, wall square to mud when you use it.
D:͎gƃhA΂ǂnB

N:312::⃁bL
E:Wonder:Silver-Plated
G:-:W
I:65:24:24
W:3:0:10:250
A:3/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
#D:It effects uncertainly when you use it.
D:͎gƉN邩킩ȂB

N:313:hS̉Ή:SbL
E:Dragon's Flame:Steel-Plated
G:-:W
I:65:26:5
W:50:0:10:2400
A:50/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
#D:It breathes fire (damage: 200) when you use it.
D:͎gƃ_[W200̉Ή̃uXB

N:314:hS̗C:XYbL
E:Dragon's Frost:Tin-Plated
G:-:W
I:65:27:5
W:50:0:10:2400
A:50/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
#D:It breathes cold (damage: 180) when you use it.
D:͎gƃ_[W180̗C̃uXB

N:315:hSEuX:bL
E:Dragon's Breath:Zinc-Plated
G:-:W
I:65:28:5
W:60:0:10:2400
A:60/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
#D:It breathes acid (damage: 240), lightning (damage: 210), fire (damage: 
#D:240), cold (damage: 210) or poison (damage: 180) when you use it.
D:͎gƃ_[W240̎_̃uXA_[W210̓d̃uXA
D:_[W240̉Ή̃uXA_[W210̗C̃uXA
D:_[W180̓ł̃uX̂ꂩB

N:316::~XbL
E:Disintegrate:Mithril-Plated
G:-:B
I:65:25:4
W:60:0:10:3000
A:60/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$It fires a ball of disintegration (damage: 200+d100) when you use it.
D:͎gƃ_[W200+d100̋̕B

#JZ#
N:317:Pbg:~X
E:Rockets:Mithril
G:-:B
I:65:29:4
W:75:0:10:95000
A:75/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
#D:It fires a rocket (damage: 250+d150) when you use it.
D:͎gƃ_[W250+d150̃Pbg𔭎˂B

N:318:񕜃X^[:[܂ꂽ
E:Heal Monster:Runed
G:-:u
I:65:0:29
W:2:0:10:0
A:2/1
P:0:1d1:0:0:0
#D:It heals a monster when you use it.
D:͎g1̂̃X^[̗̑͂񕜂B

N:319:Xs[hEX^[:uY
E:Haste Monster:Bronze
G:-:U
I:65:1:29
W:2:0:10:0
A:2/1
P:0:1d1:0:0:0
#D:It hastes a monster when you use it.
D:͎g1̂̃X^[B

N:320:N[EX^[:^J
E:Clone Monster:Brass
G:-:U
I:65:2:9
W:15:0:10:0
A:15/1:50/1
P:0:1d1:0:0:0
#D:It clones a monster when you use it. Unique monsters are not cloned.
D:͎g1̂̃X^[̃N[oBj[NE
D:X^[ɂ͖B


##### Staffs (321-350) #####

N:321:gbvm:|v
E:Trap Location:Aspen
G:_:U
I:55:12:12
W:10:0:50:350
A:10/1
P:0:1d2:0:0:0
#D:It detects all traps in your vicinity when you use it.
D:͎gƎ̎ӂ̃gbvmB

N:322:󊴒m:oT
E:Treasure Location:Balsa
G:_:U
I:55:10:29
W:5:0:50:200
A:5/1
P:0:1d2:0:0:0
#D:It detects all treasures in your vicinity when you use it.
D:͎gƎ̎ӂ̍mB

N:323:ACem:o
E:Object Location:Banyan
G:_:U
I:55:11:22
W:5:0:50:200
A:5/1
P:0:1d2:0:0:0
#D:It detects all items in your vicinity when you use it.
D:͎gƎ̎ӂ̃ACemB

N:324:e|[g:Jo
E:Teleportation:Birch
G:_:U
I:55:4:10
W:20:0:50:2000
A:20/1
P:0:1d2:0:0:0
#D:It teleports you a long distance when you use it.
D:͎gƉ̃e|[gB

N:325:nk:mXM
E:Earthquakes:Cedar
G:_:U
I:55:28:9
W:40:0:50:350
A:40/1
P:0:1d2:0:0:0
#D:It causes a earthquake nearby you when you use it.
D:͎gƎ̎͂ɒnkNB

N:326::iM
E:Light:Cottonwood
G:_:U
I:55:8:29
W:5:0:50:250
A:5/1
P:0:1d2:0:0:0
#D:It lights up nearby area or the current room permanently when you use it.
D:͎gƎ͕̎͂ŜivɏƂ炷B

N:327:*j*:CgXM
E:*Destruction*:Cypress
G:_:U
I:55:29:5
W:50:0:50:2500
A:50/1:70/1
P:0:1d2:0:0:0
#D:It destroys everything nearby you when you use it.
D:͎gƎ̎ӂ̑SĂ̂̂j󂷂B

N:328:X^[Cg:~YL
E:Starlight:Dogwood
G:_:U
I:55:7:12
W:20:0:50:800
A:20/1
P:0:1d2:0:0:0
#D:It fires a line of light directed randomly for 5d3 times when you use it.
D:͎gƃ_ȕւ̌5d3B

N:329:XEEX^[:j
E:Slow Monsters:Elm
G:_:U
I:55:21:12
W:10:0:50:800
A:10/1
P:0:1d2:0:0:0
#D:It slows all monsters in sight down when you use it.
D:͎gƎẼX^[B

N:330:X[vEX^[:[J
E:Sleep Monsters:Willow
G:_:U
I:55:20:12
W:10:0:50:700
A:10/1
P:0:1d2:0:0:0
#D:It puts all monsters in sight to sleep when you use it.
D:͎gƎẼX^[𖰂点B

N:331:y̎:cK
E:Cure Light Wounds:Hemlock
G:_:U
I:55:16:12
W:5:0:50:350
A:5/1
P:0:1d2:0:0:0
#D:It heals you 2d8 and cures berserk when you use it.
D:͎gƑ̗͂2d8񕜂AmB

N:332:̊m:ui
E:Detect Invisible:Hickory
G:_:U
I:55:14:24
W:5:0:50:200
A:5/1
P:0:1d2:0:0:0
#D:It detects all invisible monsters in your vicinity when you use it.
D:͎gƎ̎ӂ̓ȃX^[mB

N:333:Xs[h:h
E:Speed:Ironwood
G:_:u
I:55:22:8
W:30:0:50:1000
A:30/1
P:0:1d2:0:0:0
#D:It hastes you temporarily when you use it.
D:͎gƈꎞIɉB

N:334:hA/Kim:AJVA
E:Door/Stair Location:Locust
G:_:U
I:55:13:15
W:10:0:50:350
A:10/1
P:0:1d2:0:0:0
#D:It detects all doors and stairs in your vicinity when you use it.
D:͎gƎ̎ӂ̃hAEKimB

N:335::}zKj[
E:Remove Curse:Mahogany
G:_:u
I:55:6:8
W:40:0:50:500
A:40/1
P:0:1d2:0:0:0
#D:It removes normal curses from equipped items when you use it.
D:͎gƑĂACeɂア􂢂B

N:336:׈݊m:JGf
E:Detect Evil:Maple
G:_:U
I:55:15:24
W:20:0:50:350
A:20/1
P:0:1d2:0:0:0
#D:It detects all evil monsters in your vicinity when you use it.
D:͎gƎ̎ӂ̎׈ȃX^[mB

N:337::N
E:Curing:Mulberry
G:_:U
I:55:17:8
W:25:0:50:1000
A:25/1
P:0:1d2:0:0:0
#D:It cures blindness, poison, confusion, stunned, cuts, hallucination and 
#D:berserk when you use it.
D:͎gƖӖځEŁEENOE؂菝EoEmB

N:338:׈ݑގU:JV
E:Dispel Evil:Oak
G:_:U
I:55:24:8
W:50:0:50:1200
A:50/1
P:0:1d2:0:0:0
#D:It does 80 damage to all evil monsters in sight when you use it.
D:͎gƎE̎׈ȃX^[80̃_[W^B

N:339::
E:Probing:Pine
G:_:U
I:55:23:9
W:30:0:50:2000
A:30/1
P:0:1d2:0:0:0
#D:It probes all monsters' alignment, HP, AC, speed, current experience and 
#D:true character in sight when you use it.
D:͎gƎẼX^[̑EHPEACEXs[hĚ݂olÊ
D:\B

N:340:E:
E:Genocide:Redwood
G:_:r
I:55:27:4
W:70:0:50:3500
A:70/4
P:0:1d2:0:0:0
#D:It removes all monsters of the specified symbol from current dungeon level 
#D:unless resisted when you use it.
D:͎gƎw肵̃X^[݂̊KBR
D:B

N:341::h
E:Power:Rosewood
G:_:r
I:55:25:5
W:70:0:50:4000
A:70/2
P:0:1d2:0:0:0
#D:It does 150 damage to all monsters in sight when you use it.
D:͎gƎẼX^[150̃_[W^B

N:342::G]}c
E:the Magi:Spruce
G:_:U
I:55:19:5
W:70:0:50:4500
A:70/2
P:0:1d2:0:0:0
#D:It restores mana to full, restores your intelligence and cures berserk when 
#D:you use it.
D:͎gƖ͂ő܂ŉ񕜂Am\񕜂AmB

N:343:Ӓ:C`WN
E:Perception:Sycamore
G:_:U
I:55:5:21
W:10:0:50:400
A:10/1
P:0:1d2:0:0:0
#D:It identifies an item when you use it.
D:͎g1̃ACeӒ肷B

N:344::`[N
E:Holiness:Teak
G:_:U
I:55:26:5
W:70:0:50:4500
A:70/2
P:0:1d2:0:0:0
#D:It does 150 damage to all evil monsters in sight, gives temporary 
#D:protection from lesser evil creature, cures poison, stuuned, cuts, removes 
#D:fear and heals you 50 when you use it.
D:͎gƎE̎׈ȃX^[150̃_[W^A
D:ꎞIɎア׈Ȏ҂̍U₷Ȃ錋E𒣂A
D:ŁENOE؂菝A|菜A̗͂50񕜂B

N:345:ӊm:N~
E:Enlightenment:Walnut
G:_:u
I:55:9:11
W:20:0:50:750
A:20/1
P:0:1d2:0:0:0
#D:It maps your vicinity when you use it.
D:͎gƎ̎ӂ̒n`mB

N:346:̗͉:hM
E:Healing:Mistletoe
G:_:g
I:55:18:4
W:70:0:50:5000
A:70/2
P:0:1d2:0:0:0
#D:It heals you 300 and cures stunned, cuts and berserk when you use it.
D:͎gƑ̗͂300񕜂ANOE؂菝EmB


##### Rods (351-380) #####

N:351:hA/Kim:A~
E:Door/Stair Location:Aluminum
G:-:B
I:66:1:70
W:7:0:15:1000
A:7/2:15/1
P:0:1d1:0:0:0
#D:It detects all doors and stairs in your vicinity when you zap it.
D:͐UƎ̎ӂ̃hAEKimB

N:352:gbvm:S
E:Trap Location:Cast Iron
G:-:D
I:66:0:15
W:3:0:15:100
A:3/2:5/1
P:0:1d1:0:0:0
#D:It detects all traps in your vicinity when you zap it.
D:͐UƎ̎ӂ̃gbvmB

N:353::N
E:Probing:Chromium
G:-:w
I:66:7:50
W:20:0:15:4000
A:20/8:40/4
P:0:1d1:0:0:0
#D:It probes all monsters' alignment, HP, AC, speed, current experience and 
#D:true character in sight when you zap it.
D:͐UƎẼX^[̑EHPEACEXs[hĚ݂olÊ
D:\B

N:354:A:
E:Recall:Copper
G:-:U
I:66:3:60
W:15:0:15:4000
A:15/8:30/4
P:0:1d1:0:0:0
#D:It recalls you to the town, or back into the dungeon when 
#D:you zap it.
D:͐Uƒnɂ鎞̓_W̍Ő[KցA
D:_Wɂ鎞͒nւƈړB

N:355:C~l[V:
E:Illumination:Gold
G:-:y
I:66:4:16
W:10:0:15:1000
A:10/2:20/1
P:0:1d1:0:0:0
#D:It lights up nearby area or current room permanently when you zap it.
D:͐UƎ͕̎͂ŜivɏƂ炷B

N:356::S
E:Light:Iron
G:-:s
I:66:15:9
W:5:0:15:500
A:5/2:10/1
P:0:1d1:0:0:0
#D:It fires a line of light when you zap it.
D:͐UƌB

N:357:T_[E{g:}OlVE
E:Lightning Bolts:Magnesium
G:-:W
I:66:21:11
W:10:0:15:2000
A:10/2:20/1
P:0:1d1:0:0:0
#D:It fires a bolt or beam of lightning (damage: 5d8) when you zap 
#D:it.
D:͐Uƃ_[W5d8̓d̖܂̓r[B

N:358:ACXE{g:uf
E:Frost Bolts:Molybdenum
G:-:W
I:66:23:13
W:13:0:15:2500
A:13/2:25/1
P:0:1d1:0:0:0
#D:It fires a bolt or beam of cold (damage: 6d8) when you zap it.
D:͐Uƃ_[W6d8̗C̖܂̓r[B

N:359:t@CAE{g:jbP
E:Fire Bolts:Nickel
G:-:U
I:66:22:15
W:15:0:15:3000
A:15/2:30/1
P:0:1d1:0:0:0
#D:It fires a bolt or beam of fire (damage: 8d8) when you zap it.
D:͐Uƃ_[W8d8̉Ή̖܂̓r[B

N:360:`FWEX^[:Kт
E:Polymorph:Rusty
G:-:r
I:66:19:25
W:18:0:15:1200
A:18/2:35/1
P:0:1d1:0:0:0
#D:It changes a monster into another when you zap it.
D:͐U1̂̃X^[ϐgB

N:361:XEEX^[:
E:Slow Monster:Silver
G:-:W
I:66:17:20
W:15:0:15:1500
A:15/2:30/1
P:0:1d1:0:0:0
#D:It slows a monster down when you zap it.
D:͐U1̂̃X^[B

N:362:X[vEX^[:|S
E:Sleep Monster:Steel
G:-:W
I:66:16:18
W:15:0:15:1500
A:15/2:30/1
P:0:1d1:0:0:0
#D:It puts a monster to sleep when you zap it.
D:͐U1̂̃X^[𖰂点B

N:363:͋z:uL
E:Drain Life:Tin
G:-:W
I:66:18:23
W:38:0:15:3600
A:38/8:75/4
P:0:1d1:0:0:0
#D:It fires a bolt of drain life (damage: 75+d75) when you zap it.
D:͐Uƃ_[W75+d75̐͂B

N:364:e|[gEAEFC:`^
E:Teleport Other:Titanium
G:-:w
I:66:13:3
W:23:0:15:1400
A:23/4:45/2
P:0:1d1:0:0:0
#D:It fires a beam teleports all monsters on the line when you zap it.
D:͐UƃX^[e|[gr[B

N:365:gbv:^OXe
E:Disarming:Tungsten
G:-:w
I:66:14:22
W:18:0:15:2100
A:18/2:35/1
P:0:1d1:0:0:0
#D:It fires a beam destroys all traps on the line when you zap it.
D:͐Uƃgbvj󂷂r[B

N:366:T_[E{[:WR
E:Lightning Balls:Zirconium
G:-:W
I:66:25:23
W:28:0:15:4000
A:28/2:55/1
P:0:1d1:0:0:0
#D:It fires a ball of lightning (damage: 40+d50) when you zap it.
D:͐Uƃ_[W40+d50̓d̋B

N:367:ACXE{[:
E:Cold Balls:Zinc
G:-:W
I:66:27:25
W:30:0:15:4500
A:30/2:60/1
P:0:1d1:0:0:0
#D:It fires a ball of cold (damage: 50+d50) when you zap it.
D:͐Uƃ_[W50+d50̗C̋B

N:368:t@CAE{[:A~bL
E:Fire Balls:Aluminum-Plated
G:-:B
I:66:26:30
W:38:0:15:5000
A:38/2:75/1
P:0:1d1:0:0:0
#D:It fires a ball of fire (damage: 70+d50) when you zap it.
D:͐Uƃ_[W70+d50̉Ή̋B

N:369:AVbhE{[:bL
E:Acid Balls:Copper-Plated
G:-:U
I:66:24:27
W:35:0:15:5500
A:35/2:70/1
P:0:1d1:0:0:0
#D:It fires a ball of acid (damage: 60+d50) when you zap it.
D:͐Uƃ_[W60+d50̎_̋B

N:370:AVbhE{g:bL
E:Acid Bolts:Gold-Plated
G:-:y
I:66:20:12
W:20:0:15:3500
A:20/2:40/1
P:0:1d1:0:0:0
#D:It fires a bolt or beam of acid (damage: 7d8) when you zap it.
D:͐Uƃ_[W7d8̎_̖܂̓r[B

N:371:ӊm:bL
E:Enlightenment:Nickel-Plated
G:-:U
I:66:5:99
W:33:0:15:10000
A:33/8:65/4
P:0:1d1:0:0:0
#D:It maps your vicinity when you zap it.
D:͐UƎ̎ӂ̒n`mB

N:372:Ӓ:⃁bL
E:Perception:Silver-Plated
G:-:W
I:66:2:10
W:25:0:15:13000
A:25/16:50/8
P:0:1d1:0:0:0
#D:It identifies an item when you zap it.
D:͐U1̃ACeӒ肷B

N:373::SbL
E:Curing:Steel-Plated
G:-:W
I:66:8:999
W:33:0:15:15000
A:33/16:65/8
P:0:1d1:0:0:0
#D:It cures blindness, poison, confusion, stunned, cuts, hallucination and 
#D:berserk when you zap it.
D:͐UƖӖځEŁEENOE؂菝EoEmB

N:374:̗͉:XYbL
E:Healing:Tin-Plated
G:-:W
I:66:9:999
W:40:0:15:20000
A:40/16:80/8
P:0:1d1:0:0:0
#D:It heals you 500 and cures stunned, cuts and berserk when you zap it.
D:͐UƑ̗͂500񕜂ANOE؂菝EmB

N:375:Sm:bL
E:Detection:Zinc-Plated
G:-:W
I:66:6:99
W:15:0:15:5000
A:15/16:30/8
P:0:1d1:0:0:0
#D:It detects all traps, doors, stairs, treasures, items and monsters in the 
#D:neighborhood when you zap it.
D:͐UƎ̎ӂ̃gbvEhAEKiEEACeE
D:X^[mB

N:376:S:~XbL
E:Restoration:Mithril-Plated
G:-:B
I:66:10:999
W:40:0:15:25000
A:40/32:80/16
P:0:1d1:0:0:0
#D:It restores experience and all your stats when you zap it.
D:͐UƌolƑSXe[^X񕜂B

N:377:Xs[h:~X
E:Speed:Mithril
G:-:B
I:66:11:99
W:48:0:15:50000
A:48/32:95/16
P:0:1d1:0:0:0
#D:It hastes you temporarily when you zap it.
D:͐UƈꎞIɉB

#JZ#
N:378:Q쏜:[܂ꂽ
E:Pesticide:Runed
G:-:u
I:66:12:3
W:25:0:15:3000
A:25/4:50/2
P:0:1d1:0:0:0
#D:It does 4 damage to all monsters in sight when you zap it.
D:͐UƎẼX^[4̃_[W^B

N:379:Ηn:uY
E:Stone to Mud:Bronze
G:-:U
I:66:29:25
W:40:0:10:4000
A:20/12:40/3
P:0:1d1:0:0:0
#D:It turns a door, rock and wall square to mud when you zap it.
D:͐UƃhA΂ǂnB

#JZ#
N:380::^J
E:Havoc:Brass
G:-:U
I:66:28:250
W:95:0:15:150000
A:50/8:100/16
P:0:1d1:0:0:0
#D:It fires randomly with random attribute when you zap it.
D:͐Uƃ_1Ń_ȍUB


##### Chests (381-386) #####

N:381:Ȗ؂̔
E:& Small wooden chest~
G:&:o
I:7:1:0
W:5:0:250:20
A:5/1
P:0:2d3:0:0:0

N:382:傫Ȗ؂̔
E:& Large wooden chest~
G:&:U
I:7:5:0
W:15:0:500:60
A:15/1
P:0:2d5:0:0:0

N:383:ȓS̔
E:& Small iron chest~
G:&:D
I:7:2:0
W:25:0:300:100
A:25/1
P:0:2d4:0:0:0

N:384:傫ȓS̔
E:& Large iron chest~
G:&:s
I:7:6:0
W:35:0:1000:150
A:35/1
P:0:2d6:0:0:0

N:385:ȍ|S̔
E:& Small steel chest~
G:&:s
I:7:3:0
W:45:0:500:200
A:45/1
P:0:2d4:0:0:0

N:386:傫ȍ|S̔
E:& Large steel chest~
G:&:W
I:7:7:0
W:55:0:1000:250
A:55/1
P:0:2d6:0:0:0


##### Various Stuff (387-399) #####

N:387:Ŝ
E:& Iron Spike~
G:~:W
I:5:0:0
W:1:0:10:1
A:1/1
P:0:1d1:0:0:0

N:388:
E:& Wooden Torch~
G:~:u
I:39:0:0
W:1:0:30:2
A:1/1
P:0:1d1:0:0:0

N:389:^J̃^
E:& Brass Lantern~
G:~:U
I:39:1:0
W:3:0:50:35
A:3/1
P:0:1d1:0:0:0
F:IGNORE_FIRE

N:390:
E:& Flask~ of oil
G:!:y
I:77:0:7500
W:1:0:10:3
A:1/1
P:0:2d6:0:0:0

N:391:tFAm[̃v
E:& Feanorian Lamp~
G:~:o
I:39:2:0
W:50:0:60:1000
A:50/12
P:0:1d1:0:0:0
F:IGNORE_FIRE


##### Dragon Scale Mail (400-415) #####

N:400:ubNhSEXPCC
E:Black Dragon Scale Mail~
G:[:s
I:38:1:0
W:60:0:200:30000
A:60/8
P:30:2d4:-2:0:10
F:RES_ACID |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:401:u[hSEXPCC
E:Blue Dragon Scale Mail~
G:[:b
I:38:2:0
W:40:0:200:35000
A:40/8
P:30:2d4:-2:0:10
F:RES_ELEC |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:402:zCghSEXPCC
E:White Dragon Scale Mail~
G:[:w
I:38:3:0
W:50:0:200:40000
A:50/8
P:30:2d4:-2:0:10
F:RES_COLD |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:403:bhhSEXPCC
E:Red Dragon Scale Mail~
G:[:r
I:38:4:0
W:80:0:200:100000
A:80/8
P:30:2d4:-2:0:10
F:RES_FIRE |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:404:O[hSEXPCC
E:Green Dragon Scale Mail~
G:[:g
I:38:5:0
W:70:0:200:80000
A:70/8
P:30:2d4:-2:0:10
F:RES_POIS |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:405:FhSEXPCC
E:Multi-Hued Dragon Scale Mail~
G:[:v
I:38:6:0
W:100:0:200:150000
A:100/16
P:30:2d4:-2:0:10
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:406:hShLEXPCC
E:Pseudo Dragon Scale Mail~
G:[:v
I:38:10:0
W:65:0:200:60000
A:65/16
P:30:2d4:-2:0:10
F:RES_LITE | RES_DARK |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:407:[hSEXPCC
E:Law Dragon Scale Mail~
G:[:B
I:38:12:0
W:80:0:200:80000
A:80/16
P:30:2d4:-2:0:10
F:RES_SOUND | RES_SHARDS |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:408:uYhSEXPCC
E:Bronze Dragon Scale Mail~
G:[:U
I:38:14:0
W:55:0:200:30000
A:55/8
P:30:2d4:-2:0:10
F:RES_CONF |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:409:S[hhSEXPCC
E:Gold Dragon Scale Mail~
G:[:y
I:38:16:0
W:65:0:200:40000
A:65/8
P:30:2d4:-2:0:10
F:RES_SOUND |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:410:JIXhSEXPCC
E:Chaos Dragon Scale Mail~
G:[:v
I:38:18:0
W:75:0:200:70000
A:75/16
P:30:2d4:-2:0:10
F:RES_CHAOS | RES_DISEN |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:411:oXhSEXPCC
E:Balance Dragon Scale Mail~
G:[:v
I:38:20:0
W:90:0:200:100000
A:90/16
P:30:2d4:-2:0:10
F:RES_CHAOS | RES_DISEN | RES_SOUND | RES_SHARDS |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:412:p[hSEXPCC
E:Power Dragon Scale Mail~
G:[:v
I:38:30:0
W:110:0:250:350000
A:110/64
P:40:2d4:-3:0:15
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK |
F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

## PDSM has been restored to (almost) its former glory in Zangband


##### Dragon Series (416-420) #####

#JZ#
N:416:hSEw
E:& Dragon Helm~
G:]:G
I:32:7:0
W:60:0:50:10000
A:60/5
P:8:1d3:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD

#JZ#
N:417:hSEV[h
E:& Dragon Shield~
G:[:G
I:34:6:0
W:60:0:100:10000
A:60/5
P:11:1d7:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD

N:418:hSEO[u
E:& Set~ of Dragon Gloves
G:]:G
I:31:3:0
W:60:0:30:10000
A:60/5
P:4:1d3:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD

N:419:hSEu[c
E:& Pair~ of Dragon Boots
G:]:G
I:30:4:0
W:60:0:60:10000
A:60/5
P:5:1d3:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD


##### Basic Books (421-439) #####

#JZ#
N:421:[ʋF]
E:[Book of Common Prayer]
G:?:W
I:90:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

#JZ#
N:422:[㋉F]
E:[High Mass]
G:?:W
I:90:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

#JZ#
N:423:[_j]
E:[Book of the Unicorn]
G:?:w
I:90:2:0
W:50:0:30:25000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:424:[p]
E:[Beginner's Handbook]
G:?:B
I:91:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

#JZ#
N:425:[听]
E:[Master Sorcerer's Handbook]
G:?:B
I:91:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

#JZ#
N:426:[֎S]
E:[Pattern Sorcery]
G:?:b
I:91:2:0
W:50:0:30:25000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:427:[w̏]
E:[Call of the Wild]
G:?:G
I:92:0:0
W:10:0:30:100 
A:10/1
P:0:1d1:0:0:0

#JZ#
N:428:[v̏]
E:[Nature Mastery]
G:?:G
I:92:1:0
W:20:0:30:1000 
A:20/1
P:0:1d1:0:0:0

#JZ#
N:429:[ȍ]
E:[Nature's Gifts]
G:?:g
I:92:2:0
W:50:0:30:25000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD


##### Items 440 to 444 reserved (old "fake" objects) #####

##### Items 445 to 479 reserved (old "terrain" objects) #####


# The old "notice_seams" option is currently unused, but much of its
# old functionality can be obtained by clever use of 'F' commands in
# a pref file which define "quartz" and "magma" to look like "granite".

# Note that the "player" picture does not really fit in anywhere, and I
# have no idea how to go about allowing "redefinition" of that picture.
# Perhaps by using "monster 0" or "object 0" or "feature 0" or even a
# special "player picture" which might yield a simple way to show the
# player in different colors or whatever for different "states", or even
# a different picture for various "class" or "race" choices.


##### And here starts the gold/gems #####

N:480:
E:copper
G:$:u
I:100:1:0
W:1:0:0:3

N:481:
E:copper
G:$:u
I:100:2:0
W:1:0:0:4

N:482:
E:copper
G:$:u
I:100:3:0
W:1:0:0:5

N:483:
E:silver
G:$:s
I:100:4:0
W:1:0:0:6

N:484:
E:silver
G:$:s
I:100:5:0
W:1:0:0:7

N:485:
E:silver
G:$:s
I:100:6:0
W:1:0:0:8

N:486:K[lbg
E:garnets
G:$:r
I:100:7:0
W:1:0:0:9

N:487:K[lbg
E:garnets
G:$:r
I:100:8:0
W:1:0:0:10

N:488:
E:gold
G:$:y
I:100:9:0
W:1:0:0:12

N:489:
E:gold
G:$:y
I:100:10:0
W:1:0:0:14

N:490:
E:gold
G:$:y
I:100:11:0
W:1:0:0:16

N:491:Ip[
E:opals
G:$:W
I:100:12:0
W:1:0:0:18

N:492:Tt@CA
E:sapphires
G:$:b
I:100:13:0
W:1:0:0:20

N:493:r[
E:rubies
G:$:r
I:100:14:0
W:1:0:0:24

N:494:_Ch
E:diamonds
G:$:w
I:100:15:0
W:1:0:0:28

N:495:Gh
E:emeralds
G:$:g
I:100:16:0
W:1:0:0:32

N:496:~X
E:mithril
G:$:B
I:100:17:0
W:1:0:0:40

N:497:A_}^Cg
E:adamantite
G:$:G
I:100:18:0
W:1:0:0:80


##### Objects 498 and 499 are the "Morgoth Artifacts" #####

# These objects, like objects 500 to 511, are never created
# without being turned into artifacts.  This simplifies the
# code for "killing the winner monster".

N:498:ȆS
E:& Mighty Hammer~
G:\:D
I:21:50:0
W:15:0:200:1000
P:0:3d9:0:0:0
F:SHOW_MODS | INSTA_ART

N:499:XS
E:& Massive Iron Crown~
G:]:D
I:33:50:0
W:44:0:20:1000
P:0:1d1:0:0:0
F:INSTA_ART


##### Objects 500 to 511 are the "Special Artifacts" #####

# These objects do not specify "full names" because the artifact name
# is added in "obj-desc.c" based on the artifact index ("i_ptr->name1").
#
# These objects do specify a "base name", which is used when the object
# is "aware" (always true for lites)
#
# The Lites (and the One Ring) specify "physical colors", which
# over-ride the "flavor" colors, if any.  Note that the "One Ring"
# also has a specific check for "unknown" in which it changes its
# name to "a plain gold ring".  See "obj-desc.c"
#
# Note that ALL artifacts are given "IGNORE_ACID/ELEC/FIRE/COLD",
# so we do not need to specify that here.
#
# Note that the "INSTA_ART" flag is used to prevent these objects from
# being created without also turning them into artifacts.  This flag
# must be specified both here and in the artifact template.
#
# The only reason for having six different "ring" templates and three
# different "amulet" templates is to allow each "special artifact" to
# have a different "color" and "flavor", and also to allow the use of
# special "base names" (such as "Necklace").


# The Phial of Galadriel -- see artifact list

N:500:ޗr
E:& Phial~
G:!:y
I:39:4:0
W:1:0:10:10000
P:0:1d1:0:0:0
F:INSTA_ART

# The Star of Elendil -- see artifact list

N:501:
E:& Star~
G:*:y
I:39:5:0
W:30:0:5:25000
P:0:1d1:0:0:0
F:INSTA_ART

# The Arkenstone of Thrain

#JZ#
N:502:
E:& Stone~
G:*:R
I:39:6:0
W:60:0:5:60000
P:0:1d1:0:0:0
F:INSTA_ART


# The Amulet of Carlammas -- see artifact list

N:503:A~bg:
E:& Amulet~:Copper
G:":U
I:40:10:0
W:50:0:3:60000
F:INSTA_ART

# The Amulet of Ingwe -- see artifact list

N:504:A~bg:
E:& Amulet~:Swastika
G:":v
I:40:11:0
W:60:0:3:90000
F:INSTA_ART

# The Necklace of the Dwarves -- see artifact list

N:505::v`i
E:& Necklace~:Platinum
G:":w
I:40:12:0
W:70:0:3:75000
F:INSTA_ART


# The Ring of Barahir -- see artifact list

N:506:w:j
E:& Ring~:Wire
G:=:u
I:45:32:0
W:50:0:2:65000
F:INSTA_ART

# The Ring of Tulkas -- see artifact list

N:507:w:fBVE
E:& Ring~:Dilithium
G:=:W
I:45:33:0
W:70:0:2:150000
F:INSTA_ART

# The Ring of Power (Narya) -- see artifact list

N:508:͂̎w:
E:& Ring~:Bone
G:=:w
I:45:34:0
W:80:0:2:100000
F:INSTA_ART

# The Ring of Power (Nenya) -- see artifact list

N:509:͂̎w:؂
E:& Ring~:Wooden
G:=:u
I:45:35:0
W:90:0:2:200000
F:INSTA_ART

# The Ring of Power (Vilya) -- see artifact list

N:510:͂̎w:XsJ
E:& Ring~:Spikard
G:=:b
I:45:36:0
W:100:0:2:300000
F:INSTA_ART

# The Ring of Power (The One Ring) -- see artifact list

N:511:͂̎w:C
E:& Ring~:Plain Gold
G:=:y
I:45:37:0
W:110:0:2:5000000
F:INSTA_ART | FIXED_FLAVOR

### New insta arts -- ZAngband, KantAngband etc. (512-530)

# The Stone of Lore

N:512:
E:& stone~
G:*:R
I:39:9:0
W:15:0:10:20000
P:0:1d1:0:0:0
F:INSTA_ART

# The Incandescent Light of Edison

N:513:M
E:& Incandescent Light~
G:!:y
I:39:3:0
W:20:10:5:20000
P:0:1d1:0:0:0
F:INSTA_ART

# The Parantir of Westerness

N:514:
E:& stone~
G:*:y
I:39:7:0
W:60:0:10:60000
P:0:1d1:0:0:0
F:INSTA_ART

# The Stone of Laputa

N:515:
E:& stone~
G:*:B
I:39:8:0
W:60:0:10:60000
P:0:1d1:0:0:0
F:INSTA_ART

# The Torque of Boromir

N:516::[܂ꂽ
E:& Torque~:Runed
G:":u
I:40:18:0
W:30:0:3:25000
F:INSTA_ART

# The Amulet of Faramir

N:517:A~bg:Kт
E:& Amulet~:Rusty
G:":r
I:40:19:0
W:30:0:3:25000
F:INSTA_ART

# The Bead 'Yasaka-no-Magatama'

N:518::Ȃ
E:& Bead~:Curved
G:":g
I:40:21:0
W:60:0:3:90000
F:INSTA_ART

# The Mirror 'Yata-no-Kagami'

N:519:
E:& Mirror~
G:*:b
I:34:50:0
W:65:0:50:10000
P:0:1d1:0:0:10
F:IGNORE_ACID | REFLECT | INSTA_ART


##### Magical figures / Statues (531-545) #####

N:531:#̐l`
E:& Magical Figurine~ of #
G:`:b
I:8:0:0
W:32:0:50:100
A:15/6:30/3:65/1
P:0:1d1:0:0:0

N:532:#̖؂̑
E:& Wooden Statue~ of #
G:`:u
I:9:0:0
W:5:0:200:75
A:5/3
P:0:1d2:0:0:0

N:533:#̔Sy
E:& Clay Statue~ of #
G:`:U
I:9:1:0
W:10:0:500:50
A:10/3
P:0:1d3:0:0:0

N:534:#̐Α
E:& Stone Statue~ of #
G:`:s
I:9:2:0
W:15:0:500:100
A:15/3
P:0:2d3:0:0:0

N:535:#̓S̑
E:& Iron Statue~ of #
G:`:D
I:9:3:0
W:20:0:500:200
A:20/3
P:0:2d4:0:0:0

N:536:#̓
E:& Copper Statue~ of #
G:`:o
I:9:4:0
W:25:0:500:500
A:25/3
P:0:2d4:0:0:0

N:537:#̋̑
E:& Silver Statue~ of #
G:`:W
I:9:5:0
W:30:0:500:1000
A:30/3
P:0:2d4:0:0:0

N:538:#̋̑
E:& Golden Statue~ of #
G:`:y
I:9:6:0
W:40:0:500:2500
A:40/3
P:0:2d4:0:0:0

N:539:#̏ۉ̑
E:& Ivory Statue~ of #
G:`:w
I:9:7:0
W:45:0:500:2000
A:45/3
P:0:1d4:0:0:0

N:540:#̃~X
E:& Mithril Statue~ of #
G:`:B
I:9:8:0
W:80:0:500:10000
A:80/3
P:0:2d5:0:0:0

N:541:#̑ꂽ
E:& Ornate Statue~ of #
G:`:v
I:9:9:0
W:50:0:500:5000
A:50/3
P:0:2d4:0:0:0

N:542:̍
E:& Skeleton~
G:~:w
I:10:0:0
W:1:0:500:0
A:1/2
P:0:1d1:0:0:0

N:543:̎
E:& Corpse~
G:~:v
I:10:1:0
W:1:0:1000:0
A:1/2
P:0:1d1:0:0:0


##### Rooms for new items (546- ) #####
