/*
* Copyright (c) 2003-2010 Rony Shapiro <ronys@users.sourceforge.net>.
* All rights reserved. Use of the code is allowed under the
* Artistic License 2.0 terms, as specified in the LICENSE file
* distributed with this code, or available from
* http://www.opensource.org/licenses/artistic-license-2.0.php
*/
// PWSrand.h
//-----------------------------------------------------------------------------

#ifndef __PWSRAND_H
#define __PWSRAND_H

#include "sha256.h"

class PWSrand
{
public:
  static PWSrand *GetInstance();
  static void DeleteInstance();

  void AddEntropy(unsigned char *bytes, unsigned int numBytes);
  //  fill this buffer with random data
  void GetRandomData( void * const buffer, unsigned long length );

  unsigned int RandUInt(); // generate a random uint
  //  generate a random integer in [0, len)
  unsigned int RangeRand(size_t len);

private:
  PWSrand(); // start with some minimal entropy
  ~PWSrand();

  void NextRandBlock();
  static PWSrand *self;
  bool m_IsInternalPRNG;
  unsigned char K[SHA256::HASHLEN];
  unsigned char R[SHA256::HASHLEN];

  char rgbRandomData[SHA256::HASHLEN];
  unsigned int ibRandomData;
};
#endif /*  __PWSRAND_H */
