#include "angband.h"
#include "cmd/lighting-level-table.h"
#include "feature.h"

/*!
 * @brief キャラクタ色の明暗表現
 */
concptr lighting_level_str[F_LIT_MAX] =
{
	_("標準色", "standard"),
	_("明色", "brightly lit"),
	_("暗色", "darkened"),
};
