ͻ 
  //ĺ  
///////////  
/////ĺ  
Ŀ//PAGE 0    
  // (Draw)   
  //ĺ  
/////////// 64K
/////ĺ (21K each page)
Ŀ//PAGE 1    
  // (Show)   
  //ĺ  
///////////  
/////ĺ  
Ŀ//PAGE 2    
  // (Blank)  
ͼ 
 
playerspritesheet
72*128 

012
345
678
9ab

background cache 72*80
sprite area seems to be 28*36 each

01-
23-
-
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remaining area is 16*80+72*8
this i think can be used for sprite buffering of masking stuff
specifically the 16*80
which gived us 5 tiles of space wwww


248*208 free mem on page left ^^;
planned layout~

012
345
678
9ab

01-
23-
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