MagicalKaine

- メインページ
- クラス
- ファイル

- 構成
- 構成索引
- クラス階層
- 構成メンバ

- 全て
- 関数
- 変数
- 列挙型
- 列挙型の値

- a
- b
- c
- d
- e
- f
- g
- i
- l
- m
- n
- o
- p
- r
- s
- t
- u
- w
- ~

全て クラス ファイル 関数 変数 列挙型 列挙型の値
これはクラスメンバの一覧で、それぞれが属しているクラスの説明へリンクしています。

### - a -

- ACTION : CConquestScene

### - b -

- BEGIN : CConquestScene
- BEGIN_COLUMN : CMapCellManager

### - c -

- CAllKeysState() : CAllKeysState
- CCharacterBase() : CCharacterBase
- CConquestScene() : CConquestScene
- CImageManager() : CImageManager
- CLIENT_AREA_HEIGHT : CImageManager
- CLIENT_AREA_WIDTH : CImageManager
- CMapCell() : CMapCell
- CMapCellManager() : CMapCellManager
- CONQUEST : CSceneManager
- CONQUEST_BACK : CImageManager
- COORDINATES_ORIGIN_X : CMapCellManager
- COORDINATES_ORIGIN_Y : CMapCellManager
- CProtagonistCharacter() : CProtagonistCharacter
- CSceneBase() : CSceneBase
- CSceneManager() : CSceneManager
- CTerminalScene() : CTerminalScene
- CTitleScene() : CTitleScene

### - d -

- Draw() : CImageManager , CMapCell
- DrawAlpha() : CImageManager
- DrawBase() : CCharacterBase

### - e -

- EImageID : CImageManager
- EMapObjectType : CMapCellManager
- EMPTY : CMapCellManager
- ESceneType : CSceneManager
- ESituationType : CConquestScene
- ESwitchType : CMapCellManager

### - f -

- FADE : CImageManager

### - g -

- GetMapCellDataByGrid() : CMapCellManager , CMapCell
- GetRequestScene() : CSceneBase
- GetRequestSituationExistence() : CProtagonistCharacter
- GetRequestSituationType() : CProtagonistCharacter
- GetRequestSwitchType() : CProtagonistCharacter
- GetSituationType() : CConquestScene
- GetSwitchType() : CConquestScene
- GetterX() : CCharacterBase
- GetterY() : CCharacterBase

### - i -

- IsKeyHold() : CAllKeysState
- IsKeyPushed() : CAllKeysState

### - l -

- Load() : CImageManager

### - m -

- m_eRequestScene : CSceneBase
- m_iGetterX : CCharacterBase
- m_iGetterY : CCharacterBase
- MAP_CHIP_LENGTH : CMapCellManager
- MOVE_AREA : CImageManager

### - n -

- NOT_MOVE_AREA : CImageManager

### - o -

- OTHER : CMapCellManager
- OUTSIDE_TOP : CMapCellManager
- OUTSIDE_UNDER : CMapCellManager

### - p -

- PROTAGONIST_BACK : CImageManager
- PROTAGONIST_FORWARD : CImageManager
- PROTAGONIST_LEFT : CImageManager
- PROTAGONIST_RIGHT : CImageManager
- PROTAGONIST_STANDING : CImageManager

### - r -

- Record() : CAllKeysState
- Run() : CMapCell , CTitleScene , CTerminalScene , CConquestScene , CProtagonistCharacter , CSceneBase , CSceneManager , CMapCellManager

### - s -

- SetSituationType() : CConquestScene
- SetSwitchType() : CConquestScene
- SWITCH_MAPCELL_FADE_IN : CConquestScene
- SWITCH_MAPCELL_FADE_OUT : CConquestScene
- SwitchMapCell() : CMapCellManager

### - t -

- TERMINAL : CSceneManager
- TERMINAL_BACK : CImageManager
- TITLE : CSceneManager
- TITLE_BACK : CImageManager
- TOP : CMapCellManager
- TOTAL : CSceneManager , CImageManager
- TOTAL_COLUMN : CMapCellManager
- TOTAL_ROW : CMapCellManager

### - u -

- UNDER : CMapCellManager

### - w -

- WALL : CMapCellManager

### - ~ -

- ~CAllKeysState() : CAllKeysState
- ~CCharacterBase() : CCharacterBase
- ~CConquestScene() : CConquestScene
- ~CMapCell() : CMapCell
- ~CMapCellManager() : CMapCellManager
- ~CProtagonistCharacter() : CProtagonistCharacter
- ~CSceneBase() : CSceneBase
- ~CTerminalScene() : CTerminalScene
- ~CTitleScene() : CTitleScene