

 (1) VvWFNg쐬B

<VvWFNg>
	[vWFNg̎]	"Win32"
	[ev[g]			"Win32 vWFNg"
	[OK]
		
<Win32 AvP[V EBU[h>
	[AvP[V̐ݒ]	I
	[AvP[V̎]	"Windows AvP[V"
	[̃vWFNg]			`FbN
	[]

 (2) stdafx.[h|cpp] ǉB

stdafx.h ̓e
--------------
// stdafx.h
// ߂ɏCȂ̂vRpCĂƂŃRpCxグB
#pragma once
#include "fdk10.h"
--------------

stdafx.cpp ̓e
--------------
#include "stdafx.h"

// zlib ŏouvc80.pdb ɃV{Ȃvx}
#pragma warning(disable: 4099)
--------------

 (3) vWFNgftHgŃvRpC stdafx.cpp g悤ɐݒ肷B

<vWFNg̃vpeBy[W>
	[\]		"ׂĂ̍\"
	[\vpeB]>[C/C++]>[vRpCς݃wb_[]>[vRpCς݃wb_[̍쐬/gp]	"vRpCς݃wb_[t@Cgp(/Yu)"

<stdafx.cpp ̃vpeB>
	[\]		"ׂĂ̍\"	
	[\vpeB]>[C/C++]>[vRpCς݃wb_[]>[vRpCς݃wb_[̍쐬/gp]	"vRpCς݃wb_[t@C쐬(/Yc)"

 (4) FDK ɂ킹ăvWFNg̍\ύXB

<vWFNg̃vpeBy[W>
	[\]		"ׂĂ̍\"
	[\vpeB]>[S]>[Zbg]	"}`oCgZbggp"

	[\]		"Debug"
	[\vpeB]>[C/C++]>[R[h]>[^CCu]	"}`Xbh fobO(/MTd)"
	
	[\]		"Release"
	[\vpeB]>[C/C++]>[R[h]>[^CCu]	"}`Xbh(/MT)"

 (5) Main.[h|cpp] 쐬AWinMain() ֐쐬B

Main.h ̗
---------------
#pragma once

#include "CD3DApplication.h"

extern CD3DApplication g_App;

extern INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nCmdShow );
---------------

Main.cpp ̗
---------------
#include "stdafx.h"
#include "Main.h"

CD3DApplication g_App;

INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nCmdShow )
{
	if( FAILED( g_App.Create( hInst, (LPCTSTR)lpCmdLine ) ) )
		return 0;

	return g_App.Run();
}
---------------


ȏB
