{{newin|[[0.9.0]]|090|type=method}}
Gets the color that will be used for the next add and set operations.

If no color has been set with [[SpriteBatch:setColor]] or the current SpriteBatch color has been cleared, this method will return nil.

In versions prior to [[11.0]], color component values were within the range of 0 to 255 instead of 0 to 1.
== Function ==
=== Synopsis ===
<source lang="lua">
r, g, b, a = SpriteBatch:getColor( )
</source>
=== Arguments ===
None.
=== Returns ===
{{param|number|r|The red component (0-1).}}
{{param|number|g|The green component (0-1).}}
{{param|number|b|The blue component (0-1).}}
{{param|number|a|The alpha component (0-1).}}
== See Also ==
* [[parent::SpriteBatch]]
* [[SpriteBatch:setColor]]
[[Category:Functions]]
{{#set:Description=Gets the color that will be used for the next add and set operations.}}
== Other Languages ==
{{i18n|SpriteBatch:getColor}}