{{newin|[[0.9.0]]|090|type=function|text=It has been moved from [[love.joystick.isDown]]}}
Checks if a button on the Joystick is pressed.

LÖVE [[0.9.0]] had a bug which required the button indices passed to Joystick:isDown to be 0-based instead of 1-based, for example button 1 would be 0 for this function. It was fixed in [[0.9.1]].
== Function ==
=== Synopsis ===
<source lang="lua">
anyDown = Joystick:isDown( buttonN, ... )
</source>

=== Arguments ===
{{param|number|buttonN|The index of a button to check.}}
=== Returns ===
{{param|boolean|anyDown|True if any supplied button is down, false if not.}}
== See Also ==
* [[parent::Joystick]]
* [[Joystick:getButtonCount]]
* [[love.joystickpressed]]
* [[love.joystickreleased]]
[[Category:Functions]]
{{#set:Description=Checks if a button on the Joystick is pressed.}}
== Other Languages ==
{{i18n|Joystick:isDown}}