{{newin|[[0.10.0]]|100|type=function}}
Immediately sends all modified vertex data in the Mesh to the graphics card.

Normally it isn't necessary to call this method as [[love.graphics.draw]](mesh, ...) will do it automatically if needed, but explicitly using [[Mesh:flush]] gives more control over when the work happens.

If this method is used, it generally shouldn't be called more than once (at most) between love.graphics.draw(mesh, ...) calls.

== Function ==
=== Synopsis ===
<source lang="lua">
Mesh:flush( )
</source>
=== Arguments ===
None.
=== Returns ===
Nothing.

== See Also ==
* [[parent::Mesh]]
[[Category:Functions]]
{{#set:Description=Immediately sends all modified vertex data in the Mesh to the graphics card.}}
== Other Languages ==
{{i18n|Mesh:flush}}