{{newinoldin|[[0.5.0]]|050|[[0.9.0]]|090|type=function}}
Opens up a joystick to be used, i.e. makes it ready to use. By default joysticks that are available at the start of your game will be opened.
{{notice|Unlike conventional Lua indexes, joysticks begin counting from 0 in LÖVE [[0.7.2]] and below. To to open the first joystick, you would use <tt>love.joystick.open(0)</tt>. This is not the case in LÖVE [[0.8.0]] and later.}}
== Function ==
=== Synopsis ===
<source lang="lua">
open = love.joystick.open( joystick )
</source>
=== Arguments ===
{{param|number|joystick|The joystick to be opened}}
=== Returns ===
{{param|boolean|open|True if the joystick has been successfully opened or false on failure.}}
== See Also ==
* [[parent::love.joystick]]
[[Category:Functions]]
{{#set:Description=Opens up a joystick to be used.}}
{{#set:Since=000}}
== Other Languages ==
{{i18n|love.joystick.open}}