{{newin|[[0.9.0]]|090|type=function}}
Gets the seed of the random number generator object.

The seed is split into two numbers due to Lua's use of [http://en.wikipedia.org/wiki/Double-precision_floating-point_format doubles] for all number values - doubles can't accurately represent integer  values above 2^53, but the seed value is an integer number in the range of [0, 2^64 - 1].
== Function ==
=== Synopsis ===
<source lang="lua">
low, high = RandomGenerator:getSeed( )
</source>
=== Arguments ===
None.
=== Returns ===
{{param|number|low|Integer number representing the lower 32 bits of the RandomGenerator's 64 bit seed value.}}
{{param|number|high|Integer number representing the higher 32 bits of the RandomGenerator's 64 bit seed value.}}
== See Also ==
* [[parent::RandomGenerator]]
* [[RandomGenerator:setSeed]]
* [[love.math]]
[[Category:Functions]]
{{#set:Description=Gets the seed of the random number generator.}}
== Other Languages ==
{{i18n|RandomGenerator:getSeed}}