{{newin|[[0.8.0]]|080|type=method}}
Applies an angular impulse to a body. This makes a single, instantaneous addition to the body momentum.

A body with with a larger mass will react less. The reaction does '''not''' depend on the timestep, and is equivalent to applying a force continuously for 1 second. Impulses are best used to give a single push to a body. For a continuous push to a body it is better to use [[Body:applyForce]].

== Function ==
=== Synopsis ===
<source lang="lua">
Body:applyAngularImpulse( impulse )
</source>
=== Arguments ===
{{param|number|impulse|The impulse in kilogram-square meter per second.}}
=== Returns ===
Nothing.
== See Also ==
* [[parent::Body]]
* [[Body:applyLinearImpulse]]
* [[Body:applyTorque]]
* [[Body:getAngle]]
* [[Body:getAngularVelocity]]
* [[Body:getInertia]]
[[Category:Functions]]
{{#set:Description=Applies an angular impulse to a body.}}
{{#set:Since=080}}

== Other Languages ==
{{i18n|Body:applyAngularImpulse}}