{{oldin|[[0.8.0]]|080|type=function}}
Sets whether the connected Bodies should collide with each other.
== Function ==
=== Synopsis ===
<source lang="lua">
Joint:setCollideConnected( collide )
</source>
=== Arguments ===
{{param|boolean|collide|True for the Bodies to collide, false otherwise.}}
=== Returns ===
Nothing.
== See Also ==
* [[parent::Joint]]
[[Category:Functions]]
{{#set:Description=Sets whether the connected Bodies should collide with each other.}}
{{#set:Since=000}}
== Other Languages ==
{{i18n|Joint:setCollideConnected}}