{{newin|[[0.10.0]]|100|type=function}}
Gets the current position of the specified touch-press, in pixels.

== Function ==
=== Synopsis ===
<source lang="lua">
x, y = love.touch.getPosition( id )
</source>
=== Arguments ===
{{param|light userdata|id|The identifier of the touch-press. Use [[love.touch.getTouches]], [[love.touchpressed]], or [[love.touchmoved]] to obtain touch id values.}}
=== Returns ===
{{param|number|x|The position along the x-axis of the touch-press inside the window, in pixels.}}
{{param|number|y|The position along the y-axis of the touch-press inside the window, in pixels.}}

== Notes ==
The unofficial Android and iOS ports of LÖVE 0.9.2 reported touch-press positions as normalized values in the range of [0, 1], whereas this API reports positions in pixels.

== Examples ==
=== Draw a circle at each location in the window where a touch press is active. ===
<source lang="lua">

function love.draw()
    local touches = love.touch.getTouches()

    for i, id in ipairs(touches) do
        local x, y = love.touch.getPosition(id)
        love.graphics.circle("fill", x, y, 20)
    end
end
</source>

== See Also ==
* [[parent::love.touch]]
* [[love.touch.getTouches]]
* [[love.touchpressed]]
* [[love.touchreleased]]
[[Category:Functions]]
{{#set:Description=Gets the current position of the specified touch-press.}}
== Other Languages ==
{{i18n|love.touch.getPosition}}