{{oldin|[[0.9.0]]|090|type=function|text=This function is not supported in that and later versions. Use [[love.graphics.polygon]] instead}}
Draws a quadrilateral shape.
== Function ==
=== Synopsis ===
<source lang="lua">
love.graphics.quad( mode, x1, y1, x2, y2, x3, y3, x4, y4 )
</source>
=== Arguments ===
{{param|DrawMode|mode|How to draw the quad.}}
{{param|number|x1|The position of the top left corner along x-axis.}}
{{param|number|y1|The position of the top left corner along y-axis.}}
{{param|number|x2|The position of the top right corner along x-axis.}}
{{param|number|y2|The position of the top right corner along y-axis.}}
{{param|number|x3|The position of the bottom right corner along x-axis.}}
{{param|number|y3|The position of the bottom right corner along y-axis.}}
{{param|number|x4|The position of the bottom left corner along x-axis.}}
{{param|number|y4|The position of the bottom left corner along y-axis.}}
=== Returns ===
Nothing.
== Examples ==
=== A quadrilateral that has its top left corner located at 0,0 and whose width and height are 100 pixels. ===
<source lang="lua">
function love.draw()
	love.graphics.quad("fill", 0, 0, 100, 0, 100, 100, 0, 100)
end
</source>
== See Also ==
* [[parent::love.graphics]]
[[Category:Functions]]
[[Sub-Category::Drawing| ]]
{{#set:Description=Draws a quadrilateral shape.}}
{{#set:Since=000}}
== Other Languages ==
{{i18n|love.graphics.quad}}