Sets the spin of the sprite.
== Function ==
=== Synopsis ===
<source lang="lua">
ParticleSystem:setSpin( min, max )
</source>
=== Arguments ===
{{param|number|min|The minimum spin (radians per second).}}
{{param|number|max (min)|The maximum spin (radians per second).}}
=== Returns ===
Nothing.
== Function ==
{{oldin|[[0.9.0]]|090|type=variant|text=Use [[ParticleSystem:setSpinVariation]] instead}}
=== Synopsis ===
<source lang="lua">
ParticleSystem:setSpin( min, max, variation )
</source>
=== Arguments ===
{{param|number|min|The minimum spin (radians per second).}}
{{param|number|max (min)|The maximum spin (radians per second).}}
{{param|number|variation (0)|The degree of variation (0 meaning no variation and 1 meaning full variation between start and end).}}
=== Returns ===
Nothing.
== See Also ==
* [[parent::ParticleSystem]]
[[Category:Functions]]
{{#set:Description=Sets the spin of the sprite.}}
{{#set:Since=000}}
== Other Languages ==
{{i18n|ParticleSystem:setSpin}}