2013-10-30
yeti20131015.blend:
 add blue20131015.svg
 fix normals

2013-10-20
yeti20131015.blend:
 coloring

2013-10-20
yeti20131015.blend:
 UV maps completed (new UVMap3)

2013-10-19
yeti20131015.blend:
  organize UV maps (divide to UVMap1 and UVMap2)

2013-10-18
yeti20131015.blend:
  little fix for bone weights

2013-10-18
yeti20131015.blend:
  mark seams

2013-10-17
yeti20131015.blend:
  assign bone weights

2013-10-16
yeti20131015.blend:
  create armature

2013-10-16
yeti20131015.blend:
  mirror modeling little fix

2013-10-15
yeti20131015.blend:
  mirror modeling completed
