particle_system cargo_ship_explosion_system
{
	material flare
	particle_width 7
	particle_height	7
	cull_each false
	quota 100
	billboard_type point
	emitter Ring
	{
		angle 1 360
		emission_rate 1 50
        	time_to_live_min 1 5
        	time_to_live_max 1 50
        	
        	velocity 1 50
        	inner_width 1 0.9
		inner_height 1 0.9
		width 1 250
		height 1 10
		depth 1 250
		duration 1 2
	}
	affector ColourFader
	{
		red 1 -0.05
		green 1 -0.1
		blue 1 -0.1
	}
	
}
