hud
{
	zorder 200
	container Panel SpeedMeter
	{
		left 0.01
		top 0.6
		width 0.08
		height 0.39
		material speed_meter_mat
		element Panel SpeedIndicator
		{
			left 0.0
			top 0.1
			width 0.08
			height 0.15
			material speed_indicator_mat
		}
	}
	container Panel FireButton
	{
		left 0.15
		top 0.75
		width 0.2
		height 0.24
		material fire_button_mat
	}	
	container Panel MovementControls
	{
		material controls_button_mat
		left 0.8
		top 0.8
		width 0.2
		height 0.2
	}
	container Panel RotateLeft
	{
		left 0.61
		top 0.85
		width 0.14
		height 0.14
		material rotate_left_mat
	}
	container Panel RotateRight
	{
		left 0.76
		top 0.85
		width 0.14
		height 0.14
		material rotate_right_mat
	}
	container Panel Radar
	{
		left 0.3
		top 0.8
		width 0.3
		height 0.19
		material radar_mat
	}
	container Panel Afterburner
	{
		left 0.9
		top 0.7
		width 0.1
		height 0.1
		material afterburner_mat
	}
	container Panel Countermeasures
	{
		left 0.9
		top 0.5
		width 0.1
		height 0.1
		material countermeasures_mat
	}
	container Panel Reloader
	{
		left 0.9
		top 0.3
		width 0.1
		height 0.1
		material reloader_mat
	}
	container Panel WeaponSelectionLeft
	{
		left 0.6
		top 0.01
		width 0.1
		height 0.1
		material weapon_selection_left_mat
	}
	container Panel WeaponSelectionRight
	{
		left 0.75
		top 0.01
		width 0.1
		height 0.1
		material weapon_selection_right_mat
	}
	container Panel WeaponType
	{
		left 0.05
		top 0.05
		width 0.1
		height 0.1
		element TextArea WeaponText
		{
			left 0.0
			top 0.0
			width 0.3
			height 0.3
			font_name arial_mat
			char_height 0.05
		}
	}
	container Panel Health
	{
		left 0.05
		top 0.15
		width 0.1
		height 0.1
		element TextArea HealthText
		{
			left 0.0
			top 0.0
			width 0.3
			height 0.3
			font_name arial_mat
			char_height 0.05
		}
	}
	container Panel SpawnInfo
	{
		left 0.05
		top 0.25
		width 0.95
		height 0.2
		element TextArea SpawnInfoText
		{
			left 0.0
			top 0.0
			width 0.95
			height 0.3
			font_name arial_mat
			char_height 0.05
		}
	}
	container Panel BeaconInfo
	{
		left 0.05
		top 0.35
		width 0.95
		height 0.2
		element TextArea BeaconInfoText
		{
			left 0.0
			top 0.0
			width 0.95
			height 0.3
			font_name arial_mat
			char_height 0.05
		}
	}
	container Panel CargoCount
	{
		left 0.05
		top 0.30
		width 0.95
		height 0.2
		element TextArea CargoCountText
		{
			left 0.0
			top 0.0
			width 0.95
			height 0.3
			font_name arial_mat
			char_height 0.05
		}
	}
	container Panel PlayerSpawnInfo
	{
		left 0.05
		top 0.40
		width 0.95
		height 0.2
		element TextArea PlayerSpawnInfoText
		{
			left 0.0
			top 0.0
			width 0.95
			height 0.3
			font_name arial_mat
			char_height 0.05
		}
	}
	container Panel CargoScan
	{
		left 0.55
		top 0.35
		width 0.95
		height 0.2
		element TextArea CargoScanText
		{
			left 0.0
			top 0.0
			width 0.95
			height 0.3
			font_name arial_mat
			char_height 0.05
		}
	}
}
