#ifndef VVENEMYSHEADER_H_
#define VVENEMYSHEADER_H_
#include "jp/gecchi/VioletVreath/actor/VVCommonActorsHeader.h"


#include "jp/gecchi/VioletVreath/actor/enemy/_Test/TestEnemy.h"
#include "jp/gecchi/VioletVreath/actor/enemy/_Test/TestGu.h"
#include "jp/gecchi/VioletVreath/actor/enemy/_Test/TestChoki.h"
#include "jp/gecchi/VioletVreath/actor/enemy/_Test/TestPa.h"
#include "jp/gecchi/VioletVreath/actor/enemy/_Test/TestNomal.h"

#include "jp/gecchi/VioletVreath/actor/enemy/Tamago/TamagoActor.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Tamago/EnemyTamago01.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Eres/EnemyEres.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Eres/EnemyEresShot001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Eres/FormationEres001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Eres/FormationEres002.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Allas/EnemyAllas.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Allas/FormationAllas001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Allas/FormationAllas001a.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Allas/FormationAllas001b.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Allas/FormationAllas001c.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Allas/FormationAllas001d.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Allas/FormationAllas002.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Unomia/EnemyUnomia.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Unomia/FormationUnomia.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Unomia/FormationUnomia001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Unomia/FormationUnomia001a.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Unomia/FormationUnomia001b.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Unomia/FormationUnomia002.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Unomia/FormationUnomia002a.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Unomia/FormationUnomia002b.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Geria/EnemyGeria.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Geria/FormationGeria.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Geria/FormationGeria001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Etis/EnemyEtis.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Etis/FormationEtis001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Drastea/EnemyDrastea.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Drastea/FormationDrastea001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Straea/EnemyStraea.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Straea/EnemyStraeaLaserChip001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Straea/EnemyStraeaLaserChip002.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Straea/EnemyStraeaLaserChip003.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Straea/EnemyStraeaLaserChip004.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ris/EnemyRis.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ris/FormationRis001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ris/FormationRis002.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Omulus/EnemyOmulus.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ortuna/EnemyOrtuna.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ortuna/FormationOrtuna001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ortuna/FormationOrtuna001a.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ortuna/FormationOrtuna001b.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Emus/EnemyEmus.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Emus/EnemyEmusLaserChip001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Irce/EnemyIrce.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Halia/EnemyHalia.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Halia/FormationHalia.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Emilia/EnemyEmiliaBase.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Emilia/EnemyEmilia.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Emilia/EnemyEmiliaFragment.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Emilia/EnemyEmiliaFragment2.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Emilia/EnemyEmiliaFragment3.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Emilia/FormationEmilia.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ebe/EnemyEbe.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ebe/FormationEbe.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ebe/FormationEbe001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Hisbe/EnemyHisbe.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Hisbe/EnemyHisbe002.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Hisbe/EnemyHisbeLaserChip001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Hisbe/EnemyHisbeLaserChip002.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Hisbe/EnemyHisbeLaserChip003.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Esperia/EnemyEsperia.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Esperia/EnemyEsperiaLaserChip001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Talante/EnemyTalante.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ermione/EnemyErmione.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ermione/EnemyErmioneArm.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ermione/EnemyErmioneArmBody.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ermione/EnemyErmioneArmHead.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ermione/EnemyErmioneArmWeak.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ratislavia/EnemyRatislavia.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ratislavia/VarietyRatislavia001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ratislavia/VarietyRatislavia002.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ratislavia/VarietyRatislavia003.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ratislavia/VarietyRatislavia004.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ratislavia/EnemyRatislaviaEye.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ratislavia/EnemyRatislaviaEyeStraightLaserChip001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ratislavia/EffectRatislaviaEye001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Appho/EnemyAppho.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Appho/FormationAppho001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Appho/FormationAppho001a.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Appho/FormationAppho001b.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Antiope/EnemyAntiope.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Antiope/EnemyAntiopeP.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Antiope/EnemyAntiopeN.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Antiope/FormationAntiope001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Delheid/EnemyDelheid.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Delheid/FormationDelheid.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Delheid/FormationDelheid001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Alisana/EnemyAlisana.h"

#include "jp/gecchi/VioletVreath/actor/enemy/Ida/EnemyIda.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ida/EnemyIdaBase.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ida/EnemyIdaBase001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ida/FormationIda.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ida/FormationIda001.h"

#include "jp/gecchi/VioletVreath/actor/enemy/Thagoras/EnemyThagoras.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Thagoras/FormationThagoras.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Thagoras/FormationThagoras001.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Thagoras/FormationThagoras002.h"

#include "jp/gecchi/VioletVreath/actor/enemy/Glaja/EnemyGlaja.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Glaja/EnemyGlajaLance001.h"

#include "jp/gecchi/VioletVreath/actor/enemy/Duna/EnemyDuna.h"

#include "jp/gecchi/VioletVreath/actor/enemy/Ozartia/EnemyOzartia.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ozartia/EnemyOzartiaLaserChip01.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ozartia/EnemyOzartiaShot01.h"
#include "jp/gecchi/VioletVreath/actor/enemy/Ozartia/EnemyOzartiaPillar01.h"
//"VioletVreathHeader.h"への追記も忘れずに

#include "jp/ggaf/dxcore/actor/GgafDxGeometricActor.h"

#include "jp/ggaf/lib/scene/FormationTableScene.h"

#endif /*VVENEMYSHEADER_H_*/
