#include "jp/ggaf/dx/util/CollisionPart.h"


using namespace GgafDx;

CollisionPart::CollisionPart() : GgafCore::Object() {
    _shape_kind = 0;
    _is_valid_flg = false;
    _dx = _dy = _dz = 0;
    _cx = _cy = _cz = 0;
    _base_cx = _base_cy = _base_cz = 0;
    _hdx = _hdy = _hdz = 0;
    _x1 = _y1 = _z1 = _x2 = _y2 = _z2 = 0;
    _rot_x = _rot_y = _rot_z = _rot = false;
}

CollisionPart::~CollisionPart() {
}
