#include "stdafx.h"
#include "jp/ggaf/core/GgafGarbageBox.h"

#include "jp/ggaf/core/actor/GgafDisusedActor.h"
#include "jp/ggaf/core/scene/GgafDisusedScene.h"
#include <windows.h>

using namespace GgafCore;

#define GgafGarbage_MAX_WAIT 2000
//CRITICAL_SECTION GgafGarbageBox::CS;
bool GgafGarbageBox::_wait = false;
GgafGarbageBox* GgafGarbageBox::_pGarbageBox = nullptr;
int GgafGarbageBox::_cnt_cleaned = 0;


GgafGarbageBox::GgafGarbageBox() : GgafObject() {
    GgafGarbageBox::_wait = false;
    _pDisusedActor = NEW GgafDisusedActor();
    _pDisusedScene = NEW GgafDisusedScene();
}

void GgafGarbageBox::add(GgafActor* prm_pActor) {
    prm_pActor->_can_live_flg = false;
    for (int i = 0; i < GgafGarbage_MAX_WAIT; i++) {
        if (GgafGarbageBox::_wait) {
            Sleep(1);
            if (i == GgafGarbage_MAX_WAIT-1) {
                _TRACE_("＜警告＞ GgafGarbageBox::add("<<prm_pActor<<"["<<prm_pActor->getName()<<"]) 強制add");
            }
        } else {
            break;
        }
    }
    GgafGarbageBox::_wait = true;
    prm_pActor->_can_live_flg = false;
    prm_pActor->inactivateTreeImmed();
    _pDisusedActor->addSubFirst(prm_pActor->extract()); //addSubFirstです！addSubLastに非ず
    _TRACE_("ゴミ箱(Actor) GgafGarbageBox::add("<<prm_pActor<<"["<<prm_pActor->getName()<<"])");
    GgafGarbageBox::_wait = false;
}

void GgafGarbageBox::add(GgafScene* prm_pScene) {
    prm_pScene->_can_live_flg = false;
    for (int i = 0; i < GgafGarbage_MAX_WAIT; i++) {
        if (GgafGarbageBox::_wait) {
            Sleep(1);
            if (i == GgafGarbage_MAX_WAIT-1) {
                _TRACE_("＜警告＞ GgafGarbageBox::add("<<prm_pScene<<"["<<prm_pScene->getName()<<"]) 強制add");
            }
        } else {
            break;
        }
    }
    GgafGarbageBox::_wait = true;
    prm_pScene->_can_live_flg = false;
    prm_pScene->inactivateTreeImmed();
    _pDisusedScene->addSubFirst(prm_pScene->extract()); //addSubFirstです！addSubLastに非ず
    _TRACE_("ゴミ箱(Scene) GgafGarbageBox::add("<<prm_pScene<<"["<<prm_pScene->getName()<<"])");
    GgafGarbageBox::_wait = false;
}

void GgafGarbageBox::clean(int prm_num_cleaning) {
    for (int i = 0; i < GgafGarbage_MAX_WAIT; i++) {
        if (GgafGarbageBox::_wait) {
            Sleep(1);
            if (i == GgafGarbage_MAX_WAIT-1) {
                _TRACE_("＜警告＞ GgafGarbageBox::clean() 強制return");
                return;
            }
        } else {
            break;
        }
    }
    GgafGarbageBox::_wait = true;
    _pDisusedActor->clean(prm_num_cleaning);
    _pDisusedScene->clean(prm_num_cleaning);
    GgafGarbageBox::_wait = false;
}

GgafGarbageBox::~GgafGarbageBox() {
    _TRACE_("GgafGarbageBox::~GgafGarbageBox() begin");
    for (int i = 0; i < GgafGarbage_MAX_WAIT; i++) {
        if (GgafGarbageBox::_wait) {
            Sleep(1);
        } else {
            break;
        }
    }
    GgafGarbageBox::_wait = true;
    GGAF_DELETE(_pDisusedScene);
    GGAF_DELETE(_pDisusedActor);
    _TRACE_("GgafGarbageBox::~GgafGarbageBox() done");
}

