using System;
using System.Collections.Generic;
using System.Text;
using nft.contributions.graphics;
using System.Drawing;
using nft.core.view;

namespace nft.core.graphics {
    public class TextureSrc {
        public readonly CtbImageResource ImageResource;
        public readonly Rectangle Region;

        public TextureSrc(CtbImageResource res, Rectangle rect) {
            this.ImageResource = res;
            this.Region = rect;
        }
    }

    /*
    /// <summary>
    /// 今のところはusingで代用
    /// </summary>
    public class ConditionedTextureSrc : ConditionedResource<TextureSrc> {
        public ConditionedTextureSrc(TextureSrc _default) : base(_default){
        }
    }
     */
}
