Command ACSScriptExecute
	Short netid
	Actor activator with NullAllowed
	Short lineid
	Byte levelnum
	Variable arg0
	Variable arg1
	Variable arg2
	Variable arg3
	Bool backSide
	Bool always
EndCommand

Command ACSSendString
	ExtendedCommand
	Short netid
	Actor activator with NullAllowed
	String string
EndCommand

Struct JoinSlot
	Byte player
	Byte team
EndStruct

Command SyncJoinQueue
	ExtendedCommand
	Struct<JoinSlot>[] slots
EndCommand

Struct MapRotationEntry
	String name
	Byte isUsed
	Byte minPlayers
	Byte maxPlayers
EndStruct

Command SyncMapRotation
	ExtendedCommand
	Struct<MapRotationEntry>[] entries
	Short currentPosition
EndCommand

Command ReplaceTextures
	String fromTexture
	String toTexture
	Byte textureFlags
EndCommand
