/* ----------------------------------------------------------------------  
* Copyright (C) 2010 ARM Limited. All rights reserved.  
*  
* $Date:        29. November 2010  
* $Revision: 	V1.0.3  
*  
* Project: 	    CMSIS DSP Library  
* Title:	    arm_mult_f32.c  
*  
* Description:	Floating-point vector multiplication.  
*  
* Target Processor: Cortex-M4/Cortex-M3
*  
* Version 1.0.3 2010/11/29 
*    Re-organized the CMSIS folders and updated documentation.  
*   
* Version 1.0.2 2010/11/11  
*    Documentation updated.   
*  
* Version 1.0.1 2010/10/05   
*    Production release and review comments incorporated.  
*  
* Version 1.0.0 2010/09/20   
*    Production release and review comments incorporated.  
*  
* Version 0.0.5  2010/04/26   
*    incorporated review comments and updated with latest CMSIS layer  
*  
* Version 0.0.3  2010/03/10   
*    Initial version  
* -------------------------------------------------------------------- */ 
 
#include "arm_math.h" 
 
/**  
 * @ingroup groupMath  
 */ 
 
/**  
 * @defgroup BasicMult Vector Multiplication  
 *  
 * Element-by-element multiplication of two vectors.  
 *  
 * <pre>  
 *     pDst[n] = pSrcA[n] * pSrcB[n],   0 <= n < blockSize.  
 * </pre>  
 *  
 * There are separate functions for floating-point, Q7, Q15, and Q31 data types.  
 */ 
 
/**  
 * @addtogroup BasicMult  
 * @{  
 */ 
 
/**  
 * @brief Floating-point vector multiplication.  
 * @param[in]       *pSrcA points to the first input vector  
 * @param[in]       *pSrcB points to the second input vector  
 * @param[out]      *pDst points to the output vector  
 * @param[in]       blockSize number of samples in each vector  
 * @return none.  
 */ 
 
void arm_mult_f32( 
  float32_t * pSrcA, 
  float32_t * pSrcB, 
  float32_t * pDst, 
  uint32_t blockSize) 
{ 
  uint32_t blkCnt;                               /* loop counters */ 
 
  /* loop Unrolling */ 
  blkCnt = blockSize >> 2u; 
 
  /* First part of the processing with loop unrolling.  Compute 4 outputs at a time.  
   ** a second loop below computes the remaining 1 to 3 samples. */ 
  while(blkCnt > 0u) 
  { 
    /* C = A * B */ 
    /* Multiply the inputs and store the results in output buffer */ 
    *pDst++ = (*pSrcA++) * (*pSrcB++); 
    *pDst++ = (*pSrcA++) * (*pSrcB++); 
    *pDst++ = (*pSrcA++) * (*pSrcB++); 
    *pDst++ = (*pSrcA++) * (*pSrcB++); 
 
    /* Decrement the blockSize loop counter */ 
    blkCnt--; 
  } 
 
  /* If the blockSize is not a multiple of 4, compute any remaining output samples here.  
   ** No loop unrolling is used. */ 
  blkCnt = blockSize % 0x4u; 
 
  while(blkCnt > 0u) 
  { 
    /* C = A * B */ 
    /* Multiply the inputs and store the results in output buffer */ 
    *pDst++ = (*pSrcA++) * (*pSrcB++); 
 
    /* Decrement the blockSize loop counter */ 
    blkCnt--; 
  } 
} 
 
/**  
 * @} end of BasicMult group  
 */ 
