/* 
 * PROJECT: MMD for Java
 * --------------------------------------------------------------------------------
 * This work is based on the ARTK_MMD v0.1 
 *   PY
 * http://ppyy.hp.infoseek.co.jp/
 * py1024<at>gmail.com
 * http://www.nicovideo.jp/watch/sm7398691
 *
 * The MMD for Java is Java version MMD class library.
 * Copyright (C)2009 nyatla
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this framework; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 * 
 * For further information please contact.
 *	http://nyatla.jp/
 *	<airmail(at)ebony.plala.or.jp>
 * 
 */
using System;
using System.Collections.Generic;
using System.Text;
using jp.nyatla.nymmd.cs.types;


namespace jp.nyatla.nymmd.cs.struct_type.vmd
{
    class VMD_Motion : StructType
    {
        public String szBoneName;	// ボーン名
        public long ulFrameNo;		// フレーム番号

        public MmdVector3 vec3Position = new MmdVector3();// 位置
        public MmdVector4 vec4Rotate = new MmdVector4();  // 回転(クォータニオン)

        public int[] cInterpolation1 = new int[16];	// 補間情報
        public int[] cInterpolation2 = new int[16];
        public int[] cInterpolation3 = new int[16];
        public int[] cInterpolation4 = new int[16];

        public void read(DataReader i_reader)
        {
            int i;
            //szName
            this.szBoneName = i_reader.readAscii(15);
            this.ulFrameNo = i_reader.readInt();
            StructReader.read(this.vec3Position, i_reader);
            StructReader.read(this.vec4Rotate, i_reader);
            for (i = 0; i < 16; i++)
            {
                this.cInterpolation1[i] = i_reader.readByte();
            }
            for (i = 0; i < 16; i++)
            {
                this.cInterpolation2[i] = i_reader.readByte();
            }
            for (i = 0; i < 16; i++)
            {
                this.cInterpolation3[i] = i_reader.readByte();
            }
            for (i = 0; i < 16; i++)
            {
                this.cInterpolation4[i] = i_reader.readByte();
            }
            return;
        }
    }
}
