#pragma once

namespace FDK
{
	struct STPositionColoredVertexies
	{
		float x;
		float y;
		float z;
		D3DCOLOR color;
		float u;
		float v;
	};
	struct STTransformedColoredTextureVertexies
	{
		float x;
		float y;
		float z;
		float w;
		D3DCOLOR color;
		float u;
		float v;
	};
}
