<common:LayoutAwarePage
    x:Name="pageRoot"
    x:Class="ShootingGame.SoundEditorPage"
    DataContext="{Binding DefaultViewModel, RelativeSource={RelativeSource Self}}"
    IsTabStop="false"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:local="using:ShootingGame"
    xmlns:common="using:ShootingGame.Common"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
    mc:Ignorable="d">

    <Page.Resources>

        <!-- TODO: Delete this line if the key AppName is declared in App.xaml -->
        <x:String x:Key="AppName">My Application</x:String>
    </Page.Resources>

    <!--
        This grid acts as a root panel for the page that defines two rows:
        * Row 0 contains the back button and page title
        * Row 1 contains the rest of the page layout
    -->
<!--    <Grid x:Name="LayoutRoot" Style="{StaticResource LayoutRootStyle}"> -->
<Grid x:Name="LayoutRoot" >
<local:EnvelopeEditorControl Margin="10,10.5,902,546.052" Height="Auto" Width="Auto"/>
            <TextBlock HorizontalAlignment="Left" Height="90" Margin="697.956,31.955,0,0" TextWrapping="Wrap" Text="Sound Editor Page" VerticalAlignment="Top" Width="221"/>
        <Slider HorizontalAlignment="Left" Margin="551,185,0,0" VerticalAlignment="Top" Width="511"/>

        <VisualStateManager.VisualStateGroups>

            <!-- Visual states reflect the application's view state -->
            <VisualStateGroup x:Name="ApplicationViewStates">
                <VisualState x:Name="FullScreenLandscape"/>
                <VisualState x:Name="Filled"/>

                <!-- The entire page respects the narrower 100-pixel margin convention for portrait -->
                <VisualState x:Name="FullScreenPortrait">
                    <Storyboard>
                        <ObjectAnimationUsingKeyFrames Storyboard.TargetName="backButton" Storyboard.TargetProperty="Style">
                            <DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PortraitBackButtonStyle}"/>
                        </ObjectAnimationUsingKeyFrames>
                    </Storyboard>
                </VisualState>

                <!-- The back button and title have different styles when snapped -->
                <VisualState x:Name="Snapped">
                    <Storyboard>
                        <ObjectAnimationUsingKeyFrames Storyboard.TargetName="backButton" Storyboard.TargetProperty="Style">
                            <DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource SnappedBackButtonStyle}"/>
                        </ObjectAnimationUsingKeyFrames>
                        <ObjectAnimationUsingKeyFrames Storyboard.TargetName="pageTitle" Storyboard.TargetProperty="Style">
                            <DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource SnappedPageHeaderTextStyle}"/>
                        </ObjectAnimationUsingKeyFrames>
                    </Storyboard>
                </VisualState>
            </VisualStateGroup>
        </VisualStateManager.VisualStateGroups>
    </Grid>
</common:LayoutAwarePage>
