setMotion(STAND				,"BossHitoAngry/Stand");
setMotion(WALK				,"BossHitoAngry/Walk");
setMotion(NECKCUT			,"BossHitoAngry/NeckCut");
setMotion(NECKCUT2			,"BossHitoAngry/NeckCut2");
setMotion(NECKCUT3			,"BossHitoAngry/NeckCut3");
setMotion(DOUBLESLICE		,"BossHitoAngry/DoubleSlice");
setMotion(HATCHETS			,"BossHitoAngry/Hatchets");
setMotion(HATCHETS_FINISH	,"BossHitoAngry/Hatchets_Finish");
setMotion(SPEAR				,"BossHitoAngry/Spear");
setMotion(SPEAR_FINISH		,"BossHitoAngry/Spear_Finish");
setMotion(WALKSPEAR			,"BossHitoAngry/WalkSpear");
setMotion(WALKSPEAR_FINISH	,"BossHitoAngry/WalkSpear_Finish");
setMotion(MULTSPEAR			,"BossHitoAngry/MultSpear");
setMotion(MULTSPEAR_FINISH	,"BossHitoAngry/MultSpear_Finish");
setMotion(MULTSPEAR_FINISH2	,"BossHitoAngry/MultSpear_Finish2");
setMotion(FINGERPRESS		,"BossHitoAngry/FingerPress");
setMotion(STAMP				,"BossHitoAngry/Stamp");
setMotion(JUMP				,"BossHitoAngry/Jump");
setMotion(DEAD_MOTION		,"BossHitoAngry/Death");
setMotion(DEAD_MOTION2		,"BossHitoAngry/Death2");
setMotion(TRANSFORM			,"BossHitoAngry/Transform");
setMotion(TUMBLE			,"BossHitoAngry/Tumble");

setBind(BIND_HATCHETS	,"BossHitoAngry/Hatchets_Finish");
setBind(BIND_MULTSPEAR	,"BossHitoAngry/MultSpear_Finish");
setBind(BIND_MULTSPEAR2	,"BossHitoAngry/MultSpear2_Finish");
setBind(BIND_NECKCUT	,"BossHitoAngry/NeckCut_Finish");
setBind(BIND_SPEAR		,"BossHitoAngry/Spear_Finish");
setBind(BIND_WALKSPEAR	,"BossHitoAngry/WalkSpear_Finish");