PlayerMotionLoad("","STAND_0",					"PlayerYuki/Stand0");
PlayerMotionLoad("","STAND_1",					"PlayerYuki/Stand1");
PlayerMotionLoad("","WALK",						"PlayerYuki/Walk");
PlayerMotionLoad("","RUN",						"PlayerYuki/Run0");
PlayerMotionLoad("","JUMPUP",					"PlayerYuki/JumpUp");
PlayerMotionLoad("","JUMPUP2",					"PlayerYuki/JumpUp2");
PlayerMotionLoad("","JUMPDOWN",					"PlayerYuki/JumpDown");
PlayerMotionLoad("","DASH",						"PlayerYuki/Dash");
PlayerMotionLoad("","STOP",						"PlayerRyoko/Stop");
PlayerMotionLoad("","DAMAGE_0",					"PlayerCommon/Damage0");
PlayerMotionLoad("","FLYING_0",					"PlayerCommon/Flying0");
PlayerMotionLoad("","FLYING_1",					"PlayerCommon/Flying1");
PlayerMotionLoad("","FLYING_SPIN",				"PlayerCommon/Flying_Spin");
PlayerMotionLoad("","DOWN_0",					"PlayerCommon/Down0");
PlayerMotionLoad("","DOWN_0_BOUND",				"PlayerCommon/Down0_Bound");
PlayerMotionLoad("","RISE_0",					"PlayerCommon/Rise0");
PlayerMotionLoad("","RISE_0_FRONT",				"PlayerCommon/Rise0_Front");
PlayerMotionLoad("","RISE_0_BACK",				"PlayerCommon/Rise0_Back");
PlayerMotionLoad("","RISE_0_DAMAGE",			"PlayerCommon/Rise0_Damage");
PlayerMotionLoad("","DOWN_1",					"PlayerCommon/Down1");
PlayerMotionLoad("","DOWN_1_FRONT",				"PlayerCommon/Down1_Front");
PlayerMotionLoad("","DOWN_1_BACK",				"PlayerCommon/Down1_Back");
PlayerMotionLoad("","RISE_1",					"PlayerCommon/Rise1");
PlayerMotionLoad("","RISE_1_FRONT",				"PlayerCommon/Rise1_Front");
PlayerMotionLoad("","RISE_1_BACK",				"PlayerCommon/Rise1_Back");
PlayerMotionLoad("","RISE_1_DAMAGE",			"PlayerCommon/Rise1_Damage");
PlayerMotionLoad("","RISE_1_DAMAGE_FRONT",		"PlayerCommon/Rise1_Damage_Front");
PlayerMotionLoad("","RISE_1_DAMAGE_BACK",		"PlayerCommon/Rise1_Damage_Back");
PlayerMotionLoad("","DEATHPRESS_DOWN_0",		"PlayerCommon/DeathPress_Down0");
PlayerMotionLoad("","DEATHPRESS_DOWN_1",		"PlayerCommon/DeathPress_Down1");
PlayerMotionLoad("","WALLHIT_0",				"PlayerCommon/WallHit0");
PlayerMotionLoad("","WALLHIT_0_DOWN_0",			"PlayerCommon/WallHit0_Down0");
PlayerMotionLoad("","WALLHIT_0_DOWN_0_RISE_0",	"PlayerCommon/WallHit0_Down0_Rise0");
PlayerMotionLoad("","DEADMOVE_0",				"PlayerCommon/DeadMove0");
PlayerMotionLoad("","DEADMOVE_1",				"PlayerCommon/DeadMove1");
PlayerMotionLoad("","DEADMOVE_2",				"PlayerCommon/DeadMove2");
PlayerMotionLoad("","BALANCE",					"PlayerCommon/Balance");
PlayerMotionLoad("","WALKSHOT01",				"PlayerYuki/WalkShot01");
PlayerMotionLoad("","WALKSHOT02",				"PlayerYuki/WalkShot02");
PlayerMotionLoad("","WALKSHOT03",				"PlayerYuki/WalkShot03");
PlayerMotionLoad("","JUMPSHOT01",				"PlayerYuki/JumpShot01");
PlayerMotionLoad("","JUMPSHOT02",				"PlayerYuki/JumpShot02");
PlayerMotionLoad("","DOWNSHOT01",				"PlayerYuki/DownShot01");
PlayerMotionLoad("","DASHSHOT",					"PlayerYuki/DashShot");

PlayerMotionLoad("","BINDED_FLUID_0",			"PlayerCommon/Binded_Fluid0");
PlayerMotionLoad("","BINDED_FLUID_1",			"PlayerCommon/Binded_Fluid1");
PlayerMotionLoad("","BINDED_FLUID_2",			"PlayerCommon/Binded_Fluid2");
PlayerMotionLoad("","DEATHPRESS2_MID",			"PlayerCommon/DeathPress2_Mid");
PlayerMotionLoad("","DEATHPRESS2_HEAD",			"PlayerCommon/DeathPress2_Head");
PlayerMotionLoad("","DEATHPRESS2_FOOT",			"PlayerCommon/DeathPress2_Foot");
PlayerMotionLoad("","DEATHGEAR",				"PlayerCommon/DeathGear");
PlayerMotionLoad("","FINISHED_MAGMA",			"PlayerCommon/Magma");
PlayerMotionLoad("","DAMAGESTAND_A",			"PlayerCommon/DamageStand_A");
PlayerMotionLoad("","DAMAGESTAND_B",			"PlayerCommon/DamageStand_B");

/*-------------------------------------------------------------*/

PlayerMotionLoad(""		,"BINDED_RAMDA",			"Ramda/Binded_Ramda"); /*JellyFishでも使われるため例外*/
PlayerMotionLoad("Ramda","BINDED_RAMDA_FINISH",		"Ramda/Binded_Ramda_VoreFinish");

PlayerMotionLoad("BossRobot0","BINDED_BOSSROBOT_0_THROW_0",					"BossRobot0/Binded_BossRobot0_Throw0");
PlayerMotionLoad("BossRobot0","BINDED_BOSSROBOT_0_CATCH_0_ATTACK_0",		"BossRobot0/Binded_BossRobot0_Catch0_Attack0");
PlayerMotionLoad("BossRobot0","BINDED_BOSSROBOT_0_CATCH_0_ATTACK_0_RUN",	"BossRobot0/Binded_BossRobot0_Catch0_Attack0_Run");
PlayerMotionLoad("BossRobot0","BINDED_BOSSROBOT_0_CATCH_0_ATTACK_1",		"BossRobot0/Binded_BossRobot0_Catch0_Attack1");
PlayerMotionLoad("BossRobot0","BINDED_BOSSROBOT_0_CATCH_0_ATTACK_1_FINISH",	"BossRobot0/Binded_BossRobot0_Catch0_Attack1_Finish");
PlayerMotionLoad("BossRobot0","BINDED_BOSSROBOT_0_CATCH_1_ATTACK_0",		"BossRobot0/Binded_BossRobot0_Catch1_Attack0");
PlayerMotionLoad("BossRobot0","BINDED_BOSSROBOT_0_CATCH_1_ATTACK_0_RUN",	"BossRobot0/Binded_BossRobot0_Catch1_Attack0_Run");
PlayerMotionLoad("BossRobot0","BINDED_BOSSROBOT_0_CATCH_1_ATTACK_1",		"BossRobot0/Binded_BossRobot0_Catch1_Attack1");
PlayerMotionLoad("BossRobot0","BINDED_BOSSROBOT_0_CATCH_1_ATTACK_1_FINISH",	"BossRobot0/Binded_BossRobot0_Catch1_Attack1_Finish");

PlayerMotionLoad("VorePlant","BINDED_VOREPLANT_VORE3",	"VorePlant/Binded_VorePlant_Vore3");
PlayerMotionLoad("VorePlant","BINDED_VOREPLANT_VORE3_2","VorePlant/Binded_VorePlant_Vore3_2");

PlayerMotionLoad("BitePlant","BINDED_BITEPLANT_ATTACK_LOW_BIND",		"BitePlant/Binded_Attack_Low_Bind");
PlayerMotionLoad("BitePlant","BINDED_BITEPLANT_ATTACK_LOW_BINDBITE",	"BitePlant/Binded_Attack_Low_BindBite");
PlayerMotionLoad("BitePlant","BINDED_BITEPLANT_ATTACK_HIGH_BINDBITE",	"BitePlant/Binded_Attack_High_BindBite");

PlayerMotionLoad("JellyFish","BINDED_JELLYFISH_CATCH",			"JellyFish/Binded_Catch");
PlayerMotionLoad("JellyFish","BINDED_JELLYFISH_ELECTROSHOCK",	"JellyFish/Binded_ElectroShock");

PlayerMotionLoad("Trap_Pile","BINDED_TRAP_PILE_FINISH",	"Trap/Pile/Binded_Finish");
PlayerMotionLoad("Trap_Pile","BINDED_TRAP_PILE_FINISH2","Trap/Pile/Binded_Finish2");
PlayerMotionLoad("Trap_Pile","BINDED_TRAP_PILE_FINISH3","Trap/Pile/Binded_Finish3");
PlayerMotionLoad("Trap_Pile","BINDED_TRAP_PILE_FINISH4","Trap/Pile/Binded_Finish4");

PlayerMotionLoad(""     ,"BINDED_SLIME_MEDIUM_ATTACKHIT",			"Slime/Binded_Medium_AttackHit");  /*Hitokariでも使われるため例外*/
PlayerMotionLoad("Slime","BINDED_SLIME_MEDIUM_ATTACKHIT_FINISH",	"Slime/Binded_Medium_AttackHit_Finish");
PlayerMotionLoad(""     ,"BINDED_SLIME_MEDIUM_ATTACKHIT2",			"Slime/Binded_Medium_AttackHit2"); /*Hitokariでも使われるため例外*/
PlayerMotionLoad("Slime","BINDED_SLIME_MEDIUM_ATTACKHIT2_FINISH",	"Slime/Binded_Medium_AttackHit2_Finish");
PlayerMotionLoad("Slime","BINDED_SLIME_LARGE_ATTACKHIT",			"Slime/Binded_Large_AttackHit");
PlayerMotionLoad("Slime","BINDED_SLIME_LARGE_ATTACKHIT_FINISH",		"Slime/Binded_Large_AttackHit_Finish");

PlayerMotionLoad("Wanio","BINDED_WANIO_CATCH_FLOOR",		"Wanio/Binded_Catch_Floor");
PlayerMotionLoad("Wanio","BINDED_WANIO_CATCH_FLOOR_FINISH",	"Wanio/Binded_Catch_Floor_Finish");
PlayerMotionLoad("Wanio","BINDED_WANIO_CATCH_CUT",			"Wanio/Binded_Catch_Cut");

PlayerMotionLoad("BossFrog","BINDED_BOSSFROG_MOUTHATTACK_GROUND_SUCCESS",	"BossFrog/Binded_MouthAttack_Ground_Success");
PlayerMotionLoad("BossFrog","BINDED_BOSSFROG_MOUTHATTACK_AIR_SUCCESS",		"BossFrog/Binded_MouthAttack_Air_Success");
PlayerMotionLoad("BossFrog","BINDED_BOSSFROG_VORE_HEAD",					"BossFrog/Binded_Vore_Head");
PlayerMotionLoad("BossFrog","BINDED_BOSSFROG_VORE_FOOT",					"BossFrog/Binded_Vore_Foot");
PlayerMotionLoad("BossFrog","BINDED_BOSSFROG_VORE_HEAD_TOINSIDE",			"BossFrog/Binded_Vore_Head_ToInSide");
PlayerMotionLoad("BossFrog","BINDED_BOSSFROG_VORE_FOOT_TOINSIDE",			"BossFrog/Binded_Vore_Foot_ToInSide");
PlayerMotionLoad("BossFrog","BINDED_BOSSFROG_VORE_HEAD_INSIDE",				"BossFrog/Binded_Vore_Head_InSide");
PlayerMotionLoad("BossFrog","BINDED_BOSSFROG_VORE_HEAD_INSIDE2",			"BossFrog/Binded_Vore_Head_InSide2");
PlayerMotionLoad("BossFrog","BINDED_BOSSFROG_VORE_FOOT_INSIDE",				"BossFrog/Binded_Vore_Foot_InSide");

PlayerMotionLoad("Saw","BINDED_SAW_DEATHCUT",	"Saw/Binded_DeathCut");
PlayerMotionLoad("Saw","BINDED_SAW_FINISH",		"Saw/Binded_Finish");
PlayerMotionLoad("Saw","BINDED_SAW_DEATHCUT2",	"Saw/Binded_DeathCut2");
PlayerMotionLoad("Saw","BINDED_SAW_FINISH2",	"Saw/Binded_Finish2");

PlayerMotionLoad("Fire","FINISHED_FIRE_BURN",	"Fire/Finished_Burn");

PlayerMotionLoad("BossMachine","BINDED_BOSSMACHINE_DRILL_LEFTUP_FINISH",	"BossMachine/Binded_Drill_LeftUp_Finish");
PlayerMotionLoad("BossMachine","BINDED_BOSSMACHINE_DRILL_LEFTDOWN_FINISH",	"BossMachine/Binded_Drill_LeftDown_Finish");
PlayerMotionLoad("BossMachine","BINDED_BOSSMACHINE_DRILL_RIGHT_FINISH",		"BossMachine/Binded_Drill_Right_Finish");
PlayerMotionLoad("BossMachine","BINDED_BOSSMACHINE_ARMHOLD_LEFT_CATCH",		"BossMachine/Binded_ArmHold_Left_Catch");
PlayerMotionLoad("BossMachine","BINDED_BOSSMACHINE_ARMHOLD_RIGHTUP_CATCH",	"BossMachine/Binded_ArmHold_RightUp_Catch");
PlayerMotionLoad("BossMachine","BINDED_BOSSMACHINE_ARMHOLD_RIGHTDOWN_CATCH","BossMachine/Binded_ArmHold_RightDown_Catch");
PlayerMotionLoad("BossMachine","BINDED_BOSSMACHINE_ROLLER",					"BossMachine/Binded_Roller");
PlayerMotionLoad("BossMachine","FINISHED_BOSSMACHINE_PILE_FRONT",			"BossMachine/Finished_Pile_Front");
PlayerMotionLoad("BossMachine","FINISHED_BOSSMACHINE_PILE_BACK",			"BossMachine/Finished_Pile_Back");
PlayerMotionLoad("BossMachine","BINDED_BOSSMACHINE_WALKPRESS",				"BossMachine/Binded_WalkPress");

PlayerMotionLoad("Mount","BINDED_MOUNT_MOUNTPUNCH",	"Mount/Binded_MountPunch");
PlayerMotionLoad("Mount","BINDED_MOUNT_MOUNTPUNCH2","Mount/Binded_MountPunch2");

PlayerMotionLoad("Hatty","BINDED_HATTY_CATCH",			"Hatty/Binded_Catch");
PlayerMotionLoad("Hatty","BINDED_HATTY_TAMAGO",			"Hatty/Binded_Tamago");
PlayerMotionLoad("Hatty","FINISHED_HATTY_TAMAGOMOGAKI",	"Hatty/Finished_TamagoMogaki");

PlayerMotionLoad("Shell","BINDED_SHELL_CATCH",	"Shell/Binded_Catch");
PlayerMotionLoad("Shell","BINDED_SHELL_CATCH2",	"Shell/Binded_Catch2");

PlayerMotionLoad("Hebiko","BINDED_HEBIKO_CATCHHEAD",	"Hebiko/Binded_CatchHead");
PlayerMotionLoad("Hebiko","BINDED_HEBIKO_CATCHBODY",	"Hebiko/Binded_CatchBody");
PlayerMotionLoad("Hebiko","BINDED_HEBIKO_CATCHHAND",	"Hebiko/Binded_CatchHand");

PlayerMotionLoad("Worm","BINDED_WORM_CATCH",			"Worm/Binded_Catch");
PlayerMotionLoad("Worm","BINDED_WORM_CATCH_FINISH",		"Worm/Binded_CatchFinish");
PlayerMotionLoad("Worm","BINDED_WORM_CATCHAIR",			"Worm/Binded_CatchAir");
PlayerMotionLoad("Worm","BINDED_WORM_CATCHNEAR",		"Worm/Binded_CatchNear");
PlayerMotionLoad("Worm","BINDED_WORM_CATCHNEAR_FINISH",	"Worm/Binded_CatchNearFinish");

PlayerMotionLoad("Vix","BINDED_VIX_CATCH","Vix/Binded_Catch");