#pragma once

#include <vector>

#include <C2/lm/vector2.h>
#include <C2/lm/vector3.h>
#include <C2/lm/range3.h>

#include <C2/graph/material.h>

#include "BaseFace.h"
#include "BaseEdge.h"
#include "VertAdj.h"
#include "BasePolyline.h"
#include "BaseMaterial.h"
