/*!
  \file
  \brief RangeFinder データの 3D 展開

  \author Satofumi KAMIMURA

  $Id: convert3d.cpp 1386 2009-10-09 08:00:11Z satofumi $
*/

#include "convert3d.h"

using namespace qrk;
using namespace std;


void qrk::convert3d(std::vector<Point3d<long> >& points,
                    const RangeFinder& range_finder,
                    const std::vector<long>& data,
                    const Position3d<long>& offset)
{
  (void)points;
  (void)range_finder;
  (void)data;
  (void)offset;

  // !!!
}
