#ifndef _G_SETTING_
#define _G_SETTING_

#include <hpllib/HPLLib.h>

class GEnemySetting{
};

class GPlayerSetting{
public:
	float walkMaxSpeed;
	float walkAccel;
	float airMaxSpeed;
	float airAccel;
	float jumpSpeed;
};

class GSetting: public HPLSetting{
public:
	GPlayerSetting player;
public:
	GSetting();
	~GSetting();
};

#endif
