#0 Bullet
[BULLET]
DAMAGE=0.5
BLOW=1

#1 Slash
[SLASH]
DAMAGE=5
BLOW=8

#2 FireBall
[FIRE_BALL]
DAMAGE=0.5
BLOW=1

#3 SwordSlash
[SWORD_SLASH]
DAMAGE=5
BLOW=8

#4 Beam
[BEAM]
DAMAGE=2
BLOW=1

#5 OnlySlash
[ONLY_SLASH]
DAMAGE=5
BLOW=8

#6 Odoro
[ODORO]
DAMAGE=5
BLOW=1

#7 ThunderBolt
[THUNDER_BOLT]
DAMAGE=1
BLOW=1

#8 Missile
[MISSILE]
DAMAGE=5
BLOW=0.1

#9 Explosion
[EXPLOSION]
DAMAGE=0.5
BLOW=3

#10 PineApple0
[PINEAPPLE]
DAMAGE=0
BLOW=0
#FALSEの場合ヒットしない(DAMAGE/BLOWが無意味)
HIT=TRUE
#バウンドするとヒットしなくなる
BOUNCE_TO_NO_HIT=TRUE

#11 PineApple1
[PINEAPPLE_1]
DAMAGE=0
BLOW=-1
HIT=FALSE

[RYUHA_1]
DAMAGE=5
BLOW=5
[RYUHA_2]
DAMAGE=5
BLOW=8
#敵に当たっても生きながらえる
ALIVE_AFTER_HIT=TRUE

[SAUCER]
DAMAGE=3
BLOW=3
