#ifndef _ENEMY_LIFE_BAR_
#define _ENEMY_LIFE_BAR_

#include <string>
#include <HPLE3DLapper.h>

namespace MotionTest {
class EnemyLifeBar {
public:
	EnemyLifeBar();
	~EnemyLifeBar();
	
	int m_nSigID;
	std::string m_strName;
	float m_fHP;
	float m_fHPMax;
	HPL::General::HPLCounter m_Counter;
};
}

#endif
