#ObjectType, Type, X,Y,Z, FACEX,FACEY,FACEZ [, SCENARIO]

#ObjectType
#0:ENEMY
#1:NEUTRAL

#EnemyType
# 0:CYCLOPS,		//0
# 1:WORM_BIG,
# 2:WORM_SMALL,
# 3:ZOMBIE,
# 4:MOSUKO,
# 5:ZOMBIE_B,		//5

#NeutralType
# 0:SHELL,
# 1:DANIMOTH,
# 2:MINI_GUN,
# 3:HAND_GUN,
# 4:MEDI_KIT,
# 5:AMMO,
# 6:MEAT,
# 7:CONSOLE,
# 8:HEAD,

