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## org.apache.poi.xslf.usermodel
Class XSLFImageRenderer

    java.lang.Object
      org.apache.poi.xslf.usermodel.XSLFImageRenderer

    public class XSLFImageRenderer

extends java.lang.Object

For now this class renders only images supported by the javax.imageio.ImageIO framework. Subclasses can override this class to support other formats, for example, Use Apache batik to render WMF:

     public class MyImageRendener extends XSLFImageRendener{
     public boolean drawImage(Graphics2D graphics, XSLFPictureData data, Rectangle2D anchor){
            boolean ok = super.drawImage(graphics, data, anchor);
            if(!ok){
                    // see what type of image we are
                    String contentType = data.getPackagePart().getContentType();
                    if(contentType.equals("image/wmf")){
                            // use Apache Batik to handle WMF
                            // see http://xmlgraphics.apache.org/batik/
                    }

            }
            return ok;
     }
     }

and then pass this class to your instance of java.awt.Graphics2D:

     graphics.setRenderingHint(XSLFRenderingHint.IMAGE_RENDERER, new MyImageRendener());

Author:
  Yegor Kozlov

Constructor Summary
`XSLFImageRenderer()`

Method Summary
`boolean` | `drawImage(java.awt.Graphics2D graphics, XSLFPictureData data, java.awt.geom.Rectangle2D anchor)` Render picture data into the supplied graphics
`java.awt.image.BufferedImage` | `readImage(PackagePart packagePart)` Create a buffered image from the supplied package part.

Methods inherited from class java.lang.Object
`equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### XSLFImageRenderer

    public XSLFImageRenderer()

Method Detail

### drawImage

    public boolean drawImage(java.awt.Graphics2D graphics,
                             XSLFPictureData data,
                             java.awt.geom.Rectangle2D anchor)

  Render picture data into the supplied graphics

  Returns:
    true if the picture data was successfully rendered

### readImage

    public java.awt.image.BufferedImage readImage(PackagePart packagePart)
                                           throws java.io.IOException

  Create a buffered image from the supplied package part. This method is called to create texture paints.

  Returns:
    a `BufferedImage` containing the decoded contents of the input, or `null`.
  Throws:
    `java.io.IOException`

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