/* 
 * PROJECT: NyARToolkitCS
 * --------------------------------------------------------------------------------
 * This work is based on the original ARToolKit developed by
 *   Hirokazu Kato
 *   Mark Billinghurst
 *   HITLab, University of Washington, Seattle
 * http://www.hitl.washington.edu/artoolkit/
 *
 * The NyARToolkitCS is C# version NyARToolkit class library.
 * Copyright (C)2008 R.Iizuka
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this framework; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 * 
 * For further information please contact.
 *	http://nyatla.jp/nyatoolkit/
 *	<airmail(at)ebony.plala.or.jp>
 * 
 */
using System;
using System.Collections.Generic;

namespace jp.nyatla.nyartoolkit.cs.raster
{
    public interface NyARRaster{
        //RGBの合計値を返す
        int getPixelTotal(int i_x,int i_y);
        /**
         * 一行単位でi_row番目の合計値配列を計算して返す。
         * @param i_row
         * @param o_line
         * getWidth()の戻り値以上のサイズが必要。
         */
        void getPixelTotalRowLine(int i_row,int[] o_line);
        int getWidth();
        int getHeight();
        void getPixel(int i_x,int i_y,int[] i_rgb);
        /**
         * 複数のピクセル値をi_rgbへ返します。
         * @param i_x
         * xのインデックス配列
         * @param i_y
         * yのインデックス配列
         * @param i_num
         * 返すピクセル値の数
         * @param i_rgb
         * ピクセル値を返すバッファ
         */
        void getPixelSet(int[] i_x, int[] i_y, int i_num, int[] o_rgb);
    }
}
