/* 
 * PROJECT: NyARToolkit
 * --------------------------------------------------------------------------------
 * This work is based on the original ARToolKit developed by
 *   Hirokazu Kato
 *   Mark Billinghurst
 *   HITLab, University of Washington, Seattle
 * http://www.hitl.washington.edu/artoolkit/
 *
 * The NyARToolkit is Java version ARToolkit class library.
 * Copyright (C)2008 R.Iizuka
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this framework; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 * 
 * For further information please contact.
 *	http://nyatla.jp/nyatoolkit/
 *	<airmail(at)ebony.plala.or.jp>
 * 
 */
package jp.nyatla.nyartoolkit.core.match;


import jp.nyatla.nyartoolkit.core.raster.*;
import jp.nyatla.nyartoolkit.core.rasterreader.*;

/**
 * INyARMatchPattのRGBColor差分データを格納するクラスです。
 *
 */
public class NyARMatchPattDeviationColorData
{
	private int[] _data;
	private double _pow;
	//
	private int _number_of_pixels;
	private int _optimize_for_mod;
	public int[] refData()
	{
		return this._data;
	}
	public double getPow()
	{
		return this._pow;
	}
	                  
	public NyARMatchPattDeviationColorData(int i_width,int i_height)
	{
		this._number_of_pixels=i_height*i_width;
		this._data=new int[this._number_of_pixels*3];
		this._optimize_for_mod=this._number_of_pixels-(this._number_of_pixels%8);	
		return;
	}

	
	/**
	 * NyARRasterからパターンデータをセットします。
	 * この関数は、データを元に所有するデータ領域を更新します。
	 * @param i_buffer
	 */
	public void setRaster(INyARRaster i_raster)
	{
		//画素フォーマット、サイズ制限
		assert i_raster.getBufferReader().isEqualBufferType(INyARBufferReader.BUFFERFORMAT_INT1D_X8R8G8B8_32);
		assert i_raster.getSize().isEqualSize(i_raster.getSize());

		final int[] buf=(int[])i_raster.getBufferReader().getBuffer();
		//i_buffer[XRGB]→差分[R,G,B]変換			
		int i;
		int ave;//<PV/>
		int rgb;//<PV/>
		final int[] linput=this._data;//<PV/>

		// input配列のサイズとwhも更新// input=new int[height][width][3];
		final int number_of_pixels=this._number_of_pixels;
		final int for_mod=this._optimize_for_mod;

		//<平均値計算(FORの1/8展開)>
		ave = 0;
		for(i=number_of_pixels-1;i>=for_mod;i--){
			rgb = buf[i];ave += ((rgb >> 16) & 0xff) + ((rgb >> 8) & 0xff) + (rgb & 0xff);
		}
		for (;i>=0;) {
			rgb = buf[i];ave += ((rgb >> 16) & 0xff) + ((rgb >> 8) & 0xff) + (rgb & 0xff);i--;
			rgb = buf[i];ave += ((rgb >> 16) & 0xff) + ((rgb >> 8) & 0xff) + (rgb & 0xff);i--;
			rgb = buf[i];ave += ((rgb >> 16) & 0xff) + ((rgb >> 8) & 0xff) + (rgb & 0xff);i--;
			rgb = buf[i];ave += ((rgb >> 16) & 0xff) + ((rgb >> 8) & 0xff) + (rgb & 0xff);i--;
			rgb = buf[i];ave += ((rgb >> 16) & 0xff) + ((rgb >> 8) & 0xff) + (rgb & 0xff);i--;
			rgb = buf[i];ave += ((rgb >> 16) & 0xff) + ((rgb >> 8) & 0xff) + (rgb & 0xff);i--;
			rgb = buf[i];ave += ((rgb >> 16) & 0xff) + ((rgb >> 8) & 0xff) + (rgb & 0xff);i--;
			rgb = buf[i];ave += ((rgb >> 16) & 0xff) + ((rgb >> 8) & 0xff) + (rgb & 0xff);i--;
		}
		//<平均値計算(FORの1/8展開)/>
		ave=number_of_pixels*255*3-ave;
		ave =255-(ave/ (number_of_pixels * 3));//(255-R)-ave を分解するための事前計算

		int sum = 0,w_sum;
		int input_ptr=number_of_pixels*3-1;
		//<差分値計算(FORの1/8展開)>
		for (i = number_of_pixels-1; i >= for_mod;i--) {
			rgb = buf[i];
			w_sum = (ave - (rgb & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//B
			w_sum = (ave - ((rgb >> 8) & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//G
			w_sum = (ave - ((rgb >> 16) & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//R
		}
		for (; i >=0;) {
			rgb = buf[i];i--;
			w_sum = (ave - (rgb & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//B
			w_sum = (ave - ((rgb >> 8) & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//G
			w_sum = (ave - ((rgb >> 16) & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//R
			rgb = buf[i];i--;
			w_sum = (ave - (rgb & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//B
			w_sum = (ave - ((rgb >> 8) & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//G
			w_sum = (ave - ((rgb >> 16) & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//R
			rgb = buf[i];i--;
			w_sum = (ave - (rgb & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//B
			w_sum = (ave - ((rgb >> 8) & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//G
			w_sum = (ave - ((rgb >> 16) & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//R
			rgb = buf[i];i--;
			w_sum = (ave - (rgb & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//B
			w_sum = (ave - ((rgb >> 8) & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//G
			w_sum = (ave - ((rgb >> 16) & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//R
			rgb = buf[i];i--;
			w_sum = (ave - (rgb & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//B
			w_sum = (ave - ((rgb >> 8) & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//G
			w_sum = (ave - ((rgb >> 16) & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//R
			rgb = buf[i];i--;
			w_sum = (ave - (rgb & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//B
			w_sum = (ave - ((rgb >> 8) & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//G
			w_sum = (ave - ((rgb >> 16) & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//R
			rgb = buf[i];i--;
			w_sum = (ave - (rgb & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//B
			w_sum = (ave - ((rgb >> 8) & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//G
			w_sum = (ave - ((rgb >> 16) & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//R
			rgb = buf[i];i--;
			w_sum = (ave - (rgb & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//B
			w_sum = (ave - ((rgb >> 8) & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//G
			w_sum = (ave - ((rgb >> 16) & 0xff)) ;linput[input_ptr--] = w_sum;sum += w_sum * w_sum;//R
		}
		//<差分値計算(FORの1/8展開)/>
		final double p=Math.sqrt((double) sum);
		this._pow=p!=0.0?p:0.0000001;
		return;
	}

}
