/*
 * Copyright (c) 2009-2010 jMonkeyEngine
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 * * Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
 *   may be used to endorse or promote products derived from this software
 *   without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

package jme3test.gui;

import com.jme3.app.SimpleApplication;
import com.jme3.font.BitmapFont;
import com.jme3.font.BitmapText;
import com.jme3.font.Rectangle;
import com.jme3.renderer.queue.RenderQueue.Bucket;
import com.jme3.scene.Geometry;
import com.jme3.scene.shape.Quad;

public class TestBitmapText3D extends SimpleApplication {

    private String txtB =
    "ABCDEFGHIKLMNOPQRSTUVWXYZ1234567890`~!@#$%^&*()-=_+[]\\;',./{}|:<>?";

    public static void main(String[] args){
        TestBitmapText3D app = new TestBitmapText3D();
        app.start();
    }

    @Override
    public void simpleInitApp() {
        Quad q = new Quad(6, 3);
        Geometry g = new Geometry("quad", q);
        g.setLocalTranslation(0, -3, -0.0001f);
        g.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m"));
        rootNode.attachChild(g);

        BitmapFont fnt = assetManager.loadFont("Interface/Fonts/Default.fnt");
        BitmapText txt = new BitmapText(fnt, false);
        txt.setBox(new Rectangle(0, 0, 6, 3));
        txt.setQueueBucket(Bucket.Transparent);
        txt.setSize( 0.5f );
        txt.setText(txtB);
        rootNode.attachChild(txt);
    }

}
