/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.serverpackets;

import java.util.Vector;

/**
 *
 * 01                // Packet Identifier <BR>
 * c6 37 50 40       // ObjectId <BR><BR>
 *
 * 01 00             // Number of Attribute Trame of the Packet <BR><BR>
 *
 * c6 37 50 40       // Attribute Identifier : 01-Level, 02-Experience, 03-STR, 04-DEX, 05-CON, 06-INT, 07-WIT, 08-MEN, 09-Current HP, 0a, Max HP...<BR>
 * cd 09 00 00       // Attribute Value <BR>
 *
 * format   d d(dd)
 *
 * @version $Revision: 1.3.2.1.2.5 $ $Date: 2005/03/27 15:29:39 $
 */
public final class StatusUpdate extends L2GameServerPacket
{
    private static final String _S__1A_STATUSUPDATE = "[S] 18 StatusUpdate";
    public static final int LEVEL = 0x01;
    public static final int EXP = 0x02;
    public static final int STR = 0x03;
    public static final int DEX = 0x04;
    public static final int CON = 0x05;
    public static final int INT = 0x06;
    public static final int WIT = 0x07;
    public static final int MEN = 0x08;

    public static final int CUR_HP = 0x09;
    public static final int MAX_HP = 0x0a;
    public static final int CUR_MP = 0x0b;
    public static final int MAX_MP = 0x0c;

    public static final int SP = 0x0d;
    public static final int CUR_LOAD = 0x0e;
    public static final int MAX_LOAD = 0x0f;

    public static final int P_ATK = 0x11;
    public static final int ATK_SPD = 0x12;
    public static final int P_DEF = 0x13;
    public static final int EVASION = 0x14;
    public static final int ACCURACY = 0x15;
    public static final int CRITICAL = 0x16;
    public static final int M_ATK = 0x17;
    public static final int CAST_SPD = 0x18;
    public static final int M_DEF = 0x19;
    public static final int PVP_FLAG = 0x1a;
    public static final int KARMA = 0x1b;

    public static final int CUR_CP = 0x21;
    public static final int MAX_CP = 0x22;

    private int _objectId;
    private Vector<Attribute> _attributes;

    class Attribute
    {
        /** id values
         * 09 - current health
         * 0a - max health
         * 0b - current mana
         * 0c - max mana
         *
         */
        public int id;
        public int value;

        Attribute(int pId, int pValue)
        {
            id = pId;
            value = pValue;
        }
    }

    public StatusUpdate(int objectId)
    {
        _attributes = new Vector<Attribute>();
        _objectId = objectId;
    }

    public void addAttribute(int id, int level)
    {
        _attributes.add(new Attribute(id, level));
    }

    @Override
	protected final void writeImpl()
    {
        writeC(0x18);
        writeD(_objectId);
        writeD(_attributes.size());

        for (Attribute temp: _attributes)
        {
            writeD(temp.id);
            writeD(temp.value);
        }
    }

    /* (non-Javadoc)
     * @see net.sf.l2j.gameserver.serverpackets.ServerBasePacket#getType()
     */
    @Override
	public String getType()
    {
        return _S__1A_STATUSUPDATE;
    }
}
