/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.model;

/**
 *
 */
public class ItemRequest
{
	int _objectId;
	int _itemId;
	int _count;
	int _price;

	public ItemRequest(int objectId, int count, int price)
	{
		_objectId = objectId;
		_count = count;
		_price = price;
	}

	public ItemRequest(int objectId, int itemId, int count, int price)
	{
		_objectId = objectId;
		_itemId = itemId;
		_count = count;
		_price = price;
	}

	public int getObjectId(){return _objectId;}
	public int getItemId(){return _itemId;}
	public void setCount(int count){_count = count;}
	public int getCount(){return _count;}
	public int getPrice(){return _price;}
}
