/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.serverpackets;

import java.util.List;
import java.util.logging.Logger;

import javolution.util.FastList;
import net.sf.l2j.Config;
import net.sf.l2j.gameserver.model.ItemInfo;
import net.sf.l2j.gameserver.model.L2ItemInstance;

/**
 *
 * 37                // Packet Identifier <BR>
 * 01 00 		     // Number of ItemInfo Trame of the Packet <BR><BR>
 *
 * 03 00		     // Update type : 01-add, 02-modify, 03-remove <BR>
 * 04 00 		     // Item Type 1 : 00-weapon/ring/earring/necklace, 01-armor/shield, 04-item/questitem/adena <BR>
 * c6 37 50 40       // ObjectId <BR>
 * cd 09 00 00       // ItemId <BR>
 * 05 00 00 00       // Quantity <BR>
 * 05 00		     // Item Type 2 : 00-weapon, 01-shield/armor, 02-ring/earring/necklace, 03-questitem, 04-adena, 05-item <BR>
 * 00 00 		     // Filler (always 0) <BR>
 * 00 00 		     // Equipped    : 00-No, 01-yes <BR>
 * 00 00 		     // Slot        : 0006-lr.ear, 0008-neck, 0030-lr.finger, 0040-head, 0100-l.hand, 0200-gloves, 0400-chest, 0800-pants, 1000-feet, 4000-r.hand, 8000-r.hand <BR>
 * 00 00 		     // Enchant level (pet level shown in control item) <BR>
 * 00 00		     // Pet name exists or not shown in control item <BR><BR><BR>
 *
 *
 * format   h (hh dddhhhh hh)	 revision 377 <BR>
 * format   h (hh dddhhhd hh)   revision 415 <BR><BR>
 *
 * @version $Revision: 1.3.2.2.2.4 $ $Date: 2005/03/27 15:29:39 $
 * Rebuild 23.2.2006 by Advi
 */

public class InventoryUpdate extends L2GameServerPacket
{
	private static Logger _log = Logger.getLogger(InventoryUpdate.class.getName());
	private static final String _S__37_INVENTORYUPDATE = "[S] 21 InventoryUpdate";
	
	private List<ItemInfo> _items;
	
	public InventoryUpdate()
	{
		_items = new FastList<ItemInfo>();
		if (Config.DEBUG)
		{
			showDebug();
		}
	}
	
	/**
	 * @param items
	 */
	public InventoryUpdate(List<ItemInfo> items)
	{
		_items = items;
		if (Config.DEBUG)
		{
			showDebug();
		}
	}
	
	public void addItem(L2ItemInstance item)
	{
		if (item != null)
			_items.add(new ItemInfo(item));
	}
	
	public void addNewItem(L2ItemInstance item)
	{
		if (item != null)
			_items.add(new ItemInfo(item, 1));
	}
	
	public void addModifiedItem(L2ItemInstance item)
	{
		if (item != null)
			_items.add(new ItemInfo(item, 2));
	}
	
	public void addRemovedItem(L2ItemInstance item)
	{
		if (item != null)
			_items.add(new ItemInfo(item, 3));
	}
	
	public void addItems(List<L2ItemInstance> items)
	{
		if (items != null)
			for (L2ItemInstance item : items)
				if (item != null)
					_items.add(new ItemInfo(item));
	}
	
	private void showDebug()
	{
		for (ItemInfo item : _items)
		{
			_log.fine("oid:" + Integer.toHexString(item.getObjectId()) + " item:" + item.getItem().getName() + " last change:" + item.getChange());
		}
	}
	
	@Override
	protected final void writeImpl()
	{
		writeC(0x21);
		int count = _items.size();
		writeH(count);
		for (ItemInfo item : _items)
		{
			writeH(item.getChange()); // Update type : 01-add, 02-modify, 03-remove
			writeH(item.getItem().getType1()); // Item Type 1 : 00-weapon/ring/earring/necklace, 01-armor/shield, 04-item/questitem/adena
			
			writeD(item.getObjectId()); // ObjectId
			writeD(item.getItem().getItemId()); // ItemId
			writeD(item.getLocation()); // T1
			writeD(item.getCount()); // Quantity
			writeH(item.getItem().getType2()); // Item Type 2 : 00-weapon, 01-shield/armor, 02-ring/earring/necklace, 03-questitem, 04-adena, 05-item
			writeH(item.getCustomType1()); // Filler (always 0)
			writeH(item.getEquipped()); // Equipped    : 00-No, 01-yes
			writeD(item.getItem().getBodyPart()); // Slot        : 0006-lr.ear, 0008-neck, 0030-lr.finger, 0040-head, 0100-l.hand, 0200-gloves, 0400-chest, 0800-pants, 1000-feet, 4000-r.hand, 8000-r.hand
			writeH(item.getEnchant()); // Enchant level (pet level shown in control item)
			writeH(item.getCustomType2()); // Pet name exists or not shown in control item
			writeD(item.getAugmentationBonus());
			writeD(item.getMana());
			
			// T1
			writeD(item.getAttackElementType());
			writeD(item.getAttackElementPower());
			for (byte i = 0; i < 6; i++)
			{
				writeD(item.getElementDefAttr(i));
			}
			// T2
			writeD(0x00);
		}
	}
	
	/* (non-Javadoc)
	 * @see net.sf.l2j.gameserver.serverpackets.ServerBasePacket#getType()
	 */
	@Override
	public String getType()
	{
		return _S__37_INVENTORYUPDATE;
	}
}
