
	Documentation for items xmls
	Just for storing differences and informations about items/format
	
	bodypart
		Possible values  : rhand, lrhand, lhand, chest, legs, feet, head, gloves, onepiece, rear;lear, rfinger;lfinger, neck, back, underwear, hair, alldress, hair2, hairall, rbracelet, lbracelet, deco1, waist
		Important values : (rear;lear, rfinger;lfinger) earring and rings have two slots  
		Default value    : none - not present in xml
		
	default_action
		Possible values  : equip, peel, skill_reduce, soulshot, recipe, skill_maintain, spiritshot, dice, calc, seed, harvest, capsule, xmas_open, show_html, show_ssq_status, fishingshot, summon_soulshot, summon_spiritshot, call_skill, show_adventurer_guide_book, keep_exp, create_mpcc, nick_color, hide_name, start_quest
		Default value    : none - not present in xml
		Unused for now, mark for SHOT type
		
	weapon_type          : renamed from (weaponType)
		Possible values  : sword, blunt, dagger, bow, pole, dual, etc, fist, dualfist, fishingrod, rapier, ancientsword, crossbow, flag, ownthing, dualdagger
		Default value    : none - not present in xml

	armor_type
		Possible values  : light, heavy, magic, sigil
		Default value    : none - not present in xml
		Important        : Type none is used for shields, shields are in ARMORs (!)
	
	etcitem_type
		Possible values  : arrow, potion, scrl_enchant_wp, scrl_enchant_am, scroll, recipe, material, pet_collar, castle_guard, lotto, race_ticket, dye, seed, crop, maturecrop, harvest, seed2, ticket_of_lord, lure, bless_scrl_enchant_wp, bless_scrl_enchant_am, coupon, elixir, scrl_enchant_attr, bolt, scrl_inc_enchant_prop_wp, scrl_inc_enchant_prop_am, ancient_crystal_enchant_wp, ancient_crystal_enchant_am, rune_select, rune
		Default value    : none - not present in xml
	
	mp_consume
		Default value    : 0 - not present in xml
	
	weight
		Default value    : 0 - not present in xml

	price
		Default value    : 0 - not present in xml
		
	crystal_count
		Default value    : 0 - not present in xml
	
	delay_share_group
		Default value    : -1 - not present in xml
	
	recipe_id
		Default value    : 0 - not present in xml
	
	duration
		Default value    : -1 - not present in xml
		
	time
	    Default value    : -1 - not present in xml
	
	random_damage        : renamed from (rnd_dam)
		Default value    : 0 - not present in xml
	
	attack_range
		Default value    : 0 - not present in xml

	is_premium
		Possible values  : 1/0  (true/false)
		Default value    : 0 - not present in xml
		
	crystal_type
		Possible values  : d, s84, c, b, a, s, s80
		Default value    : none - not present in xml
		Important        : Some items have crystal type, but doesn't have crystal_count
		
	material
		Possible values  : steel, fine_steel, wood, bone, bronze, leather, cloth, fish, gold, mithril, liquid, oriharukon, damascus, adamantaite, blood_steel, paper, silver, chrysolite, crystal, horn, scale_of_dragon, cotton, dyestuff, cobweb, rune_xp, rune_sp, rune_remove_penalty
		Default value    : there is no default, material always present
		
	enchant_enabled
		Possible values  : 0,1,2,3,4
		Default value    : 0 - not present in xml
		Note             : 1 - normal items
		                   2 - PcCafe items
		                   3 - Weaver's Multi-colored Clothes
		                   4 - Vitality Belt's
	element_enabled
		Possible values  : 0, 1 (true/false)
		
	unequip_skill
		Possible values  : skillid-skilllevel  eg. 3267-1
		Informations     : skill triggered on unequip item (need core support)
	
	enchant4_skill
		Possible values  : skillid-skilllevel  eg. 3267-1		
		Default value    : none - not present in xml
	
	oncrit_skill
	oncrit_chance
		Possible values  : skillid-skilllevel  eg. 3267-1
		Informations     : Chance in oncrit_chance
                           Format changed from 3 mysql fields to 2
	onmagic_skill
	onmagic_chance
	    Possible values  : skillid-skilllevel  eg. 3267-1
	    Informations     : Chance in onmagic_chance
                           Format changed from 3 mysql fields to 2
	    
	soulshots/spiritshots
		Possible values  : ss count or 0
		Default value    : 0 - not present in xml
	
	equip_reuse_delay
	    Possible values  : 0, 10, 30, 80
		Default value    : 0 - not present in xml
        Informations     : We need core support. We have equip delay but for skill not item
    
    reuse_delay
    	Possible values  :
    	Default value    : 0 - not present in xml
    	Information      : We probably doesn't have support for reuse in item
    	
    is_questitem    : Default value false
    is_stackable    : Default value false
    is_tradable     : Default value true
    is_dropable     : Default value true
    is_destroyable  : Default value true
    is_sellable     : Default value true
    is_depositable  : Default value true
    is_magic_weapon
    is_oly_restricted
    	Possible values  : true/false
    	Default value    : depends, search in files
//[JOJO]-------------------------------------------------
../../../../L2J_Server/java/com/l2jserver/gameserver/templates/item/L2Item.java(211) rev4426
//-------------------------------------------------------
    	
    	
	item_skill
		Possible values : skillid-skilllevel  eg. 3267-1
		splitted by ;
		
	damage_range
		Possible values : x1;x2;x3;x4
		Not used 
		
	change_weaponId
		Information      : ID of weapon for kamael's weapon change.
		Default value    : 0 - not present in xml
	
	immediate_effect
		Possible values  : 0 or 1
		Not used
		
	ex_immediate_effect
		Possible values  : 0,1,2
		Used to define HERB
	
	equip_condition
		Currently used for pet items

### TODO list:
1. remove empty <for></for>
