/* テスト */
/* 
 * Debug Status: Started checking from here (the beginning). 
 * - Fixed __T on this page.
 * - Gets to "dungeon.c" without crashing.
 *
 * Translation Status: 
 * - Started work on whole phrases on this page.
 * - plog() done on this page.
 * - prt() done on this page.
 */

/* File: main-win.c */

/*
 * Copyright (c) 1997 Ben Harrison, Skirmantas Kligys, Robert Ruehlmann,
 * and others
 *
 * This software may be copied and distributed for educational, research,
 * and not for profit purposes provided that this copyright and statement
 * are included in all such copies.
 */

/*
 * This file helps Angband work with Windows computers.
 *
 * To use this file, use an appropriate "Makefile" or "Project File",
 * make sure that "WINDOWS" and/or "WIN32" are defined somewhere, and
 * make sure to obtain various extra files as described below.
 *
 * The Windows version has been tested to compile with Visual C++ 5.0
 * and 6.0, Cygwin 1.0, Borland C++ 5.5 command line tools, and lcc-win32.
 *
 *
 * See also "main-dos.c" and "main-ibm.c".
 *
 *
 * The "lib/pref/pref-win.prf" file contains keymaps, macro definitions,
 * and/or color redefinitions.
 *
 * The "lib/pref/font-win.prf" contains attr/char mappings for use with the
 * normal "*.fon" font files in the "lib/xtra/font/" directory.
 *
 * The "lib/pref/graf-win.prf" contains attr/char mappings for use with the
 * special "*.bmp" bitmap files in the "lib/xtra/graf/" directory, which
 * are activated by a menu item.
 *
 *
 * Compiling this file, and using the resulting executable, requires
 * several extra files not distributed with the standard Angband code.
 * If "USE_GRAPHICS" is defined, then "readdib.h" and "readdib.c" must
 * be placed into "src/", and the "8x8.bmp" bitmap file must be placed
 * into "lib/xtra/graf".  In any case, some "*.fon" files (including
 * "8X13.FON" if nothing else) must be placed into "lib/xtra/font/".
 * If "USE_SOUND" is defined, then some special library (for example,
 * "winmm.lib") may need to be linked in, and desired "*.WAV" sound
 * files must be placed into "lib/xtra/sound/".  All of these extra
 * files can be found in the "ext-win" archive.
 *
 *
 * The "Term_xtra_win_clear()" function should probably do a low-level
 * clear of the current window, and redraw the borders and other things,
 * if only for efficiency.  XXX XXX XXX
 *
 * A simpler method is needed for selecting the "tile size" for windows.
 * XXX XXX XXX
 *
 * Special "Windows Help Files" can be placed into "lib/xtra/help/" for
 * use with the "winhelp.exe" program.  These files *may* be available
 * at the ftp site somewhere, but I have not seen them.  XXX XXX XXX
 *
 * ToDo: The screensaver mode should implement ScreenSaverConfigureDialog,
 * DefScreenSaverProc, and ScreenSaverProc.
 *
 * Initial framework (and most code) by Ben Harrison (benh@phial.com).
 *
 * Original code by Skirmantas Kligys (kligys@scf.usc.edu).
 *
 * Additional code by Ross E Becker (beckerr@cis.ohio-state.edu),
 * and Chris R. Martin (crm7479@tam2000.tamu.edu).
 *
 * Additional code by Robert Ruehlmann <rr9@thangorodrim.net>.
 */

extern "C" 
{
#include "angband.h"
}
extern void prt(const _TCHAR *str, int row, int col);
extern size_t strnfmt(_TCHAR *buf, size_t max, const _TCHAR *fmt, ...);

#define uint unsigned int

#if (defined(WINDOWS) && !defined(USE_SDL))

#define HAS_CLEANUP

/*
 * Use HTML-Help.
 */
/* #define HTML_HELP */

#ifdef HTML_HELP
#  define HELP_ENDING __T(".chm")
#else /* HTML_HELP */
#  define HELP_ENDING __T(".hlp")
#endif /* HTML_HELP */

#define HELP_GENERAL __T("angband")
#define HELP_SPOILERS __T("spoilers")

#ifdef ALLOW_BORG

/*
 * Hack -- allow use of "screen saver" mode
 */
#define USE_SAVER

#endif /* ALLOW_BORG */

/*
 * Menu constants -- see "ANGBAND.RC"
 */

#define IDM_FILE_NEW		   100
#define IDM_FILE_OPEN		   101
#define IDM_FILE_SAVE		   110
#define IDM_FILE_EXIT		   130

#define IDM_WINDOW_VIS_0		200
#define IDM_WINDOW_VIS_1		201
#define IDM_WINDOW_VIS_2		202
#define IDM_WINDOW_VIS_3		203
#define IDM_WINDOW_VIS_4		204
#define IDM_WINDOW_VIS_5		205
#define IDM_WINDOW_VIS_6		206
#define IDM_WINDOW_VIS_7		207

#define IDM_WINDOW_FONT_0	       210
#define IDM_WINDOW_FONT_1	       211
#define IDM_WINDOW_FONT_2	       212
#define IDM_WINDOW_FONT_3	       213
#define IDM_WINDOW_FONT_4	       214
#define IDM_WINDOW_FONT_5	       215
#define IDM_WINDOW_FONT_6	       216
#define IDM_WINDOW_FONT_7	       217

#define IDM_WINDOW_BIZ_0		230
#define IDM_WINDOW_BIZ_1		231
#define IDM_WINDOW_BIZ_2		232
#define IDM_WINDOW_BIZ_3		233
#define IDM_WINDOW_BIZ_4		234
#define IDM_WINDOW_BIZ_5		235
#define IDM_WINDOW_BIZ_6		236
#define IDM_WINDOW_BIZ_7		237

#define IDM_WINDOW_I_WID_0	      240
#define IDM_WINDOW_I_WID_1	      241
#define IDM_WINDOW_I_WID_2	      242
#define IDM_WINDOW_I_WID_3	      243
#define IDM_WINDOW_I_WID_4	      244
#define IDM_WINDOW_I_WID_5	      245
#define IDM_WINDOW_I_WID_6	      246
#define IDM_WINDOW_I_WID_7	      247

#define IDM_WINDOW_D_WID_0	      250
#define IDM_WINDOW_D_WID_1	      251
#define IDM_WINDOW_D_WID_2	      252
#define IDM_WINDOW_D_WID_3	      253
#define IDM_WINDOW_D_WID_4	      254
#define IDM_WINDOW_D_WID_5	      255
#define IDM_WINDOW_D_WID_6	      256
#define IDM_WINDOW_D_WID_7	      257

#define IDM_WINDOW_I_HGT_0	      260
#define IDM_WINDOW_I_HGT_1	      261
#define IDM_WINDOW_I_HGT_2	      262
#define IDM_WINDOW_I_HGT_3	      263
#define IDM_WINDOW_I_HGT_4	      264
#define IDM_WINDOW_I_HGT_5	      265
#define IDM_WINDOW_I_HGT_6	      266
#define IDM_WINDOW_I_HGT_7	      267

#define IDM_WINDOW_D_HGT_0	      270
#define IDM_WINDOW_D_HGT_1	      271
#define IDM_WINDOW_D_HGT_2	      272
#define IDM_WINDOW_D_HGT_3	      273
#define IDM_WINDOW_D_HGT_4	      274
#define IDM_WINDOW_D_HGT_5	      275
#define IDM_WINDOW_D_HGT_6	      276
#define IDM_WINDOW_D_HGT_7	      277

#define IDM_OPTIONS_GRAPHICS_NONE   400
#define IDM_OPTIONS_GRAPHICS_OLD    401
#define IDM_OPTIONS_GRAPHICS_ADAM   402
#define IDM_OPTIONS_GRAPHICS_DAVID  403
#define IDM_OPTIONS_BIGTILE	 409
#define IDM_OPTIONS_LOW_PRIORITY    420
#define IDM_OPTIONS_SAVER	   430
#define IDM_OPTIONS_MAP	     440

#define IDM_HELP_GENERAL		901
#define IDM_HELP_SPOILERS	       902

/*
 * This may need to be removed for some compilers XXX XXX XXX
 */
#define STRICT

/*
 * Exclude parts of WINDOWS.H that are not needed
 */
#define NOCOMM	    /* Comm driver APIs and definitions */
#define NOLOGERROR	/* LogError() and related definitions */
#define NOPROFILER	/* Profiler APIs */
#define NOLFILEIO	 /* _l* file I/O routines */
#define NOOPENFILE	/* OpenFile and related definitions */
#define NORESOURCE	/* Resource management */
#define NOATOM	    /* Atom management */
#define NOLANGUAGE	/* Character test routines */
#define NOLSTRING	 /* lstr* string management routines */
#define NODBCS	    /* Double-byte character set routines */
#define NOKEYBOARDINFO    /* Keyboard driver routines */
#define NOCOLOR	   /* COLOR_* color values */
#define NODRAWTEXT	/* DrawText() and related definitions */
#define NOSCALABLEFONT    /* Truetype scalable font support */
#define NOMETAFILE	/* Metafile support */
#define NOSYSTEMPARAMSINFO /* SystemParametersInfo() and SPI_* definitions */
#define NODEFERWINDOWPOS  /* DeferWindowPos and related definitions */
#define NOKEYSTATES       /* MK_* message key state flags */
#define NOWH	      /* SetWindowsHook and related WH_* definitions */
#define NOCLIPBOARD       /* Clipboard APIs and definitions */
#define NOICONS	   /* IDI_* icon IDs */
#define NOMDI	     /* MDI support */
#define NOHELP	    /* Help support */

/*
 * Exclude parts of WINDOWS.H that are not needed (Win32)
 */
#define WIN32_LEAN_AND_MEAN
#define NONLS	    /* All NLS defines and routines */
#define NOSERVICE	/* All Service Controller routines, SERVICE_ equates, etc. */
#define NOKANJI		/* Kanji support stuff. */
#define NOMCX	    /* Modem Configuration Extensions */

/*
 * Include the "windows" support file
 *
 * HACK - UNREFERENCED_PARAMETER will be redefined (slightly differently) 
 * by windows.h.  Undefining it here prevents a compiler warning.
 */
#undef UNREFERENCED_PARAMETER
#include <windows.h>
#include <windowsx.h>

#ifdef USE_SOUND

/*
 * Exclude parts of MMSYSTEM.H that are not needed
 */
#define MMNODRV		/* Installable driver support */
#define MMNOWAVE	/* Waveform support */
#define MMNOMIDI	/* MIDI support */
#define MMNOAUX		/* Auxiliary audio support */
#define MMNOTIMER	/* Timer support */
#define MMNOJOY		/* Joystick support */
#define MMNOMCI		/* MCI support */
#define MMNOMMIO	/* Multimedia file I/O support */
#define MMNOMMSYSTEM/* General MMSYSTEM functions */

#if defined(_MSC_VER) && (_MSC_VER >= 1400)
/* Temporarily disable a warning generated by mmsystem.h */
# pragma warning(push)
# pragma warning(disable : 4201)
#endif

#include <mmsystem.h>

#if defined(_MSC_VER) && (_MSC_VER >= 1400)
/* Restore compiler warning settings */
# pragma warning(pop)
#endif

#endif /* USE_SOUND */

#include <commdlg.h>
#include <shellapi.h>

/*
 * Include the support for loading bitmaps
 */
#ifdef USE_GRAPHICS

#include "win/readdib.hpp"
/* Read a DIB from a file */
extern BOOL ReadDIB(HWND, LPCWSTR, DIBINIT *);

/* Free a DIB */
extern void FreeDIB(DIBINIT *dib);

#endif /* USE_GRAPHICS */

/*
 * Hack -- Fake declarations from "dos.h" XXX XXX XXX
 */
#define INVALID_FILE_NAME (DWORD)0xFFFFFFFF

/*
 * Silliness in WIN32 drawing routine
 */
#define MoveTo(H,X,Y) MoveToEx(H, X, Y, NULL)

/*
 * Silliness for Windows 95
 */
#ifndef WS_EX_TOOLWINDOW
# define WS_EX_TOOLWINDOW 0
#endif /* WS_EX_TOOLWINDOW */

/*
 * Foreground color bits (hard-coded by DOS)
 */
#define VID_BLACK   0x00
#define VID_BLUE	0x01
#define VID_GREEN   0x02
#define VID_CYAN	0x03
#define VID_RED		0x04
#define VID_MAGENTA 0x05
#define VID_YELLOW  0x06
#define VID_WHITE   0x07

/*
 * Bright text (hard-coded by DOS)
 */
#define VID_BRIGHT  0x08

/*
 * Background color bits (hard-coded by DOS)
 */
#define VUD_BLACK   0x00
#define VUD_BLUE	0x10
#define VUD_GREEN   0x20
#define VUD_CYAN	0x30
#define VUD_RED		0x40
#define VUD_MAGENTA 0x50
#define VUD_YELLOW  0x60
#define VUD_WHITE   0x70

/*
 * Blinking text (hard-coded by DOS)
 */
#define VUD_BRIGHT      0x80

/*
 * Font settings
 */
#define DEFAULT_FONT    __T("ＭＳ ゴシック")

/*
 * Forward declare
 */
typedef struct _term_data term_data;

bool repaintneeded; /* XXX XXX hack */

/*
 * Extra "term" data
 *
 * Note the use of "font_want" for the names of the font file requested by
 * the user, and the use of "font_file" for the currently active font file.
 *
 * The "font_file" is uppercased, and takes the form "8X13.FON", while
 * "font_want" can be in almost any form as long as it could be construed
 * as attempting to represent the name of a font.
 */
struct _term_data
{
	term t;

	const _TCHAR *s;

	HWND w;

	DWORD dwStyle;
	DWORD dwExStyle;

	uint keys;

	byte rows;
	byte cols;

	uint pos_x;
	uint pos_y;
	uint size_wid;
	uint size_hgt;
	uint size_ow1;
	uint size_oh1;
	uint size_ow2;
	uint size_oh2;

	bool size_hack;

	bool xtra_hack;

	bool visible;
	bool maximized;

	bool bizarre;

	_TCHAR *font_want;
	_TCHAR *font_file;

	HFONT font_id;

	uint font_wid;
	uint font_hgt;

	uint tile_wid;
	uint tile_hgt;

	uint map_tile_wid;
	uint map_tile_hgt;

	bool map_active;

	LOGFONT lf;

};

/*
 * Maximum number of windows XXX XXX XXX
 */
#define MAX_TERM_DATA 8

/*
 * An array of term_data's
 */
static term_data data[MAX_TERM_DATA];

/*
 * Hack -- global "window creation" pointer
 */
static term_data *my_td;

/*
 * game in progress
 */
bool game_in_progress = FALSE;

/*
 * note when "open"/"new" become valid
 */
bool initialized = FALSE;

/*
 * screen paletted, i.e. 256 colors
 */
bool paletted = FALSE;

/*
 * 16 colors screen, don't use RGB()
 */
bool colors16 = FALSE;

static bool low_priority = FALSE;

/*
 * Saved instance handle
 */
static HINSTANCE hInstance;

/*
 * Yellow brush for the cursor
 */
static HBRUSH hbrYellow;

/*
 * An icon
 */
static HICON hIcon;

/*
 * A palette
 */
static HPALETTE hPal;

#ifdef USE_SAVER

/*
 * The screen saver window
 */
static HWND hwndSaver;

static bool screensaver = FALSE;
static bool screensaver_active = FALSE;

static HANDLE screensaverSemaphore;

static char saverfilename[1024];

static HMENU main_menu;

#define MOUSE_SENS 10

#endif /* USE_SAVER */

#ifdef USE_GRAPHICS

/*
 * Flag set once "graphics" has been initialized
 */
static bool can_use_graphics = FALSE;

/*
 * The global bitmap
 */
static DIBINIT infGraph;

/*
 * The global bitmap mask
 */
static DIBINIT infMask;

#endif /* USE_GRAPHICS */

#ifdef USE_SOUND

/*
 * Flag set once "sound" has been initialized
 */
static bool can_use_sound = FALSE;

#define SAMPLE_MAX 16

/*
 * An array of sound file names
 */
static _TCHAR *sound_file[MSG_MAX][SAMPLE_MAX];

#endif /* USE_SOUND */

/*
 * Full path to ANGBAND.INI
 */
static _TCHAR *ini_file = NULL;

/*
 * Name of application
 */
static const _TCHAR *AppName = VERSION_NAME;

/*
 * Name of sub-window type
 */
static const _TCHAR *AngList = __T("AngList");

/*
 * The "complex" color values
 */
static COLORREF win_clr[MAX_COLORS];

/*
 * The "simple" color values
 *
 * See "main-ibm.c" for original table information
 *
 * The entries below are taken from the "color bits" defined above.
 *
 * Note that many of the choices below suck, but so do crappy monitors.
 */
static byte win_pal[MAX_COLORS] =
{
	VID_BLACK,				/* Dark */
	VID_WHITE,				/* White */
	VID_CYAN,				/* Slate XXX */
	VID_RED | VID_BRIGHT,	/* Orange XXX */
	VID_RED,				/* Red */
	VID_GREEN,				/* Green */
	VID_BLUE,				/* Blue */
	VID_YELLOW,				/* Umber XXX */
	VID_BLACK | VID_BRIGHT,	/* Light Dark */
	VID_CYAN | VID_BRIGHT,	/* Light Slate XXX */
	VID_MAGENTA,			/* Violet XXX */
	VID_YELLOW | VID_BRIGHT,/* Yellow */
	VID_MAGENTA | VID_BRIGHT,/* Light Red XXX */
	VID_GREEN | VID_BRIGHT,	 /* Light Green */
	VID_BLUE | VID_BRIGHT,	 /* Light Blue */
	VID_YELLOW				 /* Light Umber XXX */
};

#ifdef SUPPORT_GAMMA
static int gamma_correction;
#endif /* SUPPORT_GAMMA */

/*
 * Hack -- define which keys are "special"
 * 
 * TODO Determine if more keys need to be supported.
 */
static bool special_key[256];

/*
 * Hack -- initialization list for "special_key"
 *
 * We ignore the modifier keys (shift, control, alt, num lock, scroll lock),
 * and the normal keys (escape, tab, return, letters, numbers, etc), but we
 * catch the keypad keys (with and without numlock set, including keypad 5),
 * the function keys (including the "menu" key which maps to F10), and the
 * "pause" key (between scroll lock and numlock).  We also catch a few odd
 * keys which I do not recognize, but which are listed among keys which we
 * do catch, so they should be harmless to catch.
 */
static const byte special_key_list[] =
{
	VK_CLEAR,	/* 0x0C (KP<5>) */

	VK_PAUSE,	/* 0x13 (pause) */

	VK_PRIOR,	/* 0x21 (KP<9>) */
	VK_NEXT,	/* 0x22 (KP<3>) */
	VK_END,		/* 0x23 (KP<1>) */
	VK_HOME,	/* 0x24 (KP<7>) */
	VK_LEFT,	/* 0x25 (KP<4>) */
	VK_UP,		/* 0x26 (KP<8>) */
	VK_RIGHT,	/* 0x27 (KP<6>) */
	VK_DOWN,	/* 0x28 (KP<2>) */
	VK_SELECT,	/* 0x29 (?) */
	VK_PRINT,	/* 0x2A (?) */
	VK_EXECUTE,	/* 0x2B (?) */
	VK_SNAPSHOT,/* 0x2C (?) */
	VK_INSERT,	/* 0x2D (KP<0>) */
	VK_DELETE,	/* 0x2E (KP<.>) */
	VK_HELP,	/* 0x2F (?) */

#if USE_NUMPAD
	VK_NUMPAD0,	     /* 0x60 (KP<0>) */
	VK_NUMPAD1,	     /* 0x61 (KP<1>) */
	VK_NUMPAD2,	     /* 0x62 (KP<2>) */
	VK_NUMPAD3,	     /* 0x63 (KP<3>) */
	VK_NUMPAD4,	     /* 0x64 (KP<4>) */
	VK_NUMPAD5,	     /* 0x65 (KP<5>) */
	VK_NUMPAD6,	     /* 0x66 (KP<6>) */
	VK_NUMPAD7,	     /* 0x67 (KP<7>) */
	VK_NUMPAD8,	     /* 0x68 (KP<8>) */
	VK_NUMPAD9,	     /* 0x69 (KP<9>) */
#endif
#if 0
	VK_MULTIPLY,    /* 0x6A (KP<*>) */
	VK_ADD,		 /* 0x6B (KP<+>) */
	VK_SEPARATOR,   /* 0x6C (?????) */
	VK_SUBTRACT,    /* 0x6D (KP<->) */
	VK_DECIMAL,	     /* 0x6E (KP<.>) */
	VK_DIVIDE,	      /* 0x6F (KP</>) */
#endif /* 0 */

	VK_F1,		  /* 0x70 */
	VK_F2,		  /* 0x71 */
	VK_F3,		  /* 0x72 */
	VK_F4,		  /* 0x73 */
	VK_F5,		  /* 0x74 */
	VK_F6,		  /* 0x75 */
	VK_F7,		  /* 0x76 */
	VK_F8,		  /* 0x77 */
	VK_F9,		  /* 0x78 */
	VK_F10,		 /* 0x79 */
	VK_F11,		 /* 0x7A */
	VK_F12,		 /* 0x7B */
	VK_F13,		 /* 0x7C */
	VK_F14,		 /* 0x7D */
	VK_F15,		 /* 0x7E */
	VK_F16,		 /* 0x7F */
	VK_F17,		 /* 0x80 */
	VK_F18,		 /* 0x81 */
	VK_F19,		 /* 0x82 */
	VK_F20,		 /* 0x83 */
	VK_F21,		 /* 0x84 */
	VK_F22,		 /* 0x85 */
	VK_F23,		 /* 0x86 */
	VK_F24,		 /* 0x87 */

	0
};

extern "C" 
{
#include "cmds.h"
#include "textui.h"
}

static game_command cmd = { CMD_NULL, 0, { NULL } };

#if 0
/*
 * Hack -- given a pathname, point at the filename
 */
static const _TCHAR *extract_file_name(const _TCHAR *s)
{
	const _TCHAR *p;

	/* Start at the end */
	p = s + _tcslen(s) - 1;

	/* Back up to divider */
	while ((p >= s) && (*p != ':') && (*p != '\\')) p--;

	/* Return file name */
	return (p+1);
}
#endif /* 0 */

void show_win_error(void)
{
	LPCWSTR lpMsgBuf;

	FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
		      NULL, GetLastError(),
		      MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
		      (LPTSTR) &lpMsgBuf, 0, NULL);

	MessageBox(NULL, lpMsgBuf, __T("Error"), MB_OK | MB_ICONINFORMATION);

	LocalFree((HANDLE)lpMsgBuf);
}

/*
 * Hack -- given a simple filename, extract the "font size" info
 *
 * Return a pointer to a static buffer holding the capitalized base name.
 */

static _TCHAR *analyze_font(_TCHAR *path, int *wp, int *hp)
{
	int wid, hgt;

	_TCHAR *s, *p;

	/* Start at the end */
	p = path + _tcslen(path) - 1;

	/* Back up to divider */
	while ((p >= path) && (*p != ':') && (*p != '\\')) 
		--p;

	/* Advance to file name */
	++p;

	/* Capitalize */
	for (s = p; *s; ++s)
	{
		/* Capitalize (be paranoid) */
		if (_istlower(*s)) 
			*s = _totupper(*s);
	}
	/* Find first 'X' */
	s = _tcsrchr(p, 'X');

	/* Extract font width */
	wid = _tstoi(p);

	/* Extract height */
	hgt = s ? _tstoi(s+1) : 0;

	/* Save results */
	(*wp) = wid;
	(*hp) = hgt;

	/* Result */
	return (p);
}

/*
 * Validate a file
 */
static void validate_file(const _TCHAR *s)
{
	/* Verify or fail */
	if (!_file_exists(s))
		quit_fmt(__T("Cannot find required file:\n%s"), s);
}

/*
 * Validate a directory
 */
static void validate_dir(const _TCHAR *s)
{
	/* Verify or fail */
	if (!_dir_exists(s))
	{
		quit_fmt(__T("Cannot find required directory:\n%s"), s);
	}
}

/*
 * Get the "size" for a window
 */
static void term_getsize(term_data *td)
{
	RECT rc;

	int wid, hgt;

	/* Paranoia */
	if (td->cols < 1) td->cols = 1;
	if (td->rows < 1) td->rows = 1;

	/* Window sizes */
	wid = td->cols * td->tile_wid + td->size_ow1 + td->size_ow2;
	hgt = td->rows * td->tile_hgt + td->size_oh1 + td->size_oh2;

	/* Client window size */
	rc.left = 0;
	rc.right = rc.left + wid;
	rc.top = 0;
	rc.bottom = rc.top + hgt;

	/* Get total window size (without menu for sub-windows) */
	AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);

	/* Total size */
	td->size_wid = rc.right - rc.left;
	td->size_hgt = rc.bottom - rc.top;

	/* See CreateWindowEx */
	if (!td->w) return;

	/* Extract actual location */
	GetWindowRect(td->w, &rc);

	/* Save the location */
	td->pos_x = rc.left;
	td->pos_y = rc.top;
}

/*
 * Write the "prefs" for a single term
 */
static void save_prefs_aux(term_data *td, _TCHAR *sec_name)
{
	_TCHAR buf[1024];

	RECT rc;

	WINDOWPLACEMENT lpwndpl;

	/* Paranoia */
	if (!td->w) return;

	/* Visible */
	_tcscpy_s(buf,_countof(buf), td->visible ? __T("1") : __T("0") );
	WritePrivateProfileString(sec_name, __T("Visible"), buf, ini_file);

	/* Font */
	_tcscpy_s(buf, _countof(buf), td->lf.lfFaceName ? td->lf.lfFaceName : DEFAULT_FONT);
	WritePrivateProfileString(sec_name, __T("Font"), buf, ini_file);

	/* Font width */
	wsprintf(buf, __T("%d"), td->lf.lfWidth);
	WritePrivateProfileString(sec_name, __T("FontWid"), buf, ini_file);

	/* Font height */
	wsprintf(buf, __T("%d"), td->lf.lfHeight);
	WritePrivateProfileString(sec_name, __T("FontHgt"), buf, ini_file);

	/* Font weight */
	wsprintf(buf, __T("%d"), td->lf.lfWeight);
	WritePrivateProfileString(sec_name, __T("FontWgt"), buf, ini_file);

	/* Bizarre */
	_tcscpy_s(buf, _countof(buf), td->bizarre ? __T("1") : __T("0"));
	WritePrivateProfileString(sec_name, __T("Bizarre"), buf, ini_file);

	/* Tile size (x) */
	wsprintf(buf, __T("%d"), td->tile_wid);
	WritePrivateProfileString(sec_name, __T("TileWid"), buf, ini_file);

	/* Tile size (y) */
	wsprintf(buf, __T("%d"), td->tile_hgt);
	WritePrivateProfileString(sec_name, __T("TileHgt"), buf, ini_file);

	/* Window size (x) */
	wsprintf(buf, __T("%d"), td->cols);
	WritePrivateProfileString(sec_name, __T("NumCols"), buf, ini_file);

	/* Window size (y) */
	wsprintf(buf, __T("%d"), td->rows);
	WritePrivateProfileString(sec_name, __T("NumRows"), buf, ini_file);

	/* Get window placement and dimensions */
	lpwndpl.length = sizeof(WINDOWPLACEMENT);
	GetWindowPlacement(td->w, &lpwndpl);

	/* Acquire position in *normal* mode (not minimized) */
	rc = lpwndpl.rcNormalPosition;

	/* Get information about the placement of the window */
	if (lpwndpl.flags & SW_SHOWMAXIMIZED)
		td->maximized = TRUE;
	else
		td->maximized = FALSE;

	/* Window position (x) */
	wsprintf(buf, __T("%d"), rc.left);
	WritePrivateProfileString(sec_name, __T("PositionX"), buf, ini_file);

	/* Window position (y) */
	wsprintf(buf, __T("%d"), rc.top);
	WritePrivateProfileString(sec_name, __T("PositionY"), buf, ini_file);

	/* Maximized */
	_tcscpy_s(buf, _countof(buf), td->maximized ? __T("1") : __T("0"));
	WritePrivateProfileString(sec_name, __T("Maximized"), buf, ini_file);
}

/*
 * Write the "prefs"
 *
 * We assume that the windows have all been initialized
 */
static void save_prefs(void)
{
    int i;

    _TCHAR buf[128];

    /* Save the "arg_language" flag */
    strnfmt(buf, _countof(buf), __T("%d"), arg_language);
    WritePrivateProfileString(__T("Angband"), __T("Language"), buf, ini_file);


	/* Save the "arg_graphics" flag */
    strnfmt(buf, _countof(buf), __T("%d"), arg_graphics);
    WritePrivateProfileString(__T("Angband"), __T("Graphics"), buf, ini_file);

    /* Save the "use_bigtile" flag */
    _tcscpy_s(buf, _countof(buf), use_bigtile ? __T("1") : __T("0"));
    WritePrivateProfileString(__T("Angband"), __T("Bigtile"), buf, ini_file);

    /* Save window prefs */
    for (i = 0; i < MAX_TERM_DATA; i++)
    {
		term_data *td = &data[i];

		strnfmt(buf, _countof(buf), __T("Term-%d"), i);

		save_prefs_aux(td, buf);
	}
}

/*
 * Load the "prefs" for a single term
 */
static void load_prefs_aux(term_data *td, _TCHAR *sec_name)
{
	int wid, hgt;
	_TCHAR tmp[1024];

	/* Visible */
	td->visible = (GetPrivateProfileInt(sec_name, __T("Visible"), td->visible, ini_file) != 0);

	/* Maximized */
	td->maximized = (GetPrivateProfileInt(sec_name, __T("Maximized"), td->maximized, ini_file) != 0);

	/* Desired font, with default */
	GetPrivateProfileString(sec_name, __T("Font"), DEFAULT_FONT, tmp, 127, ini_file);

	/* Bizarre */
	td->bizarre = (GetPrivateProfileInt(sec_name, __T("Bizarre"), TRUE, ini_file) != 0);

	/* Analyze font, save desired font name */
	hgt = 15; wid = 0;
	td->font_want = _tcsdup(tmp);
	_tcscpy_s(td->lf.lfFaceName, _countof(td->lf.lfFaceName), tmp); /* Does this work? */
	td->lf.lfWidth  = GetPrivateProfileInt(sec_name, __T("FontWid"), wid, ini_file);
	td->lf.lfHeight = GetPrivateProfileInt(sec_name, __T("FontHgt"), hgt, ini_file);
	td->lf.lfWeight = GetPrivateProfileInt(sec_name, __T("FontWgt"), 0, ini_file);

	/* Tile size */
	td->tile_wid = GetPrivateProfileInt(sec_name, __T("TileWid"), td->lf.lfWidth, ini_file);
	td->tile_hgt = GetPrivateProfileInt(sec_name, __T("TileHgt"), td->lf.lfHeight, ini_file);

	/* Window size */
	td->cols = GetPrivateProfileInt(sec_name, __T("NumCols"), td->cols, ini_file);
	td->rows = GetPrivateProfileInt(sec_name, __T("NumRows"), td->rows, ini_file);

	/* Window position */
	td->pos_x = GetPrivateProfileInt(sec_name, __T("PositionX"), td->pos_x, ini_file);
	td->pos_y = GetPrivateProfileInt(sec_name, __T("PositionY"), td->pos_y, ini_file);
}

/*
 * Load the "prefs"
 */
static void load_prefs(void)
{
	int i;

	_TCHAR buf[1024];

	/* Extract the "arg_language" flag */
	arg_language = GetPrivateProfileInt(__T("Angband"), __T("Language"), LNG_ENGLISH, ini_file);

	/* Extract the "arg_graphics" flag */
	arg_graphics = GetPrivateProfileInt(__T("Angband"), __T("Graphics"), GRAPHICS_NONE, ini_file);

	/* Extract the "use_bigtile" flag */
	use_bigtile = GetPrivateProfileInt(__T("Angband"), __T("Bigtile"), FALSE, ini_file);

	/* Extract the "arg_wizard" flag */
	arg_wizard = (GetPrivateProfileInt(__T("Angband"), __T("Wizard"), 0, ini_file) != 0);

	/* Extract the "arg_rebalance" flag */
	arg_rebalance = (GetPrivateProfileInt(__T("Angband"), __T("Rebalance"), FALSE, ini_file) != 0);

#ifdef SUPPORT_GAMMA

	/* Extract the gamma correction */
	gamma_correction = GetPrivateProfileInt(__T("Angband"), __T("Gamma"), 0, ini_file);

#endif /* SUPPORT_GAMMA */

	/* Load window prefs */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		term_data *td = &data[i];

		strnfmt(buf, _countof(buf), __T("Term-%d"), i);

		load_prefs_aux(td, buf);
	}
	/* Paranoia */
	if (data[0].cols < 80) 
		data[0].cols = 80;
	if (data[0].rows < 24) 
		data[0].rows = 24;
}

#ifdef USE_SOUND

/*
 * XXX XXX XXX - Taken from files.c.
 *
 * Extract "tokens" from a buffer
 *
 * This function uses "whitespace" as delimiters, and treats any amount of
 * whitespace as a single delimiter.  We will never return any empty tokens.
 * When given an empty buffer, or a buffer containing only "whitespace", we
 * will return no tokens.  We will never extract more than "num" tokens.
 *
 * By running a token through the "text_to_ascii()" function, you can allow
 * that token to include (encoded) whitespace, using "\s" to encode spaces.
 *
 * We save pointers to the tokens in "tokens", and return the number found.
 */
static s16b tokenize_whitespace(_TCHAR *buf, s16b num, _TCHAR **tokens)
{
	int k = 0;

	_TCHAR *s = buf;

	/* Process */
	while (k < num)
	{
		_TCHAR *t;

		/* Skip leading whitespace */
		for ( ; *s && _istspace(*s); ++s) /* loop */;

		/* All done */
		if (!*s) break;

		/* Find next whitespace, if any */
		for (t = s; *t && !_istspace(*t); ++t) /* loop */;

		/* Nuke and advance (if necessary) */
		if (*t) *t++ = 0;

		/* Save the token */
		tokens[k++] = s;

		/* Advance */
		s = t;
	}
	/* Count */
	return (k);
}

static void load_sound_prefs(void)
{
	int i, j, num;
	_TCHAR tmp[1024];
	_TCHAR ini_path[1024];
	_TCHAR wav_path[1024];
	_TCHAR *zz[SAMPLE_MAX];

	/* Access the sound.cfg */
	path_build(ini_path, _countof(ini_path), ANGBAND_DIR_XTRA_SOUND, __T("sound.cfg"));

	for (i = 0; i < MSG_MAX; i++)
	{
		/* Ignore empty sound strings */
		if (!angband_sound_name[i][0]) continue;

		GetPrivateProfileString(__T("Sound"), angband_sound_name[i], __T(""), tmp, _countof(tmp), ini_path);

		num = tokenize_whitespace(tmp, SAMPLE_MAX, zz);

		for (j = 0; j < num; j++)
		{
			/* Access the sound */
			path_build(wav_path, _countof(wav_path), ANGBAND_DIR_XTRA_SOUND, zz[j]);

			/* Save the sound filename, if it exists */
			if (_file_exists(wav_path))
				sound_file[i][j] = _tcsdup(zz[j]);
		}
	}
}

#endif /* USE_SOUND */

/*
 * Create the new global palette based on the bitmap palette
 * (if any), and the standard 16 entry palette derived from
 * "win_clr[]" which is used for the basic 16 Angband colors.
 *
 * This function is never called before all windows are ready.
 *
 * This function returns FALSE if the new palette could not be
 * prepared, which should normally be a fatal error.  XXX XXX
 *
 * Note that only some machines actually use a "palette".
 */
static int new_palette(void)
{
#ifdef USE_GRAPHICS
	HPALETTE hBmPal;
#endif /* USE_GRAPHICS */
	HPALETTE hNewPal;
	HDC hdc;
	int i, nEntries;
	int pLogPalSize;
	LPLOGPALETTE pLogPal;
	LPPALETTEENTRY lppe;

	term_data *td;

	/* This makes no sense */
	if (!paletted) return (TRUE);

	/* No bitmap */
	lppe = NULL;
	nEntries = 0;

#ifdef USE_GRAPHICS

	/* Check the bitmap palette */
	hBmPal = infGraph.hPalette;

	/* Use the bitmap */
	if (hBmPal)
	{
		lppe = (LPPALETTEENTRY)mem_alloc(256 * sizeof(PALETTEENTRY));
		nEntries = GetPaletteEntries(hBmPal, 0, 255, lppe);
		if ((nEntries == 0) || (nEntries > 220))
		{
			/* Warn the user */
			plog(LS(__T("Please switch to high- or true-color mode."),
					__T("High Color(16ビット)もしくはTrue Color(24ビット)にしてください。"))); /* Translation TBC */

			/* Cleanup */
			mem_free(lppe);

			/* Fail */
			return (FALSE);
		}
	}

#endif /* USE_GRAPHICS */

	/* Size of palette */
	pLogPalSize = sizeof(LOGPALETTE) + (nEntries + 16) * sizeof(PALETTEENTRY);

	/* Allocate palette */
	pLogPal = (LPLOGPALETTE)mem_alloc(pLogPalSize);

	/* Version */
	pLogPal->palVersion = 0x300;

	/* Make room for bitmap and normal data */
	pLogPal->palNumEntries = nEntries + 16;

	/* Save the bitmap data */
	for (i = 0; i < nEntries; i++)
	{
		pLogPal->palPalEntry[i] = lppe[i];
	}
	/* Save the normal data */
	for (i = 0; i < BASIC_COLORS; i++)
	{
		LPPALETTEENTRY p;

		/* Access the entry */
		p = &(pLogPal->palPalEntry[i+nEntries]);

		/* Save the colors */
		p->peRed = GetRValue(win_clr[i]);
		p->peGreen = GetGValue(win_clr[i]);
		p->peBlue = GetBValue(win_clr[i]);

#ifdef SUPPORT_GAMMA

		if (gamma_correction > 0)
		{
			p->peRed = gamma_table[p->peRed];
			p->peGreen = gamma_table[p->peGreen];
			p->peBlue = gamma_table[p->peBlue];
		}

#endif /* SUPPORT_GAMMA */

		/* Save the flags */
		p->peFlags = PC_NOCOLLAPSE;
	}
	/* Free something */
	if (lppe) 
		mem_free(lppe);

	/* Create a new palette, or fail */
	hNewPal = CreatePalette(pLogPal);
	if (!hNewPal) 
		quit(__T("Cannot create palette!"));

	/* Free the palette */
	mem_free(pLogPal);

	/* Main window */
	td = &data[0];

	/* Realize the palette */
	hdc = GetDC(td->w);
	SelectPalette(hdc, hNewPal, 0);
	i = RealizePalette(hdc);
	ReleaseDC(td->w, hdc);
	if (i == 0) 
		quit(__T("Cannot realize palette!"));

	/* Sub-windows */
	for (i = 1; i < MAX_TERM_DATA; i++)
	{
		td = &data[i];

		hdc = GetDC(td->w);
		SelectPalette(hdc, hNewPal, 0);
		ReleaseDC(td->w, hdc);
	}

	/* Delete old palette */
	if (hPal) DeleteObject(hPal);

	/* Save new palette */
	hPal = hNewPal;

	/* Success */
	return (TRUE);
}

#ifdef USE_GRAPHICS
/*
 * Initialize graphics
 */
static bool init_graphics(void)
{
	/* Initialize once */
	/* if (can_use_graphics != arg_graphics) */
	{
		_TCHAR buf[1024];
		int wid, hgt;
		const _TCHAR *name;
		const _TCHAR *mask = NULL;

		if (arg_graphics == GRAPHICS_DAVID_GERVAIS)
		{
			wid = 32;
			hgt = 32;

			name = __T("32x32.bmp");
			mask = __T("mask32.bmp");

			ANGBAND_GRAF = __T("david");

			use_transparency = FALSE;
		}
		else if (arg_graphics == GRAPHICS_ADAM_BOLT)
		{
			wid = 16;
			hgt = 16;

			name = __T("16X16.BMP");
			mask = __T("mask.bmp");

			ANGBAND_GRAF = __T("new");

			use_transparency = TRUE;
		}
		else
		{
			wid = 8;
			hgt = 8;

			name = __T("8X8.BMP");
			ANGBAND_GRAF = __T("old");
		}
		/* Access the bitmap file */
		path_build(buf, _countof(buf), ANGBAND_DIR_XTRA_GRAF, name);

		/* Load the bitmap or quit */
		if (!ReadDIB(data[0].w, buf, &infGraph))
		{
			plog_fmt(__T("Cannot read bitmap file '%s'"), name);
			return (FALSE);
		}
		/* Save the new sizes */
		infGraph.CellWidth = wid;
		infGraph.CellHeight = hgt;

		if (mask)
		{
			/* Access the mask file */
			path_build(buf, _countof(buf), ANGBAND_DIR_XTRA_GRAF, mask);

			/* Load the bitmap or quit */
			if (!ReadDIB(data[0].w, buf, &infMask))
			{
				plog_fmt(__T("Cannot read bitmap file '%s'"), buf);
				return (FALSE);
			}
		}
		/* Activate a palette */
		if (!new_palette())
		{
			/* Free bitmap XXX XXX XXX */

			/* Oops */
			plog(LS(__T("Cannot activate palette!"),
					__T("パレットが作成出来ません。"))); /* Translation TBC */
			return (FALSE);
		}
		/* Graphics available */
		can_use_graphics = arg_graphics;
	}
	/* Result */
	return (can_use_graphics);
}
#endif /* USE_GRAPHICS */

#ifdef USE_SOUND
/*
 * Initialize sound
 */
static bool init_sound(void)
{
	/* Initialize once */
	if (!can_use_sound)
	{
		/* Load the prefs */
		load_sound_prefs();

		/* Sound available */
		can_use_sound = TRUE;
	}

	/* Result */
	return (can_use_sound);
}
#endif /* USE_SOUND */

/*
 * Resize a window
 */
static void term_window_resize(const term_data *td)
{
	/* Require window */
	if (!td->w) return;

	/* Resize the window */
	SetWindowPos(td->w, 0, 0, 0,
		     td->size_wid, td->size_hgt,
		     SWP_NOMOVE | SWP_NOZORDER);

	/* Redraw later */
	InvalidateRect(td->w, NULL, TRUE);
}

/*
 * Remove a font, given its filename.
 */
static void term_remove_font(const _TCHAR *name)
{
	_TCHAR buf[1024];

	/* Build path to the file */
	_tcscpy_s(buf, _countof(buf), ANGBAND_DIR_XTRA_FONT);
	_tcscat_s(buf, _countof(buf), __T("\\"));
	_tcscat_s(buf, _countof(buf), name);

	/* Remove it */
	RemoveFontResource(buf);

	return;
}

/*
 * Force the use of a new "font file" for a term_data
 *
 * This function may be called before the "window" is ready
 *
 * This function returns zero only if everything succeeds.
 *
 * Note that the "font name" must be capitalized!!!
 */
static errr term_force_font(term_data *td, const _TCHAR *path)
{
	int wid, hgt;

#if 0
	int i;
	_TCHAR *base;
	_TCHAR buf[1024];
#endif

	/* Forget the old font (if needed) */
	if (td->font_id) 
		DeleteObject(td->font_id);

#if 1
	UNREFERENCED_PARAMETER(path);

	/* Create the font (using the 'base' of the font file name!) */
	td->font_id = CreateFontIndirect(&(td->lf));

	wid = td->lf.lfWidth;
	hgt = td->lf.lfHeight;

	if (!td->font_id) 
		return (1);
#else
	/* Check we have a path */
	if (!path) 
		return (1);

	/* Forget old font */
	if (td->font_file)
	{
		bool used = FALSE;

		/* Scan windows */
		for (i = 0; i < MAX_TERM_DATA; i++)
		{
			/* Check "screen" */
			if ((td != &data[i]) &&
			    (data[i].font_file) &&
			    (streq(data[i].font_file, td->font_file)))
			{
				used = TRUE;
			}
		}
		/* Remove unused font resources */
		if (!used) 
			term_remove_font(td->font_file);

		/* Free the old name */
		string_free(td->font_file);

		/* Forget it */
		td->font_file = NULL;
	}

	/* Local copy */
	_tcscpy_s(buf, _countof(buf), path);

	/* Analyze font path */
	base = analyze_font(buf, &wid, &hgt);

	/* Verify suffix */
	if (!suffix(base, __T(".FON"))) 
		return (1);

	/* Verify file */
	if (!_file_exists(buf)) 
		return (1);

	/* Load the new font */
	if (!AddFontResource(buf)) 
		return (1);

	/* Notify other applications that a new font is available  XXX */
	PostMessage(HWND_BROADCAST, WM_FONTCHANGE, 0, 0);

	/* Save new font name */
	td->font_file = _tcsdup(base);

	/* Remove the "suffix" */
	base[_tcslen(base)-4] = 0;

	/* Create the font (using the 'base' of the font file name!) */
	td->font_id = CreateFont(hgt, wid, 0, 0, FW_DONTCARE, 0, 0, 0,
				 ANSI_CHARSET, OUT_DEFAULT_PRECIS,
				 CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,
				 FIXED_PITCH | FF_DONTCARE, base);
#endif
	/* Hack -- Unknown size */
	if (!wid || !hgt)
	{
		HDC hdcDesktop;
		HFONT hfOld;
		TEXTMETRIC tm;

		/* all this trouble to get the cell size */
		hdcDesktop = GetDC(HWND_DESKTOP);
		hfOld = (HFONT)SelectObject(hdcDesktop, td->font_id);
		GetTextMetrics(hdcDesktop, &tm);
		SelectObject(hdcDesktop, hfOld);
		ReleaseDC(HWND_DESKTOP, hdcDesktop);

		/* Font size info */
		wid = tm.tmAveCharWidth;
		hgt = tm.tmHeight;
	}
	/* Save the size info */
	td->font_wid = wid;
	td->font_hgt = hgt;

	/* Success */
	return (0);
}

/*
 * Allow the user to change the font for this window.
 */
static void term_change_font(term_data *td)
{
#if 1 /* New font choosing function */
	CHOOSEFONT cf;

	memset(&cf, 0, sizeof(cf));
	cf.lStructSize = sizeof(cf);
    cf.Flags = CF_SCREENFONTS | CF_FIXEDPITCHONLY | CF_NOVERTFONTS | CF_INITTOLOGFONTSTRUCT;
    cf.lpLogFont = &(td->lf);

	if (ChooseFont(&cf))
	{
		/* Force the font */
		term_force_font(td, NULL);

		/* Assume not bizarre */
		td->bizarre = TRUE;

		/* Reset the tile info */
		td->tile_wid = td->font_wid;
		td->tile_hgt = td->font_hgt;

		/* Analyze the font */
		term_getsize(td);

		/* Resize the window */
		term_window_resize(td);
	}

#else
	OPENFILENAME ofn;

	_TCHAR tmp[1024] = __T("");

	/* Extract a default if possible */
	if (td->font_file) 
		_tcscpy_s(tmp, _countof(tmp), td->font_file);

	/* Ask for a choice */
	memset(&ofn, 0, sizeof(ofn));
	ofn.lStructSize = sizeof(ofn);
	ofn.hwndOwner = data[0].w;
	ofn.lpstrFilter = __T("Angband Font Files (*.fon)\0*.fon\0");
	ofn.nFilterIndex = 1;
	ofn.lpstrFile = tmp;
	ofn.nMaxFile = 128;
	ofn.lpstrInitialDir = ANGBAND_DIR_XTRA_FONT;
	ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;
	ofn.lpstrDefExt = __T("fon");

	/* Force choice if legal */
	if (GetOpenFileName(&ofn))
	{
		/* Force the font */
		if (term_force_font(td, tmp))
		{
			/* Access the standard font file */
			path_build(tmp, _countof(tmp), ANGBAND_DIR_XTRA_FONT, DEFAULT_FONT);

			/* Force the use of that font */
			(void)term_force_font(td, tmp);
		}

		/* HACK - Assume bizarre */
		td->bizarre = TRUE;

		/* Reset the tile info */
		td->tile_wid = td->font_wid;
		td->tile_hgt = td->font_hgt;

		/* Analyze the font */
		term_getsize(td);

		/* Resize the window */
		term_window_resize(td);
	}
#endif /* New font choosing function */
}

static void windows_map_aux(void);

/*
 * Hack -- redraw a term_data
 */
static void term_data_redraw(term_data *td)
{
	if (td->map_active)
	{
		/* Redraw the map */
		windows_map_aux();
	}
	else
	{
		/* Activate the term */
		Term_activate(&td->t);

		/* Redraw the contents */
		Term_redraw();

		/* Restore the term */
		Term_activate(term_screen);
	}
}

/*
 * Hack -- redraw a term_data
 */
static void term_data_redraw_section(term_data *td, int x1, int y1, int x2, int y2)
{
	/* Activate the term */
	Term_activate(&td->t);

	/* Redraw the area */
	Term_redraw_section(x1, y1, x2, y2);

	/* Restore the term */
	Term_activate(term_screen);
}

/*** Function hooks needed by "Term" ***/

/*
 * Interact with the User
 */
static errr Term_user_win(int n)
{
	UNREFERENCED_PARAMETER(n);

	/* Success */
	return (0);
}

/*
 * React to global changes
 */
static errr Term_xtra_win_react(void)
{
	int i;

	/* Simple color */
	if (colors16)
	{
		/* Save the default colors */
		for (i = 0; i < MAX_COLORS; i++)
		{
			/* Simply accept the desired colors */
			win_pal[i] = angband_color_table[i][0];
		}
	}
	else /* Complex color */
	{
		COLORREF code;

		byte rv, gv, bv;

		bool change = FALSE;

		/* Save the default colors */
		for (i = 0; i < MAX_COLORS; i++)
		{
			/* Extract desired values */
			rv = angband_color_table[i][1];
			gv = angband_color_table[i][2];
			bv = angband_color_table[i][3];

#ifdef SUPPORT_GAMMA

			if (gamma_correction > 0)
			{
				rv = gamma_table[rv];
				gv = gamma_table[gv];
				bv = gamma_table[bv];
			}

#endif /* SUPPORT_GAMMA */

			/* Extract a full color code */
			code = PALETTERGB(rv, gv, bv);

			/* Activate changes */
			if (win_clr[i] != code)
			{
				/* Note the change */
				change = TRUE;

				/* Apply the desired color */
				win_clr[i] = code;
			}
		}
		/* Activate the palette if needed */
		if (change) (void)new_palette();
	}

#ifdef USE_SOUND

	/* Initialize sound (if needed) */
	if (OPT(use_sound) && !init_sound())
	{
		/* Warning */
		plog(LS(__T("Cannot initialize sound!"),
				__T("音が初期設定出来ません。"))); /* Translation TBC */

		/* Cannot enable */
		OPT(use_sound) = FALSE;
	}

#endif /* USE_SOUND */

#ifdef USE_GRAPHICS

	/* Handle "arg_graphics" */
	if (use_graphics != arg_graphics)
	{
		/* Switch off transparency */
		use_transparency = FALSE;

		/* Free the bitmap stuff */
		FreeDIB(&infGraph);
		FreeDIB(&infMask);

		/* Initialize (if needed) */
		if (arg_graphics && !init_graphics())
		{
			/* Warning */
			plog(LS(__T("Cannot initialize graphics!"),
					__T("グラフィックが初期設定出来ません。"))); /* Translation TBC */

			/* Cannot enable */
			arg_graphics = GRAPHICS_NONE;
		}
		/* Change setting */
		use_graphics = arg_graphics;

		/* Reset visuals */
		reset_visuals(TRUE);
	}

#endif /* USE_GRAPHICS */

	/* Clean up windows */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		term *old = Term;

		term_data *td = &data[i];

		/* Update resized windows */
		if ((td->cols != td->t.wid) || (td->rows != td->t.hgt))
		{
			/* Activate */
			Term_activate(&td->t);

			/* Hack -- Resize the term */
			Term_resize(td->cols, td->rows);

			/* Redraw the contents */
			Term_redraw();

			/* Restore */
			Term_activate(old);
		}
	}
	/* Success */
	return (0);
}

/*
 * Process at least one event
 */
static errr Term_xtra_win_event(int v)
{
	MSG msg;

	/* Wait for an event */
	if (v)
	{
		/* Block */
		if (GetMessage(&msg, NULL, 0, 0))
		{
			TranslateMessage(&msg);
			DispatchMessage(&msg);
		}
	}
	else /* Check for an event */
	{
		/* Check */
		if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
		{
			TranslateMessage(&msg);
			DispatchMessage(&msg);
		}
	}
	/* Success */
	return 0;
}

/*
 * Process all pending events
 */
static errr Term_xtra_win_flush(void)
{
	MSG msg;

	/* Process all pending events */
	while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
	{
		TranslateMessage(&msg);
		DispatchMessage(&msg);
	}
	/* Success */
	return (0);
}

/*
 * Hack -- clear the screen
 *
 * Make this more efficient XXX XXX XXX
 */
static errr Term_xtra_win_clear(void)
{
	term_data *td = (term_data*)(Term->data);

	HDC hdc;
	RECT rc;

	/* Rectangle to erase */
	rc.left = td->size_ow1;
	rc.right = rc.left + td->cols * td->tile_wid;
	rc.top = td->size_oh1;
	rc.bottom = rc.top + td->rows * td->tile_hgt;

	/* Erase it */
	hdc = GetDC(td->w);
	SetBkColor(hdc, RGB(0, 0, 0));
	SelectObject(hdc, td->font_id);
	ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
	ReleaseDC(td->w, hdc);

	/* Success */
	return 0;
}

/*
 * Hack -- make a noise
 */
static errr Term_xtra_win_noise(void)
{
	MessageBeep(MB_ICONASTERISK);
	return (0);
}

/*
 * Hack -- make a sound
 */
static void Term_xtra_win_sound(int v)
{
#ifdef USE_SOUND
	int i;
	_TCHAR buf[1024];
#endif /* USE_SOUND */

	/* Illegal sound */
	if ((v < 0) || (v >= MSG_MAX)) 
		return;

#ifdef USE_SOUND

	/* Count the samples */
	for (i = 0; i < SAMPLE_MAX; i++)
	{
		if (!sound_file[v][i])
			break;
	}
	/* No sample */
	if (i == 0) 
		return;

	/* Build the path */
	path_build(buf, _countof(buf), ANGBAND_DIR_XTRA_SOUND, sound_file[v][Rand_simple(i)]);

	/* Play the sound, catch errors */
	PlaySound(buf, 0, SND_FILENAME | SND_ASYNC);

#else /* USE_SOUND */

	/* Oops */
	return;

#endif /* USE_SOUND */
}

/*
 * Delay for "x" milliseconds
 */
static int Term_xtra_win_delay(int v)
{
	/* Sleep */
	if (v > 0) Sleep(v);

	/* Success */
	return (0);
}

/*
 * Do a "special thing"
 */
static errr Term_xtra_win(int n, int v)
{
	/* Handle a subset of the legal requests */
	switch (n)
	{
		/* Make a bell sound */
		case TERM_XTRA_NOISE:
		{
			return (Term_xtra_win_noise());
		}
		/* Process random events */
		case TERM_XTRA_BORED:
		{
			return (Term_xtra_win_event(0));
		}
		/* Process an event */
		case TERM_XTRA_EVENT:
		{
			return (Term_xtra_win_event(v));
		}
		/* Flush all events */
		case TERM_XTRA_FLUSH:
		{
			return (Term_xtra_win_flush());
		}
		/* Clear the screen */
		case TERM_XTRA_CLEAR:
		{
			return (Term_xtra_win_clear());
		}
		/* React to global changes */
		case TERM_XTRA_REACT:
		{
			return (Term_xtra_win_react());
		}
		/* Delay for some milliseconds */
		case TERM_XTRA_DELAY:
		{
			return (Term_xtra_win_delay(v));
		}
		/* Supposedly flush one row, but doesn't actually do anything? */
		case TERM_XTRA_FROSH:
		/* Supposedly flush all rows, but doesn't actually do anything? */
		case TERM_XTRA_FRESH: 
		/* Supposedly changes the "soft" level, but doesn't actually do anything? */
		case TERM_XTRA_LEVEL:
		{
			return 1;
		}
		default:
		{
			return 1;
		}
	} // TODO What other posibilities are there for n?  Should they be handled / noted?

	/* Oops */
	return 1;
}

/*
 * Low level graphics (Assumes valid input).
 *
 * Draw a "cursor" at (x,y), using a "yellow box".
 */
static errr Term_curs_win(int x, int y)
{
	term_data *td = (term_data*)(Term->data);

	RECT rc;
	HDC hdc;

	int tile_wid, tile_hgt;

	if (td->map_active)
	{
		tile_wid = td->map_tile_wid;
		tile_hgt = td->map_tile_hgt;
	}
	else
	{
		tile_wid = td->tile_wid;
		tile_hgt = td->tile_hgt;
	}
	/* Frame the grid */
	rc.left = x * tile_wid + td->size_ow1;
	rc.right = rc.left + tile_wid;
	rc.top = y * tile_hgt + td->size_oh1;
	rc.bottom = rc.top + tile_hgt;

	/* Cursor is done as a yellow "box" */
	hdc = GetDC(td->w);
	FrameRect(hdc, &rc, hbrYellow);
	ReleaseDC(td->w, hdc);

	/* Success */
	return 0;
}

/*
 * Low level graphics (Assumes valid input).
 *
 * Draw a "cursor" at (x,y), using a "yellow box".
 */
static errr Term_bigcurs_win(int x, int y)
{
	term_data *td = (term_data*)(Term->data);

	RECT rc;
	HDC hdc;

	int tile_wid, tile_hgt;

	if (td->map_active)
	{
		/* Normal cursor in map window */
		Term_curs_win(x, y);
		return 0;
	}
	else
	{
		tile_wid = td->tile_wid;
		tile_hgt = td->tile_hgt;
	}
	/* Frame the grid */
	rc.left = x * tile_wid + td->size_ow1;
	rc.right = rc.left + 2 * tile_wid;
	rc.top = y * tile_hgt + td->size_oh1;
	rc.bottom = rc.top + tile_hgt;

	/* Cursor is done as a yellow "box" */
	hdc = GetDC(td->w);
	FrameRect(hdc, &rc, hbrYellow);
	ReleaseDC(td->w, hdc);

	/* Success */
	return 0;
}

/*
 * Low level graphics (Assumes valid input).
 *
 * Erase a "block" of "n" characters starting at (x,y).
 */
static errr Term_wipe_win(int x, int y, int n)
{
	term_data *td = (term_data*)(Term->data);

	HDC hdc;
	RECT rc;

	/* Rectangle to erase in client coords */
	rc.left = x * td->tile_wid + td->size_ow1;
	rc.right = rc.left + n * td->tile_wid;
	rc.top = y * td->tile_hgt + td->size_oh1;
	rc.bottom = rc.top + td->tile_hgt;

	hdc = GetDC(td->w);
	SetBkColor(hdc, RGB(0, 0, 0));
	SelectObject(hdc, td->font_id);
	ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
	ReleaseDC(td->w, hdc);

	/* Success */
	return 0;
}

/*
 * Low level graphics.  Assumes valid input.
 *
 * Draw several ("n") chars, with an attr, at a given location.
 *
 * All "graphic" data is handled by "Term_pict_win()", below.
 *
 * One would think there is a more efficient method for telling a window
 * what color it should be using to draw with, but perhaps simply changing
 * it every time is not too inefficient.  XXX XXX XXX
 */
static errr Term_text_win(int x, int y, int n, byte a, const _TCHAR *s)
{
	term_data *td = (term_data*)(Term->data);
	RECT rc;
	HDC hdc;

	/* Total rectangle */
	rc.left = x * td->tile_wid + td->size_ow1;
	rc.right = rc.left + n * td->tile_wid;
	rc.top = y * td->tile_hgt + td->size_oh1;
	rc.bottom = rc.top + td->tile_hgt;

	/* Acquire DC */
	hdc = GetDC(td->w);

	/* Background color */
	SetBkColor(hdc, RGB(0, 0, 0));

	/* Foreground color */
	if (colors16)
	{
		SetTextColor(hdc, PALETTEINDEX(win_pal[a]));
	}
	else if (paletted)
	{
		SetTextColor(hdc, win_clr[a & (BASIC_COLORS-1)]);
	}
	else
	{
		SetTextColor(hdc, win_clr[a]);
	}
	/* Use the font */
	SelectObject(hdc, td->font_id);

	/* Bizarre size */
	if (td->bizarre ||
	    (td->tile_hgt != td->font_hgt) ||
	    (td->tile_wid != td->font_wid))
	{
		int i;

		/* Erase complete rectangle */
		ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);

		/* New rectangle */
		rc.left += ((td->tile_wid - td->font_wid) / 2);
		rc.right = rc.left + td->font_wid;
		rc.top += ((td->tile_hgt - td->font_hgt) / 2);
		rc.bottom = rc.top + td->font_hgt;

		/* Dump each character */
		for (i = 0; i < n; i++)
		{
			/* Dump the text */
			ExtTextOut(hdc, rc.left, rc.top, 0, &rc,
				   s + i, 1, NULL);

			/* Advance */
			rc.left += td->tile_wid;
			rc.right += td->tile_wid;
		}
	}
	else /* Normal size */
	{
		/* Dump the text */
		ExtTextOut(hdc, rc.left, rc.top, ETO_OPAQUE | ETO_CLIPPED, &rc,
			   s, n, NULL);
	}
	/* Release DC */
	ReleaseDC(td->w, hdc);

	/* Success */
	return 0;
}

/*
 * Low level graphics.  Assumes valid input.
 *
 * Draw an array of "special" attr/char pairs at the given location.
 *
 * We use the "Term_pict_win()" function for "graphic" data, which are
 * encoded by setting the "high-bits" of both the "attr" and the "char"
 * data.  We use the "attr" to represent the "row" of the main bitmap,
 * and the "char" to represent the "col" of the main bitmap.  The use
 * of this function is induced by the "higher_pict" flag.
 *
 * If "graphics" is not available, we simply "wipe" the given grids.
 */
static errr Term_pict_win(int x, int y, int n, const byte *ap, const _TCHAR *cp, const byte *tap, const _TCHAR *tcp)
{
	term_data *td = (term_data*)(Term->data);

#ifdef USE_GRAPHICS

	int i;
	int x1, y1, w1, h1;
	int x2, y2, w2, h2, tw2;
	int x3, y3;

	HDC hdcMask;
	HDC hdc;
	HDC hdcSrc;
	HBITMAP hbmSrcOld;

	/* Erase the grids */
	Term_wipe_win(x, y, n);

	/* Size of bitmap cell */
	w1 = infGraph.CellWidth;
	h1 = infGraph.CellHeight;

	/* Size of window cell */
	if (td->map_active)
	{
		w2 = td->map_tile_wid;
		h2 = td->map_tile_hgt;
		tw2 = w2;
	}
	else
	{
		w2 = td->tile_wid;
		h2 = td->tile_hgt;

		/* big tile mode */
		if (use_bigtile)
			tw2 = 2 * w2;
		else
			tw2 = w2;
	}
	/* Location of window cell */
	x2 = x * w2 + td->size_ow1;
	y2 = y * h2 + td->size_oh1;

	/* Info */
	hdc = GetDC(td->w);

	/* More info */
	hdcSrc = CreateCompatibleDC(hdc);
	hbmSrcOld = (HBITMAP)SelectObject(hdcSrc, infGraph.hBitmap);

	if ((arg_graphics == GRAPHICS_ADAM_BOLT) ||
	    (arg_graphics == GRAPHICS_DAVID_GERVAIS))
	{
		hdcMask = CreateCompatibleDC(hdc);
		SelectObject(hdcMask, infMask.hBitmap);
	}
	else
	{
		hdcMask = NULL;
	}
	/* Draw attr/char pairs */
	for (i = 0; i < n; i++, x2 += w2)
	{
		byte a = ap[i];
		_TCHAR c = cp[i];

		/* Extract picture */
		int row = (a & 0x7F);
		int col = (c & 0x7F);

		/* Location of bitmap cell */
		x1 = col * w1;
		y1 = row * h1;

		if ((arg_graphics == GRAPHICS_ADAM_BOLT) ||
		    (arg_graphics == GRAPHICS_DAVID_GERVAIS))
		{
			x3 = (tcp[i] & 0x7F) * w1;
			y3 = (tap[i] & 0x7F) * h1;

			/* Perfect size */
			if ((w1 == tw2) && (h1 == h2))
			{
				/* Copy the terrain picture from the bitmap to the window */
				BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, SRCCOPY);

				/* Mask out the tile */
				BitBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, SRCAND);

				/* Draw the tile */
				BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCPAINT);
			}
			else /* Need to stretch */
			{
				/* Set the correct mode for stretching the tiles */
				SetStretchBltMode(hdc, COLORONCOLOR);

				/* Copy the terrain picture from the bitmap to the window */
				StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, w1, h1, SRCCOPY);

				/* Only draw if terrain and overlay are different */
				if ((x1 != x3) || (y1 != y3))
				{
					/* Mask out the tile */
					StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, w1, h1, SRCAND);

					/* Draw the tile */
					StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCPAINT);
				}
			}
		}
		else
		{
			/* Perfect size */
			if ((w1 == tw2) && (h1 == h2))
			{
				/* Copy the picture from the bitmap to the window */
				BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCCOPY);
			}
			else /* Need to stretch */
			{
				/* Set the correct mode for stretching the tiles */
				SetStretchBltMode(hdc, COLORONCOLOR);

				/* Copy the picture from the bitmap to the window */
				StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCCOPY);
			}
		}
	}
	/* Release */
	SelectObject(hdcSrc, hbmSrcOld);
	DeleteDC(hdcSrc);

	if ((arg_graphics == GRAPHICS_ADAM_BOLT) ||
	    (arg_graphics == GRAPHICS_DAVID_GERVAIS))
	{
		/* Release */
		SelectObject(hdcMask, hbmSrcOld);
		DeleteDC(hdcMask);
	}
	/* Release */
	ReleaseDC(td->w, hdc);

#else /* USE_GRAPHICS */

	/* Just erase this grid */
	return (Term_wipe_win(x, y, n));

#endif /* USE_GRAPHICS */

	/* Success */
	return 0;
}

static void windows_map_aux(void)
{
	term_data *td = &data[0];
	byte a;
	_TCHAR c;
	int x, min_x, max_x;
	int y, min_y, max_y;
	byte ta;
	_TCHAR tc;

	td->map_tile_wid = (td->tile_wid * td->cols) / DUNGEON_WID;
	td->map_tile_hgt = (td->tile_hgt * td->rows) / DUNGEON_HGT;

	min_x = 0;
	min_y = 0;
	max_x = DUNGEON_WID;
	max_y = DUNGEON_HGT;

	/* Draw the map */
	for (x = min_x; x < max_x; x++)
	{
		for (y = min_y; y < max_y; y++)
		{
			grid_data g;

			map_info(y, x, &g);
			grid_data_as_text(&g, &a, &c, &ta, &tc);

			/* Ignore non-graphics */
			if ((a & 0x80) && (c & 0x80))
			{
				Term_pict_win(x - min_x, y - min_y, 1, &a, &c, &ta, &tc);
			}
		}
	}
	/* Hilite the player */
	Term_curs_win(p_ptr->px - min_x, p_ptr->py - min_y);
}

/*
 * MEGA_HACK - Display a graphical map of the dungeon.
 */
static void windows_map(void)
{
	term_data *td = &data[0];
	ui_event_data ch;

	/* Only in graphics mode since the fonts can't be scaled */
	if (!use_graphics) return;

	/* Prevent various menu-actions from working */
	initialized = FALSE;

	/* Clear screen */
	Term_xtra_win_clear();

	td->map_active = TRUE;

	/* Draw the map */
	windows_map_aux();

	/* Wait for a keypress, flush key buffer */
	Term_inkey(&ch, TRUE, TRUE);
	Term_flush();

	/* Switch off the map display */
	td->map_active = FALSE;

	/* Restore screen */
	Term_xtra_win_clear();
	Term_redraw();

	/* We are ready again */
	initialized = TRUE;
}

/*** Other routines ***/

/*
 * Create and initialize a "term_data" given a title
 */
static void term_data_link(term_data *td)
{
	term *t = &td->t;

	/* Initialize the term */
	term_init(t, td->cols, td->rows, td->keys);

	/* Use a "software" cursor */
	t->soft_cursor = TRUE;

	/* Use "Term_pict" for "graphic" data */
	t->higher_pict = TRUE;

	/* Erase with "white space" */
	t->attr_blank = TERM_WHITE;
	t->char_blank = ' ';

	/* Prepare the template hooks */
	t->user_hook = Term_user_win;
	t->xtra_hook = Term_xtra_win;
	t->curs_hook = Term_curs_win;
	t->bigcurs_hook = Term_bigcurs_win;
	t->wipe_hook = Term_wipe_win;
	t->text_hook = Term_text_win;
	t->pict_hook = Term_pict_win;

	/* Remember where we came from */
	t->data = td;
}

/*
 * Create the windows
 *
 * First, instantiate the "default" values, then read the "ini_file"
 * to over-ride selected values, then create the windows, and fonts.
 *
 * Must use SW_SHOW not SW_SHOWNA, since on 256 color display
 * must make active to realize the palette.  XXX XXX XXX
 */
static void init_windows(void)
{
	int i;

	term_data *td;

	_TCHAR buf[1024];

	/* Main window */
	td = &data[0];
	WIPE(td, term_data);
	td->s = angband_term_name[0];
	td->keys = 1024;
	td->rows = 24;
	td->cols = 80;
	td->visible = TRUE;
	td->size_ow1 = 2;
	td->size_ow2 = 2;
	td->size_oh1 = 2;
	td->size_oh2 = 2;
	td->pos_x = 30;
	td->pos_y = 20;

	/* Sub windows */
	for (i = 1; i < MAX_TERM_DATA; i++)
	{
		td = &data[i];
		WIPE(td, term_data);
		td->s = angband_term_name[i];
		td->keys = 16;
		td->rows = 24;
		td->cols = 80;
		td->visible = FALSE;
		td->size_ow1 = 1;
		td->size_ow2 = 1;
		td->size_oh1 = 1;
		td->size_oh2 = 1;
		td->pos_x = (7 - i) * 30;
		td->pos_y = (7 - i) * 20;
	}
	/* Load prefs */
	load_prefs();

	/* Main window (need these before term_getsize gets called) */
	td = &data[0];
	td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU |
		       WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CAPTION |
		       WS_VISIBLE);
	if (td->maximized) td->dwStyle |= WS_MAXIMIZE;
	td->dwExStyle = 0;
	td->visible = TRUE;

	/* Sub windows (need these before term_getsize gets called) */
	for (i = 1; i < MAX_TERM_DATA; i++)
	{
		td = &data[i];
		td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU | WS_CAPTION);
		td->dwExStyle = (WS_EX_TOOLWINDOW);
	}
	/* All windows */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		td = &data[i];

		/* Access the standard font file */
		path_build(buf, _countof(buf), ANGBAND_DIR_XTRA_FONT, td->font_want);

		/* Activate the chosen font */
		if (term_force_font(td, buf))
		{
			/* Access the standard font file */
			path_build(buf, _countof(buf), ANGBAND_DIR_XTRA_FONT, DEFAULT_FONT);

			/* Force the use of that font */
			(void)term_force_font(td, buf);

			/* Oops */
			td->tile_wid = 8;
			td->tile_hgt = 13;

			/* HACK - Assume bizarre */
			td->bizarre = TRUE;
		}
		/* Analyze the font */
		term_getsize(td);

		/* Resize the window */
		term_window_resize(td);
	}
	/* Sub windows (reverse order) */
	for (i = MAX_TERM_DATA - 1; i >= 1; --i)
	{
		td = &data[i];

		my_td = td;
		td->w = CreateWindowEx(td->dwExStyle, AngList,
				       td->s, td->dwStyle,
				       td->pos_x, td->pos_y,
				       td->size_wid, td->size_hgt,
				       HWND_DESKTOP, NULL, hInstance, NULL);
		my_td = NULL;
		if (!td->w) 
			quit(__T("Failed to create sub-window"));

		if (td->visible)
		{
			td->size_hack = TRUE;
			ShowWindow(td->w, SW_SHOW);
			td->size_hack = FALSE;
		}
		term_data_link(td);
		angband_term[i] = &td->t;

		if (td->visible)
		{
			/* Activate the window */
			SetActiveWindow(td->w);

			/* Bring window to top */
			SetWindowPos(td->w, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
		}
	}
	/* Main window */
	td = &data[0];

	/* Main window */
	my_td = td;
	td->w = CreateWindowEx(td->dwExStyle, AppName,
			       td->s, td->dwStyle,
			       td->pos_x, td->pos_y,
			       td->size_wid, td->size_hgt,
			       HWND_DESKTOP, NULL, hInstance, NULL);
	my_td = NULL;
	if (!td->w) quit_fmt(__T("Failed to create %s window"), VERSION_NAME);

	term_data_link(td);
	term_screen = &td->t;

	/* Activate the main window */
	SetActiveWindow(td->w);

	/* Bring main window back to top */
	SetWindowPos(td->w, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);

#ifdef SUPPORT_GAMMA

	if (gamma_correction > 0)
		build_gamma_table(gamma_correction);

#endif /* SUPPORT_GAMMA */

	/* New palette XXX XXX XXX */
	(void)new_palette();

	/* Create a "brush" for drawing the "cursor" */
	hbrYellow = CreateSolidBrush(win_clr[TERM_YELLOW]);

	/* Process pending messages */
	(void)Term_xtra_win_flush();
}

#ifdef USE_SAVER

/*
 * Stop the screensaver
 */
static void stop_screensaver(void)
{
	if (screensaver)
		SendMessage(data[0].w, WM_CLOSE, 0, 0);
	else
		SendMessage(data[0].w, WM_COMMAND, IDM_OPTIONS_SAVER, 0);
}

#endif /* USE_SAVER */

/*
 * Prepare the menus
 */
static void setup_menus(void)
{
	int i;

	HMENU hm = GetMenu(data[0].w);

#ifdef USE_SAVER
	main_menu = hm;
#endif /* USE_SAVER */

	/* Menu "File", Disable all */
	EnableMenuItem(hm, IDM_FILE_NEW,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_FILE_OPEN,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_FILE_SAVE,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_FILE_EXIT,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

	/* No character available */
	if (!character_generated)
	{
		/* Menu "File", Item "New" */
		EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_ENABLED);

		/* Menu "File", Item "Open" */
		EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_ENABLED);
	}
	/* A character available */
	if (game_in_progress && character_generated && inkey_flag)
	{
		/* Menu "File", Item "Save" */
		EnableMenuItem(hm, IDM_FILE_SAVE, MF_BYCOMMAND | MF_ENABLED);
	}
	if (!game_in_progress || !character_generated || inkey_flag)
	{
		/* Menu "File", Item "Exit" */
		EnableMenuItem(hm, IDM_FILE_EXIT, MF_BYCOMMAND | MF_ENABLED);
	}
	/* Menu "Window::Visibility" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,
			       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		CheckMenuItem(hm, IDM_WINDOW_VIS_0 + i,
			      (data[i].visible ? MF_CHECKED : MF_UNCHECKED));

		EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,
			       MF_BYCOMMAND | MF_ENABLED);
	}
	/* Menu "Window::Font" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,
			       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		if (data[i].visible)
		{
			EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,
				       MF_BYCOMMAND | MF_ENABLED);
		}
	}
	/* Menu "Window::Bizarre Display" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
			       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		CheckMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
			      (data[i].bizarre ? MF_CHECKED : MF_UNCHECKED));

		if (data[i].visible)
		{
			EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
				       MF_BYCOMMAND | MF_ENABLED);
		}
	}
	/* Menu "Window::Increase Tile Width" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,
			       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		if (data[i].visible)
		{
			EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,
				       MF_BYCOMMAND | MF_ENABLED);
		}
	}
	/* Menu "Window::Decrease Tile Width" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,
			       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		if (data[i].visible)
		{
			EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,
				       MF_BYCOMMAND | MF_ENABLED);
		}
	}
	/* Menu "Window::Increase Tile Height" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,
			       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		if (data[i].visible)
		{
			EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,
				       MF_BYCOMMAND | MF_ENABLED);
		}
	}
	/* Menu "Window::Decrease Tile Height" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,
			       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		if (data[i].visible)
		{
			EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,
				       MF_BYCOMMAND | MF_ENABLED);
		}
	}

	/* Menu "Options", disable all */
	EnableMenuItem(hm, IDM_OPTIONS_GRAPHICS_NONE,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_OPTIONS_GRAPHICS_OLD,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_OPTIONS_GRAPHICS_ADAM,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_OPTIONS_GRAPHICS_DAVID,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_OPTIONS_BIGTILE,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_OPTIONS_SAVER,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_OPTIONS_LOW_PRIORITY,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

	/* Menu "Options", Item "Map" */
	if (inkey_flag && initialized && (use_graphics != GRAPHICS_NONE))
		EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_ENABLED);
	else
		EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP,
			       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

	/* Menu "Options", update all */
	CheckMenuItem(hm, IDM_OPTIONS_GRAPHICS_NONE,
		      (arg_graphics == GRAPHICS_NONE ? MF_CHECKED : MF_UNCHECKED));
	CheckMenuItem(hm, IDM_OPTIONS_GRAPHICS_OLD,
		      (arg_graphics == GRAPHICS_ORIGINAL ? MF_CHECKED : MF_UNCHECKED));
	CheckMenuItem(hm, IDM_OPTIONS_GRAPHICS_ADAM,
		      (arg_graphics == GRAPHICS_ADAM_BOLT ? MF_CHECKED : MF_UNCHECKED));
	CheckMenuItem(hm, IDM_OPTIONS_GRAPHICS_DAVID,
		      (arg_graphics == GRAPHICS_DAVID_GERVAIS ? MF_CHECKED : MF_UNCHECKED));

	CheckMenuItem(hm, IDM_OPTIONS_BIGTILE,
		      (use_bigtile ? MF_CHECKED : MF_UNCHECKED));

#ifdef USE_SAVER
	CheckMenuItem(hm, IDM_OPTIONS_SAVER,
		      (hwndSaver ? MF_CHECKED : MF_UNCHECKED));
#endif /* USE_SAVER */

	CheckMenuItem(hm, IDM_OPTIONS_LOW_PRIORITY,
		      (low_priority ? MF_CHECKED : MF_UNCHECKED));

#ifdef USE_GRAPHICS
	if (inkey_flag && initialized)
	{
		/* Menu "Options", Item "Graphics" */
		EnableMenuItem(hm, IDM_OPTIONS_GRAPHICS_NONE, MF_ENABLED);
		EnableMenuItem(hm, IDM_OPTIONS_GRAPHICS_OLD, MF_ENABLED);
		EnableMenuItem(hm, IDM_OPTIONS_GRAPHICS_ADAM, MF_ENABLED);
		EnableMenuItem(hm, IDM_OPTIONS_GRAPHICS_DAVID, MF_ENABLED);
		EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_ENABLED);
	}
#endif /* USE_GRAPHICS */

#ifdef USE_SAVER
	/* Menu "Options", Item "ScreenSaver" */
	EnableMenuItem(hm, IDM_OPTIONS_SAVER,
		       MF_BYCOMMAND | MF_ENABLED);
#endif /* USE_SAVER */

	EnableMenuItem(hm, IDM_OPTIONS_LOW_PRIORITY,
		       MF_BYCOMMAND | MF_ENABLED);
}

/*
 * Check for double clicked (or dragged) savefile
 *
 * Apparently, Windows copies the entire filename into the first
 * piece of the "command line string".  Perhaps we should extract
 * the "basename" of that filename and append it to the "save" dir.
 */
static void check_for_save_file(LPTSTR cmd_line)
{
	_TCHAR *s;
	_TCHAR *p;

	/* First arg */
	s = cmd_line;

	/* No args */
	if (!s || !*s) return;

	/* Next arg */
	p = _tcschr(s, ' ');
	
	/* Tokenize */
	if (p) *p = 0;

	/* Extract filename */
	_tcscpy_s(savefile, _countof(savefile), s);

	/* Validate the file */
	validate_file(savefile);

	/* Set the command now so that we skip the "Open File" prompt. */
	cmd.command = CMD_LOADFILE;
}

#ifdef USE_SAVER

#ifdef ALLOW_BORG

/*
 * Hook into the inkey() function so that flushing keypresses
 * doesn't affect us.
 *
 * ToDo: Try to implement recording and playing back of games
 * by saving/reading the keypresses to/from a file. Note that
 * interrupting certain actions (resting, running, and other
 * repeated actions) would mess that up, so this would have to
 * be switched off when recording.
 */

extern char (*inkey_hack)(int flush_first);

static char screensaver_inkey_hack_buffer[1024];

static char screensaver_inkey_hack(int flush_first)
{
	static int screensaver_inkey_hack_index = 0;

	if (screensaver_inkey_hack_index < _countof(screensaver_inkey_hack_buffer))
		return (screensaver_inkey_hack_buffer[screensaver_inkey_hack_index++]);
	else
		return ESCAPE;
}

#endif /* ALLOW_BORG */

/*
 * Start the screensaver
 */
static void start_screensaver(void)
{
	bool file_exist;

#ifdef ALLOW_BORG
	int i, j;
#endif /* ALLOW_BORG */

	/* Set the name for process_player_name() */
	_tcscpy_s(op_ptr->full_name, _countof(op_ptr->full_name), saverfilename);

	/* Set 'savefile' to a valid name */
	process_player_name(TRUE);

	/* Does the savefile already exist? */
	file_exist = _file_exists(savefile);

	/* Don't try to load a non-existant savefile */
	if (!file_exist) savefile[0] = 0;

	/* Game in progress */
	game_in_progress = TRUE;

	Term_fresh();

	/* Screensaver mode on */
	SendMessage(data[0].w, WM_COMMAND, IDM_OPTIONS_SAVER, 0);

	/* Low priority */
	SendMessage(data[0].w, WM_COMMAND, IDM_OPTIONS_LOW_PRIORITY, 0);

#ifdef ALLOW_BORG

	/*
	 * MegaHack - Try to start the Borg.
	 *
	 * The simulated keypresses will be processed when play_game()
	 * is called.
	 */

	inkey_hack = screensaver_inkey_hack;
	j = 0;

	/*
	 * If no savefile is present or then go through the steps necessary
	 * to create a random character.  If a savefile already is present
	 * then the simulated keypresses will either clean away any [-more-]
	 * prompts (if the character is alive), or create a new random
	 * character.
	 *
	 * Luckily it's possible to send the same keypresses no matter if
	 * the character is alive, dead, or not even yet created.
	 */
	screensaver_inkey_hack_buffer[j++] = ESCAPE; /* Gender */
	screensaver_inkey_hack_buffer[j++] = ESCAPE; /* Race */
	screensaver_inkey_hack_buffer[j++] = ESCAPE; /* Class */
	screensaver_inkey_hack_buffer[j++] = 'n'; /* Modify options */
	screensaver_inkey_hack_buffer[j++] = '\r'; /* Reroll */

	if (!_file_exists)
	{
		/* Savefile name */
		int n = _tcslen(saverfilename);
		for (i = 0; i < n; i++)
			screensaver_inkey_hack_buffer[j++] = saverfilename[i];
	}

	screensaver_inkey_hack_buffer[j++] = '\r'; /* Return */
	screensaver_inkey_hack_buffer[j++] = ESCAPE; /* Character info */

	/*
	 * Make sure the "verify_specia__T(" options is off, so that we can
	 * get into Borg mode without confirmation.
	 * 
	 * Try just marking the savefile correctly.
	 */
	p_ptr->noscore |= (NOSCORE_BORG);

	/*
	 * Make sure the "OPT(cheat_live)" option is set, so that the Borg can
	 * automatically restart.
	 */
	screensaver_inkey_hack_buffer[j++] = '5'; /* Cheat options */

	/* Cursor down to "cheat live" */
	for (i = 0; i < OPT_OPT(cheat_live) - OPT_CHEAT; i++)
		screensaver_inkey_hack_buffer[j++] = '2';

	screensaver_inkey_hack_buffer[j++] = 'y'; /* Switch on "OPT(cheat_live)" */
	screensaver_inkey_hack_buffer[j++] = ESCAPE; /* Leave cheat options */
	screensaver_inkey_hack_buffer[j++] = ESCAPE; /* Leave options */

	/*
	 * Now start the Borg!
	 */

	screensaver_inkey_hack_buffer[j++] = KTRL('Z'); /* Enter borgmode */
	screensaver_inkey_hack_buffer[j++] = 'z'; /* Run Borg */
#endif /* ALLOW_BORG */

	/* Play game */
	play_game((bool)!file_exist);
}

#endif /* USE_SAVER */

/*
 * Display a help file
 */
static void display_help(const _TCHAR *filename)
{
	_TCHAR tmp[1024];

	path_build(tmp, _countof(tmp), ANGBAND_DIR_XTRA_HELP, filename);

	if (_file_exists(tmp))
	{
		ShellExecute(data[0].w, __T("open"), tmp, NULL, NULL, SW_SHOWNORMAL);
	}
	else
	{
		plog_fmt(__T("Cannot find help file: %s"), tmp);
		plog(LS(__T("Use the online help files instead."),
				__T("変わりにオンラインヘルプを使ってください。"))); /* Translation TBC */
	}
}

/*
 * Process a menu command
 */
static void process_menus(WORD wCmd)
{
	int i;

	term_data *td;

	OPENFILENAME ofn;

	/* Analyze */
	switch (wCmd)
	{
		/* New game */
		case IDM_FILE_NEW:
		{
			if (!initialized)
			{
				plog(LS(__T("You cannot do that yet..."),
						__T("それはまだ出来ません。"))); /* Translation TBC */
			}
			else if (game_in_progress)
			{
				plog(LS(__T("You can't start a new game while you're still playing!"),
					    __T("プレイ中だから、新しいゲームは始まれません。"))); /* Translation TBC */
			}
			else
			{
				/* We'll return NEWGAME to the game. */
				cmd.command = CMD_NEWGAME;
			}
			break;
		}
		/* Open game */
		case IDM_FILE_OPEN:
		{
			if (!initialized)
			{
				plog(LS(__T("You cannot do that yet..."),
						__T("それはまだ出来ません。"))); /* Translation TBC */
			}
			else if (game_in_progress)
			{
				plog(LS(__T("You can't load a game while you're still playing!"),
					    __T("プレイ中だから、ゲームがロード出来ません。"))); /* Translation TBC */
			}
			else
			{
				memset(&ofn, 0, sizeof(ofn));
				ofn.lStructSize = sizeof(ofn);
				ofn.hwndOwner = data[0].w;
				ofn.lpstrFilter = __T("Save Files (*.)\0*\0");
				ofn.nFilterIndex = 1;
				ofn.lpstrFile = savefile;
				ofn.nMaxFile = 1024;
				ofn.lpstrInitialDir = ANGBAND_DIR_SAVE;
				ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;

				if (GetOpenFileName(&ofn))
				{
					/* Load 'savefile' */
					validate_file(savefile);

					/* We'll return NEWGAME to the game. */
					cmd.command = CMD_LOADFILE;
				}
			}
			break;
		}
		/* Save game */
		case IDM_FILE_SAVE:
		{
			if (game_in_progress && character_generated && inkey_flag)
			{
				/* Hack -- Forget messages */
				msg_flag = FALSE;

				/* Save the game */
				save_game();
			}
			else
			{
				/* Paranoia */
				plog(LS(__T("You may not do that right now."),
						__T("それは今出来ません。"))); /* Translation TBC */
			}
			break;
		}
		/* Exit */
		case IDM_FILE_EXIT:
		{
			if (game_in_progress && character_generated)
			{
				/* Paranoia */
				if (!inkey_flag)
				{
					plog(LS(__T("You may not do that right now."),
							__T("それは今出来ません。"))); /* Translation TBC */
					break;
				}
				/* Hack -- Forget messages */
				msg_flag = FALSE;

				/* Save the game */
				save_game();
			}
			quit(NULL);
			break;
		}
		case IDM_WINDOW_VIS_0:
		{
			plog(LS(__T("You are not allowed to do that!"),
					__T("それは許可されていません。"))); /* Translation TBC */
			break;
		}
		/* Window visibility */
		case IDM_WINDOW_VIS_1:
		case IDM_WINDOW_VIS_2:
		case IDM_WINDOW_VIS_3:
		case IDM_WINDOW_VIS_4:
		case IDM_WINDOW_VIS_5:
		case IDM_WINDOW_VIS_6:
		case IDM_WINDOW_VIS_7:
		{
			i = wCmd - IDM_WINDOW_VIS_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) 
				break;
			td = &data[i];
			if (!td->visible)
			{
				td->visible = TRUE;
				ShowWindow(td->w, SW_SHOW);
				term_data_redraw(td);
			}
			else
			{
				td->visible = FALSE;
				ShowWindow(td->w, SW_HIDE);
			}
			break;
		}
		/* Window fonts */
		case IDM_WINDOW_FONT_0:
		case IDM_WINDOW_FONT_1:
		case IDM_WINDOW_FONT_2:
		case IDM_WINDOW_FONT_3:
		case IDM_WINDOW_FONT_4:
		case IDM_WINDOW_FONT_5:
		case IDM_WINDOW_FONT_6:
		case IDM_WINDOW_FONT_7:
		{
			i = wCmd - IDM_WINDOW_FONT_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) 
				break;
			td = &data[i];
			term_change_font(td);
			break;
		}
		/* Bizarre Display */
		case IDM_WINDOW_BIZ_0:
		case IDM_WINDOW_BIZ_1:
		case IDM_WINDOW_BIZ_2:
		case IDM_WINDOW_BIZ_3:
		case IDM_WINDOW_BIZ_4:
		case IDM_WINDOW_BIZ_5:
		case IDM_WINDOW_BIZ_6:
		case IDM_WINDOW_BIZ_7:
		{
			i = wCmd - IDM_WINDOW_BIZ_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) 
				break;
			td = &data[i];
			td->bizarre = !td->bizarre;
			term_getsize(td);
			term_window_resize(td);
			break;
		}
		/* Increase Tile Width */
		case IDM_WINDOW_I_WID_0:
		case IDM_WINDOW_I_WID_1:
		case IDM_WINDOW_I_WID_2:
		case IDM_WINDOW_I_WID_3:
		case IDM_WINDOW_I_WID_4:
		case IDM_WINDOW_I_WID_5:
		case IDM_WINDOW_I_WID_6:
		case IDM_WINDOW_I_WID_7:
		{
			i = wCmd - IDM_WINDOW_I_WID_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) 
				break;
			td = &data[i];
			td->tile_wid += 1;
			term_getsize(td);
			term_window_resize(td);
			break;
		}
		/* Decrease Tile Height */
		case IDM_WINDOW_D_WID_0:
		case IDM_WINDOW_D_WID_1:
		case IDM_WINDOW_D_WID_2:
		case IDM_WINDOW_D_WID_3:
		case IDM_WINDOW_D_WID_4:
		case IDM_WINDOW_D_WID_5:
		case IDM_WINDOW_D_WID_6:
		case IDM_WINDOW_D_WID_7:
		{
			i = wCmd - IDM_WINDOW_D_WID_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) 
				break;
			td = &data[i];
			td->tile_wid -= 1;
			term_getsize(td);
			term_window_resize(td);
			break;
		}
		/* Increase Tile Height */
		case IDM_WINDOW_I_HGT_0:
		case IDM_WINDOW_I_HGT_1:
		case IDM_WINDOW_I_HGT_2:
		case IDM_WINDOW_I_HGT_3:
		case IDM_WINDOW_I_HGT_4:
		case IDM_WINDOW_I_HGT_5:
		case IDM_WINDOW_I_HGT_6:
		case IDM_WINDOW_I_HGT_7:
		{
			i = wCmd - IDM_WINDOW_I_HGT_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) 
				break;
			td = &data[i];
			td->tile_hgt += 1;
			term_getsize(td);
			term_window_resize(td);
			break;
		}
		/* Decrease Tile Height */
		case IDM_WINDOW_D_HGT_0:
		case IDM_WINDOW_D_HGT_1:
		case IDM_WINDOW_D_HGT_2:
		case IDM_WINDOW_D_HGT_3:
		case IDM_WINDOW_D_HGT_4:
		case IDM_WINDOW_D_HGT_5:
		case IDM_WINDOW_D_HGT_6:
		case IDM_WINDOW_D_HGT_7:
		{
			i = wCmd - IDM_WINDOW_D_HGT_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) 
				break;
			td = &data[i];
			td->tile_hgt -= 1;
			term_getsize(td);
			term_window_resize(td);
			break;
		}
		case IDM_OPTIONS_GRAPHICS_NONE:
		{
			/* Paranoia */
			if (!inkey_flag || !initialized)
			{
				plog(LS(__T("You may not do that right now."),
						__T("それは今出来ません。"))); /* Translation TBC */
				break;
			}
			/* Toggle "arg_graphics" */
			if (arg_graphics != GRAPHICS_NONE)
			{
				arg_graphics = GRAPHICS_NONE;

				/* React to changes */
				Term_xtra_win_react();

				/* Hack -- Force redraw */
				Term_key_push(KTRL('R'));
			}
			break;
		}
		case IDM_OPTIONS_GRAPHICS_OLD:
		{
			/* Paranoia */
			if (!inkey_flag || !initialized)
			{
				plog(LS(__T("You may not do that right now."),
						__T("それは今出来ません。"))); /* Translation TBC */
				break;
			}
			/* Toggle "arg_graphics" */
			if (arg_graphics != GRAPHICS_ORIGINAL)
			{
				arg_graphics = GRAPHICS_ORIGINAL;

				/* React to changes */
				Term_xtra_win_react();

				/* Hack -- Force redraw */
				Term_key_push(KTRL('R'));
			}
			break;
		}
		case IDM_OPTIONS_GRAPHICS_ADAM:
		{
			/* Paranoia */
			if (!inkey_flag || !initialized)
			{
				plog(LS(__T("You may not do that right now."),
						__T("それは今出来ません。"))); /* Translation TBC */
				break;
			}
			/* Toggle "arg_graphics" */
			if (arg_graphics != GRAPHICS_ADAM_BOLT)
			{
				arg_graphics = GRAPHICS_ADAM_BOLT;

				/* React to changes */
				Term_xtra_win_react();

				/* Hack -- Force redraw */
				Term_key_push(KTRL('R'));
			}
			break;
		}
		case IDM_OPTIONS_GRAPHICS_DAVID:
		{
			/* Paranoia */
			if (!inkey_flag || !initialized)
			{
				plog(LS(__T("You may not do that right now."),
						__T("それは今出来ません。"))); /* Translation TBC */
				break;
			}
			/* Toggle "arg_graphics" */
			if (arg_graphics != GRAPHICS_DAVID_GERVAIS)
			{
				arg_graphics = GRAPHICS_DAVID_GERVAIS;

				/* React to changes */
				Term_xtra_win_react();

				/* Hack -- Force redraw */
				Term_key_push(KTRL('R'));
			}
			break;
		}
		case IDM_OPTIONS_BIGTILE:
		{
			/* Paranoia */
			if (!inkey_flag || !initialized)
			{
				plog(LS(__T("You may not do that right now."),
						__T("それは今出来ません。"))); /* Translation TBC */
				break;
			}
			/* Toggle "use_bigtile" */
			use_bigtile = !use_bigtile;

			/* Mega-Hack : Redraw screen */
			Term_key_push(KTRL('R'));

			break;
		}
#ifdef USE_SAVER
		case IDM_OPTIONS_SAVER:
		{
			if (hwndSaver)
			{
				DestroyWindow(hwndSaver);
				hwndSaver = NULL;
				screensaver_active = FALSE;

				/* Switch main menu back on */
				SetMenu(data[0].w, main_menu);

				for (i = MAX_TERM_DATA - 1; i >= 0; --i)
				{
					td = &data[i];

					if (td->visible)
					{
						/* Turn the Windows back to normal */
						SetWindowLong(td->w, GWL_STYLE, td->dwStyle);

						/* Push the window to the top */
						SetWindowPos(td->w, HWND_NOTOPMOST, 0, 0, 0, 0,
							   SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE);
					}
				}

				ShowCursor(TRUE);
			}
			else
			{
				/* Create a screen saver window */
				hwndSaver = CreateWindowEx(WS_EX_TOPMOST, "WindowsScreenSaverClass",
							   "Angband Screensaver",
							   WS_POPUP | WS_MAXIMIZE | WS_VISIBLE,
							   0, 0, GetSystemMetrics(SM_CXSCREEN),
							   GetSystemMetrics(SM_CYSCREEN),
							   NULL, NULL, hInstance, NULL);

				if (hwndSaver)
				{
					for (i = MAX_TERM_DATA - 1; i >= 0; --i)
					{
						td = &data[i];

						if (td->visible)
						{
							/* Switch off border and titlebar */
							SetWindowLong(td->w, GWL_STYLE, WS_VISIBLE);

							/* Switch off menu */
							SetMenu(td->w, NULL);

							/* Push the window to the top */
							SetWindowPos(td->w, HWND_TOPMOST, 0, 0, 0, 0,
								   SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE);
						}
					}

					ShowCursor(FALSE);

					screensaver_active = TRUE;
				}
				else
				{
					plog(__T("Failed to create saver window"));
				}
			}
			break;
		}

#endif /* USE_SAVER */

		case IDM_OPTIONS_LOW_PRIORITY:
		{
			/* Lower or reset the priority of the current process */
			if (low_priority)
				SetPriorityClass(GetCurrentProcess(), IDLE_PRIORITY_CLASS);
			else
				SetPriorityClass(GetCurrentProcess(), NORMAL_PRIORITY_CLASS);

			/* Toggle priority */
			low_priority = !low_priority;

			break;
		}
		case IDM_OPTIONS_MAP:
		{
			/* Paranoia */
			if (!inkey_flag || !initialized)
			{
				plog(LS(__T("You may not do that right now."),
						__T("それは今出来ません。"))); /* Translation TBC */
				break;
			}

			windows_map();
			break;
		}
		case IDM_HELP_GENERAL:
		{
			display_help(arg_language == LNG_ENGLISH ? HELP_GENERAL HELP_ENDING 
													 : HELP_GENERAL LFTAG HELP_ENDING );
			break;
		}
		case IDM_HELP_SPOILERS:
		{
			display_help(arg_language == LNG_ENGLISH ? HELP_SPOILERS HELP_ENDING 
													 : HELP_SPOILERS LFTAG HELP_ENDING );
			break;
		}
	}
}

/*
 * Redraw a section of a window
 */
static void handle_wm_paint(HWND hWnd)
{
	int x1, y1, x2, y2;
	PAINTSTRUCT ps;
	term_data *td;

	/* Acquire proper "term_data" info */
	td = (term_data *)GetWindowLong(hWnd, 0);

	BeginPaint(hWnd, &ps);

	if (td->map_active)
	{
		/* Redraw the map */
		/* ToDo: Only redraw the necessary parts */
		windows_map_aux();
	}
	else
	{
		/* Get the area that should be updated (rounding up/down) */
		/* ToDo: Take the window borders into account */
		x1 = (ps.rcPaint.left / td->tile_wid) - 1;
		x2 = (ps.rcPaint.right / td->tile_wid) + 1;
		y1 = (ps.rcPaint.top / td->tile_hgt) - 1;
		y2 = (ps.rcPaint.bottom / td->tile_hgt) + 1;

		/* Redraw */
		if (td) term_data_redraw_section(td, x1, y1, x2, y2);
	}
	EndPaint(hWnd, &ps);
}

static LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
	HDC hdc;
	term_data *td;
	int i;

	int xPos, yPos, button;

	if(repaintneeded) /* TODO This is a horrible hack.  At the least we should just redraw the line(s) affected. */
	{
		InvalidateRect(hWnd, NULL, TRUE);
		repaintneeded = FALSE;
	}

#ifdef USE_SAVER
	static int iMouse = 0;
	static WORD xMouse = 0;
	static WORD yMouse = 0;

	int dx, dy;
#endif /* USE_SAVER */

	/* Acquire proper "term_data" info */
	td = (term_data *)GetWindowLong(hWnd, 0);

	/* Handle message */
	switch (uMsg)
	{
		/* XXX XXX XXX */
		case WM_NCCREATE:
		{
			SetWindowLong(hWnd, 0, (LONG)(my_td));
			break;
		}
		/* XXX XXX XXX */
		case WM_CREATE:
		{
			return 0;
		}
		case WM_GETMINMAXINFO:
		{
			MINMAXINFO FAR *lpmmi;
			RECT rc;

			lpmmi = (MINMAXINFO FAR *)lParam;

			/* this message was sent before WM_NCCREATE */
			if (!td) return 1;

			/* Minimum window size is 80x24 */
			rc.left = rc.top = 0;
			rc.right = rc.left + 80 * td->tile_wid + td->size_ow1 + td->size_ow2;
			rc.bottom = rc.top + 24 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;

			/* Adjust */
			AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);

			/* Save minimum size */
			lpmmi->ptMinTrackSize.x = rc.right - rc.left;
			lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;

			return 0;
		}
		case WM_PAINT:
		{
			handle_wm_paint(hWnd);

			return 0;
		}
		case WM_SYSKEYDOWN:
		case WM_KEYDOWN:
		{
			bool mc = FALSE;
			bool ms = FALSE;
			bool ma = FALSE;

#ifdef USE_SAVER
			if (screensaver_active)
			{
				stop_screensaver();
				return 0;
			}
#endif /* USE_SAVER */

			/* Extract the modifiers */
			if (GetKeyState(VK_CONTROL) & 0x8000)
				mc = TRUE;
			if (GetKeyState(VK_SHIFT)   & 0x8000)
				ms = TRUE;
			if (GetKeyState(VK_MENU)    & 0x8000)
				ma = TRUE;

			/* Handle "special" keys */
			if (special_key[wParam])
			{
				/* Begin the macro trigger */
				Term_keypress(31);
				/* Send the modifiers */
				if (mc)
					Term_keypress('C'); /* CTRL */
				if (ms) 
					Term_keypress('S'); /* SHIFT */
				if (ma) 
					Term_keypress('A'); /* ALT */

				/* Extract "scan code" */
				i = LOBYTE(HIWORD(lParam));

				/* Introduce the scan code */
				Term_keypress('x');

				/* Encode the hexidecimal scan code */
				Term_keypress(hexsym[i/16]);
				Term_keypress(hexsym[i%16]);

				/* End the macro trigger */
				Term_keypress(13);

				return 0;
			}
			break;
		}
		case WM_CHAR:
		{
			Term_keypress(wParam);
			return 0;
		}
		case WM_MBUTTONDOWN:
		case WM_RBUTTONDOWN:
		case WM_LBUTTONDOWN:
		{
#ifdef USE_SAVER
			if (screensaver_active)
			{
				stop_screensaver();
				return 0;
			}
			break;
#else
			/* Get the text grid */
			xPos = GET_X_LPARAM(lParam);
			yPos = GET_Y_LPARAM(lParam);
			xPos /= td->tile_wid;
			yPos /= td->tile_hgt;

			if (uMsg == WM_LBUTTONDOWN)
				button = 1;
			else if (uMsg == WM_RBUTTONDOWN)
				button = 2;
			else
				button = 3;

			Term_mousepress(xPos,yPos,button);

			break;
#endif /* USE_SAVER */
		}

#ifdef USE_SAVER
		case WM_MOUSEMOVE:
		{
			if (!screensaver_active) 
				break;
			if (iMouse)
			{
				dx = LOWORD(lParam) - xMouse;
				dy = HIWORD(lParam) - yMouse;

				if (dx < 0) dx = -dx;
				if (dy < 0) dy = -dy;

				if ((dx > MOUSE_SENS) || (dy > MOUSE_SENS))
				{
					stop_screensaver();
				}
			}
			/* Save last location */
			iMouse = 1;
			xMouse = LOWORD(lParam);
			yMouse = HIWORD(lParam);

			return 0;
		}
#endif /* USE_SAVER */
		case WM_INITMENU:
		{
			setup_menus();
			return 0;
		}
		case WM_CLOSE:
		{
			if (game_in_progress && character_generated)
			{
				if (!inkey_flag)
				{
					plog(LS(__T("You may not do that right now."),
							__T("それは今出来ません。"))); /* Translation TBC */
					return 0;
				}

				/* Hack -- Forget messages */
				msg_flag = FALSE;

				/* Save the game */
				save_game();
			}
			quit(NULL);
			return 0;
		}
		case WM_QUIT:
		{
			quit(NULL);
			return 0;
		}
		case WM_COMMAND:
		{
			process_menus(LOWORD(wParam));
			return 0;
		}
		case WM_SIZE:
		{
			/* this message was sent before WM_NCCREATE */
			if (!td) return 1;

			/* it was sent from inside CreateWindowEx */
			if (!td->w) return 1;

			/* was sent from WM_SIZE */
			if (td->size_hack) return 1;

			switch (wParam)
			{
				case SIZE_MINIMIZED:
				{
					/* Hide sub-windows */
					for (i = 1; i < MAX_TERM_DATA; i++)
					{
						if (data[i].visible) ShowWindow(data[i].w, SW_HIDE);
					}
					return 0;
				}
				case SIZE_MAXIMIZED:
				{
					/* fall through XXX XXX XXX */
				}
				case SIZE_RESTORED:
				{
					int cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
					int rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;

					/* New size */
					if ((td->cols != cols) || (td->rows != rows))
					{
						/* Save the new size */
						td->cols = cols;
						td->rows = rows;

						/* Activate */
						Term_activate(&td->t);

						/* Resize the term */
						Term_resize(td->cols, td->rows);

						/* Redraw later */
						InvalidateRect(td->w, NULL, TRUE);
					}

					td->size_hack = TRUE;

					/* Show sub-windows */
					for (i = 1; i < MAX_TERM_DATA; i++)
					{
						if (data[i].visible) ShowWindow(data[i].w, SW_SHOW);
					}

					td->size_hack = FALSE;

					return 0;
				}
			}
			break;
		}
		case WM_PALETTECHANGED:
		{
			/* Ignore if palette change caused by itself */
			if ((HWND)wParam == hWnd) return 0;

			/* Fall through... */
		}
		case WM_QUERYNEWPALETTE:
		{
			if (!paletted) return 0;

			hdc = GetDC(hWnd);

			SelectPalette(hdc, hPal, FALSE);

			i = RealizePalette(hdc);

			/* if any palette entries changed, repaint the window. */
			if (i) InvalidateRect(hWnd, NULL, TRUE);

			ReleaseDC(hWnd, hdc);

			return 0;
		}
		case WM_ACTIVATE:
		{
			if (wParam && !HIWORD(lParam))
			{
				/* Do something to sub-windows */
				for (i = MAX_TERM_DATA - 1; i >= 0; i--)
				{
					SetWindowPos(data[i].w, hWnd, 0, 0, 0, 0,
						     SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
				}
				/* Focus on main window */
				SetFocus(hWnd);

				return 0;
			}
			break;
		}
	}
	return DefWindowProc(hWnd, uMsg, wParam, lParam);
}

static LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
	term_data *td;
	HDC hdc;
	int i;

	if(repaintneeded)
	{
		InvalidateRect(hWnd, NULL, TRUE);
		repaintneeded = FALSE;
	}
#ifdef USE_SAVER
	static int iMouse = 0;
	static WORD xMouse = 0;
	static WORD yMouse = 0;

	int dx, dy;
#endif /* USE_SAVER */

	/* Acquire proper "term_data" info */
	td = (term_data *)GetWindowLong(hWnd, 0);

	/* Process message */
	switch (uMsg)
	{
		/* XXX XXX XXX */
		case WM_NCCREATE:
		{
			SetWindowLong(hWnd, 0, (LONG)(my_td));
			break;
		}
		/* XXX XXX XXX */
		case WM_CREATE:
		{
			return 0;
		}
		case WM_GETMINMAXINFO:
		{
			return 0;
		}
		case WM_SIZE:
		{
			int cols;
			int rows;

			/* this message was sent before WM_NCCREATE */
			if (!td) return 1;

			/* it was sent from inside CreateWindowEx */
			if (!td->w) return 1;

			/* was sent from inside WM_SIZE */
			if (td->size_hack) return 1;

			td->size_hack = TRUE;

			cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
			rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;

			/* New size */
			if ((td->cols != cols) || (td->rows != rows))
			{
				/* Save old term */
				term *old_term = Term;

				/* Save the new size */
				td->cols = cols;
				td->rows = rows;

				/* Activate */
				Term_activate(&td->t);

				/* Resize the term */
				Term_resize(td->cols, td->rows);

				/* Activate */
				Term_activate(old_term);

				/* Redraw later */
				InvalidateRect(td->w, NULL, TRUE);

				/* HACK - Redraw all windows */
				if (character_dungeon) do_cmd_redraw();
			}
			td->size_hack = FALSE;
			return 0;
		}
		case WM_PAINT:
		{
			handle_wm_paint(hWnd);
			return 0;
		}
		case WM_SYSKEYDOWN:
		case WM_KEYDOWN:
		{
			bool mc = FALSE;
			bool ms = FALSE;
			bool ma = FALSE;

#ifdef USE_SAVER
			if (screensaver_active)
			{
				stop_screensaver();
				return 0;
			}
#endif /* USE_SAVER */

			/* Extract the modifiers */
			if (GetKeyState(VK_CONTROL) & 0x8000) 
							mc = TRUE;
			if (GetKeyState(VK_SHIFT)   & 0x8000) 
							ms = TRUE;
			if (GetKeyState(VK_MENU)    & 0x8000) 
							ma = TRUE;

			/* Handle "special" keys */
			if (special_key[wParam])
			{
				/* Begin the macro trigger */
				Term_keypress(31);
				/* Send the modifiers */
				if (mc) 
					Term_keypress('C');
				if (ms) 
					Term_keypress('S');
				if (ma) 
					Term_keypress('A');

				/* Extract "scan code" */
				i = LOBYTE(HIWORD(lParam));

				/* Introduce the scan code */
				Term_keypress('x');

				/* Encode the hexidecimal scan code */
				Term_keypress(hexsym[i/16]);
				Term_keypress(hexsym[i%16]);

				/* End the macro trigger */
				Term_keypress(13);

				return 0;
			}
			break;
		}
		case WM_CHAR:
		{
			Term_keypress(wParam);
			return 0;
		}
#ifdef USE_SAVER
		case WM_MBUTTONDOWN:
		case WM_RBUTTONDOWN:
		case WM_LBUTTONDOWN:
		{
			if (screensaver_active)
			{
				stop_screensaver();
				return 0;
			}
			break;
		}
		case WM_MOUSEMOVE:
		{
			if (!screensaver_active) break;

			if (iMouse)
			{
				dx = LOWORD(lParam) - xMouse;
				dy = HIWORD(lParam) - yMouse;

				if (dx < 0) dx = -dx;
				if (dy < 0) dy = -dy;

				if ((dx > MOUSE_SENS) || (dy > MOUSE_SENS))
				{
					stop_screensaver();
				}
			}
			/* Save last location */
			iMouse = 1;
			xMouse = LOWORD(lParam);
			yMouse = HIWORD(lParam);

			return 0;
		}
#endif /* USE_SAVER */
		case WM_PALETTECHANGED:
		{
			/* ignore if palette change caused by itself */
			if ((HWND)wParam == hWnd) 
				return FALSE;
			/* otherwise, fall through!!! */
		}
		case WM_QUERYNEWPALETTE:
		{
			if (!paletted) return 0;
			hdc = GetDC(hWnd);
			SelectPalette(hdc, hPal, FALSE);
			i = RealizePalette(hdc);
			/* if any palette entries changed, repaint the window. */
			if (i) 
				InvalidateRect(hWnd, NULL, TRUE);
			ReleaseDC(hWnd, hdc);
			return 0;
		}
		case WM_NCLBUTTONDOWN:
		{
#ifdef HTCLOSE
			if (wParam == HTCLOSE) wParam = HTSYSMENU;
#endif /* HTCLOSE */

			if (wParam == HTSYSMENU)
			{
				if (td->visible)
				{
					td->visible = FALSE;
					ShowWindow(td->w, SW_HIDE);
				}
				return 0;
			}
			break;
		}
	}
	return DefWindowProc(hWnd, uMsg, wParam, lParam);
}

#ifdef USE_SAVER

LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,
					    WPARAM wParam, LPARAM lParam)
{
	static int iMouse = 0;
	static WORD xMouse = 0;
	static WORD yMouse = 0;

	int dx, dy;

	/* Process */
	switch (uMsg)
	{
		/* XXX XXX XXX */
		case WM_NCCREATE:
		{
			break;
		}

		case WM_SETCURSOR:
		{
			SetCursor(NULL);
			return 0;
		}
		case WM_LBUTTONDOWN:
		case WM_MBUTTONDOWN:
		case WM_RBUTTONDOWN:
		case WM_KEYDOWN:
		{
			stop_screensaver();
			return 0;
		}
		case WM_MOUSEMOVE:
		{
			if (iMouse)
			{
				dx = LOWORD(lParam) - xMouse;
				dy = HIWORD(lParam) - yMouse;

				if (dx < 0) dx = -dx;
				if (dy < 0) dy = -dy;

				if ((dx > MOUSE_SENS) || (dy > MOUSE_SENS))
				{
					stop_screensaver();
				}
			}
			/* Save last location */
			iMouse = 1;
			xMouse = LOWORD(lParam);
			yMouse = HIWORD(lParam);

			return 0;
		}
		case WM_CLOSE:
		{
			DestroyWindow(hwndSaver);
			if (screensaver)
				SendMessage(data[0].w, WM_CLOSE, 0, 0);
			hwndSaver = NULL;
			return 0;
		}
	}
	/* Oops */
	return DefWindowProc(hWnd, uMsg, wParam, lParam);
}

#endif /* USE_SAVER */

/*** Temporary Hooks ***/

/*
 * Display warning message (see "z-util.c")
 */
static void hack_plog(const _TCHAR *str)
{
	/* Give a warning */
	if (str)
	{
		MessageBox(NULL, str, LS(__T("Warning"),__T("警告！")), MB_ICONEXCLAMATION | MB_OK);
	}
}

/*
 * Display error message and quit (see "z-util.c")
 */
static void hack_quit(const _TCHAR *str)
{
	/* Give a warning */
	if (str)
	{
		MessageBox(NULL, str, __T("Error"), MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
	}
	/* Unregister the classes */
	UnregisterClass(AppName, hInstance);

	/* Destroy the icon */
	if (hIcon) DestroyIcon(hIcon);

#ifdef USE_SAVER
	if (screensaverSemaphore) CloseHandle(screensaverSemaphore);
#endif /* USE_SAVER */

	/* Exit */
	exit(0);
}

/*** Various hooks ***/

/*
 * Display warning message (see "z-util.c")
 */
static void hook_plog(const _TCHAR *str)
{
#ifdef USE_SAVER
	if (screensaver_active) return;
#endif /* USE_SAVER */

	/* Warning */
	if (str)
	{
		MessageBox(data[0].w, str, LS(__T("Warning"),__T("警告！")),
			   MB_ICONEXCLAMATION | MB_OK);
	}
}

/*
 * Display error message and quit (see "z-util.c")
 */
static void hook_quit(const _TCHAR *str)
{
	int i;

#ifdef USE_SOUND
	int j;
#endif /* USE_SOUND */

#ifdef USE_SAVER
	if (!screensaver_active)
#endif /* USE_SAVER */
	{
		/* Give a warning */
		if (str)
		{
			MessageBox(data[0].w, str, LS(__T("Error"),__T("エラー！")),
				   MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
		}

		/* Save the preferences */
		save_prefs();
	}
	/*** Could use 'Term_nuke_win()' XXX XXX XXX */

	/* Destroy all windows */
	for (i = MAX_TERM_DATA - 1; i >= 0; --i)
	{
		/* TODO Does this need to be done? */
		/* Remove all fonts from the system, free resources */
		if (data[i].font_file) 
			term_remove_font(data[i].font_file);
		if (data[i].font_id) 
			DeleteObject(data[i].font_id);
		if (data[i].font_want) 
			string_free(data[i].font_want);
		/* Kill the window */
		if (data[i].w) DestroyWindow(data[i].w);
		data[i].w = 0;
		term_nuke(&data[i].t);
	}

#ifdef USE_GRAPHICS
	/* Free the bitmap stuff */
	FreeDIB(&infGraph);
	FreeDIB(&infMask);
#endif /* USE_GRAPHICS */

#ifdef USE_SOUND
	/* Free the sound names */
	for (i = 0; i < MSG_MAX; i++)
	{
		for (j = 0; j < SAMPLE_MAX; j++)
		{
			if (!sound_file[i][j]) break;

			string_free(sound_file[i][j]);
		}
	}
#endif /* USE_SOUND */

	/*** Free some other stuff ***/

	DeleteObject(hbrYellow);

	if (hPal) DeleteObject(hPal);

	UnregisterClass(AppName, hInstance);

	if (hIcon) DestroyIcon(hIcon);

	/* Free strings */
	string_free(ini_file);
	string_free((char *)argv0);
	string_free(ANGBAND_DIR_XTRA_FONT);
	string_free(ANGBAND_DIR_XTRA_GRAF);
	string_free(ANGBAND_DIR_XTRA_SOUND);
	string_free(ANGBAND_DIR_XTRA_HELP);

#ifdef HAS_CLEANUP
	cleanup_angband();
#endif /* HAS_CLEANUP */

	exit(0);
}

static errr get_init_cmd()
{
	MSG msg;
	_TCHAR langbuf[200];

	/* Prompt the user */
	prt(LS(__T("[Choose 'New' or 'Open' from the 'File' menu]"), /* Translation TBC */
			spaceme(langbuf, __T("[File のメニューから、New か Open かをクリックしてください]"))), 23, LS(17,10)); 
	Term_fresh();

	/* Process messages forever */
	while (cmd.command == CMD_NULL && GetMessage(&msg, NULL, 0, 0))
	{
		TranslateMessage(&msg);
		DispatchMessage(&msg);
	}

	/* Bit of a hack, we'll do this when we leave the INIT context in future. */
	game_in_progress = TRUE;

	/* Push command into the queue. */
	cmd_insert_s(&cmd);

	/* Everything's OK. */
	return 0;
}

/* Command dispatcher for windows build */
static errr win_get_cmd(cmd_context context, bool wait)
{
	if (context == CMD_INIT) 
		return get_init_cmd();
	else 
		return textui_get_cmd(context, wait);
}

/*** Initialize ***/

/*
 * Init some stuff
 */
static void init_stuff(void)
{
	int i;

	_TCHAR path[1024];
#ifdef USE_SAVER
	_TCHAR tmp[1024];
#endif /* USE_SAVER */

	/* Get program name with full path */
	if (GetModuleFileName(hInstance, path, _countof(path)) == 0)
		show_win_error();
	/* Paranoia */
	path[_countof(path) - 1] = 0;

	/* Save the "program name" */
	argv0 = _tcsdup(path);

	path[_tcslen(path) - 4] = 0; /* Remove .exe */

	/* Get the name of the "*.ini" file */
	_tcscat_s(path, _countof(path), __T(".INI"));

#ifdef USE_SAVER

	/* Try to get the path to the Angband folder */
	if (screensaver)
	{
		/* Extract the filename of the savefile for the screensaver */
		GetPrivateProfileString("Angband", "SaverFile", "", saverfilename, _countof(saverfilename), path);

		GetPrivateProfileString("Angband", "AngbandPath", "", tmp, _countof(tmp), path);

		strnfmt(path, _countof(path), __T("%sangband.ini"), tmp);
	}

#endif /* USE_SAVER */

	/* Save the the name of the ini-file */
	ini_file = _tcsdup(path);

	/* Analyze the path */
	i = _tcslen(path);

	/* Get the path */
	for (; i > 0; i--)
	{
		if (path[i] == '\\')
		{
			/* End of path */
			path[i] = 0;
			break;
		}
	}

	/* Add "lib" to the path */
	_tcscat_s(path, _countof(path), __T("\\lib\\"));

	/* Validate the path */
	validate_dir(path);

	/* Init the file paths */
	init_file_paths(path);

	/* Hack -- Validate the paths */
	validate_dir(ANGBAND_DIR_APEX);
	validate_dir(ANGBAND_DIR_BONE);
	validate_dir(ANGBAND_DIR_DATA);
	validate_dir(ANGBAND_DIR_EDIT);
	validate_dir(ANGBAND_DIR_FILE);
	validate_dir(ANGBAND_DIR_HELP);
	validate_dir(ANGBAND_DIR_INFO);
	validate_dir(ANGBAND_DIR_PREF);
	validate_dir(ANGBAND_DIR_SAVE);
	validate_dir(ANGBAND_DIR_USER);
	validate_dir(ANGBAND_DIR_XTRA);

	/* Build the filename */
	path_build(path, _countof(path), ANGBAND_DIR_FILE, __T("news.txt"));

	/* Hack -- Validate the "news.txt" file */
	validate_file(path);

	/* Build the "font" path */
	path_build(path, _countof(path), ANGBAND_DIR_XTRA, __T("font"));

	/* Allocate the path */
	ANGBAND_DIR_XTRA_FONT = _tcsdup(path);

	/* Validate the "font" directory */
	validate_dir(ANGBAND_DIR_XTRA_FONT);

//#if 0
//	/* Build the filename */
//	path_build(path, _countof(path), ANGBAND_DIR_XTRA_FONT, DEFAULT_FONT);
//
//	/* Hack -- Validate the basic font */
//	validate_file(path);
//#endif

#ifdef USE_GRAPHICS
	/* Build the "graf" path */
	path_build(path, _countof(path), ANGBAND_DIR_XTRA, __T("graf"));

	/* Allocate the path */
	ANGBAND_DIR_XTRA_GRAF = _tcsdup(path);

	/* Validate the "graf" directory */
	validate_dir(ANGBAND_DIR_XTRA_GRAF);
#endif /* USE_GRAPHICS */

#ifdef USE_SOUND
	/* Build the "sound" path */
	path_build(path, _countof(path), ANGBAND_DIR_XTRA, __T("sound"));

	/* Allocate the path */
	ANGBAND_DIR_XTRA_SOUND = _tcsdup(path);

	/* Validate the "sound" directory */
	validate_dir(ANGBAND_DIR_XTRA_SOUND);
#endif /* USE_SOUND */

	/* Build the "help" path */
	path_build(path, _countof(path), ANGBAND_DIR_XTRA, __T("help"));

	/* Allocate the path */
	ANGBAND_DIR_XTRA_HELP = _tcsdup(path);
}

int FAR PASCAL _tWinMain(HINSTANCE hInst, HINSTANCE hPrevInst,
		       LPTSTR lpCmdLine, int nCmdShow)
{
	int i;

	WNDCLASS wc;
	HDC hdc;

	UNREFERENCED_PARAMETER(nCmdShow);

#ifdef USE_SAVER
	if (lpCmdLine && ((*lpCmdLine == '-') || (*lpCmdLine == '/')))
	{
		lpCmdLine++;

		switch (*lpCmdLine)
		{
			case 's':
			case 'S':
			{
				screensaver = TRUE;

				/* Only run one screensaver at the time */
				screensaverSemaphore = CreateSemaphore(NULL, 0, 1, "AngbandSaverSemaphore");

				if (!screensaverSemaphore) exit(0);

				if (GetLastError() == ERROR_ALREADY_EXISTS)
				{
					CloseHandle(screensaverSemaphore);
					exit(0);
				}

				break;
			}
			case 'P':
			case 'p':
			case 'C':
			case 'c':
			case 'A':
			case 'a':
			{
				/*
				 * ToDo: implement preview, configuration, and changing
				 * the password (as well as checking it).
				 */
				exit(0);
			}
		}
	}

#endif /* USE_SAVER */

	/* Initialize */
	if (hPrevInst == NULL)
	{
		wc.style	 = CS_CLASSDC;
		wc.lpfnWndProc   = AngbandWndProc;
		wc.cbClsExtra    = 0;
		wc.cbWndExtra    = 4; /* one long pointer to term_data */
		wc.hInstance     = hInst;
		wc.hIcon	 = hIcon = LoadIcon(hInst, __T("ANGBAND"));
		wc.hCursor       = LoadCursor(NULL, IDC_ARROW);
		wc.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
		wc.lpszMenuName  = __T("ANGBAND");
		wc.lpszClassName = AppName;

		if (!RegisterClass(&wc)) exit(1);

		wc.lpfnWndProc   = AngbandListProc;
		wc.lpszMenuName  = NULL;
		wc.lpszClassName = AngList;

		if (!RegisterClass(&wc)) exit(2);

#ifdef USE_SAVER

		wc.style	  = CS_VREDRAW | CS_HREDRAW | CS_SAVEBITS | CS_DBLCLKS;
		wc.lpfnWndProc    = AngbandSaverProc;
		wc.hCursor	= NULL;
		wc.lpszMenuName   = NULL;
		wc.lpszClassName  = "WindowsScreenSaverClass";

		if (!RegisterClass(&wc)) exit(3);

#endif /* USE_SAVER */
	}
	/* Save globally */
	hInstance = hInst;

	/* Temporary hooks */
	plog_aux = hack_plog;
	quit_aux = hack_quit;

	/* Prepare the filepaths */
	init_stuff();

	/* Initialize the keypress analyzer */
	for (i = 0; special_key_list[i]; i++)
	{
		special_key[special_key_list[i]] = TRUE;
	}
	/* Determine if display is 16/256/true color */
	hdc = GetDC(NULL);
	colors16 = (GetDeviceCaps(hdc, BITSPIXEL) == 4);
	paletted = ((GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE) ? TRUE : FALSE);
	ReleaseDC(NULL, hdc);

	/* Initialize the colors */
	for (i = 0; i < MAX_COLORS; i++)
	{
		byte rv, gv, bv;

		/* Extract desired values */
		rv = angband_color_table[i][1];
		gv = angband_color_table[i][2];
		bv = angband_color_table[i][3];

		/* Extract the "complex" code */
		win_clr[i] = PALETTERGB(rv, gv, bv);

		/* Save the "simple" code */
		angband_color_table[i][0] = win_pal[i];
	}
	/* Prepare the windows */
	init_windows();

	/* Activate hooks */
	plog_aux = hook_plog;
	quit_aux = hook_quit;

	/* Set the system suffix */
	ANGBAND_SYS = __T("win");

#ifdef USE_SAVER
	if (screensaver)
	{
		/* Start the screensaver */
		start_screensaver();

		/* Paranoia */
		quit(NULL);
	}
#endif /* USE_SAVER */

#ifdef USE_SOUND
	/* Set the sound hook */
	sound_hook = Term_xtra_win_sound;
#endif /* USE_SOUND */

	/* Did the user double click on a save file? */
	check_for_save_file(lpCmdLine);

	/* Set command hook */
	cmd_get_hook = win_get_cmd;

	/* Set up the display handlers and things. */
	init_display();

	initialized = TRUE;

	/* Play the game */
	play_game();

	/* Paranoia */
	quit(NULL);

	/* Paranoia */
	return (0);
}
#endif /* WINDOWS */
