#pragma once

#include "system/angband.h"

void do_cmd_go_up(player_type *creature_ptr);
void do_cmd_go_down(player_type *creature_ptr);
void do_cmd_walk(player_type *creature_ptr, bool pickup);
void do_cmd_run(player_type *creature_ptr);
void do_cmd_stay(player_type *creature_ptr, bool pickup);
void do_cmd_rest(player_type *creature_ptr);
