#pragma once

#include "system/angband.h"

void rd_base_info(player_type *creature_ptr);
void rd_experience(player_type *creature_ptr);
void rd_skills(player_type *creature_ptr);
void rd_race(player_type *creature_ptr);
void rd_bounty_uniques(player_type *creature_ptr);
void rd_player_info(player_type *creature_ptr);
