#pragma once

#include "system/angband.h"

bool item_tester_hook_nameless_weapon_armour(player_type *player_ptr, object_type *o_ptr);
bool item_tester_hook_identify(player_type *player_ptr, object_type *o_ptr);
bool item_tester_hook_identify_weapon_armour(player_type *player_ptr, object_type *o_ptr);
bool item_tester_hook_identify_fully(player_type *player_ptr, object_type *o_ptr);
bool item_tester_hook_identify_fully_weapon_armour(player_type *player_ptr, object_type *o_ptr);
