#pragma once

typedef enum magic_realm_type {
	REALM_NONE = 0,
    REALM_LIFE = 1,
    REALM_SORCERY = 2,
    REALM_NATURE = 3,
    REALM_CHAOS = 4,
    REALM_DEATH = 5,
    REALM_TRUMP = 6,
    REALM_ARCANE = 7,
    REALM_CRAFT = 8,
    REALM_DAEMON = 9,
    REALM_CRUSADE = 10,
    MAX_MAGIC = 10,
    MIN_TECHNIC = 16,
    REALM_MUSIC = 16,
    REALM_HISSATSU = 17,
    REALM_HEX = 18,
    MAX_REALM = 18,
} magic_realm_type;
