/*************************************************************************************************

High Video Tour 4000

driver by Mirko Buffoni
original brasil.c by David Haywood & Angelo Salese


Memory layout:

000000-0003FF   Interrupt table
000400-003FFF   NVRAM and main ram
040000-04FFFF   VGA 320x200 address space
080000-0BFFFF   Banked ROM
0C0000-0FFFFF   Program ROM


Port layout:

0x0008 R    Input port -> Keyboard
0x000A R    Input port -> Coin and Service
0x000C R    Input port -> Reset

0x0030 R    Read continuously... maybe watchdog?

0x0000 W    Keyboard Lights control port
0x0002 W    \ Hopper or ticket related
0x0004 W    /
0x0006 W    OKI6395 (6376?)ADPCM command:  need to be latched
0x0010 W    Like 0x3c8 in VGA
0x0014 W    Like 0x3c9 in VGA

0x0030 W    Bankswitch select

----

INT 2 (NMI) called every Vblank

----

Interesting locations.  255 = YES

3E23-24     Valore Moneta   (5)  (1,5,10)
3E25-26     Valore Gettone  (5)  (1-20)
3E27-28     Valore Servizio (10) (5-500)
3E29-2A     Banconote 1     (5)  (5-500)

3E33        Replay          (255) (0,255)
3E34        Double          (0)   (0,255)
3E35        BloccaBanconote (255) (0,255)
3E36        Accumulo        (0)   (0,255)
3E37        Vincita 10      (255) (0,255)
3E38        Numeroni        (255) (0,255)
3E39        Palline         (255) (0,255)
3E3B        Lattine         (255) (0,255)
3E3D        Premio          (10)  (X,10)
3E3E        Bet Max Credit  (20)  (1-50)
3E3F        Bet Max Points  (20)  (1-50)

3E40-41     Blocco Getton.  (100) (10-1000)
3E42        Cambio Carte    (0)   (Veloce=0, Normale=1, Lento=2)
3E45-46     Valore ticket   (100) (1-500)
3E4B        Bet Min Gioco   (1)   (1-10)
3E4C        Bet Min Fever   (1)   (1-10)

3E59        Tickets         (10)  (Tutti=0, 10=F, 1=FF)

----

Initial High Video releases have roms named 'vcf'...
They have low resolution 320x200x256 colors.
Game is V30 based, with rom banking

Next, they released new board with roms named 'ncf'...
Same resolution, but different mapping for memory and input ports, plus a check for vblank (protection?)
Game is V30 based, without banking

Newer boards instead have roms named 'tcf'...
Resolution is higher as 400x300x256 colors, and graphic is fancier.
There is a simple protection check, tied on an input port.
Game is V30 based, with rom banking (2Mb)

*************************************************************************************************/

#include "emu.h"
#include "cpu/nec/nec.h"
#include "cpu/i86/i86.h"
#include "sound/okim6376.h"
#include "machine/nvram.h"
#include "fashion.lh"


class highvdeo_state : public driver_device
{
public:
	highvdeo_state(const machine_config &mconfig, device_type type, const char *tag)
		: driver_device(mconfig, type, tag) { }

	UINT16 *m_blit_ram;
	UINT16 m_vblank_bit;
	UINT16 m_brasil_prot_latch;
	struct { int r,g,b,offs,offs_internal; } m_pal;
};




static VIDEO_START(tourvisn)
{

}

static SCREEN_UPDATE_RGB32(tourvisn)
{
	highvdeo_state *state = screen.machine().driver_data<highvdeo_state>();
	int x,y,count;

	count = (0/2);

	for(y=0;y<(screen.visible_area().max_y+1);y++)
	{
		for(x=0;x<(screen.visible_area().max_x+1)/2;x++)
		{
			UINT32 color;

			color = ((state->m_blit_ram[count]) & 0x00ff)>>0;

			if(cliprect.contains((x*2)+0, y))
				bitmap.pix32(y, (x*2)+0) = screen.machine().pens[color];

			color = ((state->m_blit_ram[count]) & 0xff00)>>8;

			if(cliprect.contains((x*2)+1, y))
				bitmap.pix32(y, (x*2)+1) = screen.machine().pens[color];

			count++;
		}
	}

	return 0;
}

/*Later HW, RGB565 instead of RAM-based pens (+ ramdac).*/
static SCREEN_UPDATE_RGB32(brasil)
{
	highvdeo_state *state = screen.machine().driver_data<highvdeo_state>();
	int x,y,count;

	count = (0/2);

	for(y=0;y<300;y++)
	{
		for(x=0;x<400;x++)
		{
			UINT32 color;
			UINT32 b;
			UINT32 g;
			UINT32 r;

			color = (state->m_blit_ram[count]) & 0xffff;

			b = (color & 0x001f) << 3;
			g = (color & 0x07e0) >> 3;
			r = (color & 0xf800) >> 8;
			if(cliprect.contains(x, y))
				bitmap.pix32(y, x) = b | (g<<8) | (r<<16);

			count++;
		}
	}

	return 0;
}



static READ16_HANDLER( read1_r )
{
	return input_port_read(space->machine(), "IN0");
}

static READ16_HANDLER( read2_r )
{
	return input_port_read(space->machine(), "IN1");
}

static READ16_HANDLER( read3_r )
{
	return input_port_read(space->machine(), "IN2");
}

static WRITE16_HANDLER( tv_vcf_paletteram_w )
{
	highvdeo_state *state = space->machine().driver_data<highvdeo_state>();
	switch(offset*2)
	{
		case 0:
			state->m_pal.offs = data;
			break;
		case 2:
			state->m_pal.offs_internal = 0;
			break;
		case 4:
			switch(state->m_pal.offs_internal)
			{
				case 0:
					state->m_pal.r = ((data & 0x3f) << 2) | ((data & 0x30) >> 4);
					state->m_pal.offs_internal++;
					break;
				case 1:
					state->m_pal.g = ((data & 0x3f) << 2) | ((data & 0x30) >> 4);
					state->m_pal.offs_internal++;
					break;
				case 2:
					state->m_pal.b = ((data & 0x3f) << 2) | ((data & 0x30) >> 4);
					palette_set_color(space->machine(), state->m_pal.offs, MAKE_RGB(state->m_pal.r, state->m_pal.g, state->m_pal.b));
					state->m_pal.offs_internal = 0;
					state->m_pal.offs++;
					break;
			}

			break;
	}
}

static WRITE16_HANDLER( tv_vcf_bankselect_w )
{
	UINT32 bankaddress;
	UINT8 *ROM = space->machine().region("user1")->base();

	/* bits 0, 1 select the ROM bank */
	bankaddress = (data & 0x03) * 0x40000;

	memory_set_bankptr(space->machine(), "bank1", &ROM[bankaddress]);
}


static WRITE16_DEVICE_HANDLER( tv_oki6376_w )
{
	static int okidata;
	if (ACCESSING_BITS_0_7 && okidata != data)
	{
		okidata = data;
		okim6376_w(device, 0, data & ~0x80);
		okim6376_st_w (device, data & 0x80);
	}
}

static READ16_DEVICE_HANDLER( tv_oki6376_r )
{
	if (ACCESSING_BITS_0_7)
	{
		return okim6376_busy_r(device);
	}
	return 0xff;
}

static WRITE16_HANDLER( write1_w )
{
/*
    - Lbits -
    7654 3210
    =========
    ---- ---x  Hold1 lamp.
    ---- --x-  Hold2 lamp.
    ---- -x--  Hold3 lamp.
    ---- x---  Hold4 lamp.
    ---x ----  Hold5 lamp.
    --x- ----  Start lamp.
*/
	output_set_lamp_value(1, (data & 1));			/* Lamp 1 - HOLD 1 */
	output_set_lamp_value(2, (data >> 1) & 1);		/* Lamp 2 - HOLD 2 */
	output_set_lamp_value(3, (data >> 2) & 1);		/* Lamp 3 - HOLD 3 */
	output_set_lamp_value(4, (data >> 3) & 1);		/* Lamp 4 - HOLD 4 */
	output_set_lamp_value(5, (data >> 4) & 1);		/* Lamp 5 - HOLD 5 */
	output_set_lamp_value(6, (data >> 5) & 1);		/* Lamp 6 - START  */

//  popmessage("%04x %04x",t1,t3);
}

static ADDRESS_MAP_START( tv_vcf_map, AS_PROGRAM, 16 )
	AM_RANGE(0x00000, 0x003ff) AM_RAM /*irq vector area*/
	AM_RANGE(0x00400, 0x03fff) AM_RAM AM_SHARE("nvram")
	AM_RANGE(0x40000, 0x4ffff) AM_RAM AM_BASE_MEMBER(highvdeo_state, m_blit_ram) /*blitter ram*/
	AM_RANGE(0x80000, 0xbffff) AM_ROMBANK("bank1")
	AM_RANGE(0xc0000, 0xfffff) AM_ROM AM_REGION("boot_prg",0)
ADDRESS_MAP_END

static ADDRESS_MAP_START( tv_vcf_io, AS_IO, 16 )
	AM_RANGE(0x0000, 0x0001) AM_WRITE( write1_w ) // lamps
	AM_RANGE(0x0006, 0x0007) AM_DEVWRITE( "oki", tv_oki6376_w )
	AM_RANGE(0x0008, 0x0009) AM_READ( read1_r )
	AM_RANGE(0x000a, 0x000b) AM_READ( read2_r )
	AM_RANGE(0x000c, 0x000d) AM_READ( read3_r )
	AM_RANGE(0x0010, 0x0015) AM_WRITE( tv_vcf_paletteram_w )
	AM_RANGE(0x0030, 0x0031) AM_WRITE( tv_vcf_bankselect_w ) AM_DEVREAD( "oki", tv_oki6376_r )
ADDRESS_MAP_END


static READ16_HANDLER( tv_ncf_read2_r )
{
	static int resetpulse = 0;

	// Bit 6 of port 1 is connected to clock impulse, as heartbeat.  If impulse cease
	// machine resets itself.
	resetpulse ^= 0x40;

	return (input_port_read(space->machine(), "IN1") & 0xbf) | resetpulse;
}

static WRITE16_DEVICE_HANDLER( tv_ncf_oki6376_w )
{
	static int okidata;
	if (ACCESSING_BITS_0_7 && okidata != data) {
		okidata = data;
		okim6376_w(device, 0, data );
	}
}

static WRITE16_DEVICE_HANDLER( tv_ncf_oki6376_st_w )
{
	if (ACCESSING_BITS_0_7)
	{
		okim6376_st_w(device, (data & 0x80) );
	}
}

static ADDRESS_MAP_START( tv_ncf_map, AS_PROGRAM, 16 )
	AM_RANGE(0x00000, 0x003ff) AM_RAM /*irq vector area*/
	AM_RANGE(0x00400, 0x03fff) AM_RAM AM_SHARE("nvram")
	AM_RANGE(0x20000, 0x2ffff) AM_RAM AM_BASE_MEMBER(highvdeo_state, m_blit_ram) /*blitter ram*/
	AM_RANGE(0x40000, 0xbffff) AM_ROM AM_REGION("user1",0x40000)
	AM_RANGE(0xc0000, 0xfffff) AM_ROM AM_REGION("boot_prg",0)
ADDRESS_MAP_END

static ADDRESS_MAP_START( tv_ncf_io, AS_IO, 16 )
	AM_RANGE(0x0000, 0x0001) AM_WRITE( write1_w ) // lamps
	AM_RANGE(0x0008, 0x0009) AM_DEVWRITE( "oki", tv_ncf_oki6376_w )
	AM_RANGE(0x000a, 0x000b) AM_DEVWRITE( "oki", tv_ncf_oki6376_st_w )
	AM_RANGE(0x000c, 0x000d) AM_READ( read1_r )
	AM_RANGE(0x0010, 0x0011) AM_READ( tv_ncf_read2_r )
	AM_RANGE(0x0012, 0x0013) AM_READ( read3_r )
	AM_RANGE(0x0030, 0x0035) AM_WRITE( tv_vcf_paletteram_w )
ADDRESS_MAP_END


static WRITE16_HANDLER( tv_tcf_paletteram_w )
{
	int r, g, b, color;

	COMBINE_DATA(&space->machine().generic.paletteram.u16[offset]);

	color = space->machine().generic.paletteram.u16[offset];
	r = (color >> 8) & 0xf8;
	g = (color >> 3) & 0xf8;
	b = (color << 3) & 0xf8;

	palette_set_color_rgb(space->machine(), offset, r, g, b);
}

static WRITE16_HANDLER( tv_tcf_bankselect_w )
{
	UINT32 bankaddress;
	UINT8 *ROM = space->machine().region("user1")->base();

	/* bits 0, 1, 2 select the ROM bank */
	bankaddress = (data & 0x07) * 0x40000;

	memory_set_bankptr(space->machine(), "bank1", &ROM[bankaddress]);
}

static ADDRESS_MAP_START( tv_tcf_map, AS_PROGRAM, 16 )
	AM_RANGE(0x00000, 0x003ff) AM_RAM /*irq vector area*/
	AM_RANGE(0x00400, 0x03fff) AM_RAM AM_SHARE("nvram")
	AM_RANGE(0x40000, 0x5d4bf) AM_RAM AM_BASE_MEMBER(highvdeo_state, m_blit_ram) /*blitter ram*/
	AM_RANGE(0x7fe00, 0x7ffff) AM_RAM_WRITE( tv_tcf_paletteram_w ) AM_BASE_GENERIC(paletteram)
	AM_RANGE(0x80000, 0xbffff) AM_ROMBANK("bank1")
	AM_RANGE(0xc0000, 0xfffff) AM_ROM AM_REGION("boot_prg",0)
ADDRESS_MAP_END

static ADDRESS_MAP_START( tv_tcf_io, AS_IO, 16 )
	AM_RANGE(0x0000, 0x0001) AM_WRITE( write1_w ) // lamps
	AM_RANGE(0x0006, 0x0007) AM_DEVWRITE( "oki", tv_oki6376_w )
	AM_RANGE(0x0008, 0x0009) AM_READ( read1_r )
	AM_RANGE(0x000a, 0x000b) AM_READ( read2_r )
	AM_RANGE(0x0030, 0x0031) AM_READ( read3_r ) AM_WRITE( tv_tcf_bankselect_w )
ADDRESS_MAP_END

/****************************
*
* New Magic Card
*
****************************/

static READ16_HANDLER( newmcard_status_r )
{
	switch(offset*2)
	{
		case 0: return 2; //and $7
		case 2: return 2; //and $7
	}
	return 0;
}


static READ16_HANDLER( newmcard_vblank_r )
{
	highvdeo_state *state = space->machine().driver_data<highvdeo_state>();
	return state->m_vblank_bit; //0x80
}

static WRITE16_HANDLER( newmcard_vblank_w )
{
	highvdeo_state *state = space->machine().driver_data<highvdeo_state>();
	state->m_vblank_bit = data;
}

static WRITE16_HANDLER( write2_w )
{
	int i;

//  popmessage("%04x",data);

	for(i=0;i<4;i++)
	{
		coin_counter_w(space->machine(), i,data & 0x20);
		coin_lockout_w(space->machine(), i,~data & 0x08);
	}
}

static ADDRESS_MAP_START( newmcard_map, AS_PROGRAM, 16 )
	AM_RANGE(0x00000, 0x003ff) AM_RAM /*irq vector area*/
	AM_RANGE(0x00400, 0x0ffff) AM_RAM AM_SHARE("nvram")
	AM_RANGE(0x40000, 0x7ffff) AM_RAM AM_BASE_MEMBER(highvdeo_state, m_blit_ram) /*blitter ram*/
	AM_RANGE(0x80000, 0xbffff) AM_ROMBANK("bank1")
	AM_RANGE(0xc0000, 0xfffff) AM_ROM AM_REGION("boot_prg",0)
ADDRESS_MAP_END

static ADDRESS_MAP_START( newmcard_io, AS_IO, 16 )
	AM_RANGE(0x0030, 0x0033) AM_READ( newmcard_status_r )
	AM_RANGE(0x0030, 0x0031) AM_WRITE( tv_tcf_bankselect_w )
	AM_RANGE(0x0000, 0x0001) AM_WRITE( write1_w ) // lamps
	AM_RANGE(0x0002, 0x0003) AM_WRITE( write2_w ) // coin counter & coin lockout
	AM_RANGE(0x0004, 0x0005) AM_WRITE( newmcard_vblank_w )
	AM_RANGE(0x0006, 0x0007) AM_DEVWRITE( "oki", tv_oki6376_w )
	AM_RANGE(0x0008, 0x0009) AM_READ( read1_r )
	AM_RANGE(0x000a, 0x000b) AM_READ( read2_r )
	AM_RANGE(0x000c, 0x000d) AM_READ( newmcard_vblank_r )
	AM_RANGE(0x000e, 0x000f) AM_READ( read3_r )
	AM_RANGE(0x0010, 0x0015) AM_WRITE( tv_vcf_paletteram_w )
ADDRESS_MAP_END

/****************************
*
* Bra$il
*
****************************/


static READ16_HANDLER( brasil_status_r )
{
	highvdeo_state *state = space->machine().driver_data<highvdeo_state>();
	static UINT16 resetpulse;

	switch(offset*2)
	{
		case 0:
		resetpulse^=0x10;

		return 3 | resetpulse;
		case 2: return (state->m_brasil_prot_latch & 3); //and 0x3f
	}

	return 0;
}



/*bankaddress might be incorrect.*/
static WRITE16_HANDLER( brasil_status_w )
{
	highvdeo_state *state = space->machine().driver_data<highvdeo_state>();
	UINT32 bankaddress;
	UINT8 *ROM = space->machine().region("user1")->base();

	switch(data & 3) //data & 7?
	{
		case 0: state->m_brasil_prot_latch = 1; break;
		case 1: state->m_brasil_prot_latch = 0; break;
		case 2: state->m_brasil_prot_latch = 2; break;
	}

	bankaddress = (data & 0x07) * 0x40000;

	memory_set_bankptr(space->machine(), "bank1", &ROM[bankaddress]);

//  popmessage("%04x",data);
}

static ADDRESS_MAP_START( brasil_map, AS_PROGRAM, 16 )
	AM_RANGE(0x00000, 0x003ff) AM_RAM /*irq vector area*/
	AM_RANGE(0x00400, 0x0ffff) AM_RAM AM_SHARE("nvram")
	AM_RANGE(0x40000, 0x7ffff) AM_RAM AM_BASE_MEMBER(highvdeo_state, m_blit_ram) /*blitter ram*/
	AM_RANGE(0x80000, 0xbffff) AM_ROMBANK("bank1")
	AM_RANGE(0xc0000, 0xfffff) AM_ROM AM_REGION("boot_prg",0)
ADDRESS_MAP_END

static ADDRESS_MAP_START( brasil_io, AS_IO, 16 )
	AM_RANGE(0x0030, 0x0033) AM_READ( brasil_status_r )
	AM_RANGE(0x0030, 0x0031) AM_WRITE( brasil_status_w )
	AM_RANGE(0x0000, 0x0001) AM_WRITE( write1_w ) // lamps
	AM_RANGE(0x0002, 0x0003) AM_WRITE( write2_w ) // coin counter & coin lockout
	AM_RANGE(0x0006, 0x0007) AM_DEVWRITE( "oki", tv_oki6376_w )
	AM_RANGE(0x0008, 0x0009) AM_READ( read1_r )
	AM_RANGE(0x000a, 0x000b) AM_READ( read2_r )
	AM_RANGE(0x000e, 0x000f) AM_READ( read3_r )
//  AM_RANGE(0x000e, 0x000f) AM_WRITE
//  AM_RANGE(0xffa2, 0xffa3) AM_WRITE
ADDRESS_MAP_END

static INPUT_PORTS_START( tv_vcf )
	PORT_START("IN0")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Take Button")
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_POKER_HOLD2 )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_POKER_HOLD4 )
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("Risk Button")
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_POKER_HOLD3 )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_POKER_HOLD5 )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_POKER_HOLD1 )

	PORT_START("IN1")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN4 ) // Note 1
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_NAME("Ticket")
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Diagnostics") PORT_CODE(KEYCODE_F2)
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hopper") PORT_CODE(KEYCODE_H)
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START("IN2")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Key")
	PORT_DIPNAME( 0x0002, 0x0000, "Reset NVRAM" )
	PORT_DIPSETTING(      0x0002, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Reset") PORT_CODE(KEYCODE_F1)
	PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0008, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0010, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0080, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( tv_ncf )
	PORT_START("IN0")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Take Button")
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_POKER_HOLD2 )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_POKER_HOLD4 )
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("Risk Button")
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_POKER_HOLD3 )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_POKER_HOLD5 )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_POKER_HOLD1 )

	PORT_START("IN1")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN4 ) // Note 1
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START3 )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_OTHER )		/* connected to the clock signal, to signal heartbeat */
	PORT_DIPNAME( 0x0080, 0x0000, "Reset NVRAM" )
	PORT_DIPSETTING(      0x0080, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )

	PORT_START("IN2")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Diagnostics") PORT_CODE(KEYCODE_F2)
	PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0002, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0004, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0008, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0010, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Reset") PORT_CODE(KEYCODE_F1)
INPUT_PORTS_END

static INPUT_PORTS_START( tv_tcf )
	PORT_START("IN0")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Take Button")
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_POKER_HOLD2 )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_POKER_HOLD4 )
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("Risk Button")
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_POKER_HOLD3 )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_POKER_HOLD5 )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_POKER_HOLD1 )

	PORT_START("IN1")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN4 ) // Note 1
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_NAME("Ticket")
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Diagnostics") PORT_CODE(KEYCODE_F2)
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hopper") PORT_CODE(KEYCODE_H)
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START("IN2")
	PORT_BIT( 0x0003, 0x0002, IPT_OTHER ) // Protection
	PORT_DIPNAME( 0x0004, 0x0000, "Reset NVRAM" )
	PORT_DIPSETTING(      0x0004, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Reset") PORT_CODE(KEYCODE_F1)
	PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0010, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0080, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( brasil )
	PORT_START("IN0")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Take Button")
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_POKER_HOLD2 )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_POKER_HOLD4 )
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("Risk Button")
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_POKER_HOLD3 )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_POKER_HOLD5 )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_POKER_HOLD1 )
	PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0100, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0200, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0800, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x1000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x2000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x4000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x8000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )

	PORT_START("IN1")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN4 ) // note
	PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) //ticket
	PORT_DIPSETTING(      0x0010, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_SERVICE( 0x0020, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) //hopper
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0080, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0100, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0200, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0800, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x1000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x2000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x4000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x8000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )

	PORT_START("IN2")
	PORT_DIPNAME( 0x0001, 0x0001, "IN2" )
	PORT_DIPSETTING(      0x0001, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0002, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0004, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0008, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0010, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0080, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0100, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0200, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0800, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x1000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x2000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x4000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x8000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
INPUT_PORTS_END

/*Slightly different inputs*/
static INPUT_PORTS_START( fashion )
	PORT_START("IN0")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Take Button")
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_POKER_HOLD2 )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_POKER_HOLD4 )
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Stock 2")
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3 / Risk Button") PORT_CODE(KEYCODE_C)
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_POKER_HOLD5 )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_POKER_HOLD1 )
	PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0100, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0200, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0800, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x1000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x2000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x4000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x8000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )

	PORT_START("IN1")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Stock 3 / Note") PORT_CODE(KEYCODE_8)
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Stock 1 / Ticket") PORT_CODE(KEYCODE_Q)
	PORT_SERVICE( 0x0020, IP_ACTIVE_LOW )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Stock 5") PORT_CODE(KEYCODE_T)
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Stock 4") PORT_CODE(KEYCODE_R)
	PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0100, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0200, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0800, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x1000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x2000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x4000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x8000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )

	PORT_START("IN2")
	PORT_DIPNAME( 0x0001, 0x0001, "IN2" )
	PORT_DIPSETTING(      0x0001, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0002, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0004, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0008, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0010, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0080, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0100, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0200, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0800, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x1000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x2000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x4000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x8000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
INPUT_PORTS_END

static INTERRUPT_GEN( vblank_irq )
{
	device_set_input_line_and_vector(device,0,HOLD_LINE,0x08/4);
}

static MACHINE_CONFIG_START( tv_vcf, highvdeo_state )
	MCFG_CPU_ADD("maincpu", V30, XTAL_12MHz/2 )	// ?
	MCFG_CPU_PROGRAM_MAP(tv_vcf_map)
	MCFG_CPU_IO_MAP(tv_vcf_io)
	MCFG_CPU_VBLANK_INT("screen", vblank_irq)

	MCFG_NVRAM_ADD_0FILL("nvram")

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_SIZE(400, 300)
	MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 200-1)
	MCFG_SCREEN_UPDATE_STATIC(tourvisn)

	MCFG_PALETTE_LENGTH(0x100)

	MCFG_VIDEO_START(tourvisn)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	//OkiM6376
	MCFG_SOUND_ADD("oki", OKIM6376, XTAL_12MHz/2/2/20)//Guess, gives approx. same sample rate as previous emulation
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( tv_ncf, tv_vcf )

	MCFG_CPU_MODIFY("maincpu")
	MCFG_CPU_PROGRAM_MAP(tv_ncf_map)
	MCFG_CPU_IO_MAP(tv_ncf_io)

MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( tv_tcf, tv_vcf )

	MCFG_CPU_MODIFY("maincpu")
	MCFG_CPU_PROGRAM_MAP(tv_tcf_map)
	MCFG_CPU_IO_MAP(tv_tcf_io)

	MCFG_SCREEN_MODIFY("screen")
	MCFG_SCREEN_VISIBLE_AREA(0, 400-1, 0, 300-1)
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( newmcard, tv_tcf )

	MCFG_CPU_MODIFY("maincpu")
	MCFG_CPU_PROGRAM_MAP(newmcard_map)
	MCFG_CPU_IO_MAP(newmcard_io)

	MCFG_SCREEN_MODIFY("screen")
	MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 200-1)
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( ciclone, tv_tcf )

	MCFG_DEVICE_REMOVE("maincpu")

	MCFG_CPU_ADD("maincpu", I80186, 20000000/2 )	// ?
	MCFG_CPU_PROGRAM_MAP(tv_tcf_map)
	MCFG_CPU_IO_MAP(tv_tcf_io)
	MCFG_CPU_VBLANK_INT("screen", vblank_irq)
MACHINE_CONFIG_END

static MACHINE_CONFIG_START( brasil, highvdeo_state )
	MCFG_CPU_ADD("maincpu", I80186, 20000000 )	// fashion doesn't like 20/2 Mhz
	MCFG_CPU_PROGRAM_MAP(brasil_map)
	MCFG_CPU_IO_MAP(brasil_io)
	MCFG_CPU_VBLANK_INT("screen", vblank_irq)

	MCFG_NVRAM_ADD_0FILL("nvram")

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_SIZE(400, 300)
	MCFG_SCREEN_VISIBLE_AREA(0, 400-1, 0, 300-1)
	MCFG_SCREEN_UPDATE_STATIC(brasil)

	MCFG_PALETTE_LENGTH(0x100)

	MCFG_VIDEO_START(tourvisn)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("oki", OKIM6376, XTAL_12MHz/2/2/20)//Guess, gives same sample rate as previous emulation
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END

ROM_START( tour4000 )
	ROM_REGION( 0x100000, "user1", 0 ) /* V30 Code */
	ROM_LOAD16_BYTE( "vcfi18.bin", 0x00001, 0x80000, CRC(8c83cd34) SHA1(a94bdfdb74d047ac3851f2aef295a37c93b091f2) )
	ROM_LOAD16_BYTE( "vcfi17.bin", 0x00000, 0x80000, CRC(bcae57ed) SHA1(13c02cae59ed5cc0847a7827a315902066b03190) )

	ROM_REGION( 0x040000, "boot_prg", 0 ) /*copy for program code*/
	ROM_COPY( "user1", 0x0c0000, 0x000000, 0x40000 )

	ROM_REGION( 0x080000, "oki", 0 ) /* M6376 Samples */
	ROM_LOAD( "ic25.bin", 0x00000, 0x80000, CRC(d71a5566) SHA1(2f7aefc06e39ce211e31b15aadf6338b679e7a31) )
ROM_END

ROM_START( cfever40 )
	ROM_REGION( 0x100000, "user1", 0 ) /* V30 Code */
	ROM_LOAD16_BYTE( "vcfi48.bin", 0x00001, 0x80000, CRC(5a86a642) SHA1(fd927bc393242ff0aca87a0e3c2127f6f1df09cd) )
	ROM_LOAD16_BYTE( "vcfi47.bin", 0x00000, 0x80000, CRC(e7adc4d8) SHA1(862041c2c5d260727e525ab85fde18994484db16) )

	ROM_REGION( 0x040000, "boot_prg", 0 ) /*copy for program code*/
	ROM_COPY( "user1", 0x0c0000, 0x000000, 0x40000 )

	ROM_REGION( 0x080000, "oki", 0 ) /* M6376 Samples */
	ROM_LOAD( "ic25.bin", 0x00000, 0x80000, CRC(d71a5566) SHA1(2f7aefc06e39ce211e31b15aadf6338b679e7a31) )
ROM_END

ROM_START( cfever50 )
	ROM_REGION( 0x100000, "user1", 0 ) /* V30 Code */
	ROM_LOAD16_BYTE( "vcfi58.bin", 0x00001, 0x80000, CRC(c3464934) SHA1(1672c34d9ca250769973f7bc739137f153552eb9) )
	ROM_LOAD16_BYTE( "vcfi57.bin", 0x00000, 0x80000, CRC(2b789acb) SHA1(782ad3a6e0eacbf9adec4afd20a309215913e505) )

	ROM_REGION( 0x040000, "boot_prg", 0 ) /*copy for program code*/
	ROM_COPY( "user1", 0x0c0000, 0x000000, 0x40000 )

	ROM_REGION( 0x080000, "oki", 0 ) /* M6376 Samples */
	ROM_LOAD( "ic25.bin", 0x00000, 0x80000, CRC(d71a5566) SHA1(2f7aefc06e39ce211e31b15aadf6338b679e7a31) )
ROM_END

ROM_START( tour4010 )
	ROM_REGION( 0x100000, "user1", 0 ) /* V30 Code */
	ROM_LOAD16_BYTE( "ncfi18.bin", 0x00001, 0x80000, CRC(294929d9) SHA1(712926cf1f78197fce838a4e76d70082182214eb) )
	ROM_LOAD16_BYTE( "ncfi17.bin", 0x00000, 0x80000, CRC(4a8ac279) SHA1(41b0de4444466700ef2de2e926c8fa6f0bda280d) )

	ROM_REGION( 0x040000, "boot_prg", 0 ) /*copy for program code*/
	ROM_COPY( "user1", 0x0c0000, 0x000000, 0x40000 )

	ROM_REGION( 0x080000, "oki", 0 ) /* M6376 Samples */
	ROM_LOAD( "ic25.bin", 0x00000, 0x80000, CRC(d71a5566) SHA1(2f7aefc06e39ce211e31b15aadf6338b679e7a31) )
ROM_END

ROM_START( cfever51 )
	ROM_REGION( 0x100000, "user1", 0 ) /* V30 Code */
	ROM_LOAD16_BYTE( "ncfi58.bin", 0x00001, 0x80000, CRC(cdf9c2f0) SHA1(94f9cf6b1856becd74971022ded6db5ae927fb54) )
	ROM_LOAD16_BYTE( "ncfi57.bin", 0x00000, 0x80000, CRC(5005cf2b) SHA1(468ccd27fcb8bdb7d6ccf423542e1d4773930b88) )

	ROM_REGION( 0x040000, "boot_prg", 0 ) /*copy for program code*/
	ROM_COPY( "user1", 0x0c0000, 0x000000, 0x40000 )

	ROM_REGION( 0x080000, "oki", 0 ) /* M6376 Samples */
	ROM_LOAD( "ic25.bin", 0x00000, 0x80000, CRC(d71a5566) SHA1(2f7aefc06e39ce211e31b15aadf6338b679e7a31) )
ROM_END

ROM_START( cfever61 )
	ROM_REGION( 0x100000, "user1", 0 ) /* V30 Code */
	ROM_LOAD16_BYTE( "ncfi68.bin", 0x00001, 0x80000, CRC(51fe839f) SHA1(e4d9bce4a995cb407faaf36b2c1e10409a2e94da) )
	ROM_LOAD16_BYTE( "ncfi67.bin", 0x00000, 0x80000, CRC(d889d6b6) SHA1(791d9b9fc2d0a128ab07a9ae18a32f2838a5ea3f) )

	ROM_REGION( 0x040000, "boot_prg", 0 ) /*copy for program code*/
	ROM_COPY( "user1", 0x0c0000, 0x000000, 0x40000 )

	ROM_REGION( 0x080000, "oki", 0 ) /* M6376 Samples */
	ROM_LOAD( "ic25.bin", 0x00000, 0x80000, CRC(d71a5566) SHA1(2f7aefc06e39ce211e31b15aadf6338b679e7a31) )
ROM_END

ROM_START( cfever1k )
	ROM_REGION( 0x200000, "user1", 0 ) /* V30 Code */
	ROM_LOAD16_BYTE( "tcfi28.bin", 0x00001, 0x100000, CRC(e38d115a) SHA1(7fec94ddcdb07e483ed2f0d7d667c35ceb7a1f44) )
	ROM_LOAD16_BYTE( "tcfi27.bin", 0x00000, 0x100000, CRC(32f884e6) SHA1(cc74a4c6313654bbd363a89fe7757a05c74de45b) )

	ROM_REGION( 0x040000, "boot_prg", 0 ) /*copy for program code*/
	ROM_COPY( "user1", 0x1C0000, 0x000000, 0x40000 )

	ROM_REGION( 0x080000, "oki", 0 ) /* M6376 Samples */
	ROM_LOAD( "ic25.bin", 0x00000, 0x80000, CRC(d71a5566) SHA1(2f7aefc06e39ce211e31b15aadf6338b679e7a31) )
ROM_END

ROM_START( girotutt )
	ROM_REGION( 0x200000, "user1", 0 ) /* V30 Code */
	ROM_LOAD16_BYTE( "tcfi18.bin", 0x00001, 0x100000, CRC(822ab6a1) SHA1(04f4254da46cf67ea17587fde4a0fdd39c658b3b) )
	ROM_LOAD16_BYTE( "tcfi17.bin", 0x00000, 0x100000, CRC(b326a0ee) SHA1(c96b7578c112a97ba1d8de4d3d0ae68fef846cad) )

	ROM_REGION( 0x040000, "boot_prg", 0 ) /*copy for program code*/
	ROM_COPY( "user1", 0x1C0000, 0x000000, 0x40000 )

	ROM_REGION( 0x080000, "oki", 0 ) /* M6376 Samples */
	ROM_LOAD( "t41.bin", 0x00000, 0x80000, CRC(6f694406) SHA1(ec8b8baba0ee1bfe8986ce978412ee4de06f1906) )
ROM_END

/*
CPU

1x NEC 9145N5-V30-D70116C-8 (main)
1x OKI M6376 (sound)
1x ispLSI2032-80LJ-H013J05 (main)
1x ispLSI1032E-70LJ-E013S09 (main)
1x ADV476KP35-9948-F112720.1 (GFX)
1x oscillator 16.000MHz

ROMs
1x M27C2001 (ic31)
2x M27C4001 (ic32,ic33)

Note

1x 28x2 edge connector (not JAMMA)
1x 8 legs connector
1x 3 legs jumper
1x pushbutton
1x battery
1x trimmer (volume)

PCB markings: "V150500 CE type 001/v0"
PCB n. E178247

*/

ROM_START( newmcard )
	ROM_REGION( 0x100000, "user1", 0 ) /* V30 Code */
	ROM_LOAD16_BYTE( "mc32.ic4", 0x00000, 0x80000, CRC(d9817f48) SHA1(c523a8248b487081ea2e0e326dcc660b051c23c1) )
	ROM_LOAD16_BYTE( "mc33.ic5", 0x00001, 0x80000, CRC(83a855ab) SHA1(7f9384c875b951d17caa91f8a7365edaf7f9afe1) )

	ROM_REGION( 0x040000, "boot_prg", 0 ) /*copy for program code*/
	ROM_COPY( "user1", 0x0c0000, 0x000000, 0x40000 )

	ROM_REGION( 0x080000, "oki", 0 ) /* M6376 Samples */
	ROM_LOAD( "mc31.ic15", 0x00000, 0x40000, CRC(8b72ffec) SHA1(fca5cf2594325e0c9fe446ddf2330c669f7f37a9) )
ROM_END

/*
1x N80C186XL25 PLCC68 (main)(u1)
1x M6376 (sound)(u17)
1x TDA1010A (sound)(u19)
1x oscillator 40.000 MHz
1x ispLSI2032 (PLCC44)(u13)
1x ispLSI1032E (PLCC84)(u18)
1x NE555 (u25)

1x 28x2 edge connector
1x 5 legs connector (cn2)
1x 8 legs connector (cn3)
1x trimmer (volume)
1x pushbutton (K1)
1x 3 legs jumper (s3)
1x battery 3.6V (b1)
*/

ROM_START( ciclone )
	ROM_REGION( 0x200000, "user1", 0 ) /* N80C186XL25 Code */
	ROM_LOAD16_BYTE( "hclv1.u7", 0x000000, 0x100000, CRC(071c64f2) SHA1(5125c3caf77258260bfa4c24dd612cedf61fe7f2) )
	ROM_LOAD16_BYTE( "hclv1.u8", 0x000001, 0x100000, CRC(c2ed99b4) SHA1(a1a3bfa9a6ea53979c20d60ccd7eb1773c805fc8) )

	ROM_REGION( 0x040000, "boot_prg", 0 ) /*copy for program code*/
	ROM_COPY( "user1", 0x1c0000, 0x000000, 0x40000 )

	ROM_REGION( 0x080000, "oki", 0 ) /* M6376 Samples */
	ROM_LOAD( "hclv1.u16", 0x00000, 0x80000, CRC(45b2b53a) SHA1(983bcc5869d84938ba278f26339dd72c17ed1d00) )
ROM_END

/*Ciclone*/
static READ16_HANDLER( ciclone_status_r )
{
	static UINT16 resetpulse;
	switch(offset*2)
	{
		case 0:
		resetpulse^=0x10;
		return 0 | resetpulse;
		case 2: return 0x15; //and 0x3f
	}

	return 0;
}

static DRIVER_INIT( ciclone )
{
	machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x0030, 0x0033, FUNC(ciclone_status_r) );
}

/*
CPUs
N80C186XL25 (main)(u1)
1x ispLSI2032-80LJ (u13)(not dumped)
1x ispLSI1032E-70LJ (u18)(not dumped)
1x M6376 (sound)(u17)
1x oscillator 40.000MHz

ROMs
1x MX27C4000 (u16)
2x M27C801 (u7,u8)

Note

1x 28x2 edge connector (cn1)
1x 5 legs connector (cn2)
1x 8 legs connector (cn3)
1x trimmer (volume)
1x pushbutton (k1)
1x battery (b1)


cpu is 80186 based (with extras), see
http://media.digikey.com/pdf/Data%20Sheets/Intel%20PDFs/80C186XL,%2080C188XL.pdf

*/


ROM_START( brasil )
	ROM_REGION( 0x200000, "user1", 0 ) /* N80C186XL25 Code */
	ROM_LOAD16_BYTE( "record_brasil_hrc7_vers.3.u7", 0x000000, 0x100000, CRC(627e0d58) SHA1(6ff8ba7b21e1ea5c88de3f02a057906c9a7cd808) )
	ROM_LOAD16_BYTE( "record_brasil_hrc8_vers.3.u8", 0x000001, 0x100000, CRC(47f7ba2a) SHA1(0add7bbf771fd0bf205a05e910cb388cf052b09f) )

	ROM_REGION( 0x040000, "boot_prg", 0 ) /*copy for program code*/
	ROM_COPY( "user1", 0x1c0000, 0x000000, 0x40000 )

	ROM_REGION( 0x080000, "oki", 0 ) /* M6376 Samples */
	ROM_LOAD( "sound_brasil_hbr_vers.1.u16", 0x00000, 0x80000, CRC(d71a5566) SHA1(2f7aefc06e39ce211e31b15aadf6338b679e7a31) )
ROM_END

ROM_START( fashion )
	ROM_REGION( 0x200000, "user1", 0 ) /* N80C186XL25 Code */
	ROM_LOAD16_BYTE( "fashion1-hfs7v2.14.high-video8m.u7", 0x000000, 0x100000, CRC(20411b89) SHA1(3ed6336978e5046eeef26115614cb74e3ffe134a) )
	ROM_LOAD16_BYTE( "fashion1-hfs8v2.14.high-video8m.u8", 0x000001, 0x100000, CRC(521f34f3) SHA1(91edc90fcd895a096955ac031a42da04510df1e6) )

	ROM_REGION( 0x040000, "boot_prg", 0 ) /*copy for program code*/
	ROM_COPY( "user1", 0x1c0000, 0x000000, 0x40000 )

	ROM_REGION( 0x080000, "oki", 0 ) /* M6376 Samples */
	ROM_LOAD( "sound-fashion-v-1-memory4m.u16", 0x00000, 0x80000, CRC(2927c799) SHA1(f11cad096a23fee10bfdff5bf944c96e30f4a8b8) )
ROM_END

static WRITE16_HANDLER( fashion_output_w )
{
	int i;

//  popmessage("%04x",data);

	for(i=0;i<4;i++)
	{
		coin_counter_w(space->machine(), i,data & 0x20);
		coin_lockout_w(space->machine(), i,~data & 0x01);
	}
}

static DRIVER_INIT( fashion )
{
	machine.device("maincpu")->memory().space(AS_IO)->install_legacy_write_handler(0x0002, 0x0003, FUNC(fashion_output_w) );
}

GAMEL( 2000, tour4000,  0,      tv_vcf,   tv_vcf,   0,       ROT0,  "High Video", "Tour 4000",         0, layout_fashion )
GAMEL( 2000, cfever40,  0,      tv_vcf,   tv_vcf,   0,       ROT0,  "High Video", "Casino Fever 4.0",  0, layout_fashion )
GAMEL( 2000, cfever50,  0,      tv_vcf,   tv_vcf,   0,       ROT0,  "High Video", "Casino Fever 5.0",  0, layout_fashion )
GAMEL( 2000, tour4010,  0,      tv_ncf,   tv_ncf,   0,       ROT0,  "High Video", "Tour 4010",         0, layout_fashion )
GAMEL( 2000, cfever51,  0,      tv_ncf,   tv_ncf,   0,       ROT0,  "High Video", "Casino Fever 5.1",  0, layout_fashion )
GAMEL( 2000, cfever61,  0,      tv_ncf,   tv_ncf,   0,       ROT0,  "High Video", "Casino Fever 6.1",  0, layout_fashion )
GAMEL( 2000, cfever1k,  0,      tv_tcf,   tv_tcf,   0,       ROT0,  "High Video", "Casino Fever 1k",   0, layout_fashion )
GAMEL( 2000, girotutt,  0,      tv_tcf,   tv_tcf,   0,       ROT0,  "High Video", "GiroTutto",         0, layout_fashion )
GAMEL( 2000, ciclone,   0,      ciclone,  tv_tcf,   ciclone, ROT0,  "High Video", "Ciclone",           0, layout_fashion )
GAMEL( 2000, newmcard,  0,      newmcard, tv_tcf,   0,       ROT0,  "High Video", "New Magic Card",    0, layout_fashion )
GAMEL( 2000, brasil,    0,      brasil,   brasil,   0,       ROT0,  "High Video", "Bra$il (Version 3)",     0, layout_fashion )
GAMEL( 2000, fashion,   brasil, brasil,   fashion,  fashion, ROT0,  "High Video", "Fashion (Version 2.14)", 0, layout_fashion )
