///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version Apr 16 2008)
// http://www.wxformbuilder.org/
//
// PLEASE DO "NOT" EDIT THIS FILE!
///////////////////////////////////////////////////////////////////////////

#ifndef __gui__
#define __gui__

#include <wx/bitmap.h>
#include <wx/image.h>
#include <wx/icon.h>
#include <wx/statbmp.h>
#include <wx/gdicmn.h>
#include <wx/font.h>
#include <wx/colour.h>
#include <wx/settings.h>
#include <wx/string.h>
#include <wx/stattext.h>
#include <wx/textctrl.h>
#include <wx/listbox.h>
#include <wx/sizer.h>
#include <wx/button.h>
#include <wx/dialog.h>
#include "Canvas.h"
#include <wx/statusbr.h>
#include <wx/menu.h>
#include <wx/frame.h>

///////////////////////////////////////////////////////////////////////////

#define ID_LOGIN 1000
#define ID_LOGOUT 1001
#define ID_CHANGE_CHARACTER 1002
#define ID_IGNORE 1003
#define ID_EXIT 1004
#define ID_ENABLE_SE 1005
#define ID_TOPMOST 1006
#define ID_MANUAL 1007

///////////////////////////////////////////////////////////////////////////////
/// Class LoginDialogBase
///////////////////////////////////////////////////////////////////////////////
class LoginDialogBase : public wxDialog 
{
	private:
	
	protected:
		wxStaticBitmap* logoBitmap;
		wxStaticText* nameText;
		wxTextCtrl* nameEdit;
		wxStaticText* portText;
		wxTextCtrl* portEdit;
		wxStaticText* networkText;
		wxListBox* networkList;
		wxStaticText* statusText;
		wxButton* loginButton;
		wxButton* exitButton;
		
		// Virtual event handlers, overide them in your derived class
		virtual void onClickLoginButton( wxCommandEvent& event ){ event.Skip(); }
		
	
	public:
		LoginDialogBase( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("ログイン"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( 400,320 ), long style = wxDEFAULT_DIALOG_STYLE );
		~LoginDialogBase();
	
};

///////////////////////////////////////////////////////////////////////////////
/// Class MainFrameBase
///////////////////////////////////////////////////////////////////////////////
class MainFrameBase : public wxFrame 
{
	private:
	
	protected:
		Canvas *canvas;
		wxTextCtrl* messageEdit;
		wxButton* sendButton;
		wxTextCtrl* logText;
		wxStatusBar* statusbar;
		wxMenuBar* menuBar;
		wxMenu* networkMenu;
		wxMenuItem* loginMenuItem;
		wxMenuItem* logoutMenuItem;
		wxMenu* settingMenu;
		wxMenuItem* enableSeMenuItem;
		wxMenuItem* topmostMenuItem;
		wxMenu* helpMenu;
		
		// Virtual event handlers, overide them in your derived class
		virtual void onKeyDownMessageEdit( wxKeyEvent& event ){ event.Skip(); }
		virtual void onClickSendButton( wxCommandEvent& event ){ event.Skip(); }
		virtual void onSelectLoginMenu( wxCommandEvent& event ){ event.Skip(); }
		virtual void onSelectLogoutMenu( wxCommandEvent& event ){ event.Skip(); }
		virtual void onSelectChangeCharacterMenu( wxCommandEvent& event ){ event.Skip(); }
		virtual void onSelectIgnoreMenu( wxCommandEvent& event ){ event.Skip(); }
		virtual void onSelectExitMenu( wxCommandEvent& event ){ event.Skip(); }
		virtual void onSelectEnableSeMenu( wxCommandEvent& event ){ event.Skip(); }
		virtual void onSelectTopmostMenu( wxCommandEvent& event ){ event.Skip(); }
		virtual void onSelectManualMenu( wxCommandEvent& event ){ event.Skip(); }
		
	
	public:
		MainFrameBase( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( 640,540 ), long style = wxDEFAULT_FRAME_STYLE );
		~MainFrameBase();
	
};

#endif //__gui__
