/* -*- C++ -*-

  MacOS X implementation of the SKK input method.

  Copyright (C) 2008 Tomotaka SUWA <t.suwa@mac.com>

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

*/

#ifndef SKKOkuriEditor_h
#define SKKOkuriEditor_h

#include "SKKBaseEditor.h"

class SKKOkuriListener {
public:
    virtual ~SKKOkuriListener() {}

    virtual void SKKOkuriListenerAppendEntry(const std::string& fixed) = 0;
};

class SKKOkuriEditor : public SKKBaseEditor {
    SKKOkuriListener* listener_;
    bool first_;
    std::string prefix_;
    std::string okuri_;

    void update();

public:
    SKKOkuriEditor(SKKInputContext* context, SKKOkuriListener* listener);

    virtual void ReadContext();
    virtual void WriteContext();
    virtual void Input(const std::string& fixed, const std::string& input, char code);
    virtual void Input(SKKBaseEditor::Event event);
    virtual void Commit(std::string& queue);

    void Initialize(char prefix);
};

#endif
