/* -*- ObjC -*-

  MacOS X implementation of the SKK input method.

  Copyright (C) 2008 Tomotaka SUWA <t.suwa@mac.com>

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

*/

#ifndef InputModeWindow_h
#define InputModeWindow_h

#include "SKKInputMode.h"
#include <QuartzCore/QuartzCore.h>

@interface InputModeWindow : NSObject {
    NSWindow* window_;
    SKKInputMode inputMode_;
    NSDictionary* modeIcons_;
    CALayer* rootLayer_;
    CABasicAnimation* animation_;
}

+ (InputModeWindow*)sharedWindow;
- (void)setModeIcons:(NSDictionary*)icons;
- (void)changeMode:(SKKInputMode)mode;
- (SKKInputMode)currentInputMode;
- (void)show:(NSPoint)topleft level:(int)level;
- (void)hide;

@end

#endif

