# File: font-sdl.prf

#
# This file is used by Angband (when it was compiled using "main-sdl.c")
# to specify simple attr:char remappings using a standard font, allowing
# the use of special pseudo-graphic pictures for walls and such.
#
# Note that this file is extremely similar to the "font-ibm.prf" file,
# but it uses different codes, since it uses the special pseudo-graphic
# symbols defined in the "lib:xtra:font:*.FON" files, and there is only
# one special wall type, so we have to use special "colors".
#


### Terrain features ###


# Floors (white / centered dot)

F:1:1:31

# Invis traps (white / centered dot)

F:2:1:31


# Magma (slate / solid block)

F:50:2:127
F:52:2:127


# Quartz (light slate / solid block)

F:51:9:127
F:53:9:127


# Secret door (white / solid block)

F:48:1:127

# Granite walls & permanent rock (white / solid block)

F:56:1:127
F:57:1:127
F:58:1:127
F:59:1:127
F:60:1:127
F:61:1:127
F:62:1:127
F:63:1:127

