[Project]
FileName=Angband65.dev
Name=Angband65
UnitCount=146
Type=1
Ver=1
ObjFiles=
Includes=
Libs=
PrivateResource=Angband65_private.rc
ResourceIncludes=
MakeIncludes=
Compiler=-mwindows -DWINDOWS -I. -W4_@@_
CppCompiler=
Linker=-lmingw32 -lwinmm -mwindows_@@_
IsCpp=0
Icon=
ExeOutput=..\
ObjectOutput=
OverrideOutput=1
OverrideOutputName=Angband65.exe
HostApplication=
Folders=gtk,monster,nds,"Not used",object,OSX,player,tests,win
CommandLine=
UseCustomMakefile=0
CustomMakefile=
IncludeVersionInfo=0
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000000000000000000

[Unit1]
FileName=attack.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit2]
FileName=birth.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit3]
FileName=button.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit4]
FileName=cave.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit5]
FileName=cmd0.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit6]
FileName=cmd1.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit7]
FileName=cmd2.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit8]
FileName=cmd3.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit9]
FileName=cmd4.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit10]
FileName=cmd5.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit11]
FileName=cmd6.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit12]
FileName=cmd-obj.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit13]
FileName=death.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit14]
FileName=debug.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit15]
FileName=dungeon.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit16]
FileName=effects.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit17]
FileName=files.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit18]
FileName=game-cmd.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit19]
FileName=game-event.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit20]
FileName=generate.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit21]
FileName=history.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit22]
FileName=init1.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit23]
FileName=init2.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit24]
FileName=load.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit25]
FileName=load-old.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit26]
FileName=main-win.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit27]
FileName=option.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit28]
FileName=pathfind.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit29]
FileName=randname.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit30]
FileName=save.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit31]
FileName=savefile.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit32]
FileName=score.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit33]
FileName=signals.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit34]
FileName=snd-sdl.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit35]
FileName=spells1.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit36]
FileName=spells2.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit37]
FileName=squelch.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit38]
FileName=store.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit39]
FileName=tables.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit40]
FileName=target.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit41]
FileName=trap.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit42]
FileName=ui.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit43]
FileName=ui-birth.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit44]
FileName=ui-event.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit45]
FileName=ui-menu.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit46]
FileName=util.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit47]
FileName=variable.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit48]
FileName=wizard.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit49]
FileName=wiz-spoil.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit50]
FileName=wiz-stats.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit51]
FileName=x-spell.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit52]
FileName=xtra2.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit53]
FileName=xtra3.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit54]
FileName=z-file.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit55]
FileName=z-form.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit56]
FileName=z-msg.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit57]
FileName=z-quark.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit58]
FileName=z-rand.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit59]
FileName=z-term.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit60]
FileName=z-type.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit61]
FileName=z-util.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit62]
FileName=z-virt.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit63]
FileName=main-xxx.c
CompileCpp=0
Folder=Not used
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit64]
FileName=main.c
CompileCpp=0
Folder=Not used
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit65]
FileName=main-crb.c
CompileCpp=0
Folder=Not used
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit66]
FileName=main-gcu.c
CompileCpp=0
Folder=Not used
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit67]
FileName=main-nds.c
CompileCpp=0
Folder=Not used
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit68]
FileName=main-ros.c
CompileCpp=0
Folder=Not used
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit69]
FileName=main-sdl.c
CompileCpp=0
Folder=Not used
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit70]
FileName=main-x11.c
CompileCpp=0
Folder=Not used
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit71]
FileName=gtk\cairo-utils.c
CompileCpp=0
Folder=gtk
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit72]
FileName=gtk\cairo-utils.h
CompileCpp=0
Folder=gtk
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit73]
FileName=gtk\main-gtk.c
CompileCpp=0
Folder=gtk
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit74]
FileName=gtk\main-gtk.h
CompileCpp=0
Folder=gtk
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit75]
FileName=monster\melee1.c
CompileCpp=0
Folder=monster
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit76]
FileName=monster\melee2.c
CompileCpp=0
Folder=monster
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit77]
FileName=monster\monster1.c
CompileCpp=0
Folder=monster
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit78]
FileName=monster\monster2.c
CompileCpp=0
Folder=monster
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit79]
FileName=nds\ds_win.h
CompileCpp=0
Folder=nds
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit80]
FileName=nds\arm7_main.c
CompileCpp=0
Folder=nds
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=$(CC) -c arm7_main.c -o arm7_main.o $(CFLAGS)

[Unit81]
FileName=nds\ds_btn.h
CompileCpp=0
Folder=nds
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit82]
FileName=nds\ds_errfont.h
CompileCpp=0
Folder=nds
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit83]
FileName=nds\ds_gfx.h
CompileCpp=0
Folder=nds
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit84]
FileName=nds\ds_io.h
CompileCpp=0
Folder=nds
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit85]
FileName=nds\ds_kbd.h
CompileCpp=0
Folder=nds
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit86]
FileName=nds\ds_main.h
CompileCpp=0
Folder=nds
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit87]
FileName=object\identify.c
CompileCpp=0
Folder=object
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit88]
FileName=object\obj-desc.c
CompileCpp=0
Folder=object
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit89]
FileName=object\object.h
CompileCpp=0
Folder=object
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit90]
FileName=object\obj-info.c
CompileCpp=0
Folder=object
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit91]
FileName=object\obj-make.c
CompileCpp=0
Folder=object
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit92]
FileName=object\obj-power.c
CompileCpp=0
Folder=object
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit93]
FileName=object\obj-ui.c
CompileCpp=0
Folder=object
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit94]
FileName=object\obj-util.c
CompileCpp=0
Folder=object
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit95]
FileName=object\randart.c
CompileCpp=0
Folder=object
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit96]
FileName=object\tvalsval.h
CompileCpp=0
Folder=object
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit97]
FileName=osx\osx_tables.h
CompileCpp=0
Folder=OSX
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit98]
FileName=player\calcs.c
CompileCpp=0
Folder=player
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit99]
FileName=player\player.h
CompileCpp=0
Folder=player
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit100]
FileName=player\timed.c
CompileCpp=0
Folder=player
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit101]
FileName=tests\sample.c
CompileCpp=0
Folder=tests
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit102]
FileName=tests\z-file.c
CompileCpp=0
Folder=tests
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit103]
FileName=tests\z-tests.c
CompileCpp=0
Folder=tests
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit104]
FileName=win\angband.rc
CompileCpp=0
Folder=win
Compile=1
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit105]
FileName=win\readdib.c
CompileCpp=0
Folder=win
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit106]
FileName=win\readdib.h
CompileCpp=0
Folder=win
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit107]
FileName=z-virt.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit108]
FileName=angband.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit109]
FileName=bitflag.h
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
CompileCpp=0

[Unit110]
FileName=cmds.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit111]
FileName=config.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[VersionInfo]
Major=0
Minor=1
Release=1
Build=1
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=
AutoIncBuildNr=0

[Unit112]
FileName=debug.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit113]
FileName=defines.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit114]
FileName=effects.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit115]
FileName=externs.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit116]
FileName=game-cmd.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit117]
FileName=game-event.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit118]
FileName=h-basic.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit119]
FileName=init.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit120]
FileName=list-effects.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit121]
FileName=main.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit122]
FileName=option.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit123]
FileName=randname.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit124]
FileName=savefile.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit125]
FileName=store.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit126]
FileName=types.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit127]
FileName=ui.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit128]
FileName=ui-birth.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit129]
FileName=ui-event.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit130]
FileName=ui-menu.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit131]
FileName=wizard.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit132]
FileName=z-file.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit133]
FileName=z-form.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit134]
FileName=z-msg.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit135]
FileName=z-quark.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit136]
FileName=z-rand.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit137]
FileName=z-term.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit138]
FileName=z-type.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit139]
FileName=z-util.h
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit140]
FileName=player\plyr-util.c
CompileCpp=0
Folder=player
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit141]
FileName=cmd-know.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit142]
FileName=prefs.c
CompileCpp=0
Folder=Angband65
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit144]
FileName=monster\m-types.h
CompileCpp=0
Folder=monster
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit145]
FileName=object\o-types.h
CompileCpp=0
Folder=object
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit146]
FileName=player\p-types.h
CompileCpp=0
Folder=player
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit143]
FileName=monster\m-constants.h
CompileCpp=0
Folder=monster
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

