// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//    http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#include "Routine.hpp"

#include "../Common/Thread.hpp"

#include <cassert>

namespace sw
{
	Routine::Routine()
	{
		bindCount = 0;
	}

	void Routine::bind()
	{
		atomicIncrement(&bindCount);
	}

	void Routine::unbind()
	{
		long count = atomicDecrement(&bindCount);

		if(count == 0)
		{
			delete this;
		}
	}

	Routine::~Routine()
	{
		assert(bindCount == 0);
	}
}
