names=ungetmouse
visibility=public
kind=defined

--- ungetmouse(mevent) -> bool
@todo
It pushes a KEY_MOUSE event onto the input queue, and associates with that
event the given state data and screen-relative character-cell coordinates.

The Curses.ungetmouse function behaves analogously to Curses.ungetch.

@param mevent 入力キューに戻すマウスイベントを指定します。

