playerc_power_t Struct Reference
[power]
#include <playerc.h>
Collaboration diagram for playerc_power_t:

Detailed Description
Power device data.
Public Attributes | |
| playerc_device_t | info |
| Device info; must be at the start of all device structures. | |
| int | valid |
| status bits. | |
| double | charge |
| Battery charge (Volts). | |
| double | percent |
| Battery charge (percent full). | |
| double | joules |
| energy stored (Joules) | |
| double | watts |
| power currently being used (Watts). | |
| int | charging |
| charging flag. | |
Member Data Documentation
Device info; must be at the start of all device structures.
status bits.
Bitwise-and with PLAYER_POWER_MASK_ values to see which fields are being set by the driver.
Referenced by PlayerCc::PowerProxy::IsValid().
| double playerc_power_t::charge |
| double playerc_power_t::percent |
| double playerc_power_t::watts |
power currently being used (Watts).
Negative numbers indicate charging.
Referenced by PlayerCc::PowerProxy::GetWatts().
The documentation for this struct was generated from the following file:
