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Point Cloud Library (PCL)
1.5.1
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| mapTexture2Mesh(pcl::TextureMesh &tex_mesh) | pcl::TextureMapping< PointInT > | |
| mapTexture2MeshUV(pcl::TextureMesh &tex_mesh) | pcl::TextureMapping< PointInT > | |
| setF(float f) | pcl::TextureMapping< PointInT > | [inline] |
| setTextureFiles(std::vector< std::string > tex_files) | pcl::TextureMapping< PointInT > | [inline] |
| setTextureMaterials(TexMaterial tex_material) | pcl::TextureMapping< PointInT > | [inline] |
| setVectorField(float x, float y, float z) | pcl::TextureMapping< PointInT > | [inline] |
| TextureMapping() | pcl::TextureMapping< PointInT > | [inline] |
| ~TextureMapping() | pcl::TextureMapping< PointInT > | [inline] |
1.8.0