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Fawkes API
Fawkes Development Version
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Draw images from camera in texture. More...
#include "image_drawer.h"

Public Member Functions | |
| SkelGuiDepthDrawer (firevision::Camera *depth_cam, firevision::Camera *label_cam, unsigned int max_depth) | |
| Constructor. | |
| ~SkelGuiDepthDrawer () | |
| Destructor. | |
| virtual void | fill_texture () |
| Fill texture. | |
| void | toggle_show_labels () |
| Toggle label state. | |
Public Member Functions inherited from SkelGuiTextureDrawer | |
| SkelGuiTextureDrawer (unsigned int width, unsigned int height) | |
| Constructor. | |
| virtual | ~SkelGuiTextureDrawer () |
| Destructor. | |
| void | draw () |
| Draw texture to screen. | |
Additional Inherited Members | |
Protected Member Functions inherited from SkelGuiTextureDrawer | |
| void | copy_rgb_to_texture (const unsigned char *rgb_buf) |
| Copy an RGB buffer to texture. | |
Protected Attributes inherited from SkelGuiTextureDrawer | |
| unsigned char * | __texture |
| Texture buffer. | |
| const unsigned int | __width |
| Width of visible area from texture. | |
| const unsigned int | __height |
| Height of visible area from texture. | |
| const unsigned int | __texture_width |
| Real texture width. | |
| const unsigned int | __texture_height |
| Real texture height. | |
Draw images from camera in texture.
Uses texture mapping to show an image acquired from a camera in the background.
Definition at line 32 of file depth_drawer.h.
| SkelGuiDepthDrawer::SkelGuiDepthDrawer | ( | firevision::Camera * | depth_cam, |
| firevision::Camera * | label_cam, | ||
| unsigned int | max_depth | ||
| ) |
Constructor.
| depth_cam | camera to capture depth image |
| label_cam | label to capture label frame |
| max_depth | maximum depth value to expect |
Definition at line 51 of file depth_drawer.cpp.
References SkelGuiTextureDrawer::__height, and SkelGuiTextureDrawer::__width.
| SkelGuiDepthDrawer::~SkelGuiDepthDrawer | ( | ) |
Destructor.
Definition at line 65 of file depth_drawer.cpp.
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virtual |
Fill texture.
Implements SkelGuiTextureDrawer.
Definition at line 82 of file depth_drawer.cpp.
References SkelGuiTextureDrawer::__height, SkelGuiTextureDrawer::__width, firevision::Camera::buffer(), firevision::Camera::capture(), SkelGuiTextureDrawer::copy_rgb_to_texture(), firevision::Camera::dispose_buffer(), and fawkes::Exception::print_trace().
| void SkelGuiDepthDrawer::toggle_show_labels | ( | ) |
Toggle label state.
Turns on or off the label coloring of the depth map.
Definition at line 75 of file depth_drawer.cpp.