2007-06-21 Version 1.1.0
* Several bugs fixed 
  - Namespaces in AI code
  - Some memory was not released
  - Messages for AI are sent directly to the server 
  - Announcing of local games is now depended on the
    announced checkbox in options
  - Some error messages were not in english language
  - Some phrases in english version corrected
  - Bug with uninitialized event should not result in game crash
* Minor changes in GUI
  - Colour of the pink player changed to purple
  - Units move faster in each speed grade
* Models
  - Script for Blender to export models in the required structure
  - New texture for trees  
* Sounds & Music  
  - New music and support for playlists - in each phase
    of the game can be played more than one composition  
  - Multilingual support for voices
* 8K World Wide
  - 8K World Wide has moved to http://kralovstvi.sf.net/maps/ 
  - Announced games now contain a description, which is
    used for informing about the missing players.
  - Maps exchange system at http://kralovstvi.sf.net/maps/games.php
* Improved speed of AI
  - Computing view of units (visibility) rewritten from TCL to C,
    which should speed up movement of units.
  - Computing of the attack range of units rewritten from TCL to C, 
    which should speed up AI thinking. It still contains some extra
    code to check, that the transformation was correct.
  - Memory management optimatization to speed up AI
  - With all the optimatization, AI now computes at lease 6x faster
    on big maps
* Users are allowed to decide whether they want
  to save the game at end of their turn - new 
  item "autosave" in the options menu
  (saving big maps can take a while). Autosave which  
  used to be on the server side is still disabled and
  will be used later when the client and server can
  be completely detached. 
* Disconnected players can reconnect if they use
  the same profile (experimental, the player
  will have to wait for end of turn). If announcement
  is enabled, the server will inform that there are 
  free roles in the game.
* Translated to French language

2006-05-17 Version 1.0.0
* Documentation extended by tutorial
* Tutorial map added
* Several minor bugs fixed
* New sound while selecting enemy unit added

2006-05-17 Version 0.1.1 Beta
* Several bugs fixed
* Speed of AI computation improved

2006-05-01 Version 0.1.0 Beta
* Complete rules
* Complete gui
* Complete AI
* Tested network game 

2006-03-26 Version 0.0.2 Alpha
* Complete rules implementation
* Gui in testing
* Documentation update(in Czech)
