#include <SMDS_Mesh0DElement.hxx>
Definition at line 35 of file SMDS_Mesh0DElement.hxx.
◆ SMDS_Mesh0DElement()
| SMDS_Mesh0DElement::SMDS_Mesh0DElement |
( |
const SMDS_MeshNode * |
node | ) |
|
◆ ChangeNode()
| bool SMDS_Mesh0DElement::ChangeNode |
( |
const SMDS_MeshNode * |
node | ) |
|
◆ Print()
| void SMDS_Mesh0DElement::Print |
( |
std::ostream & |
OS | ) |
const |
|
virtual |
◆ GetType()
◆ GetEntityType()
◆ NbNodes()
| int SMDS_Mesh0DElement::NbNodes |
( |
| ) |
const |
|
virtual |
◆ NbEdges()
| int SMDS_Mesh0DElement::NbEdges |
( |
| ) |
const |
|
virtual |
◆ GetNode()
Return node by its index.
- Parameters
-
- Return values
-
| const | SMDS_MeshNode* - the node |
Reimplemented from SMDS_MeshElement.
◆ elementsIterator()
◆ nodesIterator()
◆ edgesIterator()
◆ facesIterator()
◆ NbFaces()
| virtual int SMDS_MeshElement::NbFaces |
( |
| ) |
const |
|
virtualinherited |
◆ GetID()
| int SMDS_MeshElement::GetID |
( |
| ) |
const |
|
inherited |
◆ IsPoly()
| virtual bool SMDS_MeshElement::IsPoly |
( |
| ) |
const |
|
virtualinherited |
◆ IsQuadratic()
| virtual bool SMDS_MeshElement::IsQuadratic |
( |
| ) |
const |
|
virtualinherited |
◆ IsMediumNode()
| virtual bool SMDS_MeshElement::IsMediumNode |
( |
const SMDS_MeshNode * |
node | ) |
const |
|
virtualinherited |
◆ GetNodeWrap()
Return node by its index.
- Parameters
-
- Return values
-
| const | SMDS_MeshNode* - the node |
Index is wrapped if it is out of a valid range
Definition at line 92 of file SMDS_MeshElement.hxx.
◆ IsValidIndex()
| virtual bool SMDS_MeshElement::IsValidIndex |
( |
const int |
ind | ) |
const |
|
virtualinherited |
Return true if index of node is valid (0 <= ind < NbNodes())
- Parameters
-
- Return values
-
◆ WrappedIndex()
| int SMDS_MeshElement::WrappedIndex |
( |
const int |
ind | ) |
const |
|
inherited |
Return a valid node index, fixing the given one if necessary.
- Parameters
-
- Return values
-
Definition at line 106 of file SMDS_MeshElement.hxx.
◆ GetNodeIndex()
Check if a node belongs to the element.
- Parameters
-
- Return values
-
| int | - node index within the element, -1 if not found |
◆ operator<
◆ myNode