See: Description
| Interface | Description |
|---|---|
| Animation |
This interface describes time based animations.
|
| AnimationFunction<T> |
This interface describes time-based animation functions by
their duration and a mapping from time to arbitrary values.
|
| AnimationListener |
Defines an interface for objects that listen to animation events.
|
| Class | Description |
|---|---|
| AbstractAnimation |
An abstract class that minimizes the effort required to implement
the
Animation interface. |
| AbstractAnimationFunction<T> |
An abstract class that minimizes the effort required to implement
the
AnimationFunction interface. |
| AnimationAdapter |
An adapter that implements the
AnimationListener interface. |
| AnimationEvent |
An immutable object that describes events appropriate for animations
with the source animation, the type (started, stopped), and the time
the event has happened.
|
| AnimationFunctions |
This class consists only of static methods that construct and operate on
AnimationFunctions. |
| Animations |
This class consists only of static methods that either
operate on animations or create useful standard animations.
|
| Animations.OneTimeAnimation |
Used to apply an effect one-time only.
|
| AnimationUtils |
Provides some behavior useful in the animation framework,
or to implement custom animation functions and animations.
|
| Animator |
Starts and stops an animation and triggers
the animation at a given frame rate.
|
| Enum | Description |
|---|---|
| AnimationEvent.Type |
Enumerates the animation event types: started and stopped.
|
| AnimationFunctions.InterpolationMode |
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