i3
output.c
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1 /*
2  * vim:ts=4:sw=4:expandtab
3  *
4  * i3 - an improved dynamic tiling window manager
5  * © 2009 Michael Stapelberg and contributors (see also: LICENSE)
6  *
7  * output.c: Output (monitor) related functions.
8  *
9  */
10 #include "all.h"
11 
12 /*
13  * Returns the output container below the given output container.
14  *
15  */
17  Con *child;
18 
19  TAILQ_FOREACH(child, &(output->nodes_head), nodes)
20  if (child->type == CT_CON)
21  return child;
22 
23  return NULL;
24 }
25 
26 /*
27  * Returns an 'output' corresponding to one of left/right/down/up or a specific
28  * output name.
29  *
30  */
31 Output *get_output_from_string(Output *current_output, const char *output_str) {
32  if (strcasecmp(output_str, "current") == 0) {
34  } else if (strcasecmp(output_str, "left") == 0) {
35  return get_output_next_wrap(D_LEFT, current_output);
36  } else if (strcasecmp(output_str, "right") == 0) {
37  return get_output_next_wrap(D_RIGHT, current_output);
38  } else if (strcasecmp(output_str, "up") == 0) {
39  return get_output_next_wrap(D_UP, current_output);
40  } else if (strcasecmp(output_str, "down") == 0) {
41  return get_output_next_wrap(D_DOWN, current_output);
42  }
43 
44  return get_output_by_name(output_str, true);
45 }
46 
47 /*
48  * Retrieves the primary name of an output.
49  *
50  */
51 char *output_primary_name(Output *output) {
52  return SLIST_FIRST(&output->names_head)->name;
53 }
54 
56  Con *output_con = con_get_output(con);
57  if (output_con == NULL) {
58  ELOG("Could not get the output container for con = %p.\n", con);
59  return NULL;
60  }
61 
62  Output *output = get_output_by_name(output_con->name, true);
63  if (output == NULL) {
64  ELOG("Could not get output from name \"%s\".\n", output_con->name);
65  return NULL;
66  }
67 
68  return output;
69 }
70 
71 /*
72  * Iterates over all outputs and pushes sticky windows to the currently visible
73  * workspace on that output.
74  *
75  */
77  Con *output;
78  TAILQ_FOREACH(output, &(croot->focus_head), focused) {
79  Con *workspace, *visible_ws = NULL;
80  GREP_FIRST(visible_ws, output_get_content(output), workspace_is_visible(child));
81 
82  /* We use this loop instead of TAILQ_FOREACH to avoid problems if the
83  * sticky window was the last window on that workspace as moving it in
84  * this case will close the workspace. */
85  for (workspace = TAILQ_FIRST(&(output_get_content(output)->focus_head));
86  workspace != TAILQ_END(&(output_get_content(output)->focus_head));) {
87  Con *current_ws = workspace;
88  workspace = TAILQ_NEXT(workspace, focused);
89 
90  /* Since moving the windows actually removes them from the list of
91  * floating windows on this workspace, here too we need to use
92  * another loop than TAILQ_FOREACH. */
93  Con *child;
94  for (child = TAILQ_FIRST(&(current_ws->focus_head));
95  child != TAILQ_END(&(current_ws->focus_head));) {
96  Con *current = child;
97  child = TAILQ_NEXT(child, focused);
98  if (current->type != CT_FLOATING_CON)
99  continue;
100 
101  if (con_is_sticky(current)) {
102  con_move_to_workspace(current, visible_ws, true, false, current != to_focus->parent);
103  }
104  }
105  }
106  }
107 }
Con * focused
Definition: tree.c:13
Output * get_output_for_con(Con *con)
Returns the output for the given con.
Definition: output.c:55
#define ELOG(fmt,...)
Definition: libi3.h:99
A 'Con' represents everything from the X11 root window down to a single X11 window.
Definition: data.h:591
Output * get_output_from_string(Output *current_output, const char *output_str)
Returns an 'output' corresponding to one of left/right/down/up or a specific output name...
Definition: output.c:31
#define TAILQ_END(head)
Definition: queue.h:337
enum Con::@20 type
Definition: data.h:57
Output * get_output_by_name(const char *name, const bool require_active)
Returns the output with the given name or NULL.
Definition: randr.c:47
nodes_head
Definition: data.h:672
Con * con_get_output(Con *con)
Gets the output container (first container with CT_OUTPUT in hierarchy) this node is on...
Definition: con.c:391
#define TAILQ_FOREACH(var, head, field)
Definition: queue.h:347
#define TAILQ_FIRST(head)
Definition: queue.h:336
static Con * to_focus
Definition: load_layout.c:23
char * name
Definition: data.h:637
void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp, bool ignore_focus)
Moves the given container to the currently focused container on the given workspace.
Definition: con.c:1285
void output_push_sticky_windows(Con *to_focus)
Iterates over all outputs and pushes sticky windows to the currently visible workspace on that output...
Definition: output.c:76
Definition: data.h:55
Con * output_get_content(Con *output)
Returns the output container below the given output container.
Definition: output.c:16
bool con_is_sticky(Con *con)
Returns whether the container or any of its children is sticky.
Definition: con.c:354
An Output is a physical output on your graphics driver.
Definition: data.h:366
Definition: data.h:56
#define TAILQ_NEXT(elm, field)
Definition: queue.h:338
Output * get_output_next_wrap(direction_t direction, Output *current)
Like get_output_next with close_far == CLOSEST_OUTPUT, but wraps.
Definition: randr.c:172
#define SLIST_FIRST(head)
Definition: queue.h:109
names_head
List of names for the output.
Definition: data.h:384
Definition: data.h:58
char * output_primary_name(Output *output)
Retrieves the primary name of an output.
Definition: output.c:51
#define GREP_FIRST(dest, head, condition)
Definition: util.h:41
bool workspace_is_visible(Con *ws)
Returns true if the workspace is currently visible.
Definition: workspace.c:254
struct Con * parent
Definition: data.h:623
struct Con * croot
Definition: tree.c:12
focus_head
Definition: data.h:675